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On the show
From 7 epsHosts
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Recent episodes
Anna Anthropy - Rise of the Videogame Zinesters
Jun 18, 2026
Unknown duration
Tynan Sylvester - Designing Games: A Guide to Engineering Experiences
Mar 21, 2026
1h 35m 01s
Scott McCloud - Understanding Comics, The Invisible Art
Feb 16, 2026
1h 20m 38s
Kim Nordström - UP DOWN UP: Why some game companies succeed, while others fail
Nov 9, 2025
1h 10m 03s
Jason Schreier - Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made
Sep 7, 2025
1h 28m 23s
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| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 6/18/26 | ![]() Anna Anthropy - Rise of the Videogame Zinesters | In this episode, Tom and Joe read and respond to Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives Are Taking Back an Art Form.Patreon.com/indiegameclinic Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 3/21/26 | ![]() Tynan Sylvester - Designing Games: A Guide to Engineering Experiences✨ | narrativegame design+4 | Tynan Sylvester | Indie Game ClinicRimworld | — | game designexperience+7 | — | 1h 35m 01s | |
| 2/16/26 | ![]() Scott McCloud - Understanding Comics, The Invisible Art✨ | comicsvideo games+4 | — | Understanding Comics | — | comicsvideo games+5 | — | 1h 20m 38s | |
| 11/9/25 | ![]() Kim Nordström - UP DOWN UP: Why some game companies succeed, while others fail✨ | game company successfailure analysis+3 | Kim Nordström | Spiderweb SoftwareRadical Candor | — | game companiessuccess+3 | — | 1h 10m 03s | |
| 9/7/25 | ![]() Jason Schreier - Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made✨ | game developmentjournalism+3 | Jason Schreier | Blood, Sweat, and PixelsDragonAge: Inquisition+2 | — | game developmentjournalism+4 | — | 1h 28m 23s | |
| 7/31/25 | ![]() Jesse Schell - The Art of Game Design: A Book of Lenses✨ | game designplayer psychology+3 | Jeremy Johnson | Canterbury Christ Church UniversitySt. Edward's University+8 | — | game designplayer psychology+3 | — | 1h 16m 20s | |
| 6/26/25 | ![]() Raph Koster - A Theory of Fun For Game Design✨ | game designethics+3 | — | Indie Game ClinicA Theory of Fun For Game Design | — | game designRaph Koster+5 | — | 1h 16m 33s | |
| 5/18/25 | ![]() Derek Yu - Spelunky✨ | game designindie games+3 | Tom Hughes | Boss Fight BooksSpelunky | — | SpelunkyDerek Yu+5 | — | 1h 15m 35s | |
Showing 8 of 8
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