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On the show
From 10 epsHost
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Recent episodes
Playposium
Jun 18, 2026
1h 07m 23s
Drake's Dice
May 31, 2026
1h 25m 23s
Serious Play Conference Europe
May 28, 2026
52m 42s
The Climate Business Challenge
May 20, 2026
1h 04m 11s
CounterPlay Festival
May 4, 2026
56m 14s
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| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 6/18/26 | ![]() Playposium | Adam Lusby and Maarten Koeners explain why Playposium has no published minute-by-minute schedule, how a vegan vampire dinner replaces awkward conference networking, and what happens when you stop teaching the dance moves and start DJing the room. | 1h 07m 23s | ||||||
| 5/31/26 | ![]() Drake's Dice✨ | science outreachboard games+4 | Daniel Larose | Drake Equation | — | Drake's Diceboard game+4 | — | 1h 25m 23s | |
| 5/28/26 | ![]() Serious Play Conference Europe✨ | game-based learningcultural change+3 | Dr. Philipp Busch | Serious Play Conference | EuropeMainz | Serious Play Conferencegame-based learning+3 | — | 52m 42s | |
| 5/20/26 | ![]() The Climate Business Challenge✨ | climate changebusiness models+3 | Tim RiedelJan Störkel | — | — | climate ambitionbusiness constraints+5 | — | 1h 04m 11s | |
| 5/4/26 | ![]() CounterPlay Festival✨ | playcommunity+3 | Mathias Poulsen | CounterPlay | — | CounterPlayplay festival+3 | — | 56m 14s | |
| 4/2/26 | ![]() Finding the Top Topic with Topaasia®✨ | gamificationdialogue tools+3 | Jussi GallaWiro Kuipers | Topaasia® | — | Topaasiagamified dialogue+3 | — | 1h 04m 32s | |
| 1/29/26 | ![]() Jargon Busting with Poetry for Neanderthals✨ | jargon bustingplayful word games+3 | Lucy Chambers | Poetry for Neanderthals | — | jargoncommunication+5 | — | 57m 56s | |
| 1/9/26 | ![]() The Power of Story in Team Transformation✨ | team transformationstorytelling+4 | Irmi | Pen & Paper | — | team transformationstorytelling+5 | — | 1h 15m 23s | |
| 12/15/25 | ![]() Moonshot✨ | innovationgame mechanics+3 | Till Hasbach | — | — | Moonshotinnovation lab+3 | — | 1h 16m 40s | |
| 11/1/25 | ![]() Strategy Knotworking✨ | strategy developmentinclusive approach+3 | Christian | Liberating Structures | — | strategyLiberating Structures+5 | — | 1h 16m 29s | |
Want analysis for the episodes below?Free for Pro Submit a request, we'll have your selected episodes analyzed within an hour. Free, at no cost to you, for Pro users. | |||||||||
| 9/26/25 | ![]() ScrumTale✨ | Scrumserious games+3 | Przemek Witka | ScrumTale | — | Scrumserious game+3 | — | 1h 16m 55s | |
| 11/7/24 | ![]() Edu-LARP | Edu-LARPing immerses adults in role-play to learn, practice boundaries, confront triggers, and explore emotions. Hear from Consultant Meghan Gardner on why it's the pinnacle of experiential learning and knowledge transfer. | 1h 17m 01s | ||||||
| 9/16/24 | ![]() Eternal Ice | Eine antarktische Forschungsstation, 12 Teammitglieder a Board und jede Menge Forschungsaufgaben sowie Herausforderungen - das ist “Eternal Ice”, das kooperative Online-Serious-Game für Teams. | 1h 22m 53s | ||||||
| 8/24/24 | ![]() Das T-shaped House von Santa Claus | T-Shaping in Teams spielerisch sichtbar machen – das ist das "House von Santa Claus". Teilnehmende erleben wie sich spezifische Skills, Urlaub und die ungeübte Hand auf Ergebnisse, Dynamik und Fokus auswirken. | 51m 48s | ||||||
| 8/2/24 | ![]() Gamification | Erfahre im Gespräch mit Janek, wie Gamification und Spielmechaniken deine Lernformate bereichern und soziale Interaktionen fördern. Entdecke drei Ebenen der Gamification und erhalte Tipps zur Spieleauswahl und zum effektiven Einsatz für Reflexion und Lernen. | 53m 49s | ||||||
| 7/18/24 | ![]() The Debriefing Cube | Rob Alvarez Bucholska interviews Chris Caswell and Julian Kea on transforming your debriefing with #TheDebriefingCube. This tool enhances your skills and increases the value of your exercises and games. Participants will experience a significant boost in their learning and initiate change through shared experiences. You can access this powerful tool by downloading PDFs in multiple languages or ordering printed cards, all available under a CC-BY license. Don’t miss out, get your copy today! | 40m 43s | ||||||
| 6/27/24 | ![]() Needs & Narratives - The Empathy Experiment | “Needs & Narratives - The Empathy Experiment” zielt darauf ab, Empathie zu trainieren. Die Spielenden werden zu Forschenden und Versuchspersonen, hören aktiv zu, entschlüsseln dabei erfüllte und unerfüllte Bedürfnisse und teilen ihre Selbst- und Fremdeinschätzung miteinander. Alex hat ein Spiel kreiert, das in kurzer Zeit tiefgehende und bedeutungsvolle Gespräche ermöglicht. | 54m 55s | ||||||
| 6/20/24 | ![]() Kanban Clinic | An easy-to-setup game to experience work-in-progress limits and other Kanban practices and Lean principles. | 1h 01m 15s | ||||||
| 5/9/24 | ![]() Das Klima Puzzle | Ein Kartenspiel, das die Erkenntnisse des Weltklimarats IPCC (Intergovernmental Panel on Climat Change) spielerisch vermittelt, um das wandelnde Klimasystem besser zu verstehen und Klimaschutzmaßnahmen zu ergreifen – das kann das Klima Puzzle. | 44m 35s | ||||||
| 4/18/24 | ![]() Pitch Your Green Idea! | Pitch Your Green Idea! – ein Brett-Planspiel für kreative Lösungen für drängende gesellschaftliche und ökologische Probleme und für spannende Gespräche rund um Nachhaltigkeit und Unternehmensführung. | 57m 21s | ||||||
| 3/21/24 | ![]() Fang-Schuh | Zwei Gruppen, zwei Aufgaben, zwanzig Minuten und unzählige Erkenntnisse - das ist Fang-Schuh. Ein kurzes "diagnostisches" Team-Spiel mit einem langanhaltenen Aha-Moment. | 40m 59s | ||||||
| 2/29/24 | ![]() 3D Welten Methode | Zusammenhänge und Wechselwirkungen in komplexen Welten, werden mit der 3D Welten-Methode von Janek Panneitz greifbar und besprechbar. Der BDVT prämierte ihn 2023 mit dem goldenen Europäischen Trainingspreis. | 1h 06m 13s | ||||||
| 3/28/23 | ![]() Cozy Juicy Real | A board game and five card decks for building authentic connections, trust, and happiness. It empowers players to have awesome conversations all the time - with their team, their friends, or when they meet for the first time. | 59m 00s | ||||||
| 3/19/23 | ![]() Pen & Paper Rollenspiele | Fiktive Welten, Rollen, Charaktere, Entscheidungen und Geschichten, um reale Teamrollen, Charaktere, Entscheidungen und die Zukunft des Teams zu reflektieren und zu gestalten. | 1h 26m 45s | ||||||
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