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- Per-Episode Audience
Est. listeners per new episode within ~30 days
1,001 - 10,000 - Monthly Reach
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5,001 - 25,000 - Active Followers
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501 - 5,000
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On the show
Recent episodes
34 - The Sound of Ready or Not 2: Here I Come
May 1, 2026
Unknown duration
33 - The Sound of Marty Supreme
Jan 28, 2026
Unknown duration
32 - The Sound of Nuremberg
Jan 1, 2026
Unknown duration
31 - The Indie Film Revolution With Chris Hutchison
Dec 9, 2025
Unknown duration
30 - The Sound of Springsteen: Deliver Me From Nowhere
Nov 23, 2025
Unknown duration
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| Date | Episode | Description | Length | ||||||
|---|---|---|---|---|---|---|---|---|---|
| 5/1/26 | 34 - The Sound of Ready or Not 2: Here I Come | In this episode of SoundStart, Stephen sits down with members of the sound team behind Ready or Not 2: re-recording mixers Andrew Tay and Scott Hitchon, and supervising dialogue editor Mark Dejczak.The conversation explores how the team approached the sound of a fast, chaotic horror-comedy where there are almost no simple “talking heads” scenes. They discuss rescuing production dialogue, cutting around overlapping breaths and reactions, preserving production effects, blending Foley with real set sounds, and building ADR that feels seamless.They also dive into the film’s bigger sound moments, including the opening sequence, the ballroom fight, the industrial washing machine kill, the use of loop group, gore effects, Dolby Atmos mixing, and the pros and cons of working in large Pro Tools super sessions vs reels.A generous, technical and very practical conversation for anyone interested in dialogue editing, sound design, Foley, re-recording mixing and the realities of modern feature film sound post.Key topics covered:Dialogue editing in fast, chaotic action scenesWhy production effects matterBlending Foley with production soundADR for performance, breaths and reactionsLoop group for crowds and world-buildingCutting and mixing gore soundsDolby Atmos for movement, chaos and perspectiveMixing reel-by-reel versus super sessionsWorking with directors and picture editors on the dub stageWhy monitoring format matters when giving notes | — | ||||||
| 1/28/26 | 33 - The Sound of Marty Supreme | In this engaging conversation, Skip Lievsay and Paul Urmson, supervising sound editors and mixers, share their experiences working on the film 'Marty Supreme.' They discuss how their involvement began after their work on 'Uncut Gems,' highlighting the challenges and excitement of mixing sound for a film that demands a unique auditory experience. The duo explains their collaborative approach to sound editing, where one focuses on dialogue and the other on sound effects, ensuring a balanced and immersive soundscape. They emphasise the importance of adapting to the film's energy and the directors' vision, particularly in scenes that require a chaotic yet coherent sound design.The SoundStart podcast is brought to you by Bigmouth Audio - a creative sound studio specialising in voice production and audio post for storytellers. www.bigmouthaudio.com The SoundStart podcast is sponsored by Film Insider - Film Insider is the new film industry, where indie filmmakers are networking, collaborating and helping each other bring their projects to market. Join Film Insider here | — | ||||||
| 1/1/26 | 32 - The Sound of Nuremberg | In this episode of The Creative Leaders we are joined by Michael Babcock to talk about his work as the Supervising Sound Editor on Nuremberg. Thanks to our sponsor Film Insider - join over 150 indie filmmakers and crew who are networking, collaborating and helping each other bring their projects to market. Join the community here. | — | ||||||
| 12/9/25 | 31 - The Indie Film Revolution With Chris Hutchison | This conversation explores the evolving landscape of film production, particularly in the UK, highlighting the challenges faced by traditional media in engaging audiences who now prefer platforms like TikTok. Our guest, Hutch, emphasises the potential for indie filmmakers to thrive by adopting innovative marketing strategies that align with current audience behaviors.Welcome to The Creative Leaders Podcast brought to you by Bigmouth Audio and Film Insider. Film Insider is the online community for independent film professionals to network, collaborate and help bring their projects to market. Join us today: https://whop.com/checkout/plan_wO5Krf4YOrhad?a=bmasteve | — | ||||||
| 11/23/25 | 30 - The Sound of Springsteen: Deliver Me From Nowhere | This week Stephen is joined on the podcast by Paul Massey (Re-recording Mixer) and Eric Norris (Supervising Sound Editor) on Scott Cooper's film, Springsteen: Deliver Me From Nowhere. The Creative Leaders Podcast is brought to you by Bigmouth Audio - specialists in voice & audio post production for film, TV & Games. | — | ||||||
| 11/10/25 | 29 - The Sound of The Strangers: Chapter 2 with Supervising Sound Editor Roland Heap | Supervising Sound Editor and Re-Recording Mixer, Roland Heap, joins Stephen on the podcast this week to talk about the sound of The Strangers: Chapter 2. Please subscribe to The Creative Leaders Podcast wherever you get your podcasts.The podcast is brought to you by Bigmouth Audio - www.bigmouthaudio.com | — | ||||||
| 10/24/25 | 28 - The Sound of Good Boy | In episode 28 of The Creative Leaders Podcast we speak with Brian Goodheart and Kelly Oostman - the sound team behind Ben Leonberg's indie horror film "Good Boy" | — | ||||||
| 10/6/25 | 27 - The Sound of Weapons | In episode 27 of The Creative Leaders Podcast we are joined by Filipe Messeder, Re-Recording Mixer & Sound Designer and Luciano Vignola, Supervising Sound Editor & Re-Recording Mixer on Zach Cregger's hit horror film 'Weapons'. | — | ||||||
| 6/18/24 | #22 - Emrah Elmasli: Building a Brand in B2B, Choosing the Right Projects & The Role of Creative Director | Emrah is the Founder & Creative Director at Mooncolony - a premium 2D art and illustration services provider to the video games industry. Emrah leads a team of outstandingly talented concept artists and illustrators who provide premium 2D art and illustration services to video game developers across the globe. With over seven years of experience in his role, he has successfully established and grown Mooncolony as a trusted and reliable partner for some of the biggest names in the industry, from free-to-play mobile games to AAA blockbusters. Timestamps: 00:00:00 - Introduction and Guest Welcome00:00:20 - Guest's Purpose and Mission00:00:34 - Discovering Passion for Building Teams and Brands00:01:20 - Merging Visual Development and Branding00:01:46 - Guest's Background and Childhood00:02:01 - Growing Up in Turkey and Early Influences00:03:38 - Encouragement and Support for Art00:03:57 - Pursuing Art in University00:05:12 - Transition to Graphic Design00:06:05 - Entering the Concept Art Industry00:07:07 - Entrepreneurial Influences from Family00:08:33 - Learning Business Skills from Father00:08:54 - Career Path and Freelancing00:09:15 - Founding Moon Colony00:10:08 - Balancing Full-Time Work and Freelancing00:11:11 - Building a Team and Studio Vision00:12:05 - Naming and Branding Moon Colony00:13:18 - Importance of Team Collaboration00:14:07 - Establishing a Unique Studio Style00:16:45 - Importance of Brand in B2B Space00:17:57 - Selecting Projects and Clients00:20:56 - Saying No to Non-Aligned Projects00:22:40 - Early Days of Moon Colony00:23:01 - Transitioning Freelance Clients to Studio Clients00:25:39 - Role of Creative Director00:27:45 - Delegating Responsibilities00:29:50 - Learning and Networking for Business Growth00:32:26 - Work-Life Balance and Team Support00:36:06 - Side Ventures: Lunar Academy and Lunar Forge00:37:33 - Impactful Stories and Influences00:41:05 - Closing Remarks and Future Plans | — | ||||||
| 6/25/23 | E010: Tom Bryant | Managing Director, Interference Pattern | In this episode of "The Creative Leaders" Podcast, we are joined in the Bigmouth Audio Virtual Studio by Tom Bryant, Managing Director at Interference Pattern - a world-class creative animation studio based in Edinburgh, UK. From creating content for their clients, to building digital assets that support other studios, their work spans 2D, 3D, augmented and virtual worlds. Follow Tom here: LinkedIn Follow Stephen here: LinkedIn We’re a podcast that focuses on in-depth conversations with leaders, founders and top creative talent working in animation, gaming and beyond. Hosted by Stephen Scott and Powered by Bigmouth Audio. Follow us: Instagram | Linkedin Our website: https://bigmouthaudio.com | — | ||||||
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| 4/15/23 | E006: Rhona Drummond | Executive Producer, Eyebols - Putting Scottish Animation on the Map | In this episode of "The Creative Leaders" Podcast, we are joined in the Bigmouth Audio Virtual Studio by Rhona Drummond, Executive Producer and Co-founder of Eyebols - an Edinburgh based production studio with a passion for storytelling in live-action and animation. Follow Rhona here: LinkedIn Follow Stephen here: LinkedIn We’re a podcast that focuses on in-depth conversations with leaders, founders and top creative talent working in animation, gaming and beyond. Hosted by Stephen Scott and Powered by Bigmouth Audio. Follow us: Instagram | Linkedin Our website: https://bigmouthaudio.com | — | ||||||
| 2/10/23 | E002: Mick Cooke | Composer, Too Many Cookes Music - From Belle & Sebastian to writing music for animation & games | In this episode of the "The Creative Leaders" podcast, we are joined in the Bigmouth Audio Virtual Studio by Mick Cooke, Founder and Lead Composer at Too Many Cookes Music. Multi-instrumentalist Mick has been composing for the screen since 2007 and his credits include Elmo Gets A Puppy (Sesame Workshop), Bitz & Bob (CBeebies), and Zack & Quack (Nick Jr.). Mick was also the trumpet and bass player in Belle & Sebastian for 15 years before taking the leap to leave the band and pursue a career in composing for the screen. Follow Mick here: LinkedIn Follow Stephen here: LinkedIn We’re a podcast that focuses on in-depth conversations with leaders, founders and top creative talent working in animation, gaming and beyond. Hosted by Stephen Scott and Powered by Bigmouth Audio. Follow us: Instagram | Linkedin Our website: https://bigmouthaudio.com | — | ||||||
| 2/10/23 | E001: Justin Alae-Carew | Co-Head of Games, Blazing Griffin Games | In this episode of the "The Creative Leaders" podcast, we are joined in the Bigmouth Audio Virtual Studio by Justin Alae-Carew, Co-Head of games at Blazing Griffin, a Glasgow-based digital entertainment company which specialises in telling stories across a wide range of platforms and mediums with a specific focus on video game development, film and TV development and production and post production services. In games they are best known for Hercule Poirot: The First Cases, Murder Mystery Machine and Murderous Pursuits. Justin is a seasoned game industry professional and has been a key player in the development and success of Blazing Griffin. Join us as we delve into Justin's journey in the games industry and learn about his role at Blazing Griffin. He shares his insights on the current state of the industry and provides valuable advice for aspiring game developers. From the challenges and triumphs of developing games to the future of the industry, Justin offers a unique perspective on the world of gaming. Follow Justin here: Linkedin Follow Stephen here: LinkedIn We’re a podcast that focuses on in-depth conversations with leaders, founders and top creative talent working in animation, gaming and beyond. Hosted by Stephen Scott and Powered by Bigmouth Audio. Follow us: Instagram | Linkedin Our website: https://bigmouthaudio.com | — | ||||||
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Chart Positions
6 placements across 6 markets.
Chart Positions
6 placements across 6 markets.



