
Insights from recent episode analysis
Audience Interest
Podcast Focus
Publishing Consistency
Platform Reach
Insights are generated by CastFox AI using publicly available data, episode content, and proprietary models.
Total monthly reach
Estimated from 4 chart positions in 4 markets.
By chart position
- 🇦🇺AU · Games#1985K to 30K
- 🇧🇷BR · Games#1531K to 10K
- 🇪🇸ES · Games#1761K to 10K
- 🇮🇱IL · Games#195500 to 3K
- Per-Episode Audience
Est. listeners per new episode within ~30 days
3.8K to 27K🎙 ~2x weekly·100 episodes·Last published 1w ago - Monthly Reach
Unique listeners across all episodes (30 days)
7.5K to 53K🇦🇺57%🇧🇷19%🇪🇸19%+1 more - Active Followers
Loyal subscribers who consistently listen
3K to 21K
Market Insights
Platform Distribution
Reach across major podcast platforms, updated hourly
Total Followers
—
Total Plays
—
Total Reviews
—
* Data sourced directly from platform APIs and aggregated hourly across all major podcast directories.
On the show
Recent episodes
Cities of Sigmar Breakdown (Finale): Best Warscrolls, Armies of Renown & Regiments of Renown
Jun 22, 2026
2h 15m 51s
Cities of Sigmar Army Rules Explained: Warscroll Synergies, Combos, and List Building
Jun 5, 2026
1h 33m 40s
Getting Out of a Slump: Resetting Your Game and Your Head
May 15, 2026
54m 04s
New Sylvaneth Battletome Tactics: Warscrolls, Combos & Playstyles (Part 2)
May 8, 2026
54m 53s
New Sylvaneth Battletome Tactics: Warscrolls, Combos & Playstyles
May 8, 2026
54m 53s
Social Links & Contact
Official channels & resources
Official Website
Login
RSS Feed
Login
| Date | Episode | Description | Length | ||||||
|---|---|---|---|---|---|---|---|---|---|
| 6/22/26 | ![]() Cities of Sigmar Breakdown (Finale): Best Warscrolls, Armies of Renown & Regiments of Renown | In the final episode of this Cities of Sigmar series, Jack, Rocco, and Matt dive deep into the most important parts of the new Cities of Sigmar Battletome in Warhammer Age of Sigmar—the core warscrolls, Armies of Renown, and Regiments of Renown that define how the army is actually built and played. This episode focuses on the “meat and potatoes” units you’ll see in most Cities lists, how those warscrolls function within the army rules, and how alternative builds like Armies of Renown and Regiments of Renown change list construction, synergies, and overall playstyle. In this episode, they break down: The most important Cities of Sigmar warscrolls and why they matter Which units act as core anchors versus support pieces How Armies of Renown reshape Cities of Sigmar lists When Regiments of Renown are worth taking and when they aren’t Competitive vs casual use cases for different Cities builds What opponents should expect when facing Cities of Sigmar This finale ties together everything from the earlier episodes—army rules, synergies, and list concepts—into practical, table-ready advice for players looking to build, refine, or counter Cities of Sigmar armies. Whether you’re preparing for tournaments, testing new lists, or learning the faction for the first time, this episode provides a clear, high-level guide to the most impactful parts of the new Cities of Sigmar book. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast What Cities of Sigmar warscroll, Army of Renown, or Regiment of Renown are you most excited to try? Drop it in the comments 👇 | 2h 15m 51s | ||||||
| 6/5/26 | ![]() Cities of Sigmar Army Rules Explained: Warscroll Synergies, Combos, and List Building | In this episode, Rocco, Matt, and Jack take a deep dive into the Cities of Sigmar army rules in Warhammer Age of Sigmar, focusing on how those rules directly affect warscroll performance, unit roles, and list-building combinations. Instead of a surface-level overview, the discussion centers on how the Cities rules change the value of warscrolls, unlock powerful internal synergies, and shape the different playstyles the army can support in competitive and casual play. In this episode, they break down: A clear explanation of Cities of Sigmar army rules How army-wide rules enhance, limit, or redefine warscrolls Key Cities of Sigmar combos and synergies to watch for Why some units act as enablers while others become core anchors Aggressive, defensive, and mixed playstyles within Cities lists What opponents should understand when playing into Cities of Sigmar This episode is designed to help players understand how Cities of Sigmar actually functions on the table, making it easier to spot strong interactions, avoid trap builds, and prepare for tournament matchups. Whether you’re building a Cities of Sigmar army, refining a competitive list, or learning how to counter the faction, this episode gives you the high-level understanding that matters most. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast What Cities of Sigmar combo or interaction are you testing right now? Drop it in the comments 👇 | 1h 33m 40s | ||||||
| 5/15/26 | ![]() Getting Out of a Slump: Resetting Your Game and Your Head | In this episode, Jack, Rocco, and Matt talk honestly about getting stuck in a slump while playing Warhammer Age of Sigmar—whether that’s a run of bad tournament results, lost confidence, or just not enjoying games the way you used to. They share personal experiences with rough patches and break down how they recognize when they’re in a slump, what actually helps them reset, and what tends to make things worse. In this episode, they discuss: Common causes of slumps in competitive and casual play How mindset affects decision-making on the table When to change lists vs when to stick it out Reframing losses to get useful takeaways instead of frustration Simple ways to enjoy the game again without chasing results This is a grounded, relatable conversation about staying mentally healthy in a competitive hobby and remembering why you started playing in the first place. If you’ve ever walked away from a game feeling tilted, discouraged, or burned out, this episode’s for you. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast | 54m 04s | ||||||
| 5/8/26 | ![]() New Sylvaneth Battletome Tactics: Warscrolls, Combos & Playstyles (Part 2) | In this follow-up episode, Matt, Jack, and Rocco dig into the warscroll side of the new Sylvaneth Battletome for Warhammer Age of Sigmar. Building on the core-rules discussion from Part 1, the team looks at how specific warscrolls interact with the book’s rules, where the real combos live, and what kinds of playstyles the army can realistically support right now. In this episode, they cover: Warscrolls that stand out as enablers, anchors, or problem-solvers Key internal synergies and combo pieces to be aware of How different warscroll packages push different game plans Aggressive, control, and flexible Sylvaneth playstyles What list concepts seem strongest early—and which feel more niche The focus isn’t on chasing one “best list,” but on understanding why certain pieces work together and how to build toward a playstyle that fits your approach and your local meta. If you’re refining lists, prepping for events, or trying to decide which direction to take Sylvaneth next, this episode helps connect the dots between rules, warscrolls, and real games. | 54m 53s | ||||||
| 5/8/26 | ![]() New Sylvaneth Battletome Tactics: Warscrolls, Combos & Playstyles | In this follow-up episode, Matt, Jack, and Rocco dig into the warscroll side of the new Sylvaneth Battletome for Warhammer Age of Sigmar. Building on the core-rules discussion from Part 1, the team looks at how specific warscrolls interact with the book’s rules, where the real combos live, and what kinds of playstyles the army can realistically support right now. In this episode, they cover: Warscrolls that stand out as enablers, anchors, or problem-solvers Key internal synergies and combo pieces to be aware of How different warscroll packages push different game plans Aggressive, control, and flexible Sylvaneth playstyles What list concepts seem strongest early—and which feel more niche The focus isn’t on chasing one “best list,” but on understanding why certain pieces work together and how to build toward a playstyle that fits your approach and your local meta. If you’re refining lists, prepping for events, or trying to decide which direction to take Sylvaneth next, this episode helps connect the dots between rules, warscrolls, and real games. | 54m 53s | ||||||
| 4/25/26 | ![]() New Sylvaneth Battletome Tactics: Making the Core Rules Work | In this two-part episode, Matt, Jack, and Rocco break down how to use the core rules to get the most out of the new Sylvaneth Battletome in Warhammer Age of Sigmar—no warscroll deep dives, just fundamentals and game-winning concepts. Rather than focusing on specific units, the guys talk about how the army actually functions within the core ruleset, and how Sylvaneth players can adapt those tools to fit different playstyles, lists, and event metas. Part 1 focuses on: How Sylvaneth leverage movement, positioning, and threat ranges Using terrain, board control, and the battleplan to your advantage Timing, sequencing, and decision-making within the core rules How Sylvaneth score and deny battle tactics consistently Part 2 expands into: Adjusting your game plan based on opponent and matchup Playing aggressively vs playing defensively with the same rule tools Common mistakes Sylvaneth players make when relying too much on tricks How to stay flexible when plans fall apart mid-game This series is all about making the rules work for you, whether you’re playing a fast, aggressive Sylvaneth army or a more controlled, objective-focused style. If you want to improve your results without chasing list tech or flavor-of-the-month units, this one’s for you. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast If you play Sylvaneth, what playstyle are you leaning toward with the new book? Let us know in the comments 🌳 | 20m 59s | ||||||
| 4/9/26 | ![]() Lumineth Battletome Breakdown: Army Rules & Standout Warscrolls | In this episode, Jack, Rocco, and Matt dive into the new Lumineth Realm-lords Battletome for Warhammer Age of Sigmar. They walk through the core army rules, key mechanics, and how the book wants to play on the table, then zero in on the warscrolls that immediately caught their attention—both from a competitive and practical gameplay standpoint. In this episode, they cover: The main army rules and how they shape Lumineth playstyles What’s changed from the previous book Warscrolls that look especially strong or flexible Units that might define early competitive lists Things opponents should be aware of when facing Lumineth Whether you’re a Lumineth player looking to understand the new book or an opponent trying to prep for them at events, this episode gives a clear, grounded first look at what matters. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast | 1h 32m 35s | ||||||
| 4/1/26 | ![]() When to Go All-In on a New Army (and How to Spend Smart) | In this episode, Rocco and Jack tackle a topic suggested by the Patreon community: when is the right time to commit to one of the new armies in Warhammer Age of Sigmar—and how to spend your money wisely when you do. With new Battletomes and releases coming fast, it’s easy to get pulled in by hype. Rocco and Jack talk through how they evaluate whether a new army is worth investing in long term, versus something that’s likely to fade once the meta settles. They cover things like: Signs a new army is actually worth committing to Red flags that a book or faction might be all hype How to start an army without overspending What purchases give you the most reps and flexibility Balancing competitive goals with hobby enjoyment This episode is all about making smarter, more sustainable hobby choices—whether you’re chasing GTs or just want to avoid a half-built army collecting dust. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast Huge thanks to our Patreon supporters for suggesting topics like this one. Got an idea you want covered? Drop it in the comments 👇 | 31m 15s | ||||||
| 3/26/26 | ![]() Wild Age of Sigmar Rumors: What’s Real and What’s Just Noise? | In this episode, Matt, Jack, and Rocco dive into the wildest rumors floating around the Warhammer Age of Sigmar community right now—and talk through what might actually matter versus what’s probably just internet noise. From whispered Battletome changes to possible edition shifts and surprise releases, the guys break down how they evaluate rumors as competitive players, and why not every leak deserves your attention or panic. In this episode they cover: The biggest Age of Sigmar rumors currently making the rounds How to tell the difference between credible info and pure speculation Which kinds of rumors are actually worth preparing for Why overreacting to leaks can hurt your GT prep How experienced players stay focused while the rumor mill spins It’s a fun, grounded conversation about hype, skepticism, and keeping your feet on the ground while the internet loses its mind. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast What’s the wildest Age of Sigmar rumor you’ve heard lately? Drop it in the comments 👀 | 40m 06s | ||||||
| 3/13/26 | ![]() The World's #1 Ossiarch Bone Reapers Player Explains Why the New Book is Dominant | In this episode, Alex, Jack, and Matt break down the brand new Ossiarch Bone Reapers battletome for Warhammer Age of Sigmar. As the world's top-ranked ITC Ossiarch Bone Reapers player, Alex provides unparalleled expertise on why this army is poised to dominate the competitive scene.The Ossiarch Bone Reapers have quickly risen to power, blending elite infantry, potent magic, and devastating artillery. Alex, Jack, and Matt dive into the key rules changes, unit profiles, and deadly synergies that make this faction so formidable. Alex provides unparalleled insights that will give you a major advantage whether you're looking to master the faction or prepare to face it across the table. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslastHave you had a chance to try out the new Ossiarch Bone Reapers yet? Let us know your thoughts in the comments below! | 2h 16m 38s | ||||||
Want analysis for the episodes below?Free for Pro Submit a request, we'll have your selected episodes analyzed within an hour. Free, at no cost to you, for Pro users. | |||||||||
| 3/6/26 | ![]() New Tzeentch Battletome: What to Watch For | In this episode, Rocco, Matt, and Jack break down the new Disciples of Tzeentch Battletome in Warhammer Age of Sigmar and talk about what players need to know when they’re facing the army across the table. Tzeentch has always been known for tricky magic, movement shenanigans, and punishing mistakes—and the new book keeps that reputation alive. The crew discusses the key mechanics, units, and battlefield tricks that can catch opponents off guard at tournaments. In this episode they cover: The biggest changes in the new Tzeentch Battletome Important rules and abilities opponents should watch out for Key units that are likely to show up in competitive lists How Tzeentch pressures the board through magic and movement Practical tips for playing into the army at tournaments If you’ve got a GT or RTT coming up, this episode will help you avoid the common traps and understand what Tzeentch players are trying to do on the table. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast Have you played against the new Tzeentch yet? Let us know what surprised you most in the comments 👇 | 1h 16m 54s | ||||||
| 2/25/26 | ![]() Battletome Whiplash: Playing a GT During New Age of Sigmar Releases | In this episode, Matt, Jack, and Rocco talk about how to prepare for a Grand Tournament when new Battletomes keep dropping in Warhammer Age of Sigmar. With the meta shifting constantly and unfamiliar armies showing up at events, the guys break down how they approach GT prep when you can’t possibly learn every new book—and why focusing on fundamentals matters more than chasing every release. They cover: How to decide which Battletomes are worth your time What to do when you face an army you’ve never played before Why movement, deployment, and battle tactics win games Common mistakes players make when panicking about new books If you’re heading to a GT or trying to keep up with the current Age of Sigmar meta, this episode is for you. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: / alwaysstrikeslast What’s the newest Battletome you’ve had to face at a GT? Let us know in the comments 👇 | 1h 09m 41s | ||||||
| 2/18/26 | ![]() How Sylvaneth Go 5-0 | Tree Placement, Winning Strategy & Unit Rankings with Matthew Graesser | In this episode of Always Strikes Last, we’re joined by Matthew Graesser, who breaks down his undefeated 5-0 run with Sylvaneth and explains exactly how he made the army thrive in a competitive environment. Matthew dives deep into: 🌳 How to use Wyldwoods during deployment to control space and tempo 📍 Positioning trees for movement, threat projection, and board denial 🧠 Core Sylvaneth strategies that consistently win games ⚔️ How to approach common matchups and avoid early-game traps 📊 Ranking Sylvaneth units by performance, role, and reliability Whether you’re looking to sharpen your Sylvaneth play or understand how top players pilot the army at a high level, this episode is packed with practical insight, clean fundamentals, and proven tournament experience. 🌳 What’s YOUR favorite Sylvaneth unit right now? Drop it in the comments and let us know how you’re using trees in deployment! 👍 Like, subscribe, and share if this episode helped your game. 🔗 Support the Show: 💚 Join the ASL Patreon: patreon.com/AlwaysStrikesLast 🛒 Rep the crew at the ASL Store: alwaysstrikeslast.com | 1h 33m 03s | ||||||
| 2/11/26 | ![]() Breaking Down the New Nurgle Book | You’re Sleeping on These Nurgle Units | The Always Strikes Last crew is back in the muck. In this episode, Rocco, Matt, and Jack sit down to talk through the new Nurgle battletome, sharing their early thoughts on the book and how it might shape play moving forward. They dig into: 💚 Their favorite Nurgle units and why they stand out ⚖️ Debates on borderline picks and whether they’re worth the points 🧠 Potential combos and synergies that jump off the page 🛠️ How they’re thinking about list building with the new rules 🔮 What styles of Nurgle armies might emerge as the meta settles It’s part analysis, part debate, and part excited theorycrafting — perfect for Nurgle players looking to understand the book and opponents who want to know what might be coming their way. 🔗 Support the Show: 💚 Join the Patreon & help keep the show going: patreon.com/AlwaysStrikesLast 🛒 Rep the crew & grab merch at the ASL Store: alwaysstrikeslast.com | 1h 29m 53s | ||||||
| 2/4/26 | ![]() Breaking Down the New Nurgle Book | Favorite Units, Combos & List Building | The Always Strikes Last crew is back in the muck. In this episode, Rocco, Matt, and Jack sit down to talk through the new Nurgle battletome, sharing their early thoughts on the book and how it might shape play moving forward. They dig into: 💚 Their favorite Nurgle units and why they stand out ⚖️ Debates on borderline picks and whether they’re worth the points 🧠 Potential combos and synergies that jump off the page 🛠️ How they’re thinking about list building with the new rules 🔮 What styles of Nurgle armies might emerge as the meta settles It’s part analysis, part debate, and part excited theorycrafting — perfect for Nurgle players looking to understand the book and opponents who want to know what might be coming their way. 🔗 Support the Show: 💚 Join the Patreon & help keep the show going: patreon.com/AlwaysStrikesLast 🛒 Rep the crew & grab merch at the ASL Store: alwaysstrikeslast.com | 2h 10m 09s | ||||||
| 1/28/26 | ![]() Inside Mexico’s Rising Age of Sigmar Scene | Team Mexico Talks Competitive Growth | In this episode of Always Strikes Last, we’re joined by Lalo and Luis from Team Mexico to talk about the rapidly growing competitive Age of Sigmar scene in Mexico. They share what the community looks like today, how events are forming, and what’s driving more players toward competitive play across the region. The conversation covers: 🌎 How the competitive AoS scene is developing in Mexico 🏆 Local tournaments, community building, and player growth 📈 The challenges and opportunities of building a national scene 🤝 How international play and global metas influence local events 🔮 Where they see Team Mexico and the Mexican AoS scene heading next It’s an insightful look at competitive Age of Sigmar from a global perspective and a great listen for anyone interested in how strong communities are built from the ground up. Here is the link to come to the Warhammex Server! / discord Warhammex you tube channel! / @warhammex Art Hobbies! https://arthobbies.com.mx/ | 1h 28m 12s | ||||||
| 1/22/26 | ![]() Preparing Your Army for Future Updates | GHB, Points & Meta Changes Explained | In this episode of Always Strikes Last, Rocco, Jack, and Matt sit down to talk about one of the most important competitive skills in Age of Sigmar: prepping your army for the future. They break down how to stay flexible through: 📘 General’s Handbook (GHB) changes 💰 Points updates and balance passes 🔄 Shifting metas and emerging threats 🧠 Building lists that survive rules changes instead of collapsing overnight 🧰 What to practice now to stay ahead later Whether you’re planning for your next GT or thinking long-term about your faction, this episode focuses on future-proofing your army so you can adapt, stay competitive, and keep enjoying the game no matter how the rules evolve. | 52m 32s | ||||||
| 1/15/26 | ![]() Age of Sigmar Year in Review & New Goals | Always Strikes Last Crew Reflects | The Always Strikes Last crew — Alex, Jack, Matt, and Rocco — sit down for a full Age of Sigmar year in review, breaking down the biggest lessons, tournament experiences, and meta shifts from the past season. In this episode, they cover: The most important takeaways from a full year of competitive Age of Sigmar What worked, what failed, and what they learned from tournaments and practice How their list-building and playstyles have evolved New goals for the coming year, including competitive focus, hobby plans, and mindset shifts What they’re excited to test as the meta continues to change Whether you’re preparing for your next Grand Tournament or setting your own goals for the upcoming season, this episode offers practical insight, honest reflection, and motivation from experienced competitive players. | 1h 09m 12s | ||||||
| 1/13/26 | ![]() Overlooked Slaves to Darkness — Hidden Units, Weird Builds, and Sleeper Tech | After breaking down the most popular Slaves to Darkness units, Rocco, Jack, and Matt are back with the follow-up episode — this time shining a spotlight on the overlooked, underplayed, and slept-on options in the Slaves to Darkness battletome. They dig into: Units people skip — but probably shouldn’t Weird builds that actually work on the table Tech choices that punish common meta lists Why not every Slaves list needs to look the same How these lesser-used units change matchups and play patterns This episode is all about finding value where other players aren’t looking — whether that’s sneaky utility pieces, unconventional hammers, or support units that quietly win games while your opponent focuses on the “obvious” threats. If you’re tired of mirror matches, bored of the same builds, or just want to catch opponents off-guard with something different, this episode will give you ideas you can actually put on the table. | 1h 17m 38s | ||||||
| 1/8/26 | ![]() Why Slaves to Darkness Feels Oppressive | In this episode, Rocco, Jack, and Matt crack open the Slaves to Darkness battletome and dig into why this army is such a menace on the tabletop — and what you actually need to be worried about. They go through: The most commonly taken units and why they’re staples (Yes, we’re talking Knights, Chosen, Varanguard, and the usual “I love durability and pain” suspects.) What makes the army so strong right now Spoiler: mobility, tankiness, and brutal trading pieces. How different playstyles use StD From brick walls of armored sadness to teleporting hammer missiles. How to counter them without losing your mind Playing around their durability, denying their spikes, controlling objectives, and how NOT to feed them value. It’s a mix of: Competitive insight Friendly trash talk Real gameplay experience And some “we’ve been traumatized by this army before” honesty If you’ve ever wondered: ❓ Why everyone seems to include certain Slaves units ❓ What actually makes them scary ❓ Or how to build a plan instead of just hoping the dice save you This episode’s for you. | 1h 08m 12s | ||||||
| 11/12/25 | ![]() Why RTTs Are the Backbone of Age of Sigmar | How Local Events Build Community & Competitive Skill | In this episode of Always Strikes Last, Rocco, Jack, and Matt dive deep into why RTTs (Rogue Trader Tournaments) are the true foundation of Warhammer: Age of Sigmar competitive play. Whether you’re a seasoned tournament player or brand new to organized play, this conversation breaks down how local events shape the meta, build communities, and make better players. Rocco shares what it’s like to TO (Tournament Organize) an RTT — from preparing terrain and managing rounds to keeping the vibe fun and competitive. Jack and Matt join in to discuss why small events like RTTs matter just as much as GTs, how to grow your local wargaming scene, and the hidden skills you gain from competing in or hosting smaller tournaments. If you’ve ever wondered how to start your own Age of Sigmar tournament, how local metas influence the national competitive scene, or just want to improve your game through consistent play, this episode is for you. | 54m 31s | ||||||
| 11/7/25 | ![]() Building Themed Armies. Wow Opponents! | Conversions, Creativity & Competitive with Jeremy Williams | In this inspiring episode of Always Strikes Last, Alex and Jack sit down with hobby legend Jeremy Williams to talk all things themes and conversions in Warhammer: Age of Sigmar. From building armies that tell a story to crafting jaw-dropping conversions that delight your opponents — whether you’re at a Grand Tournament or just rolling dice with friends — this one’s packed with ideas to fuel your creative fire. The crew discusses how to strike the perfect balance between competitive play and hobby expression, how themed lists can still perform on the table, and why a well-crafted army can elevate every game you play. Perfect for painters, hobbyists, and competitive players who want to make their armies look incredible and play strong! 🔗 Show Links: 🎧 Support the show: patreon.com/AlwaysStrikesLast 🛒 Explore our store: alwaysstrikeslast.com | 1h 03m 54s | ||||||
| 10/31/25 | ![]() Drogg’s Gitmob Dominates?! Mason’s Wild GT Run with Gloomspite Gitz! | The Always Strikes Last crew is back — and Mason’s bringing the mayhem! In this episode, Mason recounts his latest Grand Tournament experience running the Gloomspite Gitz Army of Renown: Drogg’s Gitmob. From madcap combos to brutal battles, he breaks down how this quirky horde performed on the big stage, what worked (and what blew up in his face), and how Drogg’s crew might just be the dark horse of the new meta. Jack and Matt join in to analyze Mason’s list choices, game plans, and lessons learned from the event — all while exploring whether Drogg’s Gitmob has what it takes to stand up to the heavy hitters of 4th Edition Age of Sigmar. 🔗 Show Links: 🎧 Join the Always Strikes Last community: patreon.com/AlwaysStrikesLast🛒 Grab official merch: alwaysstrikeslast.com | 59m 26s | ||||||
| 10/27/25 | ![]() Can DARKOATH Actually Win? 🔥 Jack’s Wicked Tournament Run! 🔥 | In this episode of Always Strikes Last, Jack and Matt dive deep into making Darkoath armies work in the current Age of Sigmar meta. Jack shares his experience at the Wicked Dicey Retreat Tournament, breaking down key plays, smart list decisions, and what makes Darkoath tick in competitive play. Whether you’re struggling to find success with Chaos armies or just love a good tournament story, this episode is packed with strategy, banter, and hard-earned lessons from the table. 💥 Support the show: patreon.com/AlwaysStrikesLast🛒 Grab our merch & hobby gear: alwaysstrikeslast.square.site🎲 Check out Wicked Dicey Events: wickeddicey.com | 56m 23s | ||||||
Showing 24 of 94
Pitch Fit is a Pro feature
See how bookable this show is for guests, which brands already advertise, the per-episode ad value, and the best-fit guest and sponsor profile. The numbers are blurred on the free plan.
How readily this show books outside guests like you.
How proven this show is for host-read sponsorships.
For Guests
ProFor Advertisers
ProUpgrade to Pro to unlock guest cadence, sponsor categories, fit scores, and per-episode ad value for this show.
Chart Positions
4 placements across 4 markets.
Chart Positions
4 placements across 4 markets.



















