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Est. Listeners
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- Per-Episode Audience
Est. listeners per new episode within ~30 days
1,001 - 10,000 - Monthly Reach
Unique listeners across all episodes (30 days)
5,001 - 25,000 - Active Followers
Loyal subscribers who consistently listen
5,001 - 15,000
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On the show
Recent episodes
182. Surviving in Freelance Game Dev
Apr 24, 2026
Unknown duration
181. Finally Talking About Xbox & Asha Sharma
Apr 24, 2026
Unknown duration
180. We're Scared of Early Access
Jan 27, 2026
Unknown duration
179. This Episode is About Sex (in Video Games)
Jan 3, 2026
Unknown duration
178. Where are Video Games Headed in 2026?
Jan 2, 2026
Unknown duration
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| Date | Episode | Description | Length | ||||||
|---|---|---|---|---|---|---|---|---|---|
| 4/24/26 | 182. Surviving in Freelance Game Dev | Mike and Alanah chat about the pit-falls of working for yourself, and how to manage your time as a freelance (or self-funded indie) game developer. | — | ||||||
| 4/24/26 | 181. Finally Talking About Xbox & Asha Sharma | SORRY AUDIO LISTENERS: podcast services briefly put a hold on our uploads, so you'll get a few in a row as we catch up! This episode features Austin, Mike, and Alanah talking about the changes at Xbox, among other things. | — | ||||||
| 1/27/26 | 180. We're Scared of Early Access | This week, Mike and Alanah discuss Bithell games, whether Mike is a Golden Retriever Boyfriend, the new era of the cosplay community, collaboration among indie game devs, and our fear of Early Access. | — | ||||||
| 1/3/26 | 179. This Episode is About Sex (in Video Games) | Alanah, Mike, and Austin discuss sex (or the lack thereof) in video games, and how video game writing and film/TV do and do not compare. Also, happy new year! | — | ||||||
| 1/2/26 | 178. Where are Video Games Headed in 2026? | Apologies for the late upload! On this episode, Mike & Austin chat about the success of Dispatch, changes to video game dev structures, and where the industry seems to be headed. | — | ||||||
| 11/12/25 | 177. Dispatch Writer Pierre Shorette Talks CHOICES! | This week, Austin, Mike, and Alanah are joined by Adhoc Studios' Pierre Shorette to talk about Dispatch - the latest narrative driven game made by a group of Telltale alumni. | — | ||||||
| 10/24/25 | 176. How to Market an Indie Game (& Undertale's Terrible Code) | Alanah and Mike discuss indie game marketing, and the fact that getting past being worried about something sucking is the best way to start... making something! | — | ||||||
| 10/3/25 | 175. Hollow Knight: Silksong's Difficulty, and Alanah's ChatGPT Video | This week, Alanah, Mike, and Austin chat about Hollow Knight: Silksong (yes, it's hard) and how media seems to prefer difficult games, Alanah's recent ChatGPT video (though this was recorded before it was published), and the Freewrite Traveler. | — | ||||||
| 9/12/25 | 174. Wave Tech in Sword of the Sea! | This week, we sat down to chat with Matt Nava from Giant Squid, all about the studio's latest game - Sword of the Sea. | — | ||||||
| 7/30/25 | 173. IP Rights & Stop Killing Games | Austin, Mike, and Alanah chat about IP Rights and our (very early, uniformed lol) thoughts on the "Stop Killing Games" petition. | — | ||||||
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| 7/12/25 | 172. Mike talks TRON: Catalyst! (& Alanah learns to code) | This week, Mike and Alanah talk about learning to use game engine Godot, the brilliant lighting in TRON: Catalyst, and ethics in genitalia shown in film. | — | ||||||
| 6/17/25 | 171. A Chat to the Creator of Blue Prince! | This week, Alanah, Mike, and Austin sat down to chat to Tonda Ros - the director of Blue Prince. Apologies for Tonda's echo! | — | ||||||
| 5/24/25 | 170. We love Blue Prince (but maybe won't finish it, is that okay?) | Alanah and Austin chat Blue Prince, addictive video games, and Satisfactory. | — | ||||||
| 5/8/25 | 169. From The Banner Saga to Towerborne (ft. Arnie Jorgensen) | This week, Mike, Alanah, and Austin chat to co-founder of Stoic, the creators of The Banner Saga and, more recently, Towerborne! | — | ||||||
| 4/6/25 | 168. Our Nintendo Switch 2 Reactions! | This week, Alanah and Mike discuss the Switch 2 presentation! | — | ||||||
| 3/7/25 | 167. Lay-Offs, Microsoft's new AI (sorry, Phil), and Who Framed Roger Rabbit | This week, Alanah and Mike start out by talking about the lay-offs across WB Games, then jump into talking about Microsoft's newly announced AI "Muse", and then we - finally - get Alanah's thoughts on Who Framed Roger Rabbit. | — | ||||||
| 2/26/25 | 166. Talking to Eternal Strands director Mike Laidlaw! | This week, Austin and Alanah sit down to talk to Mike Laidlaw, the game director of Dragon Age: Origins who most recently started his own studio and make ETERNAL STRANDS. Which Austin also worked on, because of course he did. He cannot be contained. | — | ||||||
| 2/15/25 | 165. The Studio Making Four Games A YEAR!? (ft. Xalavier Nelson) | Apologies for the delay here - the audio file was corrupted! This week, Mike and Alanah are joined by Strange Scaffold's Xalavier Nelson Jr to talk about how the studio makes so many high quality games, and what it really means to be a good game director. | — | ||||||
| 1/27/25 | 164. The State of Video Games in 2025 | After a break due to the LA fires - which we talk about to begin with here - we chat about a recent 200-page document called "The State of Video Games in 2025" from Matthew Ball. If you'd like links to the charities we mentioned, please check those out on the YouTube version of the podcast! | — | ||||||
| 12/23/24 | 163. Game Design Challenges & the Indiana Jones Game! | Happy four years of PWL! Sorry about Mike's audio here, we don't know what happened. | — | ||||||
| 12/6/24 | 162. Can Indies Save The Games Industry? | Alanah left her job at Sony, and Mike got in trouble for saying something on Bluesky. We discuss the state of the games industry now that it's December 2024, and the notion that "indies will save" everything. | — | ||||||
| 11/24/24 | 161. Should DLC Be Nominated for Game of the Year? | We're back from a brief hiatus! Immediately discussing: should Elden Ring: Shadow of the Erdtree be nominated for GOTY even though it's a DLC? Also: Mike announced another video game! | — | ||||||
| 10/18/24 | 160. We Love 11 Bit Studios | This week, FROSTPUNK 2! | — | ||||||
| 9/20/24 | 159. Star Wars: Outlaws and Bugs in Video Games | This week, AUSTIN TURNS 40 (technically over a week ago at the time of publishing). So, we indulge him with almost an entire episode about Star Wars (Outlaws) and video game bugs. | — | ||||||
| 9/7/24 | 158. Should Games Cost More? | This week, Alanah, Austin, and Mike discuss the economic state of the games industry and if game prices need to go from $60 to $70. | — | ||||||
Showing 25 of 184
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Chart Positions
25 placements across 19 markets.
Chart Positions
25 placements across 19 markets.
