
DF Direct Q+A: Should Nintendo Make A Switch 2 Home Console? Is Console Gaming Stagnating?
From Digital Foundry Direct Weekly by Digital Foundry
April 15, 2026 · 54 min
About this episode
The episode discusses the potential for a Nintendo Switch 2 and the state of console gaming, including issues like screen tearing and gaming stagnation.
In the latest edition of the DF Direct Q+A show, we tackle the question of whether Switch 2 and the upcoming Sony handheld should spawn cheaper "micro-console" variants. We ponder the reasons behind the delay of the Switch 2 port of 007 First Light. Why do Xbox games have screen-tearing where Sony versions do not? And a big one - is console gaming and gaming in general stagnating? 00:00 Introduction 00:44 Supporter Q1: Should Nintendo release a home console-only version of Switch 2? And should Sony package their PS6 handheld as a home console? 10:16 Supporter Q2: Given recent handheld price spikes, what’s a realistic price for a PS6 handheld? 16:36 Supporter Q3: Is the 007 First Light delay for Switch 2 a good thing? 22:06 Supporter Q4: Why do Xbox games often tear when their PS5 counterparts are perfectly v-synced? 28:50 Supporter Q5: Have console stagnation and game engine homogeneity made gaming boring? 38:51 Supporter Q6: Should PC settings options be less granular? 45:58 Supporter Q7: Should console game devs introduce settings that don’t do anything to placate users? Learn more about your ad choices. Visit megaphone.fm/adchoices
Topics covered
- Nintendo Switch 2
- Sony PS6
- console gaming
- gaming stagnation
- handheld gaming
- screen tearing
Keywords
- Switch 2
- PS6
- console gaming
- gaming stagnation
- screen tearing
- 007 First Light
- handheld gaming
Mentioned in this episode
Organizations: Nintendo, Sony, Xbox, PS5
Products: Switch 2, PS6, 007 First Light
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