
Experience Points
by Dave Eng, EdD
Is this your podcast?Insights from recent episode analysis
Audience Interest
Podcast Focus
Publishing Consistency
Platform Reach
Insights are generated by CastFox AI using publicly available data, episode content, and proprietary models.
Most discussed topics
Brands & references
Est. Listeners
Insufficient chart data. Estimates will improve as the show charts.
- Per-Episode Audience
Est. listeners per new episode within ~30 days
N/A🎙 ~2x weekly·161 episodes·Last published 1mo ago - Monthly Reach
Unique listeners across all episodes (30 days)
N/A - Active Followers
Loyal subscribers who consistently listen
N/A
Market Insights
Platform Distribution
Reach across major podcast platforms, updated hourly
Total Followers
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Total Plays
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Total Reviews
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* Data sourced directly from platform APIs and aggregated hourly across all major podcast directories.
On the show
From 13 epsHosts
Recent guests
Recent episodes
Gijs van Bilsen on Live Action Learning and LARPs
Jul 12, 2026
30m 00s
AP Table Talk: Tug of War
Jun 28, 2026
54m 56s
What are Military Simulations?
Jun 14, 2026
11m 50s
Escape Rooms for Learning
May 31, 2026
7m 40s
Victoria Ichizli-Bartels on Be Your Best Game Master
May 17, 2026
18m 42s
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| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 7/12/26 | Live Action LearningLARP+4 | Gijs van Bilsen | Live Action Learning Institute | — | LARPLive Action Learning+4 | — | 30m 00s | ||
| 6/28/26 | game mechanicstug of war+3 | Brian | HanamikojiTwilight Struggle+5 | — | tug of warboard games+5 | — | 54m 56s | ||
| 6/14/26 | military simulationsgames+3 | — | chesscheckers+1 | — | military simulationsgames+5 | — | 11m 50s | ||
| 5/31/26 | escape roomslearning+3 | — | — | — | escape roomslearning+3 | — | 7m 40s | ||
| 5/17/26 | self-gamificationrole-playing+3 | Victoria Ichizli-Bartels | — | — | self-gamificationjoy+5 | — | 18m 42s | ||
| 5/3/26 | second language acquisitiongaming+4 | Raul Alberto Mora | Understanding Second Language Users as Gamers: Language as Victory | — | second language usersgamers+3 | — | 24m 53s | ||
| 4/19/26 | game designcreative constraint+3 | Jon Spike | GamestormersDoomscroll+2 | — | game designcreative constraint+5 | — | 24m 20s | ||
| 4/5/26 | race mechanicsgame design+3 | Brian | Chutes and LaddersCandy Land+4 | — | race mechanicgame design+5 | — | 1h 17m 20s | ||
| 3/22/26 | gamified learningstudent agency+3 | Katrin Becker | — | — | gamificationlearning+3 | — | 26m 29s | ||
| 3/8/26 | hostile playersgaming negativity+4 | — | — | — | hostile playersgaming+5 | — | 6m 58s | ||
| 2/22/26 | gamificationemotional engagement+4 | Meghan Gardner | — | — | gamificationemotional engagement+5 | — | 25m 00s | ||
| 2/8/26 | game designeducation+4 | Mary-Ellen Fimbel | — | — | game designeducation+4 | — | 22m 49s | ||
| 1/25/26 | Role-Playing Gamesinteractive play+3 | — | Role-Playing Games | — | RPGsinteractive play+4 | — | 11m 36s |
Showing 13 of 13
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