
Insights from recent episode analysis
Audience Interest
Podcast Focus
Publishing Consistency
Platform Reach
Insights are generated by CastFox AI using publicly available data, episode content, and proprietary models.
Most discussed topics
Brands & references
Total monthly reach
Estimated from 3 chart positions in 3 markets.
By chart position
- 🇯🇵JP · Games#1201K to 10K
- 🇮🇹IT · Games#1401K to 10K
- 🇮🇱IL · Games#147500 to 3K
- Per-Episode Audience
Est. listeners per new episode within ~30 days
750 to 6.9K🎙 Daily cadence·434 episodes·Last published 1w ago - Monthly Reach
Unique listeners across all episodes (30 days)
2.5K to 23K🇯🇵43%🇮🇹43%🇮🇱13% - Active Followers
Loyal subscribers who consistently listen
1.4K to 13K
Market Insights
Platform Distribution
Reach across major podcast platforms, updated hourly
Total Followers
—
Total Plays
—
Total Reviews
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* Data sourced directly from platform APIs and aggregated hourly across all major podcast directories.
On the show
From 11 epsHost
Recent guests
Recent episodes
Sojourner in the Otherworld
May 2, 2026
24m 45s
Deploying the Scout
Apr 25, 2026
21m 53s
Invoking the Sentinel
Apr 18, 2026
26m 44s
High-Fidelity Roleplay
Apr 11, 2026
18m 31s
Pre-Character Prep
Mar 28, 2026
16m 31s
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| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 5/2/26 | ![]() Sojourner in the Otherworld✨ | roleplaymental health+4 | — | Roleplay RescueTale of the Manticore | — | roleplayOtherworld+5 | — | 24m 45s | |
| 4/25/26 | ![]() Deploying the Scout✨ | roleplaying gamesgame mechanics+3 | — | Roleplay RescueTale of the Manticore | Solomani Front | Scoutroleplaying+3 | — | 21m 53s | |
| 4/18/26 | ![]() Invoking the Sentinel✨ | mental healthroleplaying games+3 | — | — | — | Sentinelplay architecture+3 | — | 26m 44s | |
| 4/11/26 | ![]() High-Fidelity Roleplay✨ | mental healthroleplaying games+4 | — | Tale of the ManticorePatreon+1 | — | roleplayADHD+5 | — | 18m 31s | |
| 3/28/26 | ![]() Pre-Character Prep✨ | character creationRPGs+3 | — | UberGrog | — | OtherworldBio Sheet+3 | — | 16m 31s | |
| 3/14/26 | ![]() Decisions and Dark Sorcery✨ | AI in tabletop gamingcampaign organization+4 | — | LumoGemini+6 | — | Roleplay RescueAI tools+6 | — | 14m 15s | |
| 3/7/26 | ![]() Character Roleplay Drives Emergent Story✨ | roleplayemergent story+4 | — | Roleplay RescueTale of the Manticore | — | roleplayemergent story+5 | — | 18m 19s | |
| 2/28/26 | ![]() Karameikos!✨ | Karameikostabletop roleplaying+3 | — | Roleplay RescuePatreon+3 | — | Karameikosroleplay+5 | — | 22m 23s | |
| 2/21/26 | ![]() The Power of Pretend✨ | imaginationroleplaying+3 | — | Roleplay RescueTale of the Manticore+2 | — | pretendimagination+3 | — | 18m 27s | |
| 2/14/26 | ![]() Permission To Bail✨ | game nightsleep deprivation+3 | — | Tale of the ManticoreMJ Hiblen+1 | — | game nightroleplaying games+3 | — | 11m 23s | |
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| 2/7/26 | ![]() Character and Story with Andrew Kafoury✨ | RPGscomics+3 | Andrew Kafoury | Battle Quest ComicsNo'madd: The Unconquerable+3 | Portland, Oregon | RPGscomics+5 | — | 47m 13s | |
| 1/31/26 | ![]() Three In-Character Preferences | This one's inspired by Anthony from the Casting Shadows realm of podcasting, YouTube, and blogging. He has some thoughts about Episode 11, Master and Emissary, and this then sparks my own sharing of three preferences that have emerged in my own play in recent months.Big thanks to Anthony for calling-in!Thanks to everyone for your ongoing support.Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialRoleplay Rescue Theme by Jon Cohen from Tale of the Manticore:https://taleofthemanticore.podbean.com/Logo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 1/24/26 | ![]() Turning Up | In the spirit of turning up, this one's a bit more ad hoc and GM Journal in style, but it's relevant and heartfelt.I talk about getting back to Ariadne's Thread (powered by Cypher) and report on the Monster Hunters (powered by GURPS). The over-arching theme is the power of choosing to turn up to play. Improvisation around the tools and notes you've got can help you overcome the fear and play.Thanks to everyone for your ongoing support.Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialRoleplay Rescue Theme by Jon Cohen from Tale of the Manticore:https://taleofthemanticore.podbean.com/Logo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 1/17/26 | ![]() Overcoming Inertia | How do you overcome the sense of inertia where you don't want to play or prep anything?After weeks of holiday disruption, how do you get yourself moving as a GM and rediscover some enjoyment.Thanks to Frank T and Pat M for the call-ins.Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialRoleplay Rescue Theme by Jon Cohen from Tale of the Manticore:https://taleofthemanticore.podbean.com/Logo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 1/10/26 | ![]() Master and Emissary | What is it about slipping fully into a character and exploring a living, open‑ended world that makes us feel so drawn into the fantasy and have fun? What part of our human make-up is refreshed and excited by these imaginary adventures we experience during roleplay? Is there a way to understand this specific preference for slipping into a imaginary persona and exploring a living, open-ended world?This one’s sharing a more experimental theory that’s emerged in my mind over recent days. It’s rooted back in my first conversations with friends of the show Daniel Jones from Primaeval Fantasy, Runeslinger Anthony from Casting Shadows, and my co-host Patrick Mullen from GURPStalk. It’s also rooted in the psychology and philosophy of Dr Iain McGilchrist and several other authors that I’ve read or heard over recent years.Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialRoleplay Rescue Theme by Jon Cohen from Tale of the Manticore:https://taleofthemanticore.podbean.com/Logo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 12/31/25 | ![]() The Arc of Experimentation | After a break of nearly 11 weeks between August and the tail end of October 2025, Roleplay Rescue was reborn with an experimental mindset and a specific pact to record one short episode per week for 10 weeks, focusing solely on actions and experiences as a GM.This is the tenth episode of that pact. How have things worked out and what has been learned?And what about the other pacts I made for my hobby?This is an opportunity to reflect and, hopefully, through that reflection to discern the next steps on the journey as we enter 2026...Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 12/24/25 | ![]() Hunting Monsters | I've been shifting my focus towards preparing a new school-based game designed to engage the students in roleplay but also to be light, fun, and open to newbies as much as possible. For me, the trick is to get started: my confidence in the game, in my ability to deliver the game and run it, and in engaging the students begins with the first steps. This time, I’m taking a modified approach and running an experiment in providing a mission-based game in a grounded Otherworld with the potential to offer the players a sandbox to explore and mysteries to uncover. This episodes introduces my first steps towards a Monster Hunters game.Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/Additional music thanks to Tabletop Audio:Tabletop Audio - Ambiences and Music for Tabletop Role Playing Games Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 12/17/25 | ![]() Solo Experimentation | What’s the point of solo roleplaying games? Why do it? And, frankly, how do you keep the game moving?If you’ve ever tried to play a role‑playing game solo, you know the feeling: the excitement of stepping into a new world, followed by the nagging question, ‘How do I keep the game moving when there’s no one else at the table?’This past week, I built a tiny experiment to solve that tension and today I’m sharing it with you.Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/Additional ambient sound thanks to Tabletop Audio:Tabletop Audio - Ambiences and Music for Tabletop Role Playing Games Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 12/10/25 | ![]() Yes, I'm a Scanner | This one's a reflection on the mental health side of my journey wherein I talk about the reflection that hitting 7 years of the show coincides with 5 years of healing since the mental health breakdown that I experienced in 2020.Here at the tail end of 2025, I’ve been reminded of the "Scanner" concept – because I had forgotten about it in all the hustle of the past couple of years – and it’s refreshed my sense of acceptance for the way my mind functions. That led me into thinking about some of the things that I do (or am returning to doing) that lean into the realities of being designed to move from interest to interest, soaking up everything I can. This is a breathless, wild-minded blast of ideas. Take it for what it is: the way my mind works.Thanks to Carl D, Wiebe, and Evil Jeff for the call-ins!Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 12/3/25 | ![]() The 7th Anniversary | On the 28th of November 2018, the 8 minute and 14 second Episode Zero of Roleplay Rescue was aired. Seven years of striving, failing, starting over, and asking: How can I run a game that is creatively engaging for my friends and myself, while managing the crippling anxiety and self-doubt that plagued my identity as the "world's flakiest GM"?This episode we dive into the manifesto that emerged from that struggle. Thanks to Anthony and Thorsten for the call-ins!Music by Jon from Tale of the Manticore.Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 11/26/25 | ![]() Player-Directed Goals | This week patron and regular listener, Alex from the UK, called in with a question about my approach of what he calls, "Player-Directed Goal-Driven Play". His specific issue is around whether this approach can work with shorter periods of play that are designed to be time-bound to fewer sessions than my own aspiration for 1-year plus long-form play. This episode is my answer to the question.Thanks Alex for the call-in question!Hope this is useful to others too.Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 11/19/25 | ![]() Wonder Wander | This week I found myself wandering back to Traveller - specifically, the current edition of the game published by Mongoose.Wandering is an inevitability in my hobby. My mind is constantly scanning for interesting things. I am curious by nature. This is the way I am.This week, Pioneer caught my attention again. It's a game about exploring the solar system. For me, the idea of a "For All Mankind" type of space exploration game in the near future sounds great. I downloaded the free book that's on the Kickstarter page:The Pioneer RPG: Explore the Solar System by Mongoose Publishing — KickstarterBut then I wanted to re-read Traveller Core Rules. My head was spinning about the Companion, which has points-build rules for characters. And then, just this morning, I landed upon The Borderland:The BorderlandWONDERING is part of my character. It's the most natural thing in the world to wonder.WANDERING is also part of my character. I find myself wandering, both physically and intellectually, most days.And so I wonder and wander.Cute.Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 11/12/25 | ![]() Non-linear Paths with Obstacles | Starting with a seemingly random quote from "Tiny Experiments" by Anne-Loure Le Cunff, I riff off the idea of non-linear paths through RPG adventures. I draw on Jamison's idea about the Obstacle and its three stages.Overall, this is me animatedly talking about how I prep for my games right now.Thanks to everyone who is supporting the show on Patreon!Thanks to Anthony for calling in (even if I didn't use it yet)!Game on!Jamison's "Gamemastering": Gamemastering: Amazon.co.uk: Jamison, Brian: 9781448675432: BooksOR amazon.co.uk/Gamemastering-Brian-Jamison/dp/144867543XRoleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 11/5/25 | ![]() Jamison and the Magical Bio Sheet | This episode I talk about Brian Jamison's approach to setting up a role-playing game. I stitch together Pat Mullen's bio sheet into this process as I talk about how I've applied it in my gaming in recent months. I also point out how good play involves improvisational elements which Jamison and Mullen's process encourages.Thanks to everyone who is supporting the show on Patreon!Thanks to Carl D for calling in (even if I didn't use it yet)!Game on!Jamison's "Gamemastering": Gamemastering: Amazon.co.uk: Jamison, Brian: 9781448675432: BooksOR amazon.co.uk/Gamemastering-Brian-Jamison/dp/144867543XRoleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 10/29/25 | ![]() The Experimental Mindset | What would happen if I recorded one short episode every week for ten weeks? This is my tiny experiment for Roleplay Rescue Reborn.This episode I talk about the intention, the experimental mindset, and the three RPG experiments I've got underway.Thanks to everyone who is supporting the show on Patreon!Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
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Chart Positions
3 placements across 3 markets.
Chart Positions
3 placements across 3 markets.
