The Agent's Toolkit

The Agent's Toolkit

From Go Bag by REDACTED

May 27, 2026 · 1h 15m · Season 2 · Episode 3

About this episode

The episode discusses how a character's day job influences their skills in role-playing games.

Walking through the Agent's Handbook to build a character. We will focus on how a character's day job (FBI, CDC, Special Forces) drives their skills, and why being a forensic accountant is often more useful than being a sniper. S02E03 SITREP N@TO Contest - https://docs.google.com/document/d/1vEi08neC-nHiUmNSrFUJkC1aJ0s2q1LZSfneistvMoM/edit?tab=t.0#heading=h.oos4c7o5nfyk Delta Green Briefing Doc - https://www.drivethrurpg.com/en/product/184104/delta-green-briefing-documents?affiliate_id=457476 Ten Commandments of DG - https://www.patreon.com/posts/ten-commandments-102021267 (paywall) Vince Kaufman's How to Run an Investigation - https://www.patreon.com/posts/investigations-106715350 Encrypted Comms Grenade@GoBagPod.com -or- 929.BIG.DICE Grenade from Agent Humza For more Go Bag content visit: https://gobagpod.com Become an agent of Go Bag: https://gobagpod.com/patreon For more... Sean – https://youtube.com/@rpgsean Harrigan – https://harriganshearth.substack.com Some links may be affiliate links, which means I earn a small commission if you buy through them—at no extra cost to you. Published by arrangement with the Delta Green Partnership. The intellectual property known as Delta…

People in this episode

Host: Go Bag

Topics covered

  • character building
  • day jobs
  • skills
  • forensic accounting
  • Delta Green

Keywords

  • character creation
  • FBI
  • CDC
  • Special Forces
  • forensic accountant
  • Delta Green

Mentioned in this episode

Organizations: FBI, CDC, Special Forces, Delta Green Partnership

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