Highguard's Big Problems and the Future of Live Service Games

Highguard's Big Problems and the Future of Live Service Games

From Timesphere by Cale Michael and Scott Robertson

February 12, 2026 · 2h 9m

About this episode

Cale and Scott discuss Highguard, the state of live service games, and Ubisoft's challenges.

In this edition of Timesphere, Cale and Scott discuss everything Highguard, the current state of live service games, and understanding game criticism in an era of constant updates. They also talk about Ubisoft’s continued downward spiral and some interesting insider tidbits! If you liked this episode, make sure to like the episode and subscribe to the podcast across our various channels (it really helps a lot!) All Links: https://linktr.ee/XJustified Podcast Services: https://rss.com/podcasts/timesphere YouTube: / @timesphereshow Sources for this episode (go support games media!): Pre-show, Highguard layoffs: https://www.videogameschronicle.com/news/designer-claims-most-of-highguards-dev-team-have-been-laid-off-weeks-after-launch/ Highguard’s rocky reception: https://www.pcgamer.com/games/fps/ultimately-we-could-have-made-a-different-trailer-highguard-ceo-responds-to-that-poorly-received-game-awards-reveal/ GoG AI Usage: https://kotaku.com/gog-caught-using-ai-generated-artwork-2000663836 Ubisoft layoffs and cancelations: https://www.videogameschronicle.com/news/ubisoft-details-major-company-reset-6-games-canned-7-delayed-and-2-studios-closed/…

People in this episode

Hosts: Cale Michael, Scott Robertson

Topics covered

  • Highguard
  • live service games
  • game criticism
  • Ubisoft
  • game industry news

Keywords

  • Highguard
  • live service games
  • Ubisoft
  • game criticism
  • video games

Mentioned in this episode

Organizations: Ubisoft, Highguard, GoG, Amazon Games

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