
Insights from recent episode analysis
Audience Interest
Podcast Focus
Publishing Consistency
Platform Reach
Insights are generated by CastFox AI using publicly available data, episode content, and proprietary models.
Most discussed topics
Brands & references
Total monthly reach
Estimated from 4 chart positions in 4 markets.
By chart position
- 🇯🇵JP · Video Games#6010K to 30K
- 🇭🇰HK · Video Games#1100K to 300K
- 🇲🇾MY · Video Games#113500 to 3K
- 🇹🇼TW · Video Games#152500 to 3K
- Per-Episode Audience
Est. listeners per new episode within ~30 days
56K to 168K🎙 ~2x weekly·145 episodes·Last published 1mo ago - Monthly Reach
Unique listeners across all episodes (30 days)
111K to 336K🇭🇰89%🇯🇵9%🇲🇾1%+1 more - Active Followers
Loyal subscribers who consistently listen
33K to 101K
Market Insights
Platform Distribution
Reach across major podcast platforms, updated hourly
Total Followers
—
Total Plays
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Total Reviews
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* Data sourced directly from platform APIs and aggregated hourly across all major podcast directories.
On the show
From 10 epsHosts
Recent guests
Recent episodes
Ep.143|電動中佬大養生無私傾囊相授全裸跪地用力分享
Jun 10, 2026
4h 00m 22s
Ep.142|血本無歸
May 13, 2026
2h 28m 56s
Ep.141|樺哥天地
Apr 26, 2026
3h 18m 21s
Ep.140|電動大不幸連環賣慘大會
Apr 2, 2026
3h 07m 41s
Ep.139|閃光的屋頂海賊鏢人認為睇鹹片道德上不可接受
Mar 19, 2026
3h 16m 41s
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| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 6/10/26 | 健康遊戲+4 | Nero | Mortal Kombat 2War Machine+9 | — | 電動遊戲健康+4 | — | 4h 00m 22s | ||
| 5/13/26 | 社交媒體日本遊+5 | — | Patreon小紅書+2 | 日本中港台 | 金像獎五一黃金周+6 | — | 2h 28m 56s | ||
| 4/26/26 | 中古遊戲遊戲收藏+4 | 樺哥 | 數碼暴龍Beyblade X+5 | 香港秋葉原 | 中古遊戲遊戲收藏+6 | — | 3h 18m 21s | ||
| 4/2/26 | 不幸事件詐騙+4 | — | CarousellJOJO的奇妙冒險 第七部+4 | 海港城南豐紗廠+1 | 電動大GO玩詐騙+6 | — | 3h 07m 41s | ||
| 3/19/26 | 社交媒體遊戲回顧+4 | — | NetflixFreedom Fighters+11 | — | 電動大GO玩遊戲+5 | — | 3h 16m 41s | ||
| 2/26/26 | 新年慶祝遊戲討論+3 | — | CAPCOM馬運亨通+8 | 多倫多 | 馬年遊戲+3 | — | 2h 36m 22s | ||
| 2/14/26 | 社交媒體影視分享+4 | — | 黑金企業Downtown Abbey+6 | 加拿大香港 | 工傷唐頓莊園+5 | — | 3h 16m 25s | ||
| 2/3/26 | 社交媒體影視產業+4 | — | 香港電影評論學會PodcastPatreon+6 | — | 社交媒體影視產業+4 | — | 2h 43m 05s | ||
| 1/19/26 | AI technologysocial media+4 | — | Homo DeusKingdom Come: Deliverance+2 | — | Neuro-samaAI+7 | — | 2h 50m 47s | ||
| 12/30/25 | video gamesgame adaptations+3 | — | Max PayneStranglehold+10 | 台灣 | Max PayneStranglehold+6 | — | 3h 23m 22s |
Showing 10 of 10
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Chart history for 電動大GO玩
Peaked at #1 in HK, top 10 in 1 of 5 tracked markets, currently #1 in HK.
| Market | Genre | Peak | Current | Trend |
|---|---|---|---|---|
| HK | — | #1 | #1 | — |
| HK | — | #41 | #41 | — |
| Japan | — | #60 | #60 | — |
| MY | — | #113 | #113 | — |
| TW | — | #152 | #152 | — |
Chart Positions
5 placements across 4 markets.
Chart Positions
5 placements across 4 markets.