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On the show
From 16 epsHost
Recent guests
Recent episodes
Superman Returns with Adam Williamson
Jun 28, 2026
Unknown duration
The Multipath Adventures of Superman with Chris Baker (SuperHero.VG)
Jun 21, 2026
Unknown duration
Justice League Chronicles with Doug Adamson (The Monitor Tapes)
Jun 14, 2026
Unknown duration
Justice League Heroes The Flash with Merrilee O’Neil (Fear Coded)
Jun 7, 2026
40m 36s
Dragon Ball Z Budokai 2 with Russell Moran (Kaiju ComicCast)
May 31, 2026
41m 08s
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| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 6/28/26 | ![]() Superman Returns with Adam Williamson | Read transcriptSuperman Returns came out in 2006 and asked audiences a very sincere question: what if Superman, but sad? Brandon Routh brooded his way across the big screen, lifting improbable objects and pining for Lois Lane, and somewhere in a boardroom, someone decided this emotionally complex theatrical event needed to be a video game on four different platforms. Five if you count the Game Boy Advance version, which is technically a different game but we’re counting it anyway because we <del>paid good money</del> decided that we just needed to talk about it. The PS2 and Xbox versions let you fly around Metropolis, absorbing explosions with your face in service of a health bar that belonged to the city rather than Superman himself, which is either a genuinely clever design idea or the most passive-aggressive mechanic in superhero gaming history. The Xbox 360 version turned the whole thing into an open-world showcase for what next-gen hardware could do, which in 2006 meant “look at those buildings.” The DS version was a side-scrolling beat-em-up. The GBA version was something else entirely. Superman Returns contained multitudes, is what we’re saying. Joining me to dig through the whole sprawling, melancholy, city-defending mess is Adam Williamson, real-life friend, frequent Play Comics guest, and owner of a podcast idea that has been marinating for what I can only describe as a concerning length of time. Adam, I say this with love: at some point you’re going to have to actually make the thing. In the meantime, he’s here, the knowledge is flowing, and we’ve got a Superman game across half a console generation to get through. So settle in, try not to let the city’s health bar drop to zero, and let’s find out whether Superman Returns deserved better — from Hollywood, from the games industry, and honestly, maybe from all of us. Learn such things as: Did we finally crack the secret on how to make a good Superman game buried somewhere deep inside this one? Are real estate moguls the true evil in today’s society? Are you a deadbeat dad if nobody besides you knows that you’re the father? And so much more! You can find Adam on BlueSky @effectnotaffect and absolutely nowhere else except for on Play Comics where he writes comic reviews and appears on other episodes. Of particular interest to listeners of this episode are The Gimmick #1 and The Job #1. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in. The next episode is going to be Garfield’s Nightmare and Scary Scavenger Hunt, so get your thoughts ready and over to me if you want to hear them in the show. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website. If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out. A big thanks to Big Game Saga Issue 2 and DC Specialcast for the promos today. Intro/Outro Music by Backing Track, who just wants the Supergirl movie to be good. Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics. | — | ||||||
| 6/21/26 | ![]() The Multipath Adventures of Superman with Chris Baker (SuperHero.VG) | Read transcriptSomewhere out there is a piece of Superman history that almost nobody remembers exists. Not because it was bad. Not because it flopped. It just… vanished off the internet one day, like it got caught in a Phantom Zone projector aimed at a server farm. That’s the story of The Multipath Adventures of Superman, and we’re about to dig it back up. The whole thing started life as a CD project dreamed up with actual comic book writers, including Louise Simonson and Steve Englehart, before publisher Brilliant Digital Entertainment decided the format worked better as an ongoing online series. So you got Menace of Metallo on disc, and then a sprawling, branching, multi-arc saga that lived entirely on the internet, complete with a villain who time-travels just to make everyone’s life harder. And then, because this is the late ’90s internet we’re talking about, the entire thing quietly vanished. No re-releases, no remasters, just a bunch of dead links and a handful of people insisting this was real and they didn’t dream it. So yes, this episode is a little bit of a cheat. We usually stick to games you could buy off a shelf and put in a console. This is software, distributed on a CD-ROM and later piecemeal over a dial-up connection, that you had to install a special plugin just to run. But it’s a piece of Superman history that’s basically slipped through the cracks of the internet entirely, and that felt worth breaking the rules for. Helping me dig through the wreckage is Chris Baker from SuperHero.vg, who has spent decades working on actual superhero games at places like Marvel and LucasArts and literally wrote the book on this stuff with WRONG! Retro Games, You Messed Up Our Comic Book Heroes! If anyone can tell us whether this lost relic deserves to stay lost, it’s him. So load up the B3D Projector, brace for some early-internet voice acting, and let’s see how many ways Metropolis can end before lunch. Learn such things as: What happens when a piece of officially licensed Superman media just disappears off the internet? Is watching a Choose Your Own Adventure even a game? Is anyone at DC kicking themselves now since there’s probably dozens of people who want to see this? And so much more! You can find Chris over at SuperHero.vg or @cbake76 on BlueSky or Threads. Or both. And if you listened all the way to the end and want to read the review that Chris shared with me, here’s the link he mentioned. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in. The next episode is going to be [Episode Name Here], so get your thoughts ready and over to me if you want to hear them in the show. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website. If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out. A big thanks to Gimmicks and Infinite Earths Guide for the promos today. Intro/Outro Music by Backing Track, who definitely does exist even though I’ve never seen physical proof with my own eyes. Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics. | — | ||||||
| 6/14/26 | ![]() Justice League Chronicles with Doug Adamson (The Monitor Tapes) | Read transcriptLook, at some point you have to respect the audacity of putting the entire Justice League on a Game Boy Advance cartridge. Not one hero. Not two heroes doing a buddy-cop thing. The whole league. Superman, Batman, Wonder Woman, the works. All crammed onto a handheld that also had to share shelf space with Hamtaro games. That’s ambition. That’s vision. That might also be a cry for help, but we’re not here to judge. Justice League Chronicles was Ubisoft’s love letter to the animated series, which means it had genuinely great source material to pull from and a screen roughly the size of a Post-it note to work with. The Justice League animated series was the kind of show that made you sit down and watch it with your kids because it was actually that good, and somehow that energy had to survive the trip to a device that ran on two AA batteries. Here to help make sense of it all is Doug Adamson from The Monitor Tapes, a man whose podcast is literally named after the thing the Justice League uses to watch for trouble. Which means he was cosmically destined to appear on this episode whether he wanted to or not. So pull up a chair in the Watchtower, try not to touch anything that looks important, and let’s talk about a DC animated tie-in that had no business being as earnest as it was. Learn such things as: Does it really matter if you end up fighting against someone else’s villains? Does it really matter if you can’t pick how you’re going to pair off the League members? Does anything really matter when you’re getting to play one of the best cartoons ever made? And so much more! You can find Doug on BlueSky @themonitortapes.com, Threads @themonitortapes (although it might actually be DC Dave running those, I don’t know), his podcast The Monitor Tapes, and whatever else they decide to release over on Brick Crisis Network. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in. The next episode is going to be The Multipath Advantures of Superman, so get your thoughts ready and over to me if you want to hear them in the show. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website. If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out. A big thanks to The Earth 2 Podcast and The Last Comic Shop for the promos today. Intro/Outro Music by Backing Track, who would probably be the IT guy up in the tower who’s actually making it possible to pull all of this world saving stuff off every episode. Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics. | — | ||||||
| 6/7/26 | ![]() Justice League Heroes The Flash with Merrilee O’Neil (Fear Coded)✨ | Justice LeagueThe Flash+5 | Merrilee O’Neil | WayForward TechnologiesJustice League Heroes: The Flash+2 | — | Justice LeagueThe Flash+7 | — | 40m 36s | |
| 5/31/26 | ![]() Dragon Ball Z Budokai 2 with Russell Moran (Kaiju ComicCast)✨ | Dragon Ball Zfighting games+4 | Russell Moran | Kaiju ComicCastDragon Ball Z Budokai 2+1 | — | Dragon Ball ZBudokai 2+5 | — | 41m 08s | |
| 5/24/26 | ![]() Galactic Wrestling Featuring Ultimate Muscle with Josh “Anoriand” Fagundes✨ | video gamesprofessional wrestling+4 | Josh “Anoriand” Fagundes | TwitchSuper Deluxe GamesCast+1 | — | Galactic WrestlingUltimate Muscle+6 | — | 56m 19s | |
| 5/17/26 | ![]() Justice League Heroes with Gavin Mevius (The Q Division, The Mixed Reviews)✨ | Justice Leaguevideo games+3 | Gavin Mevius | The Q DivisionThe Mixed Reviews+1 | — | Justice Leaguevideo game+5 | — | 50m 24s | |
| 5/10/26 | ![]() Lupin III Treasure of the Sorcerer King with Robbie Sherman (Conversations with Robbie Sherman)✨ | Lupin IIIvideo games+4 | Robbie Sherman | Conversations with Robbie ShermanPlay Comics+1 | — | Lupin IIITreasure of the Sorcerer King+6 | — | 57m 34s | |
| 5/3/26 | ![]() Over the Hedge with Doug Fink (Walloping Websnappers, Novel Gaming, Falling with Style, Skreeonk)✨ | video game adaptationscomic strips+3 | Doug Fink | Walloping WebsnappersFalling with Style+3 | — | Over the HedgePS2+6 | — | 38m 21s | |
| 4/26/26 | ![]() The Uncanny X-Men with Adam Williamson and Miles Stokes (Jay & Miles X-Plain the X-Men)✨ | video gamesX-Men+3 | Adam WilliamsonMiles Stokes | Jay and Miles X-Plain the X-MenUncanny X-Men | — | Uncanny X-MenNES+3 | — | 57m 42s | |
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| 4/19/26 | ![]() Sailor Moon Another Story with Cass Proffitt (Distant Echoes)✨ | Sailor MoonJRPG+5 | Cass Proffitt | Distant EchoesSailor Moon: Another Story | — | Sailor MoonAnother Story+6 | — | 50m 36s | |
| 4/12/26 | ![]() Bartman Meets Radioactive Man with Tommy Proffit (Lee Carvallo’s Podding Challenge, Distant Echoes)✨ | BartmanRadioactive Man+4 | Tommy Proffitt | NESGame Gear+4 | — | BartmanRadioactive Man+5 | — | 1h 00m 03s | |
| 4/5/26 | ![]() Dante's Inferno with Adam Williamson✨ | video game adaptationDante's Inferno+4 | Adam Williamson | PS3Xbox 360+3 | — | Dante's Infernovideo game+6 | — | 31m 10s | |
| 3/29/26 | ![]() The Darkness with Sarah of Mars✨ | comic-based video gamesstorytelling+5 | Sarah of Mars | The DarknessTop Cow+1 | New York | The Darknesscomic adaptation+8 | — | 41m 02s | |
| 3/22/26 | ![]() Catwoman (2004) with Billy (Commandercast)✨ | video gamesCatwoman+5 | Billy | GameCubeXbox+3 | — | Catwoman game2004 video games+8 | — | 34m 01s | |
| 3/15/26 | ![]() Constantine (2005) with Merrilee O'Neil (Fear Coded)✨ | video game adaptationtheological horror+3 | Merrilee O'Neil | PS2Xbox+4 | — | ConstantineKeanu Reeves+7 | — | 40m 43s | |
| 3/8/26 | ![]() Robotech the Macross Saga with DC Dave (The Monitor Tapes)✨ | Robotechgaming+4 | DC Dave | Game Boy AdvanceSwitch+2 | — | RobotechMacross Saga+7 | — | 41m 33s | |
| 3/1/26 | ![]() Yu-Gi-Oh Destiny Board Traveler & World Championship Tournament 2004 with David (Anime Field Guide)✨ | Yu-Gi-Ohvideo games+3 | David | Anime Field GuideYu-Gi-Oh! Destiny Board Traveler+1 | — | Yu-Gi-OhDestiny Board Traveler+3 | — | 1h 02m 12s | |
| 2/24/26 | ![]() Lucky Luke (1996) with Dr. Queso de la Muerte✨ | video gamescomics+3 | Dr. Queso de la Muerte | Game BoyGame Boy Color+1 | — | Lucky LukeGame Boy+5 | — | 49m 14s | |
| 2/15/26 | ![]() One Piece Grand Battle with Janine Juliette (D'ohmance Dawn) | Read transcriptSet sail, button-mashers, because this time Play Comics is diving face-first into One Piece: Grand Battle! that PS2 and GameCube special where early Water 7-era drama gets smooshed into a chaos-filled arena and told to play nice. Expect stretchy punches, loud special attacks, and exactly the kind of character balance you’d expect from a game that assumes “pirate” and “fair” don’t belong in the same sentence. We’re talking Straw Hats, shipyards, and the eternal question: “Is this actually good, or do I just really like yelling ‘Gum-Gum’ every five seconds?” Joining Chris on this voyage is Janine Juliette from D’ohmance Dawn, here to bring big-brain One Piece insight and just the right amount of gremlin energy to keep things interesting. Janine’s got thoughts on how this slice of the anime translates into a brawler, where the game nails the Straw Hats’ personalities, and where it feels like someone skimmed the wiki five minutes before coding a super move. If you’ve ever wondered what happens when a deeply thoughtful One Piece fan is forced to reckon with PS2-era anime jank, this is absolutely your kind of chaos. So grab your controller, your favorite questionable snack, and maybe a backup controller for when Luffy’s rubber nonsense finally pushes you over the edge. We’re digging into how far the game actually gets into the story, why some characters feel terrifying and others feel like they snuck in as a joke, and whether this one belongs on your “must-play” shelf or your “fondly mock from a distance” list. Treasure, friendship, and highly unsafe maritime workplace practices await. Let’s see if Grand Battle! can keep its ship together. Learn such things as: Which Straw Hat shines in an arena brawler and which one feels like they forgot to finish the move set? Is this game might secretly be more fun as a chaotic couch brawler than as a serious competitive fighter? How would the internet have broken if people could have known what was to come for these characters? And so much more! You can find Janine on BlueSky @janinejuliet.bsky.social and of course her podcasts D’ohMance Dawn and Wrestle Girlies. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube or the Play Comics website. If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then is probably something you should check out. A big thanks to I am Your Target Demographic and Longbox Review for the promos today. Intro/Outro Music by Backing Track, who probably has a stuffed Chopper. Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics. | — | ||||||
| 2/9/26 | ![]() Marvel Ultimate Alliance with Perry Constantine (Superhero Cinephiles, Japan on Film) | Read transcriptThis week on play comics we ask ourselves what happens if you you can’t decide what you want to make a game about. Should you just give up? Should you really dig into your soul and decide what you’re super passionate about? Should you look and see if there’s any other related media coming out that you can tie this game into? Or should you act like you’re at the end of five different boxes of sugary cereal and justice dump the mall into a single bowl and see what happens? There’s certainly one thing that I made my mind up about this one, and that’s how Perry Constantine from Superhero Cinephiles and Japan on Film needed to come by and help me make sure that I kept everything straight here. And it’s a good thing too because with more playable character than I want to count spread out across 7 consoles upon release and a few more as back catalogs were taken advantage of it would have been really easy to miss something here. So was there an actual story for this game? Or was it just a giant excuse to squeeze in as many tidbits as they could so the other kids would think they’re cool? You’ll have to listen to find out! Learn such things as: Is it possible to have too many characters to pick from? What happens when there’s an actually good original story? Are there any deep cuts that didn’t make it into this one? And so much more! You can find Perry on Bluesky @percivalconstantine.com, Threads @perconstantine, catch some of his writing on Sub Stack or Patreon, or his own podcasts Superhero Cinephiles and Japan on Film, If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube or the Play Comics website. If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out. A big thanks to Coffee and Comics and Once Upon a Geek for the promos today. Intro/Outro Music by Backing Track, who spent forever trying to make the Ninja Turtles show up.<iframe style="display: none;" src="about:blank"></iframe> Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics. | — | ||||||
| 2/1/26 | ![]() Popeye Rush for Spinach with Ryan Estrada | Read transcriptGrab your canned vegetables and your questionable licensed tie-ins, because this week on Play Comics we’re diving headfirst into Popeye: Rush for Spinach on the Game Boy Advance—the game that looked at a classic comic strip about a gruff sailor punching his problems and said, “Actually, what if everyone just… ran a lot instead?” This is a world where the Sea Hag steals the global spinach supply, the solution is apparently time-traveling track meets, and Popeye, Olive Oyl, Bluto, and Wimpy all agree that the best way to settle things is to sprint through history like someone off-screen yelled “last one there buys lunch.” Helping us untangle this leafy green disaster is the wonderful Ryan Estrada from the comic-making side of the internet, a man who knows exactly what it looks like when characters escape the page and do something absolutely no one asked them to do. Ryan’s here to help figure out how a comic icon who started life in newspaper strips, got famous selling spinach, and spent decades punching sea monsters somehow wound up in a handheld racing game that feels like it was brainstormed during a very strange lunch break. So power up that tiny GBA screen, flex those forearms, and get ready for an episode that’s equal parts comic history lesson, adaptation autopsy, and incredulous laughter at the phrase “Popeye racing game.” Learn such things as: Were our parents lying to us about spinach all these years? What’s the point of dropping plot threads if you never plan on picking them up? Will somebody just bring me a cheeseburger already? And so much more! You can find everything you could ever want to know about Ryan on RyanEstrada.com. Let’s see if anyone can pick out my favorite part. I’ll give you a hint, it’s on the home page. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube or the Play Comics website. If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out. A big thanks to Peace Bound and Down – A Wonder Woman Podcast and Carnival of Glee Creations for the promos today. Intro/Outro Music by Backing Track, who prefers arugula.<iframe style="display: none;" src="about:blank"></iframe> Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics. | — | ||||||
| 1/26/26 | ![]() Lucky Luke (1998) with Insane Ian | Read transcriptHave you ever wanted to live the cowboy life while staying comfortably parked on your couch with a controller in hand? Well dust off that old PS1 and join us on a tumbleweed-tossed adventure into Lucky Luke, the 1998 game that lassos the comic’s wild west flair and corrals it into glorious mid-poly action. This week, Insane Ian from the comedy music frontier rides into town to help Chris figure out whether this comic adaptation shoots straight or ends up misfiring into nostalgic absurdity. We’re mixing comic books, cowboy clichés, and just enough slapstick to keep the saloon doors swinging. It’s part retro gaming archaeology, part cartoon chaos, and part “why did this ever happen?” Come for the shootouts, stay for the laughs, and maybe learn a thing or two about how French cartoonists conquered the Old West one pixel at a time. Learn such things as: How does Lucky Luke’s cheerful swagger hides a deep existential dread about polygon counts? Is Jolly Jumper one of the few horses that Chris isn’t afraid of? Can readers today look past the very of the time racial attitudes of the Luck Luke comics? And so much more! You can find Insane Ian on BlyeSky @insaneian, his music on the Insane Ian Bandcamp page, his videos on the Insane Ian YouTube page (where you can hear if he’s played FF VII), and check out the Funny Music Project that he sometimes contributes to. Also give Ian the appropriate amount of crap for not having enough videos on that new channel, Insane Ian Comics Gaming, yet. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube or the Play Comics website. If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out. A big thanks to Gender Pop and The Last Comic Shop for the promos today. Intro/Outro Music by Backing Track, who probably needs a hug. It’s been a long year already.<iframe style="display: none;" src="about:blank"></iframe> Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics. | — | ||||||
| 1/18/26 | ![]() Robotech Invasion with Greg Sewart (Player One Podcast) | Read transcriptStrap in for the mecha of your dreams, or nightmares, because this week on Play Comics we’re transforming, exploding, and fighting our way through the post-apocalyptic wastelands of Robotech: Invasion, the PS2 and Xbox shooter that said, “You know what would make the Invid Invasion better? A first-person perspective and the ability to pilot a motorcycle that also becomes battle armor!” (Spoiler alert: it actually kinda worked!) This gloriously ambitious action game takes the New Generation saga of Robotech and asks the most important question: what if we gave players the chance to save Earth from alien protoplasmic parasites while somehow managing to keep their sense of humor intact? Featuring FPS combat, transforming Cyclone vehicles, and enough environmental destruction to make any resistance fighter proud, this 2004 adventure proves that sometimes the best way to fight an alien invasion is to embrace the chaos and enjoy the ride. Joining us on this mecha-piloting expedition is the phenomenally talented Greg Sewart from the Player One Podcast, a man who’s been dissecting video games with the precision of a Robotech technician since before most of us even knew what a Veritech was. When Greg isn’t co-hosting one of gaming’s longest-running podcast institutions with fellow ex-games journalists, he’s crafting the delightfully nerdy web series Generation 16 where he breaks down the games that shaped an entire generation with the kind of passion that can only come from actually living through these gaming eras. And here’s the kicker, Greg has intimate knowledge of Robotech: Invasion that’ll make this episode more insightful than your average “let’s talk about this old game” discussion. Here’s a hint, he helped make it. Together, we’ll explore how this game managed to capture the desperate, war-torn atmosphere of Earth under Invid occupation, puzzle through the quirky design choices (inverted camera controls, anyone?), and debate whether transforming on the fly between Cyclone and battle armor is the best or most ridiculous gameplay mechanic ever conceived. Did this game successfully honor the Robotech universe, or did it get a little too ambitious for its own good? How does it stack up against the PS2’s library of anime-inspired action games? And most importantly is the level design actually good, or are we just nostalgia-blinded? Lock and load your favorite energy weapon, adjust those camera settings immediately, and prepare yourself for an episode packed with more robotic transformation sequences than an afternoon spent watching the New Generation arc! Learn such things as: Can a transforming vehicle system be both mechanically interesting AND narratively meaningful to the story? How does working within PS2 hardware limitations affect game design ambitions? Does it get awkward to ask someone how something that they helped create could be better? And so much more! You can find Greg on BlueSky @sewart.bsky.social, Threads @gregsewart, his YouTube Channel @sewart (where Generation 16 is on different playlists for different seasons so I’m linking to the main page), and of course the Player One Podcast. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube or the Play Comics website. If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out. A big thanks to Escape the Mojoverse and Invasion of the Remake for the promos today. Intro/Outro Music by Backing Track, who just wants to find a cute mech to cuddle up with. Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics. | — | ||||||
| 1/11/26 | ![]() Fantastic 4 Flame On with Scott Niswander (NerdSync, It's (Probably) Not Aliens) | Read transcriptPicture this: it’s the early 2000s, the first Fantastic Four film is about to hit theaters, and someone at a video game developer says, “You know what would be the perfect way to capitalize on this intellectual property? A side-scrolling action game on the Game Boy Advance where Reed Richards appears to have been replaced by his less scientifically-inclined brother in law (close enough, give me this one) and the Thing is made entirely of texture-mapping nightmares.” Congratulations, you’ve just invented Fantastic Four Flame On! It’s a game that managed to take four of Marvel’s most iconic heroes and somehow make them feel more constipated than a chemistry lecture taught underwater. Joining us this week is the absolutely phenomenal Scott Niswander from NerdSync (the man who can explain the entire Marvel mythos while simultaneously making you question why the Human Torch doesn’t just solve every problem by setting it on fire) and It’s (Probably) Not Aliens (where not even Sue Storm’s force fields could save Ancient Aliens from the debunking). Together we’ll navigate a game so baffling in its design choices that you’ll start wondering if the developers were actually aliens trying to understand human entertainment and coming up just slightly short of the mark. Will our heroes discover that the Game Boy Advance’s technical limitations somehow made this game better than it had any right to be? Can Scott explain why this game exists in a way that doesn’t make all of our brains feel like Alicia Masters trying to sculpt in the dark? And most importantly, does “Flame On” actually let you catch things on fire in any meaningful way, or is it just an elaborate metaphor for combusting under pressure? Strap yourself in for an episode more chaotic than trying to explain Fox’s Fantastic Four continuity to anyone born after 2010. Learn such things as: How do you make the Human Torch work in a side-scroller without just turning it into a horizontal beam-spam simulator? Did Fox’s movie curse extend all the way down to the humble Game Boy Advance? How did Johnny Storm have time to do all this stuff considering the timeline of the movie? And so much more! You can find Scott at The NerdSync YouTube channel, on Twitter @NerdSync or on the NerdSync Patreon page. Also check out It’s (Probably) Not Aliens to hear Scott and Tristan Johnson debunk Ancient Aliens. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads ,@playcomics on YouTube, or the Play Comics website. If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out. A big thanks to Gender Pop and Distant Echos for the promos today. Intro/Outro Music by Backing Track, who would make Jiffy Pop with just his hands if he had fire powers.Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics. | — | ||||||
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