
Episode 388: What is Agile?
From RPG Design Panelcast by Jason Pitre
January 11, 2026 · 51 min · Episode 512
About this episode
The episode provides an overview of Agile principles and practices for game design.
Recorded at Metatopia 2024 Presented by Stephanie Bryant and Melissa Lewis-GentryWhat's Agile and why would I use it? Join us for a quick overview of Agile principles and practices that can help you tune your game design process into more flexible, powerful, and satisfying ways of working, whether you're a solo designer or leader of an entire team.
People in this episode
Guests: Stephanie Bryant, Melissa Lewis-Gentry
Topics covered
- Agile principles
- game design
- flexibility
- teamwork
- design process
Keywords
- Agile
- game design
- flexible processes
- design principles
- team leadership
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