
Episode 386: Designing with Loved Ones
From RPG Design Panelcast by Jason Pitre
December 15, 2025 · 57 min · Episode 510
About this episode
The episode discusses how family and close friends can collaborate in game design.
Recorded at Metatopia 2024 Presented by Meguey Baker, Meri Baker The Bakers lead this panel which will focus on how a family or close friends can share the experience of game design, for better or worse.
People in this episode
Guests: Meguey Baker, Meri Baker
Topics covered
- game design
- family
- collaboration
- friendship
- panel discussion
Keywords
- game design
- family
- friends
- collaboration
- Metatopia 2024
More episodes of RPG Design Panelcast
- Episode 390: Worldbuilding and Solidarity · March 15, 2026 · 1h 1m
- Episode 389: Self Publishing - Should I · January 26, 2026 · 51 min
- Episode 388: What is Agile? · January 11, 2026 · 51 min
- Episode 387: Designing for the User Experience · December 27, 2025 · 55 min
- Episode 385: Automata Design in Games · November 29, 2025 · 55 min
- Episode 384: Board Game Design Fundamentals · November 23, 2025 · 55 min
Explore listener stats, chart rankings, contacts and more on the RPG Design Panelcast podcast page.