
Lucky Paper Radio
Lucky Paper Radio is a podcast about Magic: the Gathering hosted by lifelong friends Andy Mangold and Anthony Mattox. Focused primarily on sandbox formats like Cube, which are free of banlists, rotation, and net decking,...
Insights from recent episode analysis
On the show
- Parker2 eps
- Adam1 ep
- Ollie Beeks1 ep
Also: Judge Bones, Zach Barash, Jake, Ollie
Audience Interest
Podcast Focus
Publishing Consistency
Insights are generated by CastFox AI using publicly available data, episode content, and proprietary models.
Most discussed topics
Brands & references
Total monthly reach
Based on 1 signal.
Built from
By chart position
- 🇺🇸United States · GamesHOME#5257K to 299K
- 🇲🇽Mexico · Games#502.1K to 11K
- 🇦🇺Australia · Games#522.0K to 10K
- 🇬🇧United Kingdom · Games#1061.0K to 5.4K
- 🇳🇱Netherlands · Games#50913 to 4.8K
- Per-Episode Audience
Est. listeners per new episode within ~30 days
68K to 358K🎙 Weekly cadence·330 episodes·Last published 3d ago - Monthly Reach
Unique listeners across all episodes (30 days)
135K to 715K🇺🇸84%🇲🇽3%🇦🇺3%+10 more - Active Followers
Loyal subscribers who consistently listen
74K to 393K
Market Insights
Platform Distribution
Reach across major podcast platforms, updated hourly
Total Followers
—
Total Plays
—
Total Reviews
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* Data sourced directly from platform APIs and aggregated hourly across all major podcast directories.
| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 10/26/26 | Book Club: The Score by C. Thi Nguyen | Andy, Anthony, and Parker tackle C. Thi Nguyen’s The Score in their fourth episode of “Book Club.” Nguyen’s book compares how metrics apply to and effect games and social structures. He argues that while metrics are a defining construct that allow games to exist and be fun, when applied to social situations and optimized they are often destructive. Our hosts discuss this theses and other arguments presented in the book.Discussed in this episode:The Score by C. Thi NguyenMerlin Bird I.D AppEpisode 206: The Joy of Gaming with Richard GarfieldGames and the Art of Agency by C. Thi NguyenA Pattern Language by Christopher Alexander, Sara Ishikawa, and Murray SilversteinHow to do Nothing by Jenny OdellEnd Times Fascism by by Naomi Klein, Astra TaylorThe Nerd Reich by Gil DuránIf you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.Check us out on Twitch and YouTube for paper Cube gameplay.You can find the hosts’ Cubes on Cube Cobra:Andy’s “Bun Magic” CubeAnthony’s “Regular” CubeYou can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:Lucky PaperPO Box 4855Baltimore, MD 21211Musical production by DJ James Nasty.Timestamps0:00 - Intro5;30 - Birds and Value Capture15:35 - Stakes and Metrics19:24 - Andy Doesn’t Like Books23:40 - The Art of Decision Making32:27 - How to Stop Playing Someone Elses Game38:12 - Lecturing46:05 - Neologisms53:54 - Cube Design and Events1:02:28 - Big Tech | 1h 08m 00s | ||||||
| 10/22/26 | Bonus Episode — Obscura: Legacy | View all cards mentioned in this episodeAndy and Anthony talk with Gabor about their Obscura Cube designed from the prompt “Legacy,” a very loaded term in the Cube space. Skipping past the obvious interpretation, Gabor chose to look to legacy board games for inspiration — games that permanently change across a series of play sessions. Starting with a nostalgic list of iconic cards, Gabor altered the Cube over the course of the weekend, swapping in cards from an second list with input from players. Drafters made choices about host the cube changed and also altered cards from their decks. At the end of the weekend, the cube was left more powerful and marked by each player.Discussed in this episode:Gabor’s Cube: “Legacy”C4AC ObscuraLegacy Board GamesOath, Board Game by Cole Wehrle“King Me”: A Defense of King-Making in Board Game Design, talk by Cole WehrleSisterhood of the Traveling CubeRoguelike CelebrationIf you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.Check us out on Twitch and YouTube for paper Cube gameplay.You can find the hosts’ Cubes on Cube Cobra:Andy’s “Bun Magic” CubeAnthony’s “Regular” CubeYou can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:Lucky PaperPO Box 4855Baltimore, MD 21211Musical production by DJ James Nasty.Timestamps0:00 - Intro1:29 - Legacy12:03 - The List17:16 - Goals22:10 - Predictions26:32 - Postgame and Top 828:43 - Mystery33:33 - Sharpies and Stickers42:48 - Trust | 52m 33s | ||||||
| 10/19/26 | Inland Northwest Cube Fest II Recap | View all cards mentioned in this episodeAndy recaps his experience at the second annual Inland Northwest Cube Fest to Anthony. He talks through each of his four drafts at the event, recounting how he handled novel Cube environments and gameplay highlights. He talks about the overall experience of the event including the printed cube companion guides, hosting a draft of 100 Ornithopters, and other extra-curricular activities.Discussed in this episode:Inland Northwest Cube FestSliverhomeBridges Over Troubled WatersThe Second HandMiddle ChildDSB TokensThe Shepard CubeTake FiveIf you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.Check us out on Twitch and YouTube for paper Cube gameplay.You can find the hosts’ Cubes on Cube Cobra:Andy’s “Bun Magic” CubeAnthony’s “Regular” CubeYou can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:Lucky PaperPO Box 4855Baltimore, MD 21211Musical production by DJ James Nasty.Timestamps0:00 - Intro2:29 - Inland Northwest Cube Fest II7:15 - Bridges Over Troubled Water20:20 - Secondhand29:46 - 100 Ornithopters32:47 - Middle Child41:47 - The Shepard Cube52:47 - Magic is Hard53:25 - Extras | 55m 31s | ||||||
| 10/15/26 | Bonus Episode — Obscura: Feudal | View all cards mentioned in this episodeAndy, Jane, and Anthony talk about Andy’s Obscura cube, prompted with the word ”feudal.” His attempted to capture the experience of feudalism in gameplay by putting the powerful cards in certain spots that would force players to build decks a certain way. Powerful, high devotion lords, as much as possible represented by sinister human creatures, motivate players into mono colored decks. Players have no option but to fill out their decks with individually weak, under-rate creatures. As a foil, players eschew the high devotion lords and unite the individually weak cards multi-color deck rewarded by domain payoffs.The talk about Andy’s design process. Then looking at the decks drafted at the event, they reflect on how successful these specific design goals were.Discussed in this episode:Andy’s Feudal Obscura CubeCabbages and KingsINW Cube FestThe Ball PitIf you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.Check us out on Twitch and YouTube for paper Cube gameplay.You can find the hosts’ Cubes on Cube Cobra:Andy’s “Bun Magic” CubeAnthony’s “Regular” CubeYou can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:Lucky PaperPO Box 4855Baltimore, MD 21211Musical production by DJ James Nasty.Timestamps0:00 - Intro4:12 - Feudal9:06 - Monocolored Decks12:28 - Flavor16:56 - Multicolor Decks24:30 - Scarecrows30:25 - Predictions37:17 - Metagame Breakdown46:49 - Changes51:53 - Manabases58:09 - Balance1:00:30 - Does any of this Matter | 1h 08m 48s | ||||||
| 10/12/26 | The Paradox of Balance in Cube Design | View all cards mentioned in this episodeWhat makes a cube “balanced”? When a card or deck performs very differently in the hands of especially skilled players, are they using their greater knowledge of the game to exploit a balance issue that others can’t see? Or are they just having the predictable success you would expect from a more skilled player? Is the experience of strong players a better indicator of a cube’s balance because they use cards optimally? Or are they exploiting the cards in a way that, if balanced for, would negatively impact the play experience of the average player?We sure as hell don’t know, but you can listen to us try to figure it out for an hour if you want.Discussed in this episode:Episode 322 With Ryan Overturf100 OrnithoptersThe Fire SwampThe Red TerrorAnthony’s Obscura Cube Anti-WarRegular CubeMonocolored Starter DecksIf you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.Check us out on Twitch and YouTube for paper Cube gameplay.You can find the hosts’ Cubes on Cube Cobra:Andy’s “Bun Magic” CubeAnthony’s “Regular” CubeYou can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:Lucky PaperPO Box 4855Baltimore, MD 21211Musical production by DJ James Nasty.Timestamps0:00 - Intro3:30 - Balance14:56 - Fun19:45 - Expectations23:14 - 100 Ornithopters Balance28:10 - Metagame Development37:47 - Smash Ultimate49:33 - Starter Decks | 1h 02m 18s | ||||||
| 10/8/26 | Bonus Episode — Obscura: Déjà Vu | View all cards mentioned in this episodeAndy and Anthony talk with Brett about his Obscura Cube. Prompted with the phrase “Déjà vu” Brett explored some wild, logistically impossible ideas before settling on a cube filled to the brim with subtle repetitions. The feeling of things having happened before manifests in my ways from multiple copies of Accumulated Knowledge, Memory Lapses that create repeated moments, and repetitive single card engines.Discussed in this episode:Brett’s Déjà Vu CubeC4AC ObscuraThe Fire SwampLow Country BoilTake FiveIf you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.Check us out on Twitch and YouTube for paper Cube gameplay.You can find the hosts’ Cubes on Cube Cobra:Andy’s “Bun Magic” CubeAnthony’s “Regular” CubeYou can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:Lucky PaperPO Box 4855Baltimore, MD 21211Musical production by DJ James Nasty.Timestamps0:00 - Intro1:14 - Déjà vu11:46 - One Card Decks14:55 - Balancing20:50 - Hatebears26:02 - Defining Déjà vu29:44 - Callbacks34:44 - Postgame38:08 - Familiarity41:21 - Blue-White Blink45:25 - Blind Cubes47:53 - Tension49:32 - Moodboarding51:58 - Future Updates | 53m 35s | ||||||
| 10/5/26 | Capitol Cube Championship 2026 Tournament Report | View all cards mentioned in this episodeAndy and Anthony recap their experience at Capitol Cube Championship in Washington D.C. They talk about the five different cube drafts they did between them and their overall experience at the event.Discussed in this episode:Team Fundraiser for Birds of Paradise100 Ornithopters Champion’s Draft Digital QualifierCapitol Cube ChampsThe Score by C. Thi NguyenThe Desert BirdUpkeep ZineTrinket CubeSynesthesia100 OrnithoptersInvasion to Kamigawa CubeIf you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.Check us out on Twitch and YouTube for paper Cube gameplay.You can find the hosts’ Cubes on Cube Cobra:Andy’s “Bun Magic” CubeAnthony’s “Regular” CubeYou can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:Lucky PaperPO Box 4855Baltimore, MD 21211Musical production by DJ James Nasty.Timestamps0:00 - Intro4:36 - Capitol Cube Champs4:52 - Andy’s Desert Bird Draft16:49 - Andy’s Desert Bird Games27:45 - Anthony’s Desert Bird Draft33:27 - Anthony’s Desert Bird Games37:36 - Alex Responds39:02 - Trinket Cube Draft49:09 - Synesthesia Draft53:28 - Synesthesia Games61:18 - Invastion to Kamigawa Draft69:51 - Invasion to Kamigawa Games | 1h 21m 02s | ||||||
| 10/1/26 | Bonus Episode — Obscura: Dangerous | View all cards mentioned in this episodeAndy and Anthony talk with Ollie about their Obscura Cube with the prompt “Dangerous.” Ollie’s interpretation of the prompt led them to build a desert cube where all lands cost life to generate colored mana. Limiting each player to 20 colored pips of mana over the course of a game reshapes the way player’s engage with their life total as a resource and creates a truly dangerous feeling sensation.Discussed in this episode:Ollie’s Dangerous CubeC4AC ObscuraHoopinIf you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.Check us out on Twitch and YouTube for paper Cube gameplay.You can find the hosts’ Cubes on Cube Cobra:Andy’s “Bun Magic” CubeAnthony’s “Regular” CubeYou can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:Lucky PaperPO Box 4855Baltimore, MD 21211Musical production by DJ James Nasty.Timestamps0:00 - Intro2:54 - Dangerous12:45 - Lifegain20:09 - Swamps32:40 - Flavor35:42 - Postgame37:02 - Coverage40:38 - Maintaining Dangerous45:21 - Feedback51:53 - New Cards | 57m 00s | ||||||
| 9/28/26 | Leveraging Scarcity in Cube Design and Play | View all cards mentioned in this episodeAndy, Anthony, and Parker talk about how to draft cubes better by framing their thinking in terms of the scarcest resource in any give context. Flipping the perspective, they talk about how to leverage a diversity of themes as a cube designer.Discussed in this episode:Birds of Paradise FundraiserLevel Up Your Cube Drafting With Scarcity article by ParkerThe Self-Defeating Irony of Cube Conceits article by ParkerParker’s Articles on Cascade CascadeTurbo CubeTupelo Honey100 OrnithoptersSacred GeometryIf you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.Check us out on Twitch and YouTube for paper Cube gameplay.You can find the hosts’ Cubes on Cube Cobra:Andy’s “Bun Magic” CubeAnthony’s “Regular” CubeYou can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:Lucky PaperPO Box 4855Baltimore, MD 21211Musical production by DJ James Nasty.Timestamps0:00 - Intro5:15 - Turbo Cube16:11 - Tupelo Honey20:18 - Scarcity26:41 - Applying Scarcity to New Cubes34:24 - Scarcity for Designers41:29 - Metagame Degeneration56:57 - CASCADE CASCADE | 59m 55s | ||||||
| 9/26/26 | Bonus Episode — Obscura: Collapse | View all cards mentioned in this episodeGabe joins Andy and Anthony talk about his Obscura cube, starting with the prompt “collapse”. Gabe chose to build on the theme in both aesthetic and mechanical ways. Pulling heavily from zendikar sets he set a tone of a world after the collapse of civilization. Mechanically he hoped to create gameplay that put players in committed positions that could easily crumble. In the first half, before the event, they talk about the design process and fears and expectations. In the second they reflect on how the cube played out.Discussed in this episode:Collapse Cube by GabeTupelo Honey CubeObscura VodsEtherium LandscapeIf you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.Check us out on Twitch and YouTube for paper Cube gameplay.You can find the hosts’ Cubes on Cube Cobra:Andy’s “Bun Magic” CubeAnthony’s “Regular” CubeYou can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:Lucky PaperPO Box 4855Baltimore, MD 21211Musical production by DJ James Nasty.Timestamps0:00 - Intro3:12 - Collapse7:17 - Risk / Reward14:05 - Balancing Vibes18:21 - Expectations23:09 - Postgame26:31 - Hatching Plans29:10 - Speed31:45 - Landcallers36:33 - Inferno Titan40:21 - Desert Cubes45:31 - Hindsight | 46m 56s | ||||||
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| 9/21/26 | Drafting and Designing Weird Cubes with Ryan Overturf | View all cards mentioned in this episodeAndy and Anthony are joined by Cube icon Ryan Overturf to talk about drafting and designing weird cubes. They talk about his experience at CubeConbroadening his experience into novel designs. They go more in depth into Ryan’s cube Stadium Stampede where all players start with a copy of Strixhaven Stadium in play.Discussed in this episode:Ryan’s Cubes on Cube CobraThe OnebertRyan’s Youtube180 MTG Podcast1UP CubeAquaone Powered CubeEpisode 238: Vintage Cube SucksObscuraStadium StampedeGrixis CubeEiganjo DriftDeath by 10 CutsBridges Over Troubled WaterIf you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.Check us out on Twitch and YouTube for paper Cube gameplay.You can find the hosts’ Cubes on Cube Cobra:Andy’s “Bun Magic” CubeAnthony’s “Regular” CubeYou can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:Lucky PaperPO Box 4855Baltimore, MD 21211Musical production by DJ James Nasty.Timestamps0:00 - Intro1:16 - Welcome Ryan Overturf8:29 - Weird Cubes14:11 - CubeCon26:02 - Stadium Stampede, Ryan's Strixhaven Stadium Cube31:40 - Uninteractible Permanents36:43 - Stampede Continued42:02 - Conceit Breaking56:50 - Trusting Cube Designers, or Not1:06:46 - Taking Weird Cubes Seriously | 1h 13m 25s | ||||||
| 9/17/26 | Bonus Episode — Obscura: Cavalier | View all cards mentioned in this episodeAndy and Anthony talk with Dan, best known for creating the Devoid Cube, about his cube for Cube for a Cause: Obscura. Starting with the prompt “cavalier” Dan dove into the world of knights and found himself with a cube pulling heavily from the plane of Eldraine.Discussed in this episode:Dan’s Cavalier CubeDan’s Cubes on Cube CobraDuel Decks: Knights vs. DragonsKing CharlesIkoria at HomeArena Planar CubeMidwinterDragons of Winters NightIf you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.Check us out on Twitch and YouTube for paper Cube gameplay.You can find the hosts’ Cubes on Cube Cobra:Andy’s “Bun Magic” CubeAnthony’s “Regular” CubeYou can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:Lucky PaperPO Box 4855Baltimore, MD 21211Musical production by DJ James Nasty.Timestamps0:00 - Intro3:42 - Cavalier7:53 - Eldraine at Home12:45 - Flavor v. Mechanics13:56 - Goals and Apprehensions22:00 - Aesthetic Breaks26:57 - Planar Cube29:16 - Postgame / Selling the Cube38:48 - The Other Prompts41:42 - Resonance48:05 - Lessons50:40 - Bulk Sorting | 56m 10s | ||||||
| 9/14/26 | Expensive Spells We Actually Like | View all cards mentioned in this episodeAndy and Anthony talk about expensive cards in Cube — how high mana value cards fit into their cube designs. They talk about specific expensive cards they love, break down some specific roles they see the cards playing, and how variety makes cubes more fun.Discussed in this episode:Status and Culture by W. David MarxThe Score by C. Thi NguyenIf you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.Check us out on Twitch and YouTube for paper Cube gameplay.You can find the hosts’ Cubes on Cube Cobra:Andy’s “Bun Magic” CubeAnthony’s “Regular” CubeYou can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:Lucky PaperPO Box 4855Baltimore, MD 21211Musical production by DJ James Nasty.Timestamps0:00 - Intro5:20 - High Mana Value Cards13:25 - Pseudo Expensive Cards22:00 - Baneslayers36:35 - Interaction40:14 - Texture43:02 - Board Wipes44:31 - Other Threats49:54 - Lessons | 54m 15s | ||||||
| 9/10/26 | cube designanti-war+3 | Ollie | PacifismC4AC Obscura+1 | — | cube designanti-war+5 | — | 46m 03s | ||
| 9/7/26 | Cube design trendsArt cards+3 | — | The Score Take Five Turbo Cube100 Ornithopters+23 | — | Cube designart cards+3 | — | 58m 34s | ||
| 8/31/26 | card designcube drafting+3 | — | Lucky PaperCube Cobra+6 | — | card designsacred geometry+4 | — | 56m 02s | ||
| 8/24/26 | draftingMagic: The Gathering+3 | — | Take FiveDraftmancer+6 | — | draftingTake Five+4 | — | 59m 46s | ||
| 8/17/26 | Cube designWinrate analysis+4 | — | 100 OrnithoptersCube Cobra+8 | — | Cube Cobrawinrate analysis+5 | — | 1h 00m 37s | ||
| 8/10/26 | Cube For a Causeinterviews+3 | — | Lucky PaperPatreon+7 | — | Cube For a Causeinterviews+3 | — | 52m 52s | ||
| 8/3/26 | cube draftingMagic: The Gathering+3 | — | Sacred GeometryRegular Cube+7 | — | cubedraft+3 | — | 57m 37s | ||
| 7/27/26 | Narrow Tutors in Cube | View all cards mentioned in this episodeAndy and Anthony talk about narrow tutors in Cubes. In contrast to the most open ended ways for players to search up a card from their library, narrow tutor effects give cube designers an opportunity to make specific sets of cards more accessible. Our hosts talk about specific “tutor” cards they include in their cubes. They talk about the ways they can create interesting draft challenges, provide targeted redundancy, or let players construct a toolbox of cards they have more opportunities to find.Discussed in this episode:Episode 199: Tutors in Cube Design: Creating Variety by Reducing VarietyEpisode 312: Cards that are Cool — Part 2The next Book Club book: The Score by C. Thi NguyenCubes mentioned:Sacred GeometryTurbo Cube100 OrnithoptersRegular CubeTake FiveBun Magic CubeNeoclassical CubeIf you’d like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.Check us out on Twitch and YouTube for paper Cube gameplay.You can find the hosts’ Cubes on Cube Cobra:Andy’s “Bun Magic” CubeAnthony’s “Regular” CubeYou can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:Lucky PaperPO Box 4855Baltimore, MD 21211Musical production by DJ James Nasty.Timestamps0:00 - Intro2:18 - Narrow Tutors13:13 - Tutor Apprehensions15:27 - Stoneforge Mystic19:57 - Brightglass Gearhulk24:05 - Tribute Mage26:45 - Sphinx Summoner30:06 - Goblin Engineer33:06 - Mystical Teachings33:41 - Recruiters35:19 - Open the Armory42:32 - Turbo Cube46:07 - Wizardcycling46:29 - Scrapyard Recombiner50:49 - Transmute56:18 - Appeal to Turbo Cube | 1h 00m 54s | ||||||
| 7/20/26 | CubeConMagic: The Gathering+3 | — | The Metabolic MachineTake Five+7 | Baltimore, MD | CubeConMagic: The Gathering+3 | — | 1h 06m 56s | ||
| 7/13/26 | cool cardscube drafting+3 | — | Botanical BrawlerRot-Curse Rakshasa+14 | — | cool cardscube drafts+3 | — | 1h 01m 59s | ||
| 7/6/26 | board stallscube design+3 | — | Bun Magic CubeSacred Geometry+6 | — | board stallscube design+5 | — | 1h 01m 28s | ||
| 6/29/26 | token logisticsCube design+3 | — | InfiniTokensMPC Autofill Example Token Page+9 | — | tokensCube+5 | — | 1h 02m 14s | ||
| 6/22/26 | eternal cubesdesign philosophies+3 | JakeParker | Lucky PaperMTG Cube Talk Discord+7 | — | eternal cubesdesign philosophy+3 | — | 1h 07m 09s | ||
| 6/15/26 | cube cardsplayer preferences+3 | — | Bun Magic CubeRegular Cube+7 | — | cubehate cards+3 | — | 1h 12m 53s | ||
| 6/8/26 | Hate CardsCube Design+4 | — | Take 5Sacred Geometry+7 | — | Hate CardsCube Design+3 | — | 1h 06m 34s | ||
| 6/1/26 | cube ideasalternate win conditions+3 | — | Bun MagicRegular+5 | — | cubeMagic: The Gathering+3 | — | 53m 36s | ||
| 5/25/26 | cube designplaytesting+3 | Ollie Beeks | Upkeep NY/C4ACBodlean Cube+2 | Baltimore, MD | cubeplaytesting+3 | — | 1h 03m 53s | ||
| 5/18/26 | Cube eventsCube design+4 | Judge Bones | Take FiveArcane Lessons+8 | Baltimore | Salt BoxCube event+5 | — | 1h 10m 07s | ||
| 5/11/26 | Cube designGame design+3 | Zach Barash | Take FiveBun Magic Cube+9 | — | cube designgame design+3 | — | 1h 13m 17s | ||
| 5/4/26 | deck buildingcube drafting+3 | Adam | Lucky PaperRegular Cube+2 | Baltimore, MD | Regular Cubedeck building+3 | — | 1h 14m 09s | ||
| 4/27/26 | proactive green decksdeck building+4 | — | Lucky PaperCube Cobra+3 | — | green decksYoung Pyromancer+5 | — | 55m 22s | ||
| 4/20/26 | listener questionsfavorite candies+3 | — | NTS RadioOff Menu+6 | — | gummy candiesjellyfish+3 | — | 1h 29m 08s | ||
| 4/13/26 | Young Pyromancercube drafting+3 | — | Local Peasant CubeLucky Paper+7 | — | Young Pyromancercube+3 | — | 1h 03m 04s | ||
| 4/6/26 | colorless cardsCube design+3 | — | Lucky PaperMTG Cube Talk Discord+8 | — | colorless cardsCube design+3 | — | 1h 00m 01s | ||
| 3/30/26 | designuser interface+4 | Parker | The Design of Everyday ThingsEnshittification+3 | — | designuser interface+8 | — | 53m 53s | ||
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Chart history for Lucky Paper Radio
Peaked at #20 in HK, currently #20 in HK.
| Market | Genre | Peak | Current | Trend |
|---|---|---|---|---|
| HK | — | #20 | #20 | — |
| IS | — | #23 | #23 | — |
| New Zealand | — | #34 | #34 | — |
| Denmark | — | #38 | #38 | — |
| South Africa | — | #40 | #40 | — |
| AT | — | #46 | #46 | — |
| Netherlands | — | #50 | #50 | — |
| Mexico | — | #50 | #50 | — |
| United States | — | #52 | #52 | — |
| Australia | — | #52 | #52 | — |
| ID | — | #70 | #70 | — |
| CH | — | #89 | #89 | — |
| Spain | — | #101 | #101 | — |
| United Kingdom | — | #106 | #106 | — |
| BE | — | #113 | #113 | — |
| Canada | — | #125 | #125 | — |
| IS | — | #136 | #136 | — |
| Ireland | — | #139 | #139 | — |
| Finland | — | #141 | #141 | — |
| Denmark | — | #142 | #142 | — |
Chart Positions
23 placements across 21 markets.
Chart Positions
23 placements across 21 markets.