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- Per-Episode Audience
Est. listeners per new episode within ~30 days
1 - 1,000 - Monthly Reach
Unique listeners across all episodes (30 days)
1 - 5,000 - Active Followers
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1 - 500
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On the show
Recent episodes
The Cult of Big Water Bottle and the Design of Hydration
May 1, 2026
Unknown duration
Maker and Machine: The History Behind Design's Most Dramatic Relationship
Apr 9, 2026
Unknown duration
Design Grind: The Aesthetics of Coffee House Culture
Mar 27, 2026
Unknown duration
Light My Fire: How Objects of Function become Markers of Identity
Mar 20, 2026
Unknown duration
It’s Design, Darling
Mar 20, 2026
Unknown duration
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| Date | Episode | Description | Length | |
|---|---|---|---|---|
| 5/1/26 | The Cult of Big Water Bottle and the Design of Hydration | Over the millennia, our humble water bottle had a serious glow-up. The modern metal tumbler is an innovation in thermodynamics that you tote from the farmers market to your freeway commute. But somewhere between the Stanley craze and the Hydro Flask wars, this utilitarian object became a full-on totem: color-dropped like a sneaker, curated like a handbag, plastered with stickers that scream I have opinions about oat milk. This episode, designer Vidya Mantrala joins us to unpack how a heat-transfer workaround became the bumper sticker of the body — a walking mood board that also hydrates you.Show Note Links: The Surprisingly Long History of Bottled WaterWhy Did Stanley Water Bottles Suddenly Become a Cultural Phenomenon? The Buy Guide - The Story of The CupGSD&M Marketing Case Study | — | |
| 4/9/26 | Maker and Machine: The History Behind Design's Most Dramatic Relationship | From the steam-powered chaos of the 18th century to the silicon-fueled frenzy of the digital age, humans have always met technological upheaval with the same cocktail of terror, wonder, and remarkable adaptation. Each industrial revolution didn’t just rewire economies — it rewired identities, aesthetics, social structures, and what it means to be human. Luddites smashed looms and Cubists fragmented reality in response to mechanized warfare. Now, as AI reshapes the landscape yet again, history whispers its familiar truth: the most interesting story was always about us.Links and References:Sewing Machine History Hudson River School Gujarati Mochi embroideryRay and Charles Eames Leg SplintsHistory of Tomorrowland Yayoi Kusama’s reflective Narcissus Garden 1984 Apple Super Bowl Ad World Economic Forum on the 4th Industrial Revolution The story of Steve Jobs and Issey Miyake | — | |
| 3/27/26 | Design Grind: The Aesthetics of Coffee House Culture | This week our hosts discuss a caffeinated story arc covering early 2000s coffee houses to the design-ification of coffee hustle vibes. Did the social media girl boss grind aesthetic hijack the formerly cozy couch setting of your favorite spot? Are we coming full circle with a return to the book store hangout that defined the late 90s? Grab your favorite brew and sit for this open mic coffee house revival. At the news desk, we cover the fashion and production design of the 98th Academy Awards, and how a partnership announcement between NVIDIA and Adobe could change our design workflows.Links: NVIDIA and Adobe Partnership Announcement Oscars 2026 First Look: This Year, the Stage Is a “Sanctuary of Celebration” | — | |
| 3/20/26 | Light My Fire: How Objects of Function become Markers of Identity | Can something as functional as fire have design? This episode asks how the invention of matches and lighters sparked from a basic necessity–like lighting candles, lamps, and tobacco– into statements of self expression. Join the discussion as we examine how lighters and candles expanded beyond functional objects from the 1800s into modern designs of personal vibes and aesthetics.A Brief History of FlameBrief History of Matches and LightersBIC TimelineAD Set Tour- Wuthering Heights | — | |
| 3/20/26 | It’s Design, Darling | This first episode introduces our podcast premise, our hosts, and posits the big question- what IS design? We consider the 4 orders of design and their place in brand development, while also considering how human cultures developed the original modes of design. Listen for fun and insights from this friendly duo and look to their show notes for inspiration and links to extra content. LINKS: Wicked Problems in Design Thinking (4 orders of design) Dieter Rams 10 Principles of Good DesignVictor Papanek- Design for the Real World | — |
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Chart Positions
1 placement across 1 market.
Chart Positions
1 placement across 1 market.



