
Insights from recent episode analysis
Audience Interest
Podcast Focus
Publishing Consistency
Platform Reach
Insights are generated by CastFox AI using publicly available data, episode content, and proprietary models.
Total monthly reach
Estimated from 4 chart positions in 4 markets.
By chart position
- 🇦🇺AU · Games#1515K to 30K
- 🇩🇪DE · Games#1515K to 30K
- 🇷🇴RO · Games#803K to 10K
- 🇹🇷TR · Games#109500 to 3K
- Per-Episode Audience
Est. listeners per new episode within ~30 days
6.8K to 37K🎙 Weekly cadence·167 episodes·Last published 1w ago - Monthly Reach
Unique listeners across all episodes (30 days)
14K to 73K🇦🇺41%🇩🇪41%🇷🇴14%+1 more - Active Followers
Loyal subscribers who consistently listen
7.4K to 40K
Market Insights
Platform Distribution
Reach across major podcast platforms, updated hourly
Total Followers
—
Total Plays
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Total Reviews
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* Data sourced directly from platform APIs and aggregated hourly across all major podcast directories.
On the show
Recent episodes
No Dice No Glory Episode 165: Interview with Wargame Designs Studio
May 5, 2026
Unknown duration
No Dice No Glory Episode 164: Et sans résultat! Napoleonics
Apr 14, 2026
Unknown duration
No Dice No Glory Episode 163: Forlorn Hope by Wharf Rat Games
Jan 27, 2026
Unknown duration
No Dice No Glory Episode 162: Near Present, A Modern Skirmish Game
Nov 25, 2025
Unknown duration
No Dice No Glory Episode 161: Flashpoint Campaigns Cold War
Oct 28, 2025
Unknown duration
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| Date | Episode | Description | Length | ||||||
|---|---|---|---|---|---|---|---|---|---|
| 5/5/26 | ![]() No Dice No Glory Episode 165: Interview with Wargame Designs Studio | Big treat today, we have Rich Hamilton from Wargame Design Studio and we talk about the latest release from WDS, The American Revolutionary War. We also talk about other WDS games and their recent news about using the Steam platform. Check WDS out here | — | ||||||
| 4/14/26 | ![]() No Dice No Glory Episode 164: Et sans résultat! Napoleonics | Just back from Adepticon and yes I got into a new game! ESR Napoleonics, while I haveknown Dave for a while I never sat in one of his demos. However I got the book and got into the game. Dave and I talk about the design and how this game is a different take on playing Napoleonics. Check out their site https://thewargamingcompany.com/ | — | ||||||
| 1/27/26 | ![]() No Dice No Glory Episode 163: Forlorn Hope by Wharf Rat Games | Happy New Year to all! Today we have Wes Crawford and Ryan Heilman from Wharf Rat game on to talk about Forlorn Hope, a push your luck game set in the Great War. Since Wes and Ryan are both long time friends of the show, you can expect us to cover a wide range of interesting topics. More info on the game | — | ||||||
| 11/25/25 | ![]() No Dice No Glory Episode 162: Near Present, A Modern Skirmish Game | Today we have friend of the show Jon Chang (Black Powder Red Earth) and he is joined by Mike Durao and they talk about their new game Near Present which is a modern skirmish game set in the near future. | — | ||||||
| 10/28/25 | ![]() No Dice No Glory Episode 161: Flashpoint Campaigns Cold War | Today we have Robert Crandall from On Target Simulations. Robert and I talk about the upcoming release of Flashpoint Campaigns Cold War coming out here on Steam. | — | ||||||
| 6/17/25 | ![]() No Dice No Glory Episode 160: Trailer Park Warlords of the Apocalypse | Today we have Mike Love from Bad Goblin Games and we talk about their great game Trailer Park Warlords of the Apocalypse, a unique game that covers a future where mutants and the remnants of humanity fight it out. | — | ||||||
| 4/29/25 | ![]() No Dice No Glory Episode 159: Combat Commander: Vietnam | What a treat we have today, we have Non-Breaking and Stephen Rangazas, the designers for Combat Commander: Vietnam. You don't want to miss their only podcast where they talk about taking Chad Jensen's classic to Vietnam. | — | ||||||
| 2/18/25 | ![]() No Dice No Glory Episode 158: Interview with Wes Crawford | We are back! This episode we have Wes Crawford a friend and local game designer whose game on the hunt for John Wilkes Booth is about to hit store shelves. We also talk about his other games soon to be released, Engine Thieves and the St Albans Raid, both set during the Civil War. We also talk about Warf Rat Games, his new company with show favorite Ryan Heilman . | — | ||||||
| 9/17/24 | ![]() No Dice No Glory Episode 157: Decisive Action With Joe Chacon & Evan Yoak | We are back with Joe Chacon and Evan Yoak where we talk about their upcoming game Decisive Action from GMT Games | — | ||||||
| 9/10/24 | ![]() No Dice No Glory Episode 156: Sean Druelinger | Today we have Sean Druelinger, a designer of some great games such as Point Blank: V is for Victory and other designs for Lock N' Load Publishing. We talk about his games, games we love and about game design. | — | ||||||
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| 7/16/24 | ![]() No Dice No Glory Episode 155: Mike Denson-Last Hundred Yards | We are back and today we have Mike Denson the designer of GMT Games Last Hundred Yards. | — | ||||||
| 4/23/24 | ![]() No Dice No Glory Episode 154: Adepticon 2024 | Team NDNG was in full force at Adepticon 2024. Mike, Tom, Paolo and Mitch wound up in Schaumberg Illinois to attend what turned out to be an amazing event. We rally back at the studio to talk about the next event in Milwaukee WI in 2025. | — | ||||||
| 2/27/24 | ![]() No Dice No Glory Episode 153: Force of Virtue | Today we have Jack and Samuel Gassmann, the brothers behind Masterstroke Game's Force of Virtue, a 15th Century themed skirmish game that focuses on the Borgia period in Rome. This game is one that you will want to check out and when you listen to this episode you can hear the love of the period and the intimate knowledge the design team has for this period and which is evident in this game. | — | ||||||
| 2/20/24 | ![]() No Dice No Glory Episode 152: Interview with Hermann Luttmann and Ryan Heilman | Huge treat for you today in this long (but interesting) episode. We have Hermann Luttmann (A Most Fearful Sacrifice and many others) and Ryan Heilman (Brave Little Belgium and many others) and we talk about their new design "Into the Whirlpool" coming out from Blue Panther Games. We talk about so much more, such as game design and the gaming industry. | — | ||||||
| 1/9/24 | ![]() No Dice No Glory Episode 151: Maneuver Warfare with Ian Brown | Today we have Ian Brown, the designer of the game Maneuver Warfare that will be released in 2024 from the Dietz Foundation. Ian is a talented game designer and if I say myself an interesting guy. If you want to play a game about modern warfare by an "insider" then you will want to check out this podcast. | — | ||||||
| 12/28/23 | ![]() No Dice No Glory Episode 150: Tales of the Sail Episode 39 - Interview with Mike Tunez and Joseph Forster | Join Regulars Garrett Swader, Glenn Van Meter and Tom Mullane for an Interview and overview of upcoming plans for Firelock and the folks at Blood and Pigment. New plastics are discussed as well as what we've been up to since the last record. Listen in and get some minis painted! | — | ||||||
| 11/22/23 | ![]() No Dice No Glory Episode 149: Michael Riddick-Magnum Opus | Today we have Michael Riddick, a good friend of NDNG, who talks about his game Magnum Opus which users in a new way to play ancients miniatures. Even if you do not play this period, you will love Mike's approach to gaming and writing rules. Find out more in Instagram by looking up magnum_opus_wargaming | — | ||||||
| 11/8/23 | ![]() No Dice No Glory Episode 148: David Freer- Wargame Design Studios | We too at NDNG are also fans of some of the games we cover and today was a treat for me. I speak with David Freer from Wargame Design Studios, which now hold the John Tiller Games catalog and so much more. We talk about the whole series which spans multiple decades and conflicts. If you want to know more about these great games you do not want to miss this one. | — | ||||||
| 10/25/23 | ![]() No Dice No Glory Episode 147: The Long Shadow of Waterloo | Yet another great interview with an author from Casemate Publishers! We have Timothy Fitzpatrick whose book, The Long Shadow of Waterloo is one not to miss. The book is about, as Tim told me, How Waterloo changed history and how history changed Waterloo. You can find the book here. | — | ||||||
| 10/4/23 | ![]() No Dice No Glory Episode 146: Tales of the Sail Episode #38 - Fall Showers | Join Glenn, Tom and Garrett as they catch up on hobby talk and all things Blood and Plunder. They explore the finer points of command points and round off reminding folks to late subscribe to Blood and Crowns on kickstarter. | — | ||||||
| 9/20/23 | ![]() No Dice No Glory Episode 145: GWU Strategic Crisis Simulations Interview | We have another great interview with George Wahington University's Strategic Crisis Simulations leadership. Our own Caroline "CWIS" Gilmore is joined by Cormac Brown and Cassandra Micah and we talk all about the excellent program these talented students run. https://www.gwuscs.org/ | — | ||||||
| 9/13/23 | ![]() No Dice No Glory Episode 144: Interview with Adrian Mandzy | Today we have Adrian Mandzy who published a miniatures scenario book that focuses on the Ukrainian partisan movement during WWII. We also talk about the great game By Fire and Sword, the use of wargames in academics and historical archeology. | — | ||||||
| 9/6/23 | ![]() No Dice No Glory Episode 143: Blood & Crowns | Today we have Eric Hansen the designer of Blood & Crowns, a new game about the 100-Years War from Firelock Games. We talk about the game and the work involved in the design process. Support the Kickstarter here Great videos on the 100 Years War | — | ||||||
| 8/29/23 | ![]() No Dice No Glory Episode 142: Tales of the Sail Episode #37 - A Summer Ruckus | Join Glenn, Tom and new regular Garrett Swader as they are joined by guest start Niguel Vega for a jam packed episode. The Tailsmen discuss Historicon, Adepticon, and the summer of plunder's action. | — | ||||||
| 8/15/23 | ![]() No Dice No Glory Episode 141: Live Black Powder Red Earth | Today we have John Chang the designer of Black Powder Red Earth a 28mm ultra-modern tactical skirmish game. We talk about the game and the design process the developers went through to get the game to market. | — | ||||||
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Chart Positions
4 placements across 4 markets.
Chart Positions
4 placements across 4 markets.
























