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On the show
Recent episodes
Resident Evil Turns 30
Mar 22, 2026
1h 03m 05s
Your Graphics Card Isn’t On Fire, The Market Is
Jan 17, 2026
51m 19s
You Don’t Need Windows 11: Meet Linux Mint & the Gabe Cube
Nov 13, 2025
1h 38m 30s
Leveling the Playing Field: Who Leads in Game Accessibility
Oct 22, 2025
38m 53s
Accessible, Ambitious, and… Unfinished? The Switch 2 Verdict
Jun 22, 2025
2h 05m 44s
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| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 3/22/26 | ![]() Resident Evil Turns 30✨ | Resident Evilsurvival horror+3 | — | Resident Evil | — | Resident Evilsurvival horror+3 | — | 1h 03m 05s | |
| 1/17/26 | ![]() Your Graphics Card Isn’t On Fire, The Market Is | Leave us a Message or A Comment Here! The year kicks off with a plot twist no builder wanted: memory is the new gatekeeper, and AI is holding the keys. We dig into how data center demand for DRAM and VRAM is reshaping the PC market, why DDR4 and DDR5 kits have exploded in price, and what it actually takes to run local LLMs without setting your wallet on fire. Along the way, we unpack the ASUS 5070 Ti and 5060 Ti “EOL” rumor that sparked panic buying, then trace the rapid walkback from ASUS an... | 51m 19s | ||||||
| 11/13/25 | ![]() You Don’t Need Windows 11: Meet Linux Mint & the Gabe Cube | Leave us a Message or A Comment Here! A stable OS shouldn’t lock out good hardware, flood you with ads, or hijack your workday with forced updates. We take a hard look at the end of Windows 10 support, the TPM 2.0 wall that stranded millions of machines, and the creeping walled garden that has many users asking if there’s a better way. Then we show you one: Linux Mint Cinnamon. It’s free, familiar, and respectful of your time—easy to test from a USB, easy to install, and easy to live with. W... | 1h 38m 30s | ||||||
| 10/22/25 | ![]() Leveling the Playing Field: Who Leads in Game Accessibility | Leave us a Message or A Comment Here! A simple question sparked a big dive: which gaming company actually delivers the most accessible experience? We unpack the answer by looking at the places that matter most—how you hold a controller, how you shop, and how a game supports you second by second once you press start. We start with Nintendo’s split personality: a Switch OS that includes screen reader, zoom, and bold text, and first‑party games that still lack robust in‑game settings. From ther... | 38m 53s | ||||||
| 6/22/25 | ![]() Accessible, Ambitious, and… Unfinished? The Switch 2 Verdict | Leave us a Message or A Comment Here! The Nintendo Switch 2 has arrived, promising enhanced performance and a new generation of gaming experiences—but does it deliver? We've spent two weeks extensively testing Nintendo's latest hardware to bring you the unfiltered truth about what works, what doesn't, and whether it's worth your hard-earned money right now. Nintendo's latest console offers substantial hardware improvements, featuring larger, more comfortable Joy-Con controllers with magnetic... | 2h 05m 44s | ||||||
| 5/31/25 | ![]() Retro Revelations: Navigating Sega's Disappointments and Namco's Triumphs in Gaming Collections | Leave us a Message or A Comment Here! Remember blowing into cartridges and pumping quarters into arcade cabinets? We're diving deep into the world of retro game compilations that have kept classics alive for new generations—and not all collections are created equal. We start with a painful trip down memory lane as Cody recounts his disappointment with Sega Smash Pack Volume 2 for Game Boy Advance. What should have been a nostalgic trip back to Genesis classics like Sonic Spinball, Golden Axe... | 29m 23s | ||||||
| 5/24/25 | ![]() Preservation Through Compilation: Featuring The SEGA Tangent You Didn’t Ask For, And Neither Did We | Leave us a Message or A Comment Here! Remember that feeling of discovering a treasure trove of gaming classics all on one disc? Cody and Michael take us back to the golden age of video game compilation discs, where players could experience multiple titles from gaming history without hunting down rare cartridges or obsolete hardware. The conversation begins with Cody sharing how Sonic Mega Collection for GameCube became his gateway to experiencing Sonic 3 for the first time. This leads to a d... | 38m 10s | ||||||
| 5/16/25 | ![]() Gaming Without Barriers: How Emulation Creates Accessibility | Leave us a Message or A Comment Here! Gaming accessibility shouldn't be an afterthought—it should be the foundation. Yet for many players with physical limitations, certain gaming experiences have remained frustratingly out of reach due to hardware constraints. Enter emulation: the unsung hero of gaming accessibility. Remember that crushing disappointment when the Wii's motion controls made your favorite franchises suddenly unplayable? Or struggling with the N64's peculiar three-pronged cont... | 44m 09s | ||||||
| 5/9/25 | ![]() From Windows Chains to Linux Liberation: A User's Journey | Leave us a Message or A Comment Here! Ready to break free from Windows? In this eye-opening conversation, Cody and Michael dive deep into Linux Mint, revealing how this free, open-source operating system transformed their computing experiences and quite literally saved a college career during finals week. We explore the remarkable accessibility features built right into Linux Mint, including the Orca screen reader, magnification tools, and on-screen keyboard that make computing more inclusiv... | 28m 36s | ||||||
| 5/2/25 | ![]() Press Any Button: How Modern Gaming is Breaking Down Disability Barriers | Leave us a Message or A Comment Here! Gaming accessibility has undergone a remarkable transformation. Where developers once laughed at the concept during the PS2 era, today's studios place accessibility features at the forefront of their design philosophy. As brothers navigating games from different disability perspectives—one with visual impairment and one with cerebral palsy—we've witnessed this evolution firsthand. The gaming landscape has dramatically shifted to become more welcoming thr... | 30m 25s | ||||||
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