Insights from recent episode analysis
Audience Interest
Podcast Focus
Publishing Consistency
Platform Reach
Insights are generated by CastFox AI using publicly available data, episode content, and proprietary models.
Est. Listeners
Based on iTunes & Spotify (publisher stats).
- Per-Episode Audience
Est. listeners per new episode within ~30 days
1 - 1,000 - Monthly Reach
Unique listeners across all episodes (30 days)
1 - 5,000 - Active Followers
Loyal subscribers who consistently listen
1 - 500
Market Insights
Platform Distribution
Reach across major podcast platforms, updated hourly
Total Followers
—
Total Plays
—
Total Reviews
—
* Data sourced directly from platform APIs and aggregated hourly across all major podcast directories.
On the show
Recent episodes
Keep on the Borderlands Deep Dive 01: Miserly Business
Apr 22, 2026
Unknown duration
Curse of Strahd Deep Dive 18: This Little Blight of Mine
Apr 8, 2026
Unknown duration
Curse of Strahd Deep Dive 17: Knockin' on Khazan's Door
Mar 25, 2026
Unknown duration
Curse of Strahd Deep Dive 16: The Other Mother
Mar 11, 2026
Unknown duration
Curse of Strahd Deep Dive 15: Fowl Play
Feb 25, 2026
Unknown duration
Social Links & Contact
Official channels & resources
Official Website
Login
RSS Feed
Login
| Date | Episode | Description | Length | ||||||
|---|---|---|---|---|---|---|---|---|---|
| 4/22/26 | Keep on the Borderlands Deep Dive 01: Miserly Business | What if "Do as I say, not as I do" was a D&D module? In 1979 Gary Gygax wrote The Keep on the Borderlands, cribbing plenty of useful GM advice from TSR colleague Mike Carr. Prepare yourself, friends, to experience the full power of mine imagination, for I am the Dungeon Master. I speak eternities into existence, only truths fall from my lips. Oh and there's a big fort on a hill. Don't be mean to the guards! | — | ||||||
| 4/8/26 | Curse of Strahd Deep Dive 18: This Little Blight of Mine | Everything's vine down at the Wizard of Wines! Chapter 12 is the nexus of nearly every plot hook in this book, but the wine won't flow until this gemless, ravenless, farm-to-table homestead is restored to its former glory. Too bad it's knee-deep in stick monsters and crazed, teetotaling druids. Remember, they're not dirty because they're evil; they're evil because they're dirty. In this episode: Chapter 12 (The Wizard of Wines, stolen gems, Approaching the Vineyard, The Martikov Family, bad blood, Approaching the Winery, Areas of the Winery W1-W20, blights blights blights blights druid, Special Events, Wine Delivery, Wintersplinter Attacks). | — | ||||||
| 3/25/26 | Curse of Strahd Deep Dive 17: Knockin' on Khazan's Door | It's a Dance Dance Execution at the door of this wizard tower. The wagon nearby is as volatile as a meth lab, and werewolves wait to finish off any survivors. Plus, we take another look at Strahd's potential enemies. In this episode: Chapter 11 (Van Richten's Tower, Khazan's backstory and tomb, Approaching the Tower, Khazan’s Spell Drain, Area's of the Tower V1-V7, Ezmeralda's Wagon, booby trap, dance seal, tower floors, Special Events, Pack Attack, Ez's Retreat) and we revisit the Strahd's Enemy list from Chapter 1's Fortune's of Ravenloft. | — | ||||||
| 3/11/26 | Curse of Strahd Deep Dive 16: The Other Mother | Sure, Strahd had one mother, but what about second mother? In Chapter 10, Baba Lysaga is a boy-mom wannabe, with a parasocial fixation on our titular vamp. To impress him, she wages a never-ending blood feud against Barovia's goat and raven populations. Adventurers are another matter. In this episode: Chapter 10 (The Ruins of Berez, the sad tale of Marina, Baba Lysaga backstory, Approaching the Ruins, Area of Berez U1-U6, Baba Lysaga's Hut, the gemstone, Baba Lysaga's ritual, Goat Pen, Standing Stones, Special Events, flying contraptions). | — | ||||||
| 2/25/26 | Curse of Strahd Deep Dive 15: Fowl Play | For want of a dress, Krezk was lost. The Abbot gets serious about playing dress-up, Ireena takes a dive, fine feathered fiends guard the pass, and the roc just has the munchies. But the true villain, of course, is Sangzor, the gruffest goat on the mountain. In this episode: the second half of Chapter 8 and all of Chapter 9 (Areas of the Abbey S20-S24, Special Events, Something Old, Something New, Something Borrowed, Something Blue, Barovian souls, hunting for a dress, a happy ending for Sergei and Tatyana, Areas of Tsolenka Pass T1-T9, petrified vrocks, snow maidens, Roc of Mount Ghakis, Sangzor shenanigans). | — | ||||||
| 2/11/26 | Curse of Strahd Deep Dive 14: Build-a-Bride Workshop | Mutual aid! In my D&D? The Krezkites share everything: food, labor, and a growing horror at the screams emanating from the Abbey above. The empty graves strewn about town are almost as problematic as the portrayal of the people this book calls "mongrelfolk." In this episode: the first half of Chapter 8 (The Village of Krezk, approaching Krezk first, Areas of Krezk S1-S5, Burgomaster Dmitri Krezkov, Krezk Lore, Shrine of the White Sun, Areas of the Abbey S6-S19, mongrelfolk publication history, portrayal of mongrelfolk, The Abbot, Vasilka, Vasilka as Fated Ally, The Madhouse, Clovin Belview). | — | ||||||
| 1/28/26 | Curse of Strahd Deep Dive 13: Eight Crazy Knights | Strahd may have tried to bury these gays, but they refused to stay down. In Chapter 7 we meet a goodly order of knights and their defeated dragon lord. What starts off as a side quest to lay unquiet dead to rest soon becomes a tragic love story that reaches across the centuries and literally brings light to this forsaken land. In this episode: Chapter 7 (Argynvostholt, The Order of the Silver Dragon, Revenants of Barovia, Areas Q1 - Q53, Vladimir Horngaard, Sir Godfrey Gwilym, Lighting the Beacon, Special Events). | — | ||||||
| 1/14/26 | Curse of Strahd Deep Dive 12: Baker's Coven | Dream Pastries™ are Pediatrically Delicious! Uhh, Tragically Suspicious? Chapter 6 of Curse of Strahd is a bigger deal than its page count lets on. Looks can be deceiving, but the hags don't bother with all that. What you see is what you get, and that's a whole lot of trouble. In this episode: Chapter 6 (Old Bonegrinder, night hags, hag covens, Areas O1 - O4, The Megaliths). | — | ||||||
| 12/31/25 | White Plume Mountain Deep Dive 02 - Weapon of Choice | Consider us Schick-pilled. We wrap up both our holiday hiatus and the 1979 TSR adventure White Plume Mountain in surprisingly high spirits: arms adorned with shiny new weapons, blood infected with instant super-tetanus, and bellies full of crab forearms. In this episode: Rooms 5-27, origin of I6 Ravenloft, Wave, Whelm, Blackrazor, just about the biggest giant crab anyone's ever seen, End Note, back cover. | — | ||||||
| 12/17/25 | White Plume Mountain Deep Dive 01 - Deranged and Fanatical Evil Gnomes | It's an old school holiday hiatus! We're tackling the first half of S2, the 1979 TSR adventure White Plume Mountain, written exactly one time (to his eternal chagrin) by Lawrence Schick. In this episode: publication history, front cover, map, Introduction, Dungeon Features, Wandering Monsters, Rooms 1-4. | — | ||||||
Want analysis for the episodes below?Free for Pro Submit a request, we'll have your selected episodes analyzed within an hour. Free, at no cost to you, for Pro users. | |||||||||
| 12/3/25 | Curse of Strahd Deep Dive 11 - Til Decay Do Us Part | As we wrap up Chapter 5, all is not well in Vallaki! Never mind the devil cult hobbyists or the rampaging tiger. The coffin maker has six secrets buried in the attic, and they're waiting for a chance to feast. | — | ||||||
| 11/19/25 | Critical Lit: Curse of Strahd 10 - That's So Wereraven | All will be well! Provided you avoid the murderous man with the barbed devil arm and his eerie collection of identical dolls. Or the incel wizard. The bone thief and his shovel. The priest with a secret. Gaze into the mirror and name your victim. Keep smiling, because you must. All will be well. | — | ||||||
| 11/5/25 | Critical Lit: Curse of Strahd 09 - Crypt Walk | Castle Ravenloft Final Level: Exit here for Entombed Enemies, Plot Devices, Bat Guano, and Bridal Returns. Trust me, you don't want to talk to customer service. In this episode: Chapter 4 (Dungeons and Catacombs, Brazier Room, Crypts 1-40, Sergei's Tomb, Strahd's Tomb, Barov and Ravenovia's Tomb).Support us on Patreon to hear monthly bonus episodes: https://www.patreon.com/CriticalLitContact us:Email: hugepitfilledwith200spikes@gmail.comBluesky: @CriticalLit.bsky.socialDan Dillon: @dandillon.bsky.socialI-Hsien Sherwood: @ihsien.bsky.socialAmelia Som: @ameliasom.comSal Tamarkin: @sal.gayCover art by Aram Vartian: @aramvartian.com | — | ||||||
| 10/22/25 | Critical Lit: Curse of Strahd 08 - Innocents and Insensibility | A cape a day keeps the Dark Powers at bay! Never mind the young woman of indeterminate age in the King's Bedchamber. Just don't use the bathroom if you value your privacy—or sanity. In this episode: Chapter 4 (Treasury, Gertruda, capes, Spires of Ravenloft, Escher, Tower Peaks, Larders of Ill Omen, Kitchen, Cyrus Belview, Chamberlain's Office). | — | ||||||
| 10/8/25 | Critical Lit: Curse of Strahd 07 - Working Stiffs | Now hiring at Castle Ravenloft! Feeling chained to your desk? Make it more than just a feeling, with a career that will last the rest of your life. Maybe even longer! In this episode: Chapter 4 (Main Floor, Chapel, Icon of Ravenloft, Heart of Sorrow, Lief Lipsiege, Wedding Cake, Study). | — | ||||||
| 9/24/25 | Critical Lit: Curse of Strahd 06 - Velcome to ze Dollhouse | It turns out life (and unlife) at Castle Ravenloft is as zany as the town of Barovia is dour. Trade the gloomy mists for the crack of lightning, chanting witches, the clacking fingernails of crawling claws, and a bevy of rats, bats, cats and other killers. In this episode: Chapter 4 (Random Encounters, Blinsky toys, Ezmerelda d’Avenir, Rahadin, Poster Map, Walls of Ravenloft). | — | ||||||
| 9/10/25 | Critical Lit: Curse of Strahd 05 - Kids These Days | It's 10pm in Barovia. Do you know where you children are? Strahd does, and he has plans for them. Or maybe the hags will get to them first. If only you could tear yourself away from these delicious meat pies. In this episode: all of Chapter 3 (The Village of Barovia, Blood of the Vine, Mad Mary, Ireena, Donavich & Doru). | — | ||||||
| 8/27/25 | Critical Lit: Curse of Strahd 04 - Gnostic Nosferatu | Only some listeners will be able to comprehend the mysteries laid bare in this episode. And only some of those will be compelled to pursue the eternal truth. The rest are condemned to a base existence, sated by the wit, humor, and dulcet tones of your hosts, never to glimpse the esoteric reality of the conversation. Do not pity them—ignorance is a reward of a kind. In this episode: Strahd as Gnostic Demiurge, map of Barovia, Areas of Barovia A-Z, Madam Eva, Mad Mage. | — | ||||||
| 8/13/25 | Critical Lit: Curse of Strahd 03 - Lacrimo Ergo Sum | There once was a peasant named Vlad / Who felt neither happy nor sad / With no soul inside / T'wasn't grim when they died / Though the dirt nap did drive them quite mad. In this episode: Lay of the Land, Alterations to Magic, Resurrection Madness, the ramifications of soulless Barovians, Vistani lore, Random Encounters. | — | ||||||
| 7/30/25 | Critical Lit: Curse of Strahd 02 - You Got Fogged | Curiosity gets the best of us, and any one of Strahd’s ploys would be enough to drag us into the prison plane of Ravenloft. But three out of five adventure hooks prefer Creeping Fog. Ask your GM if Creeping Fog is right for you. Side effects may include asphyxiation, exhaustion, and resurrection madness. In this episode: using the Tarokka deck, the portrayal of the Vistani, Adventure Hooks, Death House. | — | ||||||
| 7/14/25 | Critical Lit: Curse of Strahd 01 | Ravenloft history, Tracy Hickman's Foreword, Introduction, Chapter 1. The mists spirit us away to Barovia, a pastiche of gothic horror tropes and modern vampire mythos. We tackle the important questions, like how to run a spooky game, and is Strahd hot or not? One thing's for certain: he sucks. As a person. But he's a compelling villain, a classic presentation of an abusive narcissist who's been serving since 1983. | — | ||||||
| 7/13/25 | Critical Lit: Tomb of Horrors | We begin at the beginning, with two false entrances and a green devil face. Grab a 10-foot pole and a spare character sheet and join us as we plumb the depths of Tomb of Horrors, TSR's 1978 1st edition Dungeons & Dragons adventure, written by Gary Gygax himself. How does it hold up? What does it tell us about the tabletop community of the day? And how did this handful of black-and-white pages, barely a pamphlet, echo down the long years to inspire and traumatize generations of game designers and players? Not with fair play, that's for sure. | — | ||||||
Showing 22 of 22
Sponsor Intelligence
Sign in to see which brands sponsor this podcast, their ad offers, and promo codes.
Chart Positions
4 placements across 4 markets.
Chart Positions
4 placements across 4 markets.




