
Insights from recent episode analysis
Audience Interest
Podcast Focus
Publishing Consistency
Platform Reach
Insights are generated by CastFox AI using publicly available data, episode content, and proprietary models.
Total monthly reach
Estimated from 2 chart positions in 2 markets.
By chart position
- 🇦🇺AU · Games#1245K to 30K
- 🇯🇵JP · Games#4430K to 100K
- Per-Episode Audience
Est. listeners per new episode within ~30 days
18K to 65K🎙 ~2x weekly·31 episodes·Last published 1w ago - Monthly Reach
Unique listeners across all episodes (30 days)
35K to 130K🇯🇵77%🇦🇺23% - Active Followers
Loyal subscribers who consistently listen
14K to 52K
Market Insights
Platform Distribution
Reach across major podcast platforms, updated hourly
Total Followers
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Total Reviews
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* Data sourced directly from platform APIs and aggregated hourly across all major podcast directories.
On the show
Recent episodes
Warhammer Fantasy Roleplay (with Graeme Davis)
May 14, 2026
1h 06m 03s
Tips to Stay Alive
Apr 23, 2026
37m 42s
Vampire the Masquerade Session Zero (with Lore By Night)
Apr 9, 2026
1h 24m 17s
Painting Minis
Mar 27, 2026
45m 55s
Pop Culture, Religion & the Redemption of D&D
Mar 6, 2026
32m 49s
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| Date | Episode | Description | Length | ||||||
|---|---|---|---|---|---|---|---|---|---|
| 5/14/26 | ![]() Warhammer Fantasy Roleplay (with Graeme Davis) | Anyone who knows the RPG Blokes knows that Warhammer Fantasy Roleplay is the big one for us. It’s the game that traded shiny armour and high magic for mud, disease, and a healthy dose of Chaos. This week, we are beyond chuffed to be joined by absolute RPG royalty: Graeme Davis, one of the original creators of WFRP and the architect behind the re-release of the legendary The Enemy Within campaign. Tune in to uncover the brilliance and uniqueness of the Warhammer Fantasy Roleplaying System and ... | 1h 06m 03s | ||||||
| 4/23/26 | ![]() Tips to Stay Alive | In this episode of RPG Blokes, we discuss essential survival tips for Dungeons & Dragons characters. We emphasize the importance of party cohesion, checking for traps, and engaging in role play to avoid reckless actions. Strategic positioning in combat and effective communication among players are highlighted as keys to success. Through anecdotes, we illustrate how diplomacy can avert danger and lead to victory. We conclude with critical strategies for enhancing survival chances in gaming... | 37m 42s | ||||||
| 4/9/26 | ![]() Vampire the Masquerade Session Zero (with Lore By Night) | Today, we’ve got a bonus episode for you all, and we’re going to cut our teeth on a new RPG. We’ve invited a true heavyweight from the World of Darkness—the one and only Lore By Night—to guide us through a Session Zero for Vampire: The Masquerade. If you’ve ever wondered how a group of “seasoned” (alright, middle-aged) blokes handles a game built on political intrigue and personal horror rather than just looting gold from goblins, this is the episode for you. We’re stepping out of the dungeon... | 1h 24m 17s | ||||||
| 3/27/26 | ![]() Painting Minis | In this episode, we chat with Little Mark, a miniature painting expert, about the impact of miniatures in tabletop RPGs and the therapeutic benefits of painting. He shares his personal journey, evolving from a novice to a competition-level painter, while emphasizing the joy of the process over perfection. We discuss essential techniques and tools for beginners and highlight the supportive community surrounding miniature painting. The Blokes then take on a challenge to paint a miniature repres... | 45m 55s | ||||||
| 3/6/26 | ![]() Pop Culture, Religion & the Redemption of D&D | Grab your dice and light a candle for the misunderstood bards of the past. In this episode, Mark, Jon, Stephen, and Barry tackle the big one: The Redemption of D&D. We look back at the 80s when the media linked our hobby to the occult and suicide, and compare it to the modern era of celebrity DMs and Wembley Arena sell-outs. It gets a bit spicy as the blokes discuss how modern politics and "woke" culture are rubbing up against the hobby, and why the simple rule of "Don't be a twat" is the... | 32m 49s | ||||||
| 2/13/26 | ![]() Dice Superstitions | In this episode of RPG Blokes, we explore the fascinating world of dice superstitions with fellow gaming enthusiasts. We each share our unique relationships with our dice, revealing a mix of methodical approaches and casual attitudes. Our discussion unveils a variety of die-related superstitions, including the “no-touch” rule and the idea of dice jails as a punishment for underperforming dice. We delve into the psychology behind these beliefs, questioning the impact of luck and randomne... | 23m 30s | ||||||
| 1/23/26 | ![]() Dragon Warriors (with Dave Morris) | In this episode, we explore the nostalgic impact of Dragon Warriors, a cornerstone in role-playing games that has shaped our gaming journeys for 40 years. Joining us is Dave Morris, co-creator of Dragon Warriors, who shares stories from its inception, including the groundbreaking choice to serialize the game into accessible booklets. We discuss the game’s distinct features, like its limited character races that enhance narrative depth, and the absence of alignment systems for nuanced characte... | 48m 58s | ||||||
| 1/2/26 | ![]() What Have I Got Myself Into? | Welcome back to RPG Blokes! It’s Season 2, and we’re diving into what really happens after your first few games — when “trying D&D” turns into “I think I’ve got a new hobby.” We talk about what comes next: the growing time commitment, the emotional rollercoaster of your first character, and the new worlds that open up beyond the table. From painting miniatures and buying dice sets you definitely don’t need, to joining clubs, conventions, and making new friends — it’s all part of the fun (... | 30m 45s | ||||||
| 12/31/25 | ![]() Enjoy Season 2 with RPG Blokes + | This episode’s short and sweet — the Blokes lift the lid on RPG Blokes +, our new subscriber service. For just £3 a month, you’ll get weekly episodes, meaning an additional 35 Episodes through the year. Including exclusive live plays, behind-the-scenes extras, and the chance to help us keep the dice rolling. We explain how it works, what you get, and why we’ve launched it. There’s banter, bad ad slogans, and the usual ribbing — plus some talk about upcoming subscriber-only campaigns like Call... | 12m 10s | ||||||
| 8/29/25 | ![]() Lichmaster: Session Zero, Part 9 – La Mason Taal | The journey through Session Zero reaches its conclusion. In this episode, the party arrive at La Mason Taal — where they learn about the job ahead and what’s really at stake. It’s a chance to set the stage, bring the characters together with purpose, and prepare for the campaign to properly begin. For newcomers, this shows how Session Zero naturally moves from building characters and backstory into the adventure itself. By the end, our alter egos are ready, the hooks are in place, and the sto... | 36m 32s | ||||||
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| 8/22/25 | ![]() Lichemaster: Session Zero, Part 8 – To the Monastry | The road out of the mountains is anything but simple. In this episode, the party face the last of their mountain trials — finishing their fight with Shaven, overcoming encounters along the way, and finally descending into the valley where the monastery awaits. It’s a mix of combat, travel, and discovery, leading us to the gates of safety at last. For new players, this is a glimpse of how journeys unfold at the table — danger, challenge, and the promise of something new just around the corner.... | 18m 36s | ||||||
| 8/8/25 | ![]() Lichemaster: Session Zero, Part 7 – The 1000ft Drop | The journey continues — and danger is never far away. In this episode, our newly formed party face their first real challenge together: a perilous climb, a 100ft drop, and the risks that come with pushing forward. It’s a tense mix of problem-solving, roleplay, and teamwork, all playing out as naturally as it would at any real in-person table. For new players, it’s a glimpse of how the game shifts from character setup into high-stakes adventure. For returning listeners, it’s the moment the dic... | 34m 06s | ||||||
| 8/1/25 | ![]() Lichemaster: Session Zero, Part 6 – Onward Bound | With backstories now in place, our characters take their first steps into the world — together. In this episode, we shift from individual origins to shared purpose, as the group begins their journey in earnest. The roleplay is still low-pressure and grounded, just like a real first session, but we’re moving into party dynamics, character interplay, and setting the tone for the game ahead. If you’ve been following along, this is where things start to click — and if you’re new to the hobby, it’... | 30m 27s | ||||||
| 7/25/25 | ![]() Lichemaster: Session Zero, Part 5 – Back Stories | In this episode, we move from character creation into something a little more narrative. The ideas that started taking shape during character generation — backgrounds, motivations, relationships — are now being brought to life through a short roleplaying session. We’re stepping into the past. What you’re hearing is the backstory — played out as a scene — to help us discover who these characters really are before the campaign begins. It’s unscripted, low pressure, and designed to feel like an ... | 33m 18s | ||||||
| 7/17/25 | ![]() Lichemaster: Session Zero, Part 4 – Completed PC's | In Episode 4 of our Session Zero series, we finish building our characters from the ground up. Careers are locked in, skills and talents are finalised, and equipment is sorted — but the real fun is just beginning. With the mechanics in place, we start to explore who these characters really are. Where do they come from? What drives them? What secrets are they hiding? It’s the moment where stat blocks begin to breathe, and backstories start to emerge. Whether you’re a newcomer looking to unders... | 35m 21s | ||||||
| 7/11/25 | ![]() Lichemaster: Session Zero, Part 3 – Fleshing It Out | In this episode, we’re continuing character generation — getting into the finer details that bring each character to life. We’re choosing star signs, picking out talents, and assigning skills. It’s the nuts and bolts of the character sheet, but still full of laughs and light conversation. This is what it really sounds like to build your first RPG character around the table — no pressure, no jargon, just a bunch of people figuring it out together. Support the show Support us by Signing up to t... | 27m 08s | ||||||
| 7/4/25 | ![]() Lichemaster: Session Zero, Part 2 – The Thick of It | In this episode, we’re continuing our character generation. Last time, we laid the groundwork — and the rough shape of who these people are. This time, we’re diving a bit deeper. It’s still casual and unfiltered — the sort of conversation you’d have round the table at your first proper session. If you’re new to the hobby, this is a chance to hear how characters evolve from a few lines on a sheet into something with a bit of life to it. And if you’ve been listening along, these are the moments... | 35m 44s | ||||||
| 6/27/25 | ![]() Lichemaster: Session Zero, Part 1 – The First Steps | Thinking of trying out tabletop roleplaying games but not sure where to start? This episode kicks off our Session Zero — a relaxed, real-time walkthrough of what it’s like to sit down for your first ever game night. We begin with character creation: building our alter egos from scratch, chatting through choices, and setting the scene for the adventure ahead. It’s unscripted, down-to-earth, and designed for anyone new to the hobby. If you’ve ever wondered how a roleplaying game actually starts... | 37m 13s | ||||||
| 6/13/25 | ![]() The Season One Debrief | In this season finale of RPG Blokes, hosts Mark, Jon, Stephen, and Barry look back on their journey through Season 1 with humour, honesty, and a healthy dose of self-deprecation. They revisit standout episodes, share behind-the-scenes anecdotes, and reflect on the show’s aim to welcome new players while still offering insight for veterans. The conversation ranges from personal highlights—like the unexpectedly popular First Session Essentials—to the highs (breaking into the UK games podcast ch... | 27m 32s | ||||||
| 5/30/25 | ![]() I'm Still Concerned I Might be too Old to Play D&D | In this episode of RPG Blokes, hosts Mark, Jon, Stephen, and Barry explore the often-overlooked topic of age in tabletop gaming, challenging the idea that Dungeons & Dragons is just for the young. They share their own stories of entering or re-entering the hobby later in life and celebrate the richness older players bring to the table. The conversation highlights the camaraderie, creativity, and connection found in RPGs—regardless of age—and how mature players often add depth, patience, a... | 23m 47s | ||||||
| 5/16/25 | ![]() Alignment Choices in D&D 5e | In this episode of RPG Blokes, hosts Mark, Jon, Stephen, and Barry tackle one of Dungeons & Dragons’ most iconic (and often misunderstood) mechanics: the alignment system. From lawful good to chaotic evil, the team breaks down each of the nine alignments, sharing how they influence gameplay, storytelling, and party dynamics. The conversation highlights common pitfalls and player experiences—like the rigidity of lawful good in morally grey scenarios, the unpredictability of chaotic neutral... | 34m 08s | ||||||
| 5/2/25 | ![]() Independent RPGs the Beginners Guide | In this episode of RPG Blokes, hosts Mark, Jon, Stephen, and Barry explore the world of tabletop RPGs beyond Dungeons & Dragons, offering insights for middle-aged newcomers eager to expand their gaming horizons. The discussion covers standout indie titles like The One Ring, Earthdawn, and Call of Cthulhu, emphasizing fresh mechanics, immersive lore, and alternative genre experiences. They delve into horror and survival games where tension and vulnerability take precedence over heroics, co... | 37m 31s | ||||||
| 4/18/25 | ![]() D&D The Ultimate Gateway System | In this episode of RPG Blokes, the team dives into the world of Dungeons & Dragons—often called the perfect starting point for newcomers to tabletop RPGs. Stephen, the D&D veteran, shares insights from playing every edition since the 80s, while John highlights how the polished resources make the game approachable. Barry, with five years’ experience, reflects on overcoming the nerves of stepping into the Dungeon Master role. The team explores D&D’s 50-year heritage, the visual appe... | 56m 21s | ||||||
| 4/4/25 | ![]() D&D Styles of Play, a Beginners Guide | In this episode of RPG Blokes, the team explores the different styles of roleplaying games, helping middle-aged newcomers find the right fit for their first adventures. Mark, John, and Barry kick things off with sandbox games, where player freedom drives the story. John champions this open style, while Barry notes the challenge of keeping players engaged. They move on to dungeon crawls and hack-and-slash games—Barry’s favourite—for their straightforward, action-packed gameplay that’s great fo... | 37m 45s | ||||||
| 3/21/25 | ![]() Your Dungeon Master, the DM Demystified | In this episode of RPG Blokes, the crew tackles the mysteries of being a Dungeon Master, exploring the essential role this figure plays in tabletop RPGs. Whether you're new to gaming or just curious about what goes on behind the DM screen, there's valuable insight here for everyone. Mark, Stephen, John, and Barry share their seasoned experiences, offering perspectives from both sides of the table. Stephen talks about adapting DM styles to player needs, balancing structure with spontaneity. Jo... | 40m 16s | ||||||
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Chart Positions
2 placements across 2 markets.
Chart Positions
2 placements across 2 markets.

























