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Estimated from 2 chart positions in 2 markets.
By chart position
- 🇯🇵JP · Video Games#1931K to 10K
- 🇳🇿NZ · Video Games#830K to 100K
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Est. listeners per new episode within ~30 days
16K to 55K🎙 ~2x weekly·166 episodes·Last published 4d ago - Monthly Reach
Unique listeners across all episodes (30 days)
31K to 110K🇳🇿91%🇯🇵9% - Active Followers
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12K to 44K
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On the show
Recent episodes
I Will Find You...Sometime, Somewhere... | Chrono Cross (Ep. 177)
May 11, 2026
2h 39m 09s
Mortal Kombat: The Movie | Bonus Episode
Apr 30, 2026
1h 03m 14s
The PS1 Wildchild | Tomba! / Tombi! (Ep. 176)
Apr 24, 2026
2h 01m 19s
This Is MY Normal | Lisa the Joyful (Ep. 175)
Apr 8, 2026
2h 32m 34s
Choices and Divergences | Chrono Cross Analysis (Ep. 174)
Mar 26, 2026
2h 45m 32s
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| Date | Episode | Description | Length | ||||||
|---|---|---|---|---|---|---|---|---|---|
| 5/11/26 | ![]() I Will Find You...Sometime, Somewhere... | Chrono Cross (Ep. 177) | (00:00:00) Preliminary/Recap Discussion (00:15:35) Searching for the Trifor- I mean, the Dragon Gods (00:34:22) Return to Fort Dragonia (Chrono Trigger Intensifies) (00:46:11) Chronopolis and FATE (01:01:47) Cool Lore that Rick Overlooked (01:06:31) FATE Falls, Dragons Rise (01:13:09) One of Cross's Most Touching—and Hidden—Scenes (01:26:23) Spaceships? Sure. Why Not. (01:30:56) Belthasar, Ho-Ho-Ho Guy, Explains (01:41:27) Dragon God (01:50:26) The Most Important Character in the Series (02:13:21) Final Battle and Ending Discussion Please consider supporting the show on Patreon! You can also click here to join the free Discord server or connect with the show on Bluesky and Instagram!Until we meet again...The final episode on Chrono Cross is here! Though, in truth, another ten more would have been perfectly fine. All of the threads—of fate, of FATE, of the narrative—come together here, neatly or no. Co-host Chris (Retrograde Amnesia podcast) joins to wrap it up and discuss potential plot holes, essential lore that is completely missable, and, of course, the ending. There is SO much to talk about with Chrono Cross. It's a very special game, and we hope that you feel the same...at least about these episodes. Hope you love the show today. Please enjoy!Thank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 2h 39m 09s | ||||||
| 4/30/26 | ![]() Mortal Kombat: The Movie | Bonus Episode | This week: a special bonus episode into your feeds! Thank you for all of your patience as I work through scheduling stuff. Please enjoy all of the cheesy goodness of the hit (in my eyes) 1995 movie, MORTAL KOMBAT!Thank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 1h 03m 14s | ||||||
| 4/24/26 | ![]() The PS1 Wildchild | Tomba! / Tombi! (Ep. 176) | Please consider supporting the show on Patreon! You can also click here to join the free Discord server or connect with the show on Bluesky and Instagram!I usually put a game quote up top...but just imagine Tomba yelling and making Tomba noises, instead.This week, first-time co-host Georgie (Press Pause Radio) joins to take a step into the halcyon days of the Playstation 1—because we're talking Tomba!, the sole series created by Whoppee Camp. Tomba is pure "early video game" in more ways than one; join Rick and George as they discuss the signature "Events" system, the surprising amount of freedom (and frustration) throughout, good-time music, and beatin' up pigs. Who doesn't love that? What I DO hope you love...is the show today. Please enjoy!Referenced Links1997 Developer Interview2024 Developer InterviewA full list of in-game EventsThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 2h 01m 19s | ||||||
| 4/8/26 | ![]() This Is MY Normal | Lisa the Joyful (Ep. 175) | Please consider supporting the show on Patreon! You can also click here to join the free Discord server or connect with the show on Bluesky and Instagram!(Note: This episode contains discussion of sexual assault.)"I'm so sorry I failed you, Buddy. I miss you so much."The Lisa series returns to Pixel Project Radio as we discuss Lisa the Joyful, the Kickstarter goal-turned-sequel to Austin Jorgen's cult hit Lisa the Painful. Joyful picks up as Buddy, Olathe's last living woman/girl. After the wake of Brad's self-satisfying redemptive warpath, she finally knows autonomy. Aaron (Super Pod Network) joins to discuss whether Joyful is able to ask the uncomfortable, meaningful questions that Painful asked of the players...or whether it lives meekly in the shadow of its older sibling. This, a brief look at the insane music, discussions on character depiction, and more. Hope you love the show today. Please enjoy!Referenced LinksOriginal KickstartereeeeeYUHH HUH"'Sup, Holmes?" with Austin JorgensenThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 2h 32m 34s | ||||||
| 3/26/26 | ![]() Choices and Divergences | Chrono Cross Analysis (Ep. 174) | (00:00:00) Choices and Divergences | Chrono Cross Analysis (Ep. 174) (00:07:08) Viper Manor (00:33:06) Escape to Guldove (00:48:09) Saving Kid and the Hunt for the Frozen Flame (01:11:41) Confrontation (01:16:48) The Utility of the Silent Protagonist (01:35:05) The Search for Self (02:01:00) Parting the Dead Sea (02:07:55) The Nature of Time (02:39:16) Wrapping Up Please consider supporting the show on Patreon! You can also click here to join the free Discord server or connect with the show on Bluesky and Instagram!"“We…No..Everyone worked to save the planet’s future for nothing…It’s all because of you! You killed it! You…! So many lives were supposed to be saved…how could you do such a thing?! It’s all your fault that the world is going to end up like this, Serge! Murderer!"The analysis of Chrono Cross continues! Co-host Chris (Retrograde Amnesia podcast) joins once more as the game begins to show contrasts—contrasts with its established tone, and contrasts to the ideals established by its predecessor, Chrono Trigger. Why struggle against fate? Is the universe fixed? Musings on determinism, a Zelbess mini-musical analysis, Fargo smokin' stogies, and much more. Hope you love the show today. Please enjoy!Referenced Links:Chrono Cross's beautiful pre-rendered backgroundsHow the greatest Japanese RPGs of the ‘90s came to the WestThe Chrono CompendiumThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 2h 45m 32s | ||||||
| 3/13/26 | ![]() What Came From The Sea | Chrono Cross (Ep. 173) | (00:00:00) Intro (00:08:52) Development (00:21:36) Visuals: Those Beautiful Backgrounds (00:38:05) A Battle System Refresh (01:04:00) Mitsuda: Still Great, Maybe Greater? (01:15:16) Story Discussion: Return to the Sea (01:28:13) Another World (01:49:24) Termina (01:52:52) 3 Weirdos and Viper Manor (01:59:00) Wrapping Up Please consider supporting the show on Patreon! You can also click here to join the free Discord server or connect with the show on Bluesky and Instagram!"Nobody can take anything away from him. Nor can anyone give anything to him."This week begins a look at Chrono Cross, the Playstation 1 follow-up to the critically acclaimed and fan-beloved Chrono Trigger. While sharing a namesake and a creative team, there is far more about Chrono Cross that differs from its older sibling than there is that makes them alike. Co-host Chris (Retrograde Amnesia podcast) joins the show to mull over what works—and more importantly why. Chrono Cross takes a lot of risks in its battle system, its cast of colorful weirdos, and, especially, its narrative identity...and that is where this conversation begins. Join us for the first of three episodes exploring this wonderful and weird JRPG gem. Hope you love the show today. Please enjoy!Referenced Links:Chrono Cross's beautiful pre-rendered backgroundsHow the greatest Japanese RPGs of the ‘90s came to the WestThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 2h 03m 02s | ||||||
| 3/5/26 | ![]() Two Encores Isn't Enough | Skullgirls (Ep. 172) | Please consider supporting the show on Patreon! You can also click here to join the free Discord server or connect with the show on Bluesky and Instagram!"Legend tells of an ancient artifact that can grant a woman's wish..."Fighting Game February comes to a close with Skullgirls, the indie fighter—excuse me, the handdrawn indie fighter, put some respect where it's due—that takes inspiration from fighting games, comics, and old-school movies alike. Mikey Tabletop (0-2 Heroes Podcast) joins as co-host to talk about why this game deserves more love than it gets. Between the gorgeous animation, the attention paid to competitive mechanics, and a soundtrack that's closer to "good jazz" than most games get (you too, New Vegas, sorry), it's easy to gush over Skullgirls. It's not all pleasantries though, as this game has been in the spotlight many a time for reasons less than admirable. All of this and more, to bring February to a close. Hope you love the show today. Enjoy!Skullgirls Origins story modeSkullgirls canonical(ish) timelineInsaneintherain YouTube channelThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 2h 01m 23s | ||||||
| 2/27/26 | ![]() A Link to the Past (Several, Actually) | 3D Dot Game Heroes Analysis (Ep. 171) | (00:00:00) Introduction (00:09:12) Development History (00:21:01) Visuals and Art Style (00:37:21) Mechanics (01:03:12) Music and Sound (01:21:50) Story, TV Ads, and Stuck on the PS3 (01:36:15) Wrapping Up Please consider supporting the show on Patreon! You can also click here to join the free Discord server or connect with the show on Bluesky and Instagram!Hey, all! Pixel Project Radio here!To break up Fighting Game February, Rick and Bill (Gaming and Collecting; 3DO Experience; Geek Addicts) jump into the 3D Kingdom of Dotnia in 3D Dot Game Heroes! This game—with credits from Fromsoft and Atlus!—was released to general favorability in 2009 but never made a notable impression. Perhaps this is why it's marooned on the PS3 and the PS3 only to this day! This is a very special game, and in this episode Rick and Bill break down why it deserves far more love than it gets: the infectious music, the self-referential and -parodic writing, the gorgeous marriage of 2D and 3D, and more. 3D Dot Game Heroes does so much right. It deserves more recognition—and we're gonna tell you about it! Hope you love the show today. Enjoy!Thank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 1h 42m 39s | ||||||
| 2/23/26 | ![]() Fighters, Vipers, and Cars. Oh My! | Fighters Megamix (Ep. 170) | (00:00:00) Fighters, Vipers, and Cars. Oh My! | Fighters Megamix (Ep. 170) (00:11:24) Development (00:23:10) Game Modes and Characters (00:44:33) Visuals: VF3 > FV (00:55:13) Burnin' Music (01:05:22) Gameplay (01:18:47) Wrapping Up Please consider supporting the show on Patreon! You can also click here to join the free Discord server or connect with the show on Bluesky and Instagram!"Fighting Festival" is a worse name...but not inaccurate.This week is all about the Sega crossover bringing together Virtua Fighter and Fighting Vipers (as well as a few other surprises): Fighters Megamix! Co-host Chris (Retro Hangover podcast) joins to PKG throughout this mashup that's either a marketing ploy or a good time, depending on who you ask. It brought the Virtua Fighter engine, it brought some (at the time) not-yet-released moves from VF 3, it brought the armor and stage destruction mechanics of Fighting Vipers...and it brought Sonic the Fighters and Daytona USA into the ring, too. This is a game that means so much to me (Rick) and immediately takes me back to being a wee lad playing the first console I ever owned. We hope you love the show today. Enjoy!Thank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 1h 33m 21s | ||||||
| 2/12/26 | ![]() Not THAT Hollow Night | Under Night Inbirth (Ep. 169) | (00:00:00) Intro/What This Podcast Is (00:10:13) Story and Lore (00:19:37) Development (00:26:26) Music (00:38:20) Visuals and Art Style (00:47:27) Mechanics (01:19:28) Wrapping Up Please consider supporting the show on Patreon! You can also click here to join the free Discord server or connect with the show on Bluesky and Instagram!"Fighting February" has begun! We're trying something a little different this year and doing three fighting games this month. This episode features Under Night Inbirth, an anime fighter with combo-heavy gameplay and a supernatural-esque lore. Co-host and fighting game aficionado Raging Demon (Kommand List podcast) joins to parse out what makes this fighter so unique—and so criminally underrated. The insane story, the GRD system, the absolutely killer soundtrack...all this and more on this week's episode. Hope you love the show today. Enjoy!Rooflemonger's Beginner Guide (Under Night II)Nihongogamer's 10 Under Night TipsThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 1h 24m 17s | ||||||
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| 1/30/26 | ![]() Born of God and Void | Hollow Knight Analysis (Ep. 168) | (00:00:00) Introduction to the Podcast (00:04:07) Personal Histories and Community Forum (00:12:42) Development and Design Philosophy (00:30:51) Mechanics (01:01:41) Music and Sound (01:17:27) Lore and Story (01:58:32) Wrapping Up Please consider supporting the show on Patreon!You can also click the following to join our free Discord server, or connect with us on Bluesky, Instagram, and TikTok!"No cost too great. No mind to think. No will to break. No voice to cry suffering. Born of God and Void."We're finally doing it: might be pretty late to the party, but today we're talking all about Hollow Knight, the metroidvania that had — and arguably still has — the gaming world rapt since 2017. Co-host Doug (Nostalgium Arcanum, Playing by Ear) joins the show to look into just what makes this game work...and what makes it work so impeccably well. Hollow Knight is rich with thematic strands, lurid visuals, affecting music, and enough lore to make even the most dedicated Wiki editor blush. Hope you love the show today. Enjoy!Kotaku interview w/ Kirk Hamilton Team Cherry AMA Larkin Interview Full game script c/o mossbagThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 2h 07m 04s | ||||||
| 1/27/26 | ![]() Bonus: Is More "More?" Balancing Content Consumption (Jan '25) | Please consider supporting the show on Patreon!You can also join our free Discord server, or connect with us on Bluesky, Instagram, and TikTok!Hey folks! Please enjoy this bonus episode from the Patreon vaults. This episode was recorded and released in January of 2025.Thank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 1h 41m 10s | ||||||
| 1/16/26 | ![]() Games "In" the Year: PPR's Best of 2025 | Thank you, thank you, THANK YOU for a fantastic year. Creating this podcast and bringing fiction off of the page/screen brings me a lot of meaning. Here's to 2026!Please consider supporting the show on Patreon!You can also join our free Discord server, or connect with us on Bluesky, Instagram, and TikTok!Thank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 1h 20m 51s | ||||||
| 12/26/25 | ![]() the [e]nd of YoRHa | NieR Automata Analysis (Ep. 166) | Please consider supporting the show on Patreon!You can also click the following to join our free Discord server, or connect with us on Bluesky, Instagram, and TikTok!"A future is not given to you. It is something you must take for yourself."The NieR Automata analysis concludes! Joined by Dave (Tales from the Backlog), we talk through the final three endings of the game in detail. One of the game's main themes — that of a Will to live, a meaning to life to stave off what has been variously called "The Absurd," "Nihilism," and more — is on full display as we see more characters than not grapple with it. Between what the game presents and the supplemental lore canon, there's loads to talk about. Hope you love the show today. Enjoy!Smash Interview with Yoko TaroInterview with Yoko Taro and Yosuke SaitoStanford Encyclopedia of PhilosophyInternet Encyclopedia of PhilosophyThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 2h 28m 58s | ||||||
| 12/19/25 | ![]() It Always Ends Like This | NieR Automata Analysis (Ep. 165) | (00:00:00) Intro Discussion (00:15:26) Adam and Eve (00:26:17) The Forest Kingdom (00:35:44) Mecha-Kaiju (00:40:38) The Copied City (00:53:03) Become as Gods (01:04:44) flowers for m[a]chines (01:34:34) Route B (02:07:28) Adam Captures 9S (02:25:08) Revelations (Replicant Spoilers) (02:43:28) or not to [b]e Please consider supporting the show on Patreon!You can also join our free Discord server, or connect with us on Bluesky, Instagram, and TikTok!"And we need a God worth dying for."The NieR Automata analysis continues! Joined by Dave (Tales from the Backlog) once again, we proceed through the ending of route A and through the entirety of route B. The view from 9S's perspective unearths new information not yet known to 2B...or to most of the YoRHa troops. How will 9S temper the friction between his loyalty — indeed, his "essence" — with an earth-shattering revelation? Further conversations on existentialism, Simone de Beauvoir, the importance of perspective, and more. Hope you love the show today. Enjoy!Smash Interview with Yoko TaroInterview with Yoko Taro and Yosuke SaitoStanford Encyclopedia of PhilosophyInternet Encyclopedia of PhilosophyThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 2h 50m 54s | ||||||
| 12/10/25 | ![]() Glory to Mankind | NieR Automata Analysis (Ep. 164) | (00:00:00) Intro/What This Podcast Is (00:02:25) Personal Histories (00:13:08) Development (00:31:59) Visual Design (00:38:37) Mechanics (00:51:48) Music and Sound (01:00:28) Story Analysis: Let's Kill God (01:26:18) Resistance Camp (01:39:07) This Cannot Continue (02:03:16) Pascal's Village (02:24:23) Aliens' Return Please consider supporting the show on Patreon!You can also join our free Discord server, or connect with us on Bluesky, Instagram, and TikTok!"Stop calling me ma'am."The analysis on NieR Automata begins! Rick is joined by Dave (Tales from the Backlog) to take an in-depth look at this marriage of Platinum Games's circumfluent battle style and Yoko Taro's philosophically-tinged narratives. NieR Automata is a game with two ideas at its core: existentialism (existence precedes essence); and the all-too-human penchant for "othering" those who are not in our in-group, often due to unwillingness to shift perspective. This episode covers up to learning the fate of the makers of the machines. Hope you love the show today. Enjoy!Interview with Yoko TaroStanford Encyclopedia of PhilosophyInternet Encyclopedia of PhilosophyThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 2h 34m 47s | ||||||
| 12/5/25 | ![]() Escape | Playdead's INSIDE Analysis (Ep. 163) | (00:00:00) Intro/What This Podcast Is (00:02:06) Personal Histories and Initial Thoughts (00:12:10) Development (00:16:02) Visuals (00:26:58) Sound Design (00:40:40) Narrative Discussion (01:30:22) Ending Discussion Please consider supporting the show on Patreon!You can also join our free Discord server, or connect with us on Bluesky, Instagram, and TikTok!An oppressive system breeds a need to break free.Rick is joined by Kate and Emily (No Small Games) to take a deeper look into Playdead's INSIDE, a horror-tinged puzzle-platformer released in 2016. Draped in an opaque narrative, INSIDE demands discussion from players—with the game and with each other—to parse out intent and impact. Between the three hosts themes of control, systemic oppression, free will vs determinism, and autonomy are explored, both in terms of gameplay and a suggested narrative. Hope you love the show today. Enjoy!LINK: INSIDE's Audio in a Human SkullThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 1h 57m 28s | ||||||
| 11/29/25 | ![]() Acceptance | The Last of Us Part 2 Analysis (Ep. 162) | (00:00:00) Intro, Abby and Lev Discussion (00:22:46) Day 3A (00:29:29) Through Seraphites and Snipers (00:39:31) Casualties of War (00:46:41) WLF Standoff (00:52:15) The Pyre of Haven (00:57:55) They'll Pay (01:17:10) Epilogue: Throwing It All Away (01:46:49) Final Confrontation Please consider supporting the show on Patreon!You can also join our free Discord server, or connect with us on Bluesky, Instagram, and TikTok!"If somehow the Lord gave me a second chance at that moment...I'd do it all over again."The analysis of The Last of Us Part 2 concludes—and what an ending; a disgrace to some, near-perfect for others, infamous to all. At what point does one become truly irredeemable, forced to bear their scars with no path to forgiveness? Rick and Jon explore this idea at length, discussing the final confrontation at the theater recontextualized, the epilogue and whether or not it is out of place, and the controversy over the end. Hope you love the show today!Thank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 2h 26m 49s | ||||||
| 11/25/25 | ![]() Perspective | The Last of Us Part 2 Analysis (Ep. 161) | (00:00:00) Intro and TLOU Writing (00:05:25) The Search for Tommy (00:18:46) No Turning Back (00:36:28) The Confrontation (00:42:40) Day 1A (01:03:54) The Search for Owen (01:21:59) An Unlikely Alliance (01:28:30) I'm tired, Abby (01:36:13) An Unlikely-er Alliance (01:52:49) Braving the Hospital (01:59:44) This Ain't the Nutcracker's Rat King Please consider supporting the show on Patreon!You can also join our free Discord server, or connect with us on Bluesky, Instagram, and TikTok!"We let you live...and you fucking wasted it."The analysis of The Last of Us Part II continues! Choices have consequences, and this episode brings them to light in spades. This is where the game transitions into the second half of the story—which was kept secret from viewers due to review embargo. But how does it recontextualize the story? This episode is all about perspective. I'm tired, Abby. Hope you love the show today!Thank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 2h 08m 35s | ||||||
| 11/14/25 | ![]() Depravity | The Last of Us Part 2 Analysis (Ep. 160) | (00:00:00) Depravity | The Last of Us Part 2 Analysis (Ep. 160) (00:01:35) Seattle, Continued (00:33:04) Captured (00:46:50) The TV Station (00:59:22) Chase to the Theater (01:04:10) Flashback: Did I Do Okay? (01:19:42) Burnin' Rubber at Hillcrest (01:32:18) Flashback: The Truth (01:45:15) Scars on Route 5 (01:53:31) Finding Nora (01:56:54) Ellie's Depravity Please consider supporting the show on Patreon!You can also join our free Discord server, or connect with us on Bluesky, Instagram, and TikTok!"Well you're a burden now, aren't you?"The analysis of The Last of Us Part 2 continues! In this episode, Rick and Jon examine the relationship between Ellie and Dina begin to change as secrets come to light. And as the hunt for the WLF continues, Ellie is faced with a decision—one which sets her over a precipice from which she cannot return. All of this and more in this week's episode. Hope you love the show today!Thank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 2h 11m 25s | ||||||
| 11/11/25 | ![]() Consequences | The Last of Us Part 2 Analysis (Ep. 159) | (00:00:00) Introduction (00:09:00) Dev History (00:22:50) Controversies (00:35:13) Visuals and Music (00:43:19) Mechanics (00:55:53) Jackson, Revisited (01:17:34) Abby's Introduction (01:25:33) A Close Encounter... (01:27:52) That Scene (01:46:42) Justice Will Be Served Please consider supporting the show on Patreon!You can also join our free Discord server, or connect with us on Bluesky, Instagram, and TikTok!"Please don't do this..."The critical analysis of The Last of Us Part II begins today! This is a polarizing game, to say the least; some see this as a bold, biting success in the spirit of TLOU's universe, while others see this as the creators spitting in the face of fans—even going so far as to petition for a complete remake. Either way you slice it, this game gets a *lot* of talk around it. This podcast, where Rick is joined by Jon (Video Game Lounge) will be no different. This episode explores a high-level overview and the philosophies/themes behind the game before the narrative breakdown. This episode covers up to and through *That Scene.* You know the one. Hope you love the show today!Thank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 1h 52m 30s | ||||||
| 11/4/25 | ![]() Did You Get What You Wanted, Ramza? | Final Fantasy Tactics Analysis (Ep. 158) | Please consider supporting the show on Patreon!You can also join our free Discord server, or connect with us on Bluesky, Instagram, and TikTok!"...I got this..."The analysis of our Final Fantasy Tactics stint comes to a close—and what a conclusion it is: the secrets of the Church are fully revealed; Delita spirals further into his view of justice; and players get an ending that, we argue, is totally Shakespeare. This has been a blast, and we hope you have loved these episodes, too. Please enjoy!Developer Interview on the RemakeSchmuplations 1997 InterviewComposer CommentaryFFT Localization, ExaminedThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 2h 17m 43s | ||||||
| 10/24/25 | ![]() Ramza the Heretic | Final Fantasy Tactics Analysis (Ep. 157) | (00:00:00) Ramza the Heretic | Final Fantasy Tactics Analysis (Ep. 157) (00:05:20) War Council and Meeting Orran (00:12:00) Pleading with Zalbaag (00:18:08) More Killing God (00:23:46) To the Monastery (00:32:31) Judas (00:39:06) To Riovanes (00:49:39) Marach and Rapha (00:58:33) Folmarv Ain't Foolin' (01:02:42) Wiegraf Ruins My Life (01:15:32) Rapha Ruins My Life (01:23:23) End of Chapter 3 Please consider supporting the show on Patreon!You can also join our free Discord server, or connect with us on Bluesky, Instagram, and TikTok!"I will burn down this kingdom, and from its ashes build for you a new one - a kingdom worthy of you."The Final Fantasy Tactics analysis continues! Rick, Nomad (The Retro Wildlands) and Chris (Consoles and Stuff) charge into Chapter 3, which sees the game veer into a more traditional JRPG territory. Traditional isn't bad, though...although a few fights in this stretch of the game certainly are. More Lucavi, more Delita, more bad guys—this chapter has it all. Hope you love the show today. Please enjoy!Developer Interview on the RemakeSchmuplations 1997 InterviewComposer CommentaryThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 1h 44m 22s | ||||||
| 10/16/25 | ![]() The Legend of Saint Ajora | Final Fantasy Tactics Analysis (Ep. 156) | (00:00:00) Introduction and Sand Rat's Seitch (00:07:53) Wiegraf and Gustav (00:15:25) Dycedarg and Duke Larg (00:19:24) Milleuda (00:23:59) Tietra's Troubles (00:32:47) Turning Point (00:48:49) The Manipulative and the Subservient (00:56:40) Betrayal (01:02:40) Mustadio and the Auracite (01:10:39) Dycedarg and Delacroix (01:16:41) Clockwork City of Goug (01:23:13) Gaffgarion's Bullshit and Ovelia's Truth (01:35:58) We Might Kill God (01:43:05) Delita's Deal (01:49:30) Outro Please consider supporting the show on Patreon!You can also join our free Discord server, or connect with us on Bluesky, Instagram, and TikTok!"I have no wish to change the world. But nor can I stand by while men suffer and die on he whim of some select few."The Final Fantasy Tactics analysis continues! Rick, Nomad (The Retro Wildlands) and Chris (Consoles and Stuff) move forward in this episode until the beginning of Chapter III. The power struggle of Dukes Larg and Goltanna continues to rage on—but two new parties join the fray: the Church, and...Delita, whose ambitions remain yet unknown. Class struggle tinged with free will continues throughout this epic story. Don't dog my every move. You milksop rabble. Hope you love the show today. Please enjoy!Developer Interview on the RemakeSchmuplations 1997 InterviewComposer CommentaryThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 1h 57m 44s | ||||||
| 10/9/25 | ![]() History Yet Untold | Final Fantasy Tactics Analysis (Ep. 155) | (00:00:00) Intro (00:15:04) Development (00:27:14) Visual Presentation (00:41:06) That Famous Battle System (01:02:25) The Zodiac System (01:07:18) Sound Design (01:19:37) The Story Begins (01:26:01) Localization Differences (01:33:20) Chapter 1: The Meager (01:39:53) Double Flashback (01:43:22) Rescuing The Bastard (01:47:42) Wiegraf and Gustav (01:53:19) Outro Please consider supporting the show on Patreon!You can also join our free Discord server, or connect with us on Bluesky, Instagram, and TikTok!"Forgive me. 'Tis your birth and faith that wrong you. Not I."The critical analysis of Final Fantasy Tactics begins today! Rick is joined by Nomad (The Retro Wildlands) and Chris (Consoles and Stuff) to dissect one of Final Fantasy's most beloved titles. The tale of two young men are woven together by a struggle of class stratification in Ivalice, a nation rent in two by the Lions' War. Episode 1 covers up to the Sand Rat's Seitch and begins with a discussion of the development, the phenomenal score, and, of course, the famous battle system. Hope you love the show today. Please enjoy!Developer Interview on the RemakeSchmuplations 1997 InterviewComposer CommentaryThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated! | 2h 00m 04s | ||||||
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