"That's fixin’ to get ready." 3D Lighting; Menus vs Parkour

"That's fixin’ to get ready." 3D Lighting; Menus vs Parkour

April 16, 2026 · Episode 427

About this episode

The hosts discuss 3D lighting techniques and the comparison between menus and parkour in game design.

All of your regular hosts finally make it into the clubhouse again to present to you a roundtable! After a fairly lengthy meta (it's been a long time y'all, but all interesting stuff!), we expose elements of 3D lighting and discuss an internet meme that's maybe relevant for game development. No Kings Protests Erin Macdonald YouTube Channel - Erin Macdonald , YouTube GURPS Prime Directive Core Rulebook - Steve Jackson Games 0:26.12 3D Lighting We previously had Mark's friend and colleague Mike on to workshop Ladder Game. Ladder Game Universal Render Pipeline documentation Unity SG Series Part 1: A Brief (and Incomplete) History of Baked Lighting Representa… MJP The Danger Zone Reflectors: Your Secret Weapon for Amazing Portrait Photography Oded Wagenstein Digital Photography School 0:58.43 Menus vs Parkour menus and parkour imGhostKitty Reddit Save Room - Organization Puzzle Fractal Projects Steam

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