
Insights from recent episode analysis
Audience Interest
Podcast Focus
Publishing Consistency
Platform Reach
Insights are generated by CastFox AI using publicly available data, episode content, and proprietary models.
Total monthly reach
Estimated from 3 chart positions in 3 markets.
By chart position
- ๐ฎ๐นIT ยท Video Games#1901K to 10K
- ๐ณ๐ฟNZ ยท Video Games#145500 to 3K
- ๐ง๐ชBE ยท Video Games#155500 to 3K
- Per-Episode Audience
Est. listeners per new episode within ~30 days
1K to 8K๐ Weekly cadenceยท47 episodesยทLast published 1mo ago - Monthly Reach
Unique listeners across all episodes (30 days)
2K to 16K๐ฎ๐น63%๐ณ๐ฟ19%๐ง๐ช19% - Active Followers
Loyal subscribers who consistently listen
600 to 4.8K
Market Insights
Platform Distribution
Reach across major podcast platforms, updated hourly
Total Followers
โ
Total Plays
โ
Total Reviews
โ
* Data sourced directly from platform APIs and aggregated hourly across all major podcast directories.
On the show
Recent episodes
Learning VS Doing
May 6, 2026
Unknown duration
Acclaim, Side Projects, and Content Marketing
Dec 17, 2025
Unknown duration
๐๏ธ Sprint Planning, Complexity, and Marketing
Jul 23, 2025
Unknown duration
๐ ๏ธ How to get BACK into game development
May 7, 2025
Unknown duration
Marketing and PR with Robby Bisschop of PiratePR
Apr 9, 2025
Unknown duration
Social Links & Contact
Official channels & resources
Official Website
Login
RSS Feed
Login
| Date | Episode | Description | Length | ||||||
|---|---|---|---|---|---|---|---|---|---|
| 5/6/26 | ![]() Learning VS Doing | ๐ Show NotesBoy I sure do mention a lot of things in 42 minutes:Pixel Washer๐ How to Make a Video Game All By YourselfAcclaimAlessandro MaraniCharlie DeanGeoff BlairA free tip from Miyamoto: Make your first level lastSongs of SyxSequelitis - Mega Man Classic vs. Mega Man XHow to Market a GameIndie Game ClinicObsidian๐ The Steam Dev Cheat Sheetโฑ How long should your game be?How limitations set you free๐ฏ This Is All That Matters About Games MarketingTiled (open source map editor)๐ Don't Stop PostingValadria Discord[Redacted] The Safehouse (article, Steam page)You were played out with music by Joshua Morse (new songs out!!) | โ | ||||||
| 12/17/25 | ![]() Acclaim, Side Projects, and Content Marketing | ๐ Show NotesAcclaim / Pixel WasherWashlist Pixel Washer on Steam๐ฅ Acclaim is publishing my game Pixel Washer๐น๏ธ How I got a publisher for my indie game๐บ Video: Publishing with AcclaimDiggy, an open source JavaScript game engine (with example game)Onslaught! Arena by Lost Decade GamesOnslaught! ArenaBacon and GamesGame Dev Comics by Matt HackettBuffer (for scheduling posts)Matt's Canon EOS M50 Guide๐ ๏ธ Building a fulfilling creative career as a solo devStar SparkJonas TyrollerJuniper Dev๐ถ Music by Joshua Morse | โ | ||||||
| 7/23/25 | ![]() ๐๏ธ Sprint Planning, Complexity, and Marketing | Links and more: https://www.valadria.com/sprint-planning-complexity-and-marketing/๐ฌ Time Codes0:00 Intro0:23 Work schedules / time tracking / sprint planning4:28 Game architecture complexity8:50 Splitting time on indie game development / other stuff14:09 Marketing / promotion21:08 A challenge for you23:40 Ramble on34:06 Promoting games on social media37:20 Outro | โ | ||||||
| 5/7/25 | ![]() ๐ ๏ธ How to get BACK into game development | Links and more: https://www.valadria.com/how-to-get-back-into-game-development/ | โ | ||||||
| 4/9/25 | ![]() Marketing and PR with Robby Bisschop of PiratePR | Article: https://www.valadria.com/robby-bisschop-piratepr/๐ฌ TIMELINE0:00 Intro0:13 Marketing and PR35:37 How to get wishlists49:32 How long to market a game?59:17 Marketing beats1:07:05 Keyscammers1:25:40 Outro๐ดโโ ๏ธ Hire Robby: https://piratepr.com/๐ Buy my book: https://www.amazon.com/How-Make-Video-Game-Yourself/dp/1736576208/๐ท Washlist Pixel Washer: https://store.steampowered.com/app/2572060/Pixel_Washer/#gamedev #marketing #podcast | โ | ||||||
| 1/8/25 | ![]() Webbiness and Refactoring | See valadria.com for more info! ๐ Show Notes A Wizard's Lizard From Quake mods to game director with Jon Hackett ๐ท Pixel Washer PowerWash Simulator Dr Wahwee Tiled (map editor) | โ | ||||||
| 11/13/24 | ![]() Playtests, Prototypes, and Permission Games | https://www.valadria.com/playtests-prototypes-permission-games/ Show Notes ๐ How to Make a Video Game All By Yourself (Gumroad, Itch, signed copies) Pixel Washer How to make a good Steam page Pixel Washer: 3-day devlog Lost Decade Games Steam Hardware & Software Survey Game Tester ๐ฐ The Money Episode The illusion of skill: how to make a better game in less time Production Point Indie Game Sim Making an Indie Game About Indie Game Making How has web dev changed in the last decade? ๐ How to handle the death of a platform (for example: Twitter) Game Dev Comics by Matt Hackett @richtaur.bsky.social Making Big Indie Games (Gumroad, Itch) Join the Valadria Discord 60 minute video coaching/consulting Thanks for listening. Now it's time for you to go make the game! | โ | ||||||
| 10/2/24 | ![]() Godot and YouTube with Sean McKenzie (Bacon and Games) | ๐ Show Notes Bacon and Games How to Make a Video Game All By Yourself Steam Dev Cheat Sheet How to Find a Video Game Publisher (Tips for Indie Devs) Armor Games Valadria Discord 10 Godot Features Hidden in Plain Sight ๐ ๐ซ No Stacking | Make the Game Heartbeast ๐ฅ Steam Game Promo Art - Photography and Fire Making Big Indie Games Game Maker's Toolkit Cursor Adventure Kenney's Cursor Pixel Pack Golf Story Game Dev Difficulty Tiers | โ | ||||||
| 5/7/24 | ![]() What's the best thing you ever made? | https://www.valadria.com/the-best-thing-you-ever-made/ 0:00 Intro 0:23 What's the best thing you ever made? 3:28 You didn't miss the boat 5:11 Three hours is all you need 9:48 Breaking down hard problems 19:37 Outro ๐ https://www.amazon.com/How-Make-Video-Game-Yourself/dp/1736576208/ #gamedev #creative #podcast | โ | ||||||
| 4/29/24 | ![]() How to do GDC | We're talking about: Preparing for GDC Getting a badge (or not) Lodging around GDC A tour of Moscone Center Navigating GDC parties General tips & advice ๐ Show Notes Game Developers Conference Making a mobile video for quick, in-person demonstration ๐ท๐ซง Add Pixel Washer to your Steam washlist Bay Area Rapid Transit Yerba Buena Gardens gdcparties.com hbomberguy Thanks for listening! Please subscribe and rate this podcast 5 stars wherever you can. Good luck with your game ๐ ๏ธ | โ | ||||||
Want analysis for the episodes below?Free for Pro Submit a request, we'll have your selected episodes analyzed within an hour. Free, at no cost to you, for Pro users. | |||||||||
| 4/9/24 | ![]() Don't Stop Posting | We cover a lot in this episode! Look at all these links: Amazon wishlist (thanks!) ๐ How to Make a Video Game All By Yourself Game Marketing GOLD with Chris Zukowski Twitter: @richtaur Podcast: Make the Game ๐บ YouTube: @Valadria RedLetterMedia SEA (space videos) Join the Valadria Discord YouTube: @richtaur Steam: Witchmore, Pixel Washer The Clark Tank! Game Maker's Toolkit ๐ฅ The Steam Dev Cheat Sheet Create Your Steam Page No Stacking | Make the Game Killed by Google (Google Graveyard) Fruit Ninja designer Luke Muscat talks going solo dev YouTube: Make the Game (playlist) TikTok: @richtaur Chef Reactions ๐ 4 viral game hooks for game designers Game Dev Comics by Matt Hackett Lostcast (my old podcast) Kenney (public domain assets) r/Games - Indie Sunday (oops I said r/gaming) Game Dev Coaching/Consulting GDC (Game Developers Conference) ๐ฅ Bacon and Games Wonderland Engine (I meant downloadable engine; games run in the browser!) Building a Web Game in a Day 7 tips from 7 days of game dev for 7 Day Roguelike You were played out with Remember Me by Joshua Morse Coming soon: a GDC postmortem, pitch decks, and publishers. Thanks for listening! | โ | ||||||
| 3/19/24 | ![]() No Stacking | More info: https://www.valadria.com/no-stacking/ ๐ LINKS Book: https://www.amazon.com/How-Make-Video-Game-Yourself/dp/1736576208/ Coaching: https://www.valadria.com/game-dev-coaching-consulting/ ๐ฌ TIMELINE 0:00 Intro 1:05 GDC 2024 7:27 No Stacking 25:21 Goals 34:51 Outro ๐น MUSIC Electro Breaks Loop: https://teknoaxe.com/Link_Code_3.php?q=749 Phantom Anthem Wubs: https://teknoaxe.com/Link_Code_3.php?q=879 Interstellar Winnebago: https://teknoaxe.com/Link_Code_3.php?q=1050 Joshua Morse: https://joshuamorse.bandcamp.com/ #gamedev #indiedev #podcast #gdc | โ | ||||||
| 3/5/24 | ![]() Seeing Things in Steam Next Fest | Links galore: https://www.valadria.com/seeing-things-steam-next-fest-greg-love/ ๐ฌ TIMELINE 0:00 Intro 4:14 Story Machine 11:50 Seeing Things 19:26 Steam Next Fest 36:30 Live streams 42:20 What's next? 45:59 Release after SNF? 49:39 Multiple demos 55:19 Outro ๐ SOLO DEV BOOK: https://www.amazon.com/How-Make-Video-Game-Yourself/dp/1736576208/ #gamedev #steam #podcast | โ | ||||||
| 1/25/24 | ![]() The Money Episode | Links & more: https://www.valadria.com/the-money-episode/ ๐ฌ Timeline 0:00 Intro 1:36 User Interface (UI) 10:32 Configurable input 21:10 Climbing the wall 26:40 A "game shell" 37:48 The Money Part 43:02 Kickstarter(s) 50:35 Coaching 53:06 Outro | โ | ||||||
| 1/9/24 | ![]() My 2-year indie postmortem | Article: https://www.valadria.com/my-2-year-indie-postmortem/ ๐น Music https://teknoaxe.com/Link_Code_3.php?q=879 https://stevenmelin.itch.io/lo-fi-atmospheres-music-pack https://teknoaxe.com/Link_Code_3.php?q=1601 | โ | ||||||
| 11/28/23 | ![]() Gamedev Bosses & Coping with Solodev | Show Notes The Early Days of id Software How to Make a Video Game All By Yourself ๐ท Pixel Washer (Steam page) Silver, a font for games by Poppy Works Jeremy Jackson Performative Game Development: The Design and Marketing of Nuclear Throne Music Frozen Karma SuloSounds Phantom Anthem Wubs I Am a Monster Sans Vocals | โ | ||||||
| 10/24/23 | ![]() Pixel Washer devlog: introduction | Pixel Washer: http://www.pixelwasher.com/ 0:00 Intro 0:17 What's Pixel Washer? 1:44 Why's Pixel Washer? 5:22 What's cool about it? 7:11 State of the game 8:57 Outro #gamedev #devlog #solodev | โ | ||||||
| 10/17/23 | ![]() Make the Game with Geoff Blair | https://www.valadria.com/make-the-game-geoff-blair/ | โ | ||||||
| 9/26/23 | ![]() Main Project Syndrome with Ben Anderson (HeartBeast) | 4 main topics in this fun chat with Heart Beast (Ben Anderson): ๐ Ben's solo developer book Production Point ๐ When to pivot projects? ๐ GameMaker VS Godot ๐ฎ Ben's new game WASarD BOOKS! ๐ Ben's book Production Point: https://courses.heartgamedev.com/p/my-downloadable-87616 ๐ Matt's book How to Make a Video Game All By Yourself: https://www.amazon.com/How-Make-Video-Game-Yourself/dp/1736576208/ GAMES! ๐ช Ben's game WASarD: https://store.steampowered.com/app/1151870/WASarD/ ๐ท Matt's game Pixel Washer: https://store.steampowered.com/app/2572060/Pixel_Washer/ ๐ฌ TIMELINE 0:00 Intro 1:27 Main Project Syndrome 5:01 Production Point 15:17 WASarD 27:32 Do people like it? 33:20 When to quit 35:49 GameMaker VS Godot 46:28 Outro More info: https://www.valadria.com/heartbeast-main-project-syndrome/ | โ | ||||||
| 9/19/23 | ![]() The Unity Debacle | Unity, owning your tools, JS GameDev Summit, Pixel Washer, & Game music: https://valadria.com/the-unity-debacle/ ๐ Show Notes Unity Leadership Unity and ironSourceโs $4.4B merger is now complete Game developers are furious about Unity's new installation-based fees Devs discovered that Unity removed GitHub repo to track license changes and updated its TOS be retroactive Witchmore JS GameDev Summit Heart Gamedev Podcast episode 32: Teaser Trailer YouTube Comments and Wishlist Numbers The Diary of a Modern PR Campaign: How to Plan Your Game's Promotion Future Friends Games Podcast ๐ก๐ซง๐ซ๐ท Pixel Washer (Play! Washlist!) Joshua Morse music Diabolical Experiments I Am a Monster (Sans Vocals) SuluSounds Castlevania: Order of Ecclesia 'Sparkle' [Emerald Mist] by Joshua Morse ๐ง Music Diabolical Experiments I Am a Monster (Sans Vocals) SuluSounds Castlevania: Order of Ecclesia 'Sparkle' [Emerald Mist] by Joshua Morse | โ | ||||||
| 8/15/23 | ![]() Ignore the Great Attractors | Time for another game dev podcast! ๐ You've been so kind & encouraging about last week's episode that I just had to keep talking. Let's do this. We're discussing: On loving & hating marketing Ignore the "Great Attractors" Failing to follow your own advice Your tools serving you VS getting in your way Thoughts on crowd-funding ๐ธ Music Simple but Effective Phantom Anthem Wubs Wanderer Back at it I'm Just Going to Call it Dubstep ๐ซง Play the Pixel Washer demo! Notice me burying the lead much? Yeah, I've got a new playable demo for you! Have a relaxing time power washing beautiful pixels in Pixel Washer! That's the pitch! It's just gorgeous 2D pixels that you need to clean. That's it. Some of you may remember Weekend game jam: Pixel Washer โ yup, this is further development of that concept! It's early times. I'll probably completely redo how the power washing itself works, which is all the game is about, but do play the demo & let me know what you think in the Valadria Discord. | โ | ||||||
| 8/8/23 | ![]() Getting back to my roots | It's time for a podcast-style podcast (if that makes sense). A long conversation that rambles & goes off on tangents, but delivers an honest deep dive into my process & what I'm working on. Topics ๐ What I'm working on ๐ฎ Refocusing on game development ๐งช Concept development ๐ I hate marketing (jk, let me explain) ๐ช Being authentic online ๐ฐ (Bonus: Making Big Indie Games) Music Diabolical Experiments Joshua Morse's Waveform Killer Factory Retro and Evening Dogs by SuloSounds More info https://www.valadria.com/getting-back-to-my-roots/ | โ | ||||||
| 8/1/23 | ![]() Making great game trailers with Derek Lieu | https://www.valadria.com/game-trailers-with-derek-lieu/ Does anybody read the text that I type into this box? I have no idea. Anyway here's a timecode dump from my notes, maybe this is helpful: 0:16: getting into game trailers 4:40: overflow work 5:15: charging not enough, less agency / more indie 5:15: undercharging 8:00: make fan trailers 11:00: where to post trailers / content 13:08: give advice about what you're doing 16:00: trailer categories 17:50 types of game trailers 20:42: trailer lengths 21:40: What gameplay to show? 24:56: Movie trailers 28:28: The magic of good editing 29:50: Kuleshov effect 31:03: Advanced game trailer problems 32:35: End slates 33:01: Logo Soup 33:33: Logos and branding 37:29: Spelunky 2 45:35: Game trailer courses 48:32: Anything identifiable from your game 49:56: Ice Cream Analogy 50:59: Outro Thanks for listening! Support this show by sharing, rating/writing review(s), and buying my book. I appreciate it. -Matt | โ | ||||||
| 6/27/23 | ![]() Witchmore devlog: Introduction | ๐ฆ Add Witchmore to your Steam witchlist: https://store.steampowered.com/app/2289580/Witchmore/ ๐ Read more: https://www.valadria.com/witchmore-devlog-intro/ TIMELINE 0:00 Intro 1:15 Why Witchmore? 2:47 Eggspansion 5:37 Scratch your itches 7:58 What's cool about it? 10:59 What's next? MUSIC * Electro Breaks Loop Remastered: https://teknoaxe.com/Link_Code_3.php?q=749&genre=Electro * Phantom Anthem Wubs: https://teknoaxe.com/Link_Code_3.php?q=879&genre=Dubstep | โ | ||||||
| 5/21/23 | ![]() Steam Game Marketing GOLD with Chris Zukowski | Learn Steam game marketing from expert Chris Zukowski! Find resources & more: https://www.valadria.com/steam-game-marketing-with-chris-zukowski/ 0:00 Intro 0:15 Critical Steam dev marketing advice 1:51 Reliable Steam dev strategies 3:38 Translating your page 6:28 Interest-first dev 9:48 Outro | โ | ||||||
Showing 25 of 48
Sponsor Intelligence
Sign in to see which brands sponsor this podcast, their ad offers, and promo codes.
Chart Positions
3 placements across 3 markets.
Chart Positions
3 placements across 3 markets.

























