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- 🇦🇹AT · Video Games#115500 to 3K
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Est. listeners per new episode within ~30 days
150 to 900🎙 Daily cadence·250 episodes·Last published 6d ago - Monthly Reach
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500 to 3K🇦🇹100% - Active Followers
Loyal subscribers who consistently listen
200 to 1.2K
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Xbox Studio Closures, Bungie Trouble & Summer Game Fest Favorites | XP 326
Jun 22, 2026
1h 30m 25s
Xbox Future Debate, Summer Game Fest Winners & Nintendo Direct Reactions | XP 325
Jun 14, 2026
2h 10m 17s
Xbox Showcase 2026 Reactions: Gears of War E-Day, Halo, Fable & Spyro
Jun 10, 2026
59m 40s
Fable Delay, Modern Warfare 4 & Steam Deck Price Increase | XP 323
May 31, 2026
1h 25m 57s
Xbox Exclusives Return? PlayStation Pulls Back From PC + Forza Horizon 6 Explodes | XP 322
May 24, 2026
1h 53m 48s
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| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 6/22/26 | ![]() Xbox Studio Closures, Bungie Trouble & Summer Game Fest Favorites | XP 326 | Xbox appears headed toward a major strategic shift, and we're breaking down what it could mean for Game Pass, first-party studios, and the future of the platform. Captain Logan is joined by Mr. Bad Bit of The Trophy Room and Daddy Dwally of The Nerd Chat to discuss reports surrounding Xbox studio restructuring, Game Pass concerns, Halo: Campaign Evolved's PlayStation Plus controversy, and Sony's growing Bungie problem. We also dive into Marathon, Destiny 3, AI in game development, rising AAA budgets, and whether platform holders are finally being forced to rethink how games are funded and released. In the second half, we share what we've been playing, including 007 First Light, Pragmata, Astro Bot, Forza Horizon 6, and more before revealing our favorite games from Summer Game Fest 2026. Topics Included: Xbox layoffs and studio closures The future of Game Pass Halo: Campaign Evolved on PS5 PlayStation Plus local co-op controversy Bungie, Marathon, and Destiny 3 Sony's live-service struggles AI tools in game development Rising AAA development costs 007 First Light impressions Pragmata impressions Summer Game Fest 2026 highlights Tomb Raider Alien Isolation 2 Onimusha: Way of the Sword Time Codes 00:00 Intro & Guest Introductions03:29 Xbox Layoffs, Studio Closures & The Future of Game Pass34:30 Halo: Campaign Evolved, PS+, and the Local Co-op Controversy42:23 Bungie, Marathon, Destiny 3 & Sony's Studio Problems59:00 AAA Budgets, AI Tools, and Industry Sustainability1:03:33 What We've Been Playing1:18:56 Best Games of Summer Game Fest 20261:27:39 Final Thoughts & Guest Plugs 🎧 Apple Podcasts: apple.co/2OL6SSV🎧 Spotify: spoti.fi/33gSiXa💬 Join the conversation and let us know: Is Xbox making the right moves, or are they cutting too much too late? | 1h 30m 25s | ||||||
| 6/14/26 | ![]() Xbox Future Debate, Summer Game Fest Winners & Nintendo Direct Reactions | XP 325 | Summer Game Fest 2026 is in the books, and we're breaking down everything we saw in Los Angeles. This week on The Expansion Pass, Luke and Logan discuss the biggest announcements from Summer Game Fest, Xbox Showcase, PlayStation State of Play, and Nintendo Direct. From Resident Evil Veronica and The Last Ronin to Grounded 2, Wolf Among Us 2, and Onimusha: Way of the Sword, we rank the showcases and debate which company had the strongest presentation. We also dive into the future of Xbox. With reports of restructuring, growing discussions around exclusivity, Game Pass, first-party priorities, and Asha Sharma's leadership direction, what should Xbox look like over the next decade? Plus: Resident Evil Veronica impressions Onimusha: Way of the Sword preview Summer Game Fest showcase rankings Xbox exclusivity strategy Halo and Xbox's future Game Pass value in 2026 Nintendo Direct reactions Nintendo Switch 2 pricing discussion Community questions Clear takes. No console-war noise. | 2h 10m 17s | ||||||
| 6/10/26 | ![]() Xbox Showcase 2026 Reactions: Gears of War E-Day, Halo, Fable & Spyro | The Xbox Games Showcase 2026 has come and gone, and we were there in person to see it unfold. This week, Luke and Captain Logun break down Xbox's biggest announcements, including Gears of War: E-Day, Halo: Campaign Evolved, Fable, Spyro: A Realm Beyond, State of Decay 3, Clockwork Revolution, Persona 6, and more. We also discuss the atmosphere inside the theater, reactions from attendees, Xbox FanFest, and whether Xbox finally delivered on its promise to "Return to Xbox." Topics include: • Gears of War: E-Day gameplay and October release plans• Halo: Campaign Evolved's visual overhaul and new missions• Why Fable finally won us over• Spyro's return after years away• Clockwork Revolution's growing momentum• State of Decay 3 gameplay impressions• Persona 4 Revival and Persona 6 on Xbox• Xbox's 25th Anniversary hardware reveal• FanFest experiences and meeting Xbox leadership• Is Xbox finally building momentum again? 🎮 Clear takes. No console-war noise. | 59m 40s | ||||||
| 5/31/26 | ![]() Fable Delay, Modern Warfare 4 & Steam Deck Price Increase | XP 323 | Fable has reportedly been delayed into 2027, Modern Warfare 4 has been officially revealed, and Valve has dramatically increased Steam Deck OLED pricing. On this week's episode of The Expansion Pass, Luke Lohr, Captain Logun, and Freight Conductor break down what Fable's delay means for Xbox's release strategy, whether Steam Deck remains a compelling value proposition at nearly $1,000, and why Call of Duty's return to Nintendo platforms could be one of Microsoft's biggest long-term wins following the Activision acquisition. The team also discusses Play Anywhere, the future of gaming hardware, Xbox's upcoming Showcase, Summer Game Fest expectations, 007 First Light, Mina the Hollower, Fallout rumors, Star Wars hopes, Gears of War, Halo, and much more. Topics Include: • Fable delayed to 2027• Modern Warfare 4 revealed• Call of Duty returns to Nintendo• Steam Deck OLED price increases• Xbox Ally X and handheld gaming• Xbox Showcase predictions• Summer Game Fest expectations• Play Anywhere and next-generation hardware• 007 First Light impressions• Mina the Hollower discussion• Fallout and Mass Effect hopes• Halo, Gears of War, and Forza Horizon 6 The Expansion Pass is a weekly gaming podcast covering Xbox, PlayStation, Nintendo, PC, handheld gaming, and the industry trends shaping the future of gaming. Clear takes. No console-war noise. iTunes: apple.co/2OL6SSVSpotify: spoti.fi/33gSiXa | 1h 25m 57s | ||||||
| 5/24/26 | ![]() Xbox Exclusives Return? PlayStation Pulls Back From PC + Forza Horizon 6 Explodes | XP 322 | Are exclusives suddenly important again? This week on XP, Luke Lohr and Captain Logun break down Xbox fans demanding exclusives through the new Player Voice forums while PlayStation reportedly pulls back from PC releases entirely for major first-party titles. We also discuss: Forza Horizon 6 surpassing 6 million players Why FH6 may be Xbox’s best ecosystem argument yet Nintendo’s aggressive first-party strategy Destiny 2 winding down while Marathon struggles Whether Project Helix changes the future of console gaming Bungie’s uncertain future under PlayStation Game Pass vs PlayStation Plus 007 First Light impressions Splitgate 2 and Titanfall comparisons Clear takes. No console-war noise. 🔊 iTunes: apple.co/2OL6SSV🎧 Spotify: spoti.fi/33gSiXa #Xbox #PlayStation #ForzaHorizon6 #GamePass #GamingPodcast | 1h 53m 48s | ||||||
| 5/17/26 | ![]() Xbox Elite Controller 3 Leaks, Star Fox Returns, Forza Horizon 6 Reviews | XP 321 | Xbox may be preparing its next major hardware push. This week, Luke Lohr, Captain Logun, and Nintendo World Report’s John Rairdin discuss the leaked Xbox Elite Controller Series 3, Xbox cloud gaming controller rumors, and what Microsoft’s future hardware strategy may actually look like. We also break down the massive review scores for Forza Horizon 6, Valve’s new Steam Controller, PlayStation surfacing player count data, AMD’s FSR 4.1 tech, Xbox’s branding refresh, and Discord’s new Game Pass partnership. On the Nintendo side, we dive deep into Star Fox’s return on Switch 2, Nintendo’s remake strategy, Metroid Prime 4, Zelda remake rumors, Star Fox Adventures, Assault, and whether Nintendo is finally ready to treat Star Fox like a major franchise again. Topics include:• Xbox Elite Controller 3 leaks• Xbox cloud controller rumors• Forza Horizon 6 review scores• Steam Controller impressions• Star Fox Switch 2 reactions• Metroid Prime 4 discussion• Nintendo remake strategy• AMD FSR 4.1 & Xbox Series X• Doom: The Dark Ages DLC• Lego Batman & 007 First Light• Xbox Game Pass + Discord Clear takes. No console-war noise. 🔊 iTunes: apple.co/2OL6SSV🎧 Spotify: spoti.fi/33gSiXa📺 Join us live Saturdays on YouTube💬 We read every comment | 1h 52m 51s | ||||||
| 5/15/26 | ![]() Nintendo Raises Switch 2 to $500, Star Fox Returns, Sony’s Bungie Problems | XP 320 | Nintendo has officially raised the Switch 2 price to $500 — and at nearly the same time, brought Star Fox back to center stage. This week on The Expansion Pass, Luke Lohr, Captain Logun, and special guest Joseph Moran (Mr. BadBit from The Trophy Room: A PlayStation Podcast) break down Nintendo’s pricing strategy, the return of Star Fox, Sony’s massive Bungie write-down, Marathon’s future, and Xbox canceling Copilot for Gaming under Asha Sharma. Topics include: 🎮 Nintendo Switch 2 price increase🦊 Star Fox returns on Switch 2💰 Sony writes down roughly $767 million tied to Bungie🏃 Marathon player counts, discourse, and live service pressure🧠 Xbox cancels Copilot for Gaming🎙 SGF discussion and gaming industry analysis The team also debates whether Marathon can recover long term, why Nintendo may still succeed despite rising hardware prices, and whether Star Fox’s reboot is the right move for the franchise. 👉 Clear takes. No console-war noise. 🔊 iTunes: apple.co/2OL6SSV🎧 Spotify: spoti.fi/33gSiXa | 1h 49m 47s | ||||||
| 5/3/26 | ![]() Xbox Earnings Drop, PlayStation DRM Explained, Steam Controller Returns | XP 319 | Xbox earnings are down as Asha Sharma begins resetting the brand, raising questions about hardware, Game Pass growth, and long-term strategy. We break down the latest Xbox revenue numbers, what they mean for the future of the platform, and whether exclusives need to return to strengthen the brand. We also cover Sony’s response to PlayStation DRM concerns, what “digital ownership” actually means, and why the backlash matters more than the feature itself. Plus, Valve Corporation re-enters the hardware conversation with the new Steam Controller, raising bigger questions about the Steam Machine and whether something like Half-Life 3 is needed to drive adoption. Finally, we look at Nintendo’s growing Switch 2 lineup, including Splatoon Raiders, Yoshi and the Mysterious Book, and new Star Fox rumors. | 1h 36m 07s | ||||||
| 4/26/26 | ![]() Xbox Admits It’s Broken, Game Pass Drops Price, Valve Returns to Hardware | XEP 318 | Xbox has officially hit reset—and this time, they’re saying it out loud. In a rare internal memo, leadership under Asha Sharma acknowledges what many players have been feeling: the experience hasn’t been good enough. Pricing, updates, and platform identity are all under review—and Game Pass is already seeing major changes. At the same time, Valve is quietly preparing a return to hardware. A new Steam Controller looks ready to launch, while larger ambitions like Steam Machine and Steam Frame face delays. Meanwhile, Nintendo continues executing with confidence, rolling out Splatoon Raiders and Yoshi and the Mysterious Book without the same identity struggles seen elsewhere. Also this week: Diablo: Lord of Hatred impressions and early reviews Resident Evil Requiem sales milestone Assassin’s Creed Black Flag returns What all of this means for the future of gaming platforms This episode explores a simple question:👉 Are platforms finally correcting course—or just reacting? 👉 Clear takes. No console-war noise. 🔊 iTunes: apple.co/2OL6SSV🎧 Spotify: spoti.fi/33gSiXa 📅 Join us live Saturdays on YouTube | 1h 45m 08s | ||||||
| 4/19/26 | ![]() Game Pass “Too Expensive?”, PS5 vs Switch 2 & Metro 2039 Revealed | XEP 317✨ | Game Pass pricing concerns and future directionPS5 vs Switch 2 (Circana data breakdown)+7 | — | Game PassPS5+16 | — | — | — | 1h 40m 41s | |
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| 4/11/26 | ![]() Xbox at 25: Seamus Blackley Interivew on Xbox, AI’s Impact & Gaming’s Future✨ | XboxAI in gaming+3 | Seamus Blackley | Xbox | — | gaming historyinnovation+1 | — | 1h 44m 09s | |
| 4/8/26 | ![]() Xbox at 25: Ed Fries on Halo, Risk, and the Future of Gaming✨ | Xboxgaming industry+3 | Ed Fries | XboxHalo+3 | — | Microsoftconsole+2 | — | 1h 19m 54s | |
| 4/4/26 | ![]() Xbox Showcase Returns, Gears E-Day Leads, RAM Crisis Hits Gaming | XEP 316✨ | Xbox Games ShowcaseGears of War: E-Day Direct+5 | — | Xbox Games ShowcaseState of Decay 3+7 | — | gamingconsole pricing+2 | — | 1h 38m 16s | |
| 4/2/26 | ![]() Xbox Is a “Pain” for Developers? Dave Oshry on Console Struggles | XP Interview✨ | Xboxgame development+3 | Dave Oshry | UltrakillXbox+3 | — | backend systemscertification delays+2 | — | 1h 07m 37s | |
| 3/29/26 | ![]() PS5 Hits $649, Xbox Scrambles, Game Pass Changes Are Coming | XP 315✨ | PlayStation Price HikeXbox Partner Preview+4 | — | PS5the PlayStation 5+12 | — | PS5Xbox+3 | — | 1h 46m 31s | |
| 3/22/26 | ![]() Starfield Hits PS5 — What It Means for Xbox + Crimson Desert Reactions | XEP 314✨ | StarfieldPS5+7 | — | StarfieldPS5+10 | — | gaming industryXbox Expansion Pass+2 | — | 1h 49m 00s | |
| 3/15/26 | ![]() Project Helix: Xbox’s Next Console? | Marathon Player Numbers | XEP 313✨ | Project HelixXbox+8 | — | Project Helix: Xbox’sProject Helix+15 | — | gamingtechnology+3 | — | 1h 25m 17s | |
| 3/8/26 | ![]() Xbox’s Next Console Is Basically a PC — Project Helix Explained | Sony Quits PC? | XEP 312✨ | Project HelixXbox and PC gaming ecosystems+3 | — | Project HelixXbox Expansion Pass+8 | — | gaming industryconsole-PC hybrid+1 | — | 1h 35m 07s | |
| 3/1/26 | ![]() Xbox’s Identity Crisis, Bluepoint’s Bloodborne Rejection & Sony Pulling Back? | XEP 311✨ | Xbox identity crisisAsha Sharma interview+6 | Asha Sharma | BloodborneCall of Duty+9 | — | XboxPlayStation+4 | — | 1h 39m 12s | |
| 2/22/26 | ![]() Xbox Leadership Shakeup: Phil Spencer Retires & Sarah Bond Exits | XEP 310 | Phil Spencer retires after nearly 40 years at Microsoft.Sarah Bond exits Xbox leadership.Asha Sharma, an AI executive, takes over Microsoft Gaming. In this episode, we break down the leadership shakeup, Spencer’s legacy, Bond’s sudden departure, and what an AI-driven executive signals for Xbox’s future. We examine the “Return of Xbox” messaging, monetization concerns, exclusives in 2026, Game Pass strategy, and the broader direction of console hardware. Is this a recommitment to Xbox… or a corporate pivot? We discuss: Phil Spencer’s legacy (backward compatibility, Game Pass, major acquisitions) Why Sarah Bond’s departure is more surprising than it appears What an AI-driven executive signals about Xbox’s future “The Future of Play” and new business models Monetization concerns and development costs The Steam Machine conversation and the future of console hardware Whether exclusives still matter in 2026 👉 Clear takes. No console-war noise.🎧 Join us live Saturdays on YouTube💬 Share your thoughts — we read them all. | 1h 46m 10s | ||||||
| 2/19/26 | ![]() Mat Piscatella on Gaming’s $60B Market, GTA 6, Hardware Shortages & Game Pass | XEP Interview | Luke Lohr sits down with Circana’s Executive Director and video game industry analyst Mat Piscatella for a data-driven look at the state of gaming in 2026. Despite U.S. video game spending approaching $61 billion, the industry feels unsettled. Piscatella explains why record revenue can coexist with market instability, why player growth has plateaued, and how attention is increasingly concentrated in a handful of live-service “black hole” titles. The conversation explores: • The impact of component and RAM shortages on console pricing and availability• Why subscription growth is now focused on revenue per user rather than user growth• Xbox hardware performance and Game Pass strategy• The growing divide between affluent and price-sensitive players• Why Grand Theft Auto VI could be critical to console momentum• Discoverability challenges and storefront power• Why CCU charts don’t tell the full story 👉 Clear takes. No console-war noise.🎧 Join us live Saturdays on YouTube📅 Timestamps available on YouTube💬 Share your thoughts — we read them all. Support XEP:Support the show on Patreon: https://www.patreon.com/XboxExpansionPass | 56m 38s | ||||||
| 2/15/26 | ![]() Live Service Collapse, State of Play Optics, and Industry Momentum | XEP 309 | This week on Xbox Expansion Pass, Luke Lohr (InsipidGhost) and co-host Captain Logun break down major shifts in the gaming industry, from the continued collapse of live service games to why PlayStation’s latest State of Play generated so much momentum. The episode examines Overwatch’s platform reset, sustainability challenges facing games as a service, and how third-party marketing can make multiplatform releases feel exclusive. The discussion also looks at Xbox’s evolving strategy, the role of optics in platform perception, and what these trends mean for players across Xbox, PlayStation, and PC. Additional conversations cover early reactions to upcoming titles, Remedy’s Control universe, the risks and rewards of remasters and experimentation, and growing concerns around game preservation and long-term access to digital libraries. 👉 Clear takes. No console-war noise.🎧 Join us live Saturdays on YouTube📅 Timestamps available on YouTube💬 Share your thoughts — we read them all. Support XEP:Support the show on Patreon: https://www.patreon.com/XboxExpansionPass | 1h 21m 36s | ||||||
| 2/8/26 | ![]() Nintendo Welcomes Xbox, Hardware Sales Dip & Epic’s Storefront Push | XEP 308 | This week on Xbox Expansion Pass, the conversation centers on how quickly the gaming industry is shifting — and what that means for hardware, platforms, and players. A Nintendo Direct packed with Xbox-adjacent announcements signals just how normalized multi-platform publishing has become. At the same time, new data shows hardware sales continuing to slide across the industry, even as engagement and monthly active users remain strong. The discussion also digs into the Epic Games Store’s record year, what multiple storefronts could mean for future Xbox hardware, and why competition — not exclusivity — may be the defining force of the next generation. Additional topics include: Xbox titles becoming expected on Nintendo platforms Why engagement now matters more than boxes sold The risks and rewards of pricing games at $70+ Live-service optics vs actual game quality What a Windows-based future could mean for consoles 👉 Clear takes. No console-war noise.🔊 iTunes: apple.co/2OL6SSV | Spotify: spoti.fi/33gSiXa🎧 Join us live Saturdays on YouTube💬 Share your thoughts — we read them all. Support XEP:Support the show on Patreon: https://www.patreon.com/XboxExpansionPass Follow & Contact:BlueSky (Luke): @InsipidGhostBlueSky (Logun): @CaptLogunContact: InsipidGhost@gmail.com More XEP & Friends:Keelhauled – A Sea of Thieves Podcast: https://captlogun.podbean.com Review the show:If you enjoy XEP, please consider leaving a review on iTunes or Spotify — it’s one of the best ways to support the show. Thank you! | 1h 31m 40s | ||||||
| 2/1/26 | ![]() Hardware Sales Drop, AI Anxiety & Highguard’s Launch Reality Check | XEP 307 | Hardware sales are slowing across the gaming industry, developers are pushing back on generative AI, and we take a clear-eyed look at Highguard’s launch and early reception. Clear takes on Xbox, the broader console market, and where the industry may be heading next — without the console-war noise. | 1h 33m 28s | ||||||
| 1/31/26 | ![]() Ian Proulx on Splitgate’s Reset, Arena Reloaded, and Lessons Learned | XEP Interview | In this episode of Xbox Expansion Pass, Luke Lohr (Insipid Ghost) sits down with Ian Proulx, CEO and co-founder of 1047 Games, for a candid discussion about Splitgate’s past year, the Summer Game Fest moment, and the lessons learned along the way. Ian reflects on the challenges of building a sequel versus a new IP, why Splitgate 2 missed expectations for some players, and the difficult decision to reset and relaunch the game as Splitgate: Arena Reloaded. From there, the conversation shifts into gameplay philosophy, retention metrics, portal accessibility, monetization, and what “stabilizing” the game actually means heading into 2026. This is a thoughtful, direct conversation about course correction, leadership, and rebuilding trust — without framing anyone as a villain or a victim. Topics discussed include: The Summer Game Fest moment and how it reshaped the Splitgate conversation Lessons learned from that period and what Ian would do differently Why building a sequel is different than building a new IP Where Splitgate 2 missed player expectations The decision to pull the game back and reset Arena Reloaded’s refocus on classic arena gameplay Arena Royale explained Retention, requeue rate, and how 1047 measures success Portal balance and accessibility tools Monetization philosophy and rebuilding player trust Performance, polish, and the quality bar moving forward 👉 Clear takes. No console-war noise. Support XEP:Support the show on Patreon: https://www.patreon.com/XboxExpansionPass Follow & Contact:BlueSky (Luke): @InsipidGhostBlueSky (Logun): @CaptLogunContact: InsipidGhost@gmail.com More XEP & Friends:Keelhauled – A Sea of Thieves Podcast: https://captlogun.podbean.com Review the show:If you enjoy XEP, please consider leaving a review on iTunes or Spotify — it’s one of the best ways to support the show. Thank you! | 27m 18s | ||||||
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Chart Positions
1 placement across 1 market.
Chart Positions
1 placement across 1 market.
