
Episode 381: Law and Governance in Games
From RPG Design Panelcast by Jason Pitre
July 1, 2025 · 54 min · Episode 381
About this episode
This episode discusses how games treat law, governance, and society, drawing parallels to real-world subjects.
Recorded at Metatopia 2024 Presented by Jason Pitre Law, like game design, is fundamentally about guiding human behavior. If you don't want people to resolve their problems with axes, you create a rule saying axe-murder is not acceptable or find a way to prevent people from having axes. In this panel, we will discuss how games treat law, governance, and society and what lessons those real world subjects can hold for designers.
People in this episode
Host: Jason Pitre
Topics covered
- law
- governance
- game design
- human behavior
- society
- rules
Keywords
- law
- governance
- game design
- human behavior
- rules
- society
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