
Design Downtime
by Guy Segal
Is this your podcast?Insights from recent episode analysis
Audience Interest
Podcast Focus
Publishing Consistency
Platform Reach
Insights are generated by CastFox AI using publicly available data, episode content, and proprietary models.
Most discussed topics
Brands & references
Total monthly reach
Estimated from 5 chart positions in 5 markets.
By chart position
- 🇨🇦CA · Design#8630K to 100K
- 🇭🇺HU · Design#2210K to 30K
- 🇹🇷TR · Design#583K to 10K
- 🇨🇿CZ · Design#144500 to 3K
- 🇳🇿NZ · Design#174500 to 3K
- Per-Episode Audience
Est. listeners per new episode within ~30 days
22K to 73K🎙 Weekly cadence·66 episodes·Last published today - Monthly Reach
Unique listeners across all episodes (30 days)
44K to 146K🇨🇦68%🇭🇺21%🇹🇷7%+2 more - Active Followers
Loyal subscribers who consistently listen
13K to 44K
Market Insights
Platform Distribution
Reach across major podcast platforms, updated hourly
Total Followers
—
Total Plays
—
Total Reviews
—
* Data sourced directly from platform APIs and aggregated hourly across all major podcast directories.
On the show
From 15 epsHost
Recent guests
Recent episodes
Lisa Carey Loves Brian Eno
Sep 3, 2026
23m 56s
Erin Casali Loves Illustrating
Aug 27, 2026
31m 56s
Jenny Dee Brecheisen Loves Barrel Racing
Aug 20, 2026
27m 43s
Luke Murphy Loves Being in a Band
Aug 13, 2026
33m 31s
Odette Jansen Loves City-Building Games
Aug 6, 2026
26m 52s
Social Links & Contact
Official channels & resources
Official Website
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| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 9/3/26 | Lisa Carey Loves Brian Eno | In this episode, Lisa Carey joins us to share her decades-long appreciation for Brian Eno. She introduces us to Eno the musician, producer, visual artist, and one of the originators of systems thinking in creative work, and traces a through-line from Roxy Music to Bowie's Berlin Trilogy, and from Oblique Strategies to a generative documentary that shows differently every screening - all united by a philosophy of embracing randomness and the unexpected over rigid planning.Guest BioLisa Carey (she/her) is a Design System Lead and Product Designer with a unique, 30+ year creative career spanning film, marketing, television, and software design, and her own creative pursuits. Working in the financial sector since 2012, Lisa brings over 20 years of UX/UI experience to her work. Currently, she is focusing on systemic design, front-end development, and AI collaboration within modern design system frameworks. Previously, Lisa spent 15 years in film as a director including the film Rough Road and managing international distribution and licensing for Ken Burns and other filmmakers. Today, she brings that same passion for visual storytelling to digital product design. A practicing painter who also teaches community courses exploring music and art, Lisa anchors her multi-disciplinary work in her true passions: systemic design, creative strategy, and making unexpected connections.LinksLisa on LinkedIn: https://www.linkedin.com/in/lisacareydesign/CreditsCover design by Raquel Breternitz. | 23m 56s | ||||||
| 8/27/26 | Erin Casali Loves Illustrating | A picture is worth a thousand words when Erin Casali joins us to share about her illustration practice. She reflects on not being able to visualize images in her mind, which makes her process generative and exploratory; drawing to discover, not to transcribe. Erin describes switching from pencil to ink as a forcing function to break perfectionist habits and train herself to think in whole compositions rather than obsessing over details. Finally, she explores the blurry line between design and art, where what makes something art is the human soul projected into it.Guest BioErin Casali (she/her) is a VP/Director of both product and design, with over 10 years of experience in each. She has a hybrid approach with design, product, and engineering in her background. Her rare blend of skills, including psychology and change management, enables her to foster collaboration and break down silos. Driven by a passion for improving lives through her work, she empowers teams to reach their full potential. She advocates for purpose, transparency, and diversity, fostering a culture of trust and agency. Her diverse experiences across startups, large corporations, advisory, and board roles have equipped her with a versatile toolkit to adapt to various organizational contexts and drive meaningful change.LinksErin’s website: https://intenseminimalism.com/Inklings of Late on Instagram: https://www.instagram.com/inklings.of.late/Inklings of Late on Bluesky: https://bsky.app/profile/inklingoflate.bsky.socialCreditsCover design by Raquel Breternitz. | 31m 56s | ||||||
| 8/20/26 | Jenny Dee Brecheisen Loves Barrel Racing | Saddle up and start your stopwatch, when Jenny Dee Brecheisen joins us to talk about her passion for barrel racing. She shares how it completely transformed her life, from city dweller to 10-acre landowner with four horses. Jenny explores the deep bonds formed with her horses through daily care and patience, the 14-17 seconds of pure adrenaline that make all the preparation worthwhile, and the steep learning curve and real physical dangers that come with the sport.Guest BioJenny Dee Brecheisen (she/her) is a UI Engineer on Cloudflare’s UI Platform team, where she works across frontend UI, systems, and engineering infrastructure. Beginning with a degree in graphic design and early work in print and marketing, she later moved into product design and design systems before transitioning into engineering, bringing a cross-disciplinary perspective to building products in the age of AI. Her work today spans everything from frontend development and accessibility to migrations, debugging, and improving how software gets built and maintained at scale. When she’s not working, she spends her time barrel racing and investing in futurity horse prospects.LinksJenny’s website: tinycrowbar.comJenny’s race-tracking app: highloper.comJenny on Instagram: https://www.instagram.com/yennie/CreditsCover design by Raquel Breternitz. | 27m 43s | ||||||
| 8/13/26 | Luke Murphy Loves Being in a Band | It's not all mosh pits and crowdsurfing when Luke Murphy joins us to talk about nearly 20 years of band life. They talk about the sharp contrast between recording an album and the rush of performing it, and how the Brutalligators' chemistry works through defined roles, mutual respect, and just enough creative tension to push each other forward. Luke also punctures the myth of touring glamour, but explains that the friendships, the crowd energy, and the moment a new song lands on stage make it entirely worth it.Guest BioLuke Murphy (they/them) is a Principal Design Advocate at zeroheight. Before zeroheight, Luke has worked as an IC and leader in product design and advocacy teams at Memrise, Mr & Mrs Smith and Microsoft. They host the Design Systems WTF podcast, and co-organize the WDC and Converge conferences. When they’re not nerding out about design systems and DesignOps, they are busy raising their 13-year-old son, shouting in a queer punk band, or running a DIY vinyl subscription company. They also don’t sleep.LinksLuke’s Website: www.lurkmoophy.comBrutalligators on bandcamp: brutalligators.bandcamp.comBrutalligators on Spotify: https://open.spotify.com/artist/6PQwcg9SjBaPxGhqWeSIs5?si=w0sEdUZiTI27Yfr1stBZyACreditsCover design by Raquel Breternitz. | 33m 31s | ||||||
| 8/6/26 | Odette Jansen Loves City-Building Games | We built this city, or rather Odette Jansen did, as she joins us to explore her deep love of city-building games. She talks about being drawn to games with genuine depth and resource management challenges, and a blank canvas that gives her full control without consequences. Games like Cities Skylines or Planet Zoo, where she's logged over 400 hours recreating Disneyland leaf by leaf. Odette also reflects honestly on how being late-diagnosed autistic and ADHD shapes her play style. From the hyperfocus and Excel sheets tracking city resources, to the pure joy of knowing random animal facts at the zoo.Guest BioOdette Jansen (she/her) has spent 15 years in UX. She leads research and content at ING, and she also runs UXR Study (uxrstudy.com) - a training platform for UX researchers, used by over 80,000 professionals worldwide, with courses, templates, and support on everything from research to UX leadership. She's got a BSc in UX and an MEd in talent development and diversity. She's late-diagnosed autistic and ADHD, and that shapes a lot of her work - she's spent a long time looking at how organizations overlook neurodivergent people, and how to build places and leaders that don't.LinksOdette on LinkedIn: https://www.linkedin.com/in/odett/UXR Study: https://uxrstudy.com/CreditsCover design by Raquel Breternitz. | 26m 52s | ||||||
| 7/23/26 | Jarvis Moore Loves Sneakers | It's time to lace up when Jarvis Moore joins us to talk about his love for collecting sneakers. He shares how it grew from a childhood longing into a curated collection that serves as his primary form of personal expression, the systematic approach behind his collecting, and how he navigates the hype-driven world of limited collaborations and grail sneakers. Beyond the collecting itself, he reflects on how sneakers function as cultural shorthand, community building, and self-expression, including the Jordans he wore on his wedding day.Guest BioJarvis Moore (he/him) is a Senior Design Lead for Design Systems at Realtor.com, where his job is to build the infrastructure that makes great design possible at scale. In addition to maintaining and architecting systems, he’s spent his career teaching teams how to think in systems before they ever touch a component. His work spans enterprise design systems, AI tooling, and the harder question most orgs avoid “how do you actually build design culture, not just document it?” He speaks and teaches on all of it, because he’s lived it. He’ll tell you the hardest part of design systems was never the components. It’s the people. It’s always been the people.LinksJarvis on LinkedIn: https://www.linkedin.com/in/jarvismoore1016/Jarvis on Twitter/X: https://x.com/jmodesigns10CreditsCover design by Raquel Breternitz. | 24m 12s | ||||||
| 7/16/26 | DJingmusic+3 | Sam Gordashko | Getty ImagesShutterstock+1 | Toronto | DJingmixtapes+5 | — | 30m 51s | ||
| 7/9/26 | romantic fictionwriting+3 | Helen Gaskell | The Regency SwitchHarperCollins+3 | — | rom compublishing journey+3 | — | 42m 01s | ||
| 7/2/26 | plantsdesign+3 | Mike Perrotti | DatadogGitHub's Primer | BrooklynPhiladelphia | plantsseasonal depression+3 | — | 38m 54s | ||
| 6/25/26 | karatedesign+4 | Daniel Sanchez Griborio | ScotiabankBrainStation+2 | — | karatedesign leader+5 | — | 27m 07s | ||
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| 6/18/26 | vinyl recordsmusic collection+3 | Mike Monteiro | MuleDesign Is a Job+2 | San Francisco | vinylrecords+5 | — | 36m 56s | ||
| 6/2/26 | design processstakeholder relationships+4 | Pavel Samsonov | JustworksNielsen Norman Group+3 | New YorkPhiladelphia | design processiterative constraints+5 | — | 1h 15m 44s | ||
| 3/24/26 | Agile methodologydesign principles+3 | Pavel Samsonov | JustworksNielsen Norman Group+2 | — | Agiledesign+5 | — | 1h 30m 45s | ||
| 2/12/26 | techno musicmusic appreciation+4 | Vitaly Friedman | Smashing MagazineThe Prodigy | Belarus | technomusic+5 | — | 33m 05s | ||
| 2/5/26 | movementballet+4 | Sera Tajima | Y CombinatorZendesk+4 | UC Berkeley | movementlong COVID+6 | — | 33m 24s | ||
| 1/29/26 | writing fictionspace opera+3 | Erika Flowers | NASAIntuit+1 | — | Erika Flowerswriting+5 | — | 45m 28s | ||
| 1/22/26 | outdoor swimmingmental health+4 | Priyanca D'Souza | GDSCabinet Office+2 | Copenhagen | outdoor swimmingmental health+5 | — | 30m 05s | ||
| 1/15/26 | bluegrass musicmusical journey+3 | Sidra Mahmood | federal government of Canadabluegrass+3 | TorontoCanada | bluegrassmusic+5 | — | 24m 15s | ||
| 1/8/26 | New Orleanscuisine+4 | Jeremy Miller | Beyond UX Design | New Orleans | New Orleanscuisine+6 | — | 35m 04s | ||
| 12/18/25 | snowboardingsports culture+3 | Jess Paris | ServiceTitan | DenverColorado | snowboardingJess Paris+5 | — | 32m 00s | ||
| 12/11/25 | collectingPokémon cards+4 | Lex Lofthouse | Pokémon cardsNzime | ScotlandNottingham | Pokémoncollecting+5 | — | 31m 01s | ||
| 12/4/25 | Tim Van Damme Loves to Make Custom Keyboards | It’s time to Caps Lock in and Esc into another episode, as Tim Van Damme joins us to talk about his passion for designing mechanical keyboards. He describes how a pre-made keyboard that he customized by designing his own keycaps, ignited a passion for treating keyboards as both functional tools and artistic statements. Tim collaborates with a local CNC machine specialist to prototype and manufacture keyboards from raw materials like brass, copper, and semi-translucent plastics that age over time, prioritizing the honesty of the material over painted finishes. He finds freedom in the hobby's spectrum from boring, ergonomic designs to extravagant art pieces, and talks about how long it takes him to feel comfortable enough to overcome the small imperfections and use his own projects.Guest BioTim Van Damme (he/him) (you might also know him as Max) has been a software UI designer for over 2 decades at a wide variety of tech companies including Instagram, Dropbox, and currently Figma. Lately, he’s been getting more and more interested in designing physical objects, specifically luxury mechanical keyboards and key caps under the moniker MVKB (Maxvoltar Keyboards). He lives in Belgium together with his wife, 3 kids, 4 chickens and dog.LinksTim’s website: https://www.timvandamme.com/MaxVoltar Keyboards: https://mvkb.com/CreditsCover design by Raquel Breternitz. | 33m 30s | ||||||
| 11/20/25 | Lauren LoPrete Loves Snoopy | Happiness is a warm puppy, when Lauren LoPrete joins us to talk about her love of Snoopy. She describes creating "This Charming Charlie", a Tumblr mashup project combining Smiths lyrics with Peanuts comic panels that unexpectedly became Time Magazine's Tumblr of the Year. Lauren talks about evolving into an adult collector and curator focused on "Snoobies" (Snoopy bootlegs), valuing folk art interpretations and outsider artist reinterpretations, and explains her deep connection to Snoopy - viewing him as aspirational with his multiple personas representing the mask she puts on when feeling less confident. She views Snoopy as a reminder to loosen her grip on stress and embrace creativity and imagination, finding the character "heartwarming and whimsical in a world that lacks those things.”Guest BioLauren LoPrete (she/her) is a design systems specialist who's spent the last eight years leading teams at Expedia, Dropbox, and Block. She studied at the School of the Art Institute of Chicago and comes from a multi-disciplinary background in exhibition design and book design before finding her way to design systems. She's known for being honest about the emotional toll of this work, including giving talks about burnout and why design systems act like a mirror to the organizations they serve. She lives on the west coast with her small family: Gus, a 15-year-old mutt, and her husband, an artist. When she's not thinking about design tokens or stewardship models, she's probably trying to convince someone that design systems are about people, not just components.LinksSnooby Bootleg on Instagram: https://www.instagram.com/snooby_bootleg/Lauren on Bluesky: https://bsky.app/profile/laurenloprete.bsky.socialLauren on LinkedIn: https://www.linkedin.com/in/laurenlopreteCreditsCover design by Raquel Breternitz. | 27m 25s | ||||||
| 11/13/25 | James Mathias Loves to Paint Miniatures | Grab your paints and tiny brush, as James Mathias joins us to talk about his passion for miniature painting. He explains how the hobby, primarily centered around Games Workshop's Warhammer universe, encompasses building, painting, gaming, and engaging with the lore. After discovering an accessible painting technique, James began with low-stakes terrain pieces before progressing to more complex models, developing an unbroken daily painting streak over two years while continuously experimenting with new approaches. He discusses his evolution to more advanced techniques, emphasizing the importance of positive self-talk and his philosophy of doing one's best in the moment rather than pursuing perfection. James also explores the creative freedom available in miniature painting, and how it creates a deeper emotional connection to the gaming experience.Guest BioJames Mathias (he/him) is a father of four and partner of one. In his heart he’s an artist, writer, and outlaw; using his brain he spends his days debating the attributes of rectangles; by night he fills his soul, using his hands to grant vibrant life to minuscule soldiers and monsters.LinksJames’ miniature painting website: https://outlawstandard.comJames’ personal website: https://artisticoutlaw.com/James on Bluesky: https://bsky.app/profile/artisticoutlaw.comCreditsCover design by Raquel Breternitz. | 30m 18s | ||||||
| 11/6/25 | Connie Chen Loves Drag Queens | Shantay, we all stay, when Connie Chen joins us to talk about her love of drag and drag queens. She describes how drag culture became a lifeline for her when she was struggling to adjust to life in California, and how a week-long stay in the hospital watching RuPaul's Drag Race provided hope and laughter. Connie talks about her journey from watching the show to attending drag events and finding an unexpectedly welcoming and positive community, discusses the artistry of drag performance, and explores the significance of drag names as expressions of personal identity and creativity. She also reflects on how drag culture has boosted her confidence, helped her embrace vulnerability, and taught her not to care about others' judgments.Guest BioConnie Chen (she/her) is an accomplished UX designer and mentor with over 10 years of experience. Starting her career as a graphic designer in Boston, she later transitioned to UX design in California, where she contributed to companies such as Ancestry, Apple, and Dell EMC. After a transformative two-year sabbatical, she now works as a UX Designer at Disney on the Enterprise Design team, where she supports tools and platforms for Disney's global supply chain and distribution processes for films and TV shows worldwide.LinksConnie’s website: https://conniechen.design/Connie on Bluesky: https://bsky.app/profile/conniechiiiwa.bsky.socialConnie on LinkedIn: https://www.linkedin.com/in/conniewzchen/CreditsCover design by Raquel Breternitz. | 29m 47s | ||||||
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Chart history for Design Downtime
Peaked at #22 in HU, currently #22 in HU.
| Market | Genre | Peak | Current | Trend |
|---|---|---|---|---|
| HU | — | #22 | #22 | — |
| TR | — | #58 | #58 | — |
| Canada | — | #86 | #86 | — |
| CZ | — | #144 | #144 | — |
| New Zealand | — | #174 | #174 | — |
Chart Positions
5 placements across 5 markets.
Chart Positions
5 placements across 5 markets.