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Recent episodes
Xbox Earnings Drop, PlayStation DRM Explained, Steam Controller Returns | XP 319
May 3, 2026
1h 36m 07s
Xbox Admits It’s Broken, Game Pass Drops Price, Valve Returns to Hardware | XEP 318
Apr 26, 2026
1h 45m 08s
Game Pass “Too Expensive?”, PS5 vs Switch 2 & Metro 2039 Revealed | XEP 317
Apr 19, 2026
1h 40m 41s
Xbox at 25: Seamus Blackley Interivew on Xbox, AI’s Impact & Gaming’s Future
Apr 11, 2026
1h 44m 09s
Xbox at 25: Ed Fries on Halo, Risk, and the Future of Gaming
Apr 8, 2026
1h 19m 54s
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| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 5/3/26 | ![]() Xbox Earnings Drop, PlayStation DRM Explained, Steam Controller Returns | XP 319 | Xbox earnings are down as Asha Sharma begins resetting the brand, raising questions about hardware, Game Pass growth, and long-term strategy. We break down the latest Xbox revenue numbers, what they mean for the future of the platform, and whether exclusives need to return to strengthen the brand. We also cover Sony’s response to PlayStation DRM concerns, what “digital ownership” actually means, and why the backlash matters more than the feature itself. Plus, Valve Corporation re-enters the hardware conversation with the new Steam Controller, raising bigger questions about the Steam Machine and whether something like Half-Life 3 is needed to drive adoption. Finally, we look at Nintendo’s growing Switch 2 lineup, including Splatoon Raiders, Yoshi and the Mysterious Book, and new Star Fox rumors. | 1h 36m 07s | ||||||
| 4/26/26 | ![]() Xbox Admits It’s Broken, Game Pass Drops Price, Valve Returns to Hardware | XEP 318 | Xbox has officially hit reset—and this time, they’re saying it out loud. In a rare internal memo, leadership under Asha Sharma acknowledges what many players have been feeling: the experience hasn’t been good enough. Pricing, updates, and platform identity are all under review—and Game Pass is already seeing major changes. At the same time, Valve is quietly preparing a return to hardware. A new Steam Controller looks ready to launch, while larger ambitions like Steam Machine and Steam Frame face delays. Meanwhile, Nintendo continues executing with confidence, rolling out Splatoon Raiders and Yoshi and the Mysterious Book without the same identity struggles seen elsewhere. Also this week: Diablo: Lord of Hatred impressions and early reviews Resident Evil Requiem sales milestone Assassin’s Creed Black Flag returns What all of this means for the future of gaming platforms This episode explores a simple question:👉 Are platforms finally correcting course—or just reacting? 👉 Clear takes. No console-war noise. 🔊 iTunes: apple.co/2OL6SSV🎧 Spotify: spoti.fi/33gSiXa 📅 Join us live Saturdays on YouTube | 1h 45m 08s | ||||||
| 4/19/26 | Game Pass “Too Expensive?”, PS5 vs Switch 2 & Metro 2039 Revealed | XEP 317✨ | Game Pass pricing concerns and future directionPS5 vs Switch 2 (Circana data breakdown)+7 | — | Game PassPS5+16 | — | — | — | 1h 40m 41s | |
| 4/11/26 | Xbox at 25: Seamus Blackley Interivew on Xbox, AI’s Impact & Gaming’s Future✨ | XboxAI in gaming+3 | Seamus Blackley | Xbox | — | gaming historyinnovation+1 | — | 1h 44m 09s | |
| 4/8/26 | Xbox at 25: Ed Fries on Halo, Risk, and the Future of Gaming✨ | Xboxgaming industry+3 | Ed Fries | XboxHalo+3 | — | Microsoftconsole+2 | — | 1h 19m 54s | |
| 4/4/26 | Xbox Showcase Returns, Gears E-Day Leads, RAM Crisis Hits Gaming | XEP 316✨ | Xbox Games ShowcaseGears of War: E-Day Direct+5 | — | Xbox Games ShowcaseState of Decay 3+7 | — | gamingconsole pricing+2 | — | 1h 38m 16s | |
| 4/2/26 | Xbox Is a “Pain” for Developers? Dave Oshry on Console Struggles | XP Interview✨ | Xboxgame development+3 | Dave Oshry | UltrakillXbox+3 | — | backend systemscertification delays+2 | — | 1h 07m 37s | |
| 3/29/26 | PS5 Hits $649, Xbox Scrambles, Game Pass Changes Are Coming | XP 315✨ | PlayStation Price HikeXbox Partner Preview+4 | — | PS5the PlayStation 5+12 | — | PS5Xbox+3 | — | 1h 46m 31s | |
| 3/22/26 | Starfield Hits PS5 — What It Means for Xbox + Crimson Desert Reactions | XEP 314✨ | StarfieldPS5+7 | — | StarfieldPS5+10 | — | gaming industryXbox Expansion Pass+2 | — | 1h 49m 00s | |
| 3/15/26 | Project Helix: Xbox’s Next Console? | Marathon Player Numbers | XEP 313✨ | Project HelixXbox+8 | — | Project Helix: Xbox’sProject Helix+15 | — | gamingtechnology+3 | — | 1h 25m 17s | |
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| 3/8/26 | Xbox’s Next Console Is Basically a PC — Project Helix Explained | Sony Quits PC? | XEP 312✨ | Project HelixXbox and PC gaming ecosystems+3 | — | Project HelixXbox Expansion Pass+8 | — | gaming industryconsole-PC hybrid+1 | — | 1h 35m 07s | |
| 3/1/26 | Xbox’s Identity Crisis, Bluepoint’s Bloodborne Rejection & Sony Pulling Back? | XEP 311✨ | Xbox identity crisisAsha Sharma interview+6 | Asha Sharma | BloodborneCall of Duty+9 | — | XboxPlayStation+4 | — | 1h 39m 12s | |
| 2/22/26 | ![]() Xbox Leadership Shakeup: Phil Spencer Retires & Sarah Bond Exits | XEP 310 | Phil Spencer retires after nearly 40 years at Microsoft.Sarah Bond exits Xbox leadership.Asha Sharma, an AI executive, takes over Microsoft Gaming. In this episode, we break down the leadership shakeup, Spencer’s legacy, Bond’s sudden departure, and what an AI-driven executive signals for Xbox’s future. We examine the “Return of Xbox” messaging, monetization concerns, exclusives in 2026, Game Pass strategy, and the broader direction of console hardware. Is this a recommitment to Xbox… or a corporate pivot? We discuss: Phil Spencer’s legacy (backward compatibility, Game Pass, major acquisitions) Why Sarah Bond’s departure is more surprising than it appears What an AI-driven executive signals about Xbox’s future “The Future of Play” and new business models Monetization concerns and development costs The Steam Machine conversation and the future of console hardware Whether exclusives still matter in 2026 👉 Clear takes. No console-war noise.🎧 Join us live Saturdays on YouTube💬 Share your thoughts — we read them all. | 1h 46m 10s | ||||||
| 2/19/26 | ![]() Mat Piscatella on Gaming’s $60B Market, GTA 6, Hardware Shortages & Game Pass | XEP Interview | Luke Lohr sits down with Circana’s Executive Director and video game industry analyst Mat Piscatella for a data-driven look at the state of gaming in 2026. Despite U.S. video game spending approaching $61 billion, the industry feels unsettled. Piscatella explains why record revenue can coexist with market instability, why player growth has plateaued, and how attention is increasingly concentrated in a handful of live-service “black hole” titles. The conversation explores: • The impact of component and RAM shortages on console pricing and availability• Why subscription growth is now focused on revenue per user rather than user growth• Xbox hardware performance and Game Pass strategy• The growing divide between affluent and price-sensitive players• Why Grand Theft Auto VI could be critical to console momentum• Discoverability challenges and storefront power• Why CCU charts don’t tell the full story 👉 Clear takes. No console-war noise.🎧 Join us live Saturdays on YouTube📅 Timestamps available on YouTube💬 Share your thoughts — we read them all. Support XEP:Support the show on Patreon: https://www.patreon.com/XboxExpansionPass | 56m 38s | ||||||
| 2/15/26 | ![]() Live Service Collapse, State of Play Optics, and Industry Momentum | XEP 309 | This week on Xbox Expansion Pass, Luke Lohr (InsipidGhost) and co-host Captain Logun break down major shifts in the gaming industry, from the continued collapse of live service games to why PlayStation’s latest State of Play generated so much momentum. The episode examines Overwatch’s platform reset, sustainability challenges facing games as a service, and how third-party marketing can make multiplatform releases feel exclusive. The discussion also looks at Xbox’s evolving strategy, the role of optics in platform perception, and what these trends mean for players across Xbox, PlayStation, and PC. Additional conversations cover early reactions to upcoming titles, Remedy’s Control universe, the risks and rewards of remasters and experimentation, and growing concerns around game preservation and long-term access to digital libraries. 👉 Clear takes. No console-war noise.🎧 Join us live Saturdays on YouTube📅 Timestamps available on YouTube💬 Share your thoughts — we read them all. Support XEP:Support the show on Patreon: https://www.patreon.com/XboxExpansionPass | 1h 21m 36s | ||||||
| 2/8/26 | ![]() Nintendo Welcomes Xbox, Hardware Sales Dip & Epic’s Storefront Push | XEP 308 | This week on Xbox Expansion Pass, the conversation centers on how quickly the gaming industry is shifting — and what that means for hardware, platforms, and players. A Nintendo Direct packed with Xbox-adjacent announcements signals just how normalized multi-platform publishing has become. At the same time, new data shows hardware sales continuing to slide across the industry, even as engagement and monthly active users remain strong. The discussion also digs into the Epic Games Store’s record year, what multiple storefronts could mean for future Xbox hardware, and why competition — not exclusivity — may be the defining force of the next generation. Additional topics include: Xbox titles becoming expected on Nintendo platforms Why engagement now matters more than boxes sold The risks and rewards of pricing games at $70+ Live-service optics vs actual game quality What a Windows-based future could mean for consoles 👉 Clear takes. No console-war noise.🔊 iTunes: apple.co/2OL6SSV | Spotify: spoti.fi/33gSiXa🎧 Join us live Saturdays on YouTube💬 Share your thoughts — we read them all. Support XEP:Support the show on Patreon: https://www.patreon.com/XboxExpansionPass Follow & Contact:BlueSky (Luke): @InsipidGhostBlueSky (Logun): @CaptLogunContact: InsipidGhost@gmail.com More XEP & Friends:Keelhauled – A Sea of Thieves Podcast: https://captlogun.podbean.com Review the show:If you enjoy XEP, please consider leaving a review on iTunes or Spotify — it’s one of the best ways to support the show. Thank you! | 1h 31m 40s | ||||||
| 2/1/26 | ![]() Hardware Sales Drop, AI Anxiety & Highguard’s Launch Reality Check | XEP 307 | Hardware sales are slowing across the gaming industry, developers are pushing back on generative AI, and we take a clear-eyed look at Highguard’s launch and early reception. Clear takes on Xbox, the broader console market, and where the industry may be heading next — without the console-war noise. | 1h 33m 28s | ||||||
| 1/31/26 | ![]() Ian Proulx on Splitgate’s Reset, Arena Reloaded, and Lessons Learned | XEP Interview | In this episode of Xbox Expansion Pass, Luke Lohr (Insipid Ghost) sits down with Ian Proulx, CEO and co-founder of 1047 Games, for a candid discussion about Splitgate’s past year, the Summer Game Fest moment, and the lessons learned along the way. Ian reflects on the challenges of building a sequel versus a new IP, why Splitgate 2 missed expectations for some players, and the difficult decision to reset and relaunch the game as Splitgate: Arena Reloaded. From there, the conversation shifts into gameplay philosophy, retention metrics, portal accessibility, monetization, and what “stabilizing” the game actually means heading into 2026. This is a thoughtful, direct conversation about course correction, leadership, and rebuilding trust — without framing anyone as a villain or a victim. Topics discussed include: The Summer Game Fest moment and how it reshaped the Splitgate conversation Lessons learned from that period and what Ian would do differently Why building a sequel is different than building a new IP Where Splitgate 2 missed player expectations The decision to pull the game back and reset Arena Reloaded’s refocus on classic arena gameplay Arena Royale explained Retention, requeue rate, and how 1047 measures success Portal balance and accessibility tools Monetization philosophy and rebuilding player trust Performance, polish, and the quality bar moving forward 👉 Clear takes. No console-war noise. Support XEP:Support the show on Patreon: https://www.patreon.com/XboxExpansionPass Follow & Contact:BlueSky (Luke): @InsipidGhostBlueSky (Logun): @CaptLogunContact: InsipidGhost@gmail.com More XEP & Friends:Keelhauled – A Sea of Thieves Podcast: https://captlogun.podbean.com Review the show:If you enjoy XEP, please consider leaving a review on iTunes or Spotify — it’s one of the best ways to support the show. Thank you! | 27m 18s | ||||||
| 1/25/26 | ![]() Xbox Developer Direct 2026 Breakdown: Fable, Forza Horizon 6, and Big Game Pass Updates | XEP 306 | This week on Xbox Expansion Pass, we break down the Xbox Developer Direct 2026 and what it tells us about Xbox’s near-term future. We dig into Forza Horizon 6’s Japan setting, release date, and controversial $120 Premium Edition pricing, and then pivot to a deep dive on the Fable reboot — combat, morality systems, NPC simulation, and why this could finally be the RPG Xbox fans have waited two generations for. We also react to Game Freak’s Beast of Reincarnation, Double Fine’s clay-brawler Kiln, and the wider 2026 slate including Halo: Campaign Evolved, Gears of War: E-Day, State of Decay 3, and Clockwork Revolution. Along the way we talk Game Pass value with big third-party adds like Death Stranding Director’s Cut and Warhammer 40K: Space Marine 2, plus how Xbox is handling $70+ pricing in a rough economy. In the back half of the show we answer a community question about which cancelled game we’d resurrect and who we’d want making it (yes, Scalebound and StarCraft: Ghost show up), touch on Arc Raiders’ surprise success, Final Fantasy VII Remake Intergrade coming to Xbox with a limited Play Anywhere bonus, and share a few thoughts on Riot’s 2XKO, cross-media crossovers like Stranger Things in Dead by Daylight, and the future of Xbox on PC and handhelds. Clear takes. No console-war noise. Xbox-forward discussion hosted by Luke Lohr (Insipid Ghost) and Captain Logun. Support XEP:Support the show on Patreon: https://www.patreon.com/XboxExpansionPass Follow & Contact:BlueSky (Luke): @InsipidGhostBlueSky (Logun): @CaptLogunContact: InsipidGhost@gmail.com More XEP & Friends:Keelhauled – A Sea of Thieves Podcast: https://captlogun.podbean.com Review the show:If you enjoy XEP, please consider leaving a review on iTunes or Spotify — it’s one of the best ways to support the show. Thank you! Topics This Week • Xbox Developer Direct 2026 recap• Fable’s huge showing and new release window• Forza Horizon 6’s pricing, editions, and Japan setting• Game Freak’s Beast of Reincarnation• Double Fine’s Kiln• Death Stranding and Space Marine 2 on Game Pass• State of Decay 3 development updates• Clockwork Revolution ambitions• Gears and Halo release window speculation• High Guard, Arc Raiders, FF7 Intergrade• 2XKO, Riot’s expanding lineup• Community questions and more Support XEP: https://www.patreon.com/XboxExpansionPass BlueSky (Luke): @InsipidGhost Contact: InsipidGhost@gmail.com BlueSky (Logun): @CaptLogun Check out Keelhauled: A Sea of Thieves Podcast for more Sea of Thieves content. If you enjoy the show, please consider leaving a review on iTunes or Spotify - it's one of the best way to support the show. Thank you! | 1h 42m 44s | ||||||
| 1/22/26 | ![]() GUNNAR Optiks CEO Joe Croft Talks Fallout Lucky 38, Major Gaming IPs, and the Future of Gaming Eyewear | XEP Interview | In this episode, Luke speaks with GUNNAR Optiks CEO Joe Croft about the company’s two decades in gaming, their collaborations with top studios, and how gaming eyewear is evolving. Joe shares insight into their upcoming Fallout: New Vegas “Lucky 38” collaboration, the brand-new Visor uni-lens shield arriving in 2026, and which major IPs GUNNAR is already in talks with — including Halo, Gears, Doom, DC, and Marvel. We also discuss how gaming partnerships actually happen, the surprising role 50 Cent played in connecting GUNNAR to Infinity Ward, and why eyewear matters more than most players realize. Support XEP on Patreon Follow Us: BlueSky: @InsipidGhostBlueSky: @CaptLogun Contact: InsipidGhost@gmail.com Related Show: Keelhauled: A Sea of Thieves Podcast Review the Show: Please consider leaving a review on a review on iTunes or Spotify — it’s the best way to support the show. Thank you! | 57m 50s | ||||||
| 1/18/26 | ![]() XEP 305: Forza Horizon 6 Leak, Xbox Developer Direct Preview, and Industry Layoffs | This week on the Xbox Expansion Pass, we break down the reported Forza Horizon 6 leak, preview the upcoming Xbox Developer Direct, and cover the latest industry layoffs impacting Meta, Ubisoft, Unity, and multiple VR studios. We examine new Alinea Analytics data on how Xbox titles are performing on PlayStation, react to the Resident Evil Requiem showcase, and discuss updates on Fable, Gears of War E-Day, Halo Campaign Evolved, Final Fantasy VII Remake on Xbox, and the newest Game Pass releases. A focused look at the biggest Xbox and gaming stories of the week. Support XEP: https://www.patreon.com/XboxExpansionPass BlueSky (Luke): @InsipidGhost Contact: InsipidGhost@gmail.com BlueSky (Logun): @CaptLogun Check out Keelhauled: A Sea of Thieves Podcast for more Sea of Thieve's content. If you enjoy the show, please consider leaving a review on iTunes or Spotify - it's one of the best way to support the show. Thank you! | 1h 38m 14s | ||||||
| 1/15/26 | ![]() Jason Schreier on GTA VI, Game Industry Layoffs & Studio Closures | XEP Interview | Jason Schreier on GTA VI, Game Industry Layoffs & Studio Closures — XEP Interview Jason Schreier joins XEP to break down the latest GTA VI news, the state of Rockstar’s development, and what “not content complete” really means for the game’s timeline. We also discuss major game industry layoffs, studio closures, and how shifting strategies at Xbox, PlayStation, and Nintendo are reshaping development in 2026. Insight on budgets, delays, leadership decisions, and the future of AAA games. Support XEP: https://www.patreon.com/XboxExpansionPass XEP Merch: https://wren-works.myshopify.com/collections/xbox-expansion-pass-merch Blue Sky: @InsipidGhost Contact: InsipidGhost@gmail.com Blue Sky: @CaptLogun Keelhauled: A Sea of Thieves Podcast Please consider leaving a review on iTunes or Spotify. It is the best way to support the show. Thank you! | 1h 04m 14s | ||||||
| 1/11/26 | ![]() XEP 304: Xbox Dev Direct 2026 Leaked | Fable Deep Dive | Avowed Goes to PS5 | This episode breaks down the Xbox Developer Direct 2026 and what to expect from Fable, Forza Horizon 6, and Xbox’s first major slate of the year. We also discuss Avowed’s PS5 launch, January’s Game Pass lineup, the latest Steam Machine details, Fallout and Bethesda updates, and how Xbox is positioning its 25th anniversary. Thoughtful, Xbox-forward conversations without the console-war noise. Hosted by Luke Lohr, THE InsipidGhost, and Captain Logun. Support XEP: https://www.patreon.com/XboxExpansionPass XEP Merch: https://wren-works.myshopify.com/collections/xbox-expansion-pass-merch Blue Sky: @InsipidGhost Contact: InsipidGhost@gmail.com Blue Sky: @CaptLogun Keelhauled: A Sea of Thieves Podcast Please consider leaving a review on iTunes or Spotify. It is the best way to support the show. Thank you! | 1h 28m 13s | ||||||
| 1/3/26 | ![]() XEP 303: The AAA Model Is Cracking | Our Favorite Games of 2025 & What We’re Excited for in 2026 | In this episode of Xbox Expansion Pass, we reflect on our favorite games of 2025 and what they reveal about where the industry is headed in 2026. We break down why smaller and mid-budget games like Arc Raiders, Avowed, Grounded 2, and South of Midnight connected so strongly, while the traditional AAA model continues to strain under rising budgets, longer development cycles, and higher price points. We also discuss the growing frustration around hardware costs, $80 games, and why many players simply want games that “just work.” Plus, we share our most anticipated games of 2026—including Gears of War: E-Day, Fable, Wolverine, and GTA 6—and answer community questions about emotional storytelling, digital libraries, and the future of gaming ecosystems. Thoughtful discussion, no console-war noise. Support XEP: https://www.patreon.com/XboxExpansionPass XEP Merch: https://wren-works.myshopify.com/collections/xbox-expansion-pass-merch Blue Sky: @InsipidGhost Contact: InsipidGhost@gmail.com Blue Sky: @CaptLogun Keelhauled: A Sea of Thieves Podcast Please consider leaving a review on iTunes or Spotify. It is the best way to support the show. Thank you! | 2h 04m 25s | ||||||
| 12/21/25 | ![]() XEP 302: Xbox Steps Back From $80 Games | Game Pricing, Game Pass, and Industry Fallout | #Xbox #TheGameAwards #GamePass This week on Xbox Expansion Pass, we break down Xbox’s pricing pushback around The Outer Worlds 2, what The Game Awards reveals say about where hype lives now, and the bigger industry mood surrounding the show. We also dig into Remedy’s next Control project, Tomb Raider’s two-track future, Diablo IV’s next expansion beats (and the Paladin conversation), and Xbox’s latest platform updates—plus why the “ecosystem drip” might matter more than flashy headlines. Support XEP: https://www.patreon.com/XboxExpansionPass XEP Merch: https://wren-works.myshopify.com/collections/xbox-expansion-pass-merch The Xbox Expansion Pass (XEP) is a podcast dedicated to interpreting the goings on in the world of video games and analyzing how they impact the Xbox ecosystem. Luke Lohr and Captain Logun discuss various topics throughout the industry. The guests on the show are meant to help gamers expand their knowledge of the gaming industry. Blue Sky: @InsipidGhost Contact: InsipidGhost@gmail.com Blue Sky: @CaptLogun Keelhauled: A Sea of Thieves Podcast Please consider leaving a review on iTunes or Spotify. It is the best way to support the show. Thank you! | 1h 40m 52s | ||||||
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Chart Positions
3 placements across 3 markets.
Chart Positions
3 placements across 3 markets.
