DF Direct Weekly #258: Crimson Desert Switch 2, New PS6 Leaks, DLSS Dynamic Multi Frame-Gen

DF Direct Weekly #258: Crimson Desert Switch 2, New PS6 Leaks, DLSS Dynamic Multi Frame-Gen

From Digital Foundry Direct Weekly by Digital Foundry

April 6, 2026 · 1h 31m · Season 258 · Episode 1

About this episode

The episode discusses the potential Switch 2 port of Crimson Desert, new Nvidia technologies, and the latest PS6 leaks.

Pearl Abyss has started research into a Switch 2 port of Crimson Desert, but warns that there may be cutbacks and changes - so what would they be? Rich, John and Alex discuss before moving onto a brace of new Nvidia technologies. DLSS Dynamic Multi Frame-Gen feels like it isn't quite finished, while Auto Shader Compilation also feels early - failing to address the main #StutterStruggle problem. John shares his impressions of Daytona USA on MAME, the team assess the latest PS6 leaks, while unearthing original Assassin's Creed Unity E3 2014 trailers raises a lot of questions... 0:00:00 Introduction 0:00:50 News 1: Crimson Desert Switch 2 has begun R&D 0:12:08 News 2: DLSS 4.5 Dynamic Multi Frame Gen tested! 0:32:55 News 3: Nvidia Auto Shader Compilation aims to smooth driver updates 0:45:25 News 4: Daytona USA finally in great shape on MAME 0:56:28 News 5: PS6 leaks: Handheld CPU spec, BoM cost, online infrastructure 1:12:49 Content discussion: E3 2014 Assassin’s Creed Unity demos Learn more about your ad choices. Visit megaphone.fm/adchoices

People in this episode

Hosts: Rich, John, Alex

Topics covered

  • Crimson Desert
  • Switch 2
  • Nvidia technologies
  • PS6 leaks
  • Assassin's Creed Unity

Keywords

  • Crimson Desert
  • Switch 2
  • DLSS
  • Nvidia
  • PS6
  • Assassin's Creed Unity
  • Daytona USA

Mentioned in this episode

Organizations: Pearl Abyss, MAME

Products: Crimson Desert, Switch 2, DLSS Dynamic Multi Frame-Gen, Nvidia Auto Shader Compilation, PS6

Books & works: Daytona USA, Assassin's Creed Unity

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