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- Per-Episode Audience
Est. listeners per new episode within ~30 days
1 - 1,000 - Monthly Reach
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1 - 5,000 - Active Followers
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1 - 500
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On the show
Recent episodes
Share the Story: Why Giving Up GM Control Makes Better Games | Wizards of Eem EP018
Apr 10, 2026
24m 05s
Session Zero: Setting the Stage for Adventure | Wizards of Eem EP017
Mar 20, 2026
12m 37s
How to Market Your TTRPG: Tips for Indie Game Creators | Wizards of Eem Podcast EP016
Dec 19, 2025
23m 16s
Inspirations Behind Land of Eem: Our Appendix N | Wizards of Eem EP015
Oct 24, 2025
29m 59s
Factions: The #1 Trick to Raising Stakes in Your TTRPG | Wizards of Eem Podcast EP014
Oct 10, 2025
18m 07s
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| Date | Episode | Description | Length | ||||||
|---|---|---|---|---|---|---|---|---|---|
| 4/10/26 | Share the Story: Why Giving Up GM Control Makes Better Games | Wizards of Eem EP018 | Send us Fan Mail Have you ever felt like being the GM is just… overwhelming? All the prep, the improv, the pressure to be a perfect storyteller? In this episode of the Wizards of Eem Podcast, creators Ben Costa and James Parks tackle sharing narrative authority in tabletop RPGs — and why giving up a little control might be the best thing you ever do for your game. Instead of one storyteller and several participants, what if you had a table full of co-authors? That's the heart of this conversa... | 24m 05s | ||||||
| 3/20/26 | Session Zero: Setting the Stage for Adventure | Wizards of Eem EP017 | Send us Fan Mail Before your first Land of Eem adventure begins, there’s one step that can make your tabletop RPG campaign smoother, more collaborative, and more fun: Session Zero. In this episode of the Wizards of Eem podcast, we explore how a thoughtful Session Zero helps groups align expectations, tone, and storytelling goals before the adventure begins. Session Zero is your campaign’s “pre-game.” It’s when players and GMs discuss table expectations, safety tools, and the overall vibe of t... | 12m 37s | ||||||
| 12/19/25 | How to Market Your TTRPG: Tips for Indie Game Creators | Wizards of Eem Podcast EP016 | Send us Fan Mail You made the game. That wild, wonderful TTRPG idea is real now—but how do you get people to notice it? On today’s Wizards of Eem Podcast, we dive into practical, approachable marketing advice to help indie creators take their tabletop RPG public without losing their soul (or their sanity). In this episode, we use Land of Eem as a case study to explore how to clearly describe your game in a way that resonates. We talk about why leading with tone, feel, and identity matters mor... | 23m 16s | ||||||
| 10/24/25 | Inspirations Behind Land of Eem: Our Appendix N | Wizards of Eem EP015 | Send us Fan Mail What inspired the whimsical yet epic world of Land of Eem? In this episode of the Wizards of Eem Podcast, creators Ben Costa and James Parks pull back the curtain on the books, movies, comics, and shows that shaped the heart and humor of this one-of-a-kind fantasy RPG. Think of it as our very own Appendix N—a creative roadmap in the spirit of Gary Gygax’s legendary list from the Dungeon Master’s Guide. We explore how The Muppets, Fraggle Rock, and Labyrinth brought warmth, ho... | 29m 59s | ||||||
| 10/10/25 | Factions: The #1 Trick to Raising Stakes in Your TTRPG | Wizards of Eem Podcast EP014 | Send us Fan Mail Have you ever wondered why some tabletop RPG campaigns feel vibrant, dramatic, and full of intrigue—while others fall flat? In this episode of the Wizards of Eem Podcast, we’re diving deep into the power of factions and why they’re the ultimate tool for raising the stakes in your TTRPG. Factions aren’t just background flavor—they’re story engines. By introducing groups with clear goals, allies, and enemies, you can instantly transform your campaign into a world teeming with d... | 18m 07s | ||||||
| 9/5/25 | How to Be A Great Player at the RPG Table | Wizards of Eem Podcast EP013 | Send us Fan Mail What makes a good player at the table? In this episode of the Wizards of Eem podcast, we dive into what it means to bring your best self to a game of Land of Eem—and really, any TTRPG. From bold roleplay to embracing failure, we explore how to make every session more fun, not just for you, but for your whole group. We break down the essentials of player ownership, speaking in character, and finding joy in both success and failure. You’ll hear tips for shy players, stories of... | 16m 21s | ||||||
| 7/11/25 | Random Encounters: The Secret to Effortless GMing | Wizards of Eem EP012 | Send us Fan Mail Random encounters aren’t just filler—they add depth, immersion, and flexibility to your tabletop roleplaying games! Whether you're running a sandbox campaign or following a published adventure, random encounters provide the juice for entire sessions, making your world feel alive and unpredictable. In this episode, Ben Costa and James Parks break down why they rely on random encounters in Land of Eem, how they eliminate prep time for live games, and how they help GMs keep the... | 18m 41s | ||||||
| 7/3/25 | The Case for Imbalanced Combat | Wizards of Eem EP011 | Send us Fan Mail Wizards of Eem EP011 – The Case for Imbalanced Combat Are you a GM tired of building "perfectly balanced" encounters? In this episode, we explore why Land of Eem embraces unfair fights—and how imbalance leads to better stories. Topics include: Why imbalance creates tension, surprise, and creativityHow Land of Eem’s conflict system rewards clever thinkingFamous examples of underdogs overcoming impossible oddsReal GM tips for using imbalance as a storytelling toolForget stat ma... | 15m 30s | ||||||
| 6/27/25 | The Easiest Way to Run TTRPGs for Kids | Wizards of Eem EP010 | Send us Fan Mail Are you a parent or educator looking to introduce tabletop roleplaying games to kids? TTRPGs aren’t just fun—they build social skills, creativity, and problem-solving abilities while keeping kids off screens! As new dads, Ben Costa and James Parks wanted to create an RPG that kids can pick up and play without the complexity of traditional games like D&D. That’s why they developed Dungeoneer Adventures: The Beginner’s RPG, designed specifically for families and classrooms... | 13m 27s | ||||||
| 6/20/25 | We Failed Every Roll…and it was GLORIOUS | Wizards of Eem EP009 | Send us Fan Mail We Failed Every Roll... and It Was GLORIOUS | Wizards of Eem EP009 June 20, 2025 | Actual Play Tips & GM Advice In this episode of the Wizards of Eem podcast, we explore one of the most powerful storytelling tools in tabletop RPGs: failure. Join us as we break down the Land of Eem’s unique dice system and the mechanics that make failure not just tolerable—but fun and essential to great gameplay. Learn how complete failure, failure with a plus, and success with a twist tu... | 16m 57s | ||||||
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| 5/23/25 | Unleash Dynamic Monsters: How to Make Engaging Creatures | Wizards of Eem EP008 | Send us Fan Mail Unleash Dynamic Monsters: How to Make Engaging Creatures for TTRPGs In this episode of Wizards of Eem, we explore how to create truly memorable monster encounters in your tabletop RPG sessions. Monsters shouldn't just be bags of hit points—they can be fully realized characters that shape your story in unexpected ways. We cover how to design monsters with depth, motivations, and unique behaviors that go far beyond combat. Learn how to: Give your monsters personality, goals, a... | 14m 19s | ||||||
| 5/13/25 | Why Adventures Fall Flat (And How to Fix Them) | Wizards of Eem EP007 | Send us Fan Mail Struggling to Hook Your Players? 4 Keys to Better RPG Adventures | Wizards of Eem Podcast Do your RPG sessions fall flat? Are players ignoring your carefully planned quests? In this episode of Wizards of Eem, we reveal the four essential elements that make any tabletop RPG adventure instantly more engaging—no matter the system you play. Whether you're running Land of Eem, Dungeons & Dragons, Pathfinder, or another RPG, these storytelling tools will help you design irresis... | 14m 14s | ||||||
| 4/29/25 | Your NPCs Are Boring! Here’s How to Fix Them! | Wizards of Eem EP006 | Send us Fan Mail How to Create Unforgettable NPCs for Your Tabletop RPG | Wizards of Eem Podcast Want to make NPCs that your players will actually care about? In this episode of Wizards of Eem, we uncover the secret to creating memorable, fully realized NPCs that drive your story forward. Learn how to give every non-player character real motivations, personality traits, goals, and quirks—and watch your tabletop RPG sessions become more immersive and engaging. Whether you're a Game Master or a... | 13m 34s | ||||||
| 4/16/25 | The Lord of the Rings meets The Muppets?! Why Tone Matters in TTRPGs! | Wizards of Eem EP005 | Send us Fan Mail How does tone affect your tabletop RPG sessions? In this episode of Wizards of Eem, we explore how shifting adventure tone—Hijinks, Derring-Do, and Doom & Gloom—can transform your game. Whether you're running a lighthearted fantasy romp or a grimdark perilous quest, tone directly impacts player engagement, story pacing, and memorable moments. We break down how the Land of Eem’s signature Adventure Tones shape gameplay, and share tips for blending tones to keep your campai... | 15m 58s | ||||||
| 3/14/25 | Why TTRG Sandbox Campaigns Are Fantastic | Wizards of Eem EP004 | Send us Fan Mail Are TTRGP sandbox campaigns really the worst? Psh. No, they're fantastic. Today, we’re breaking down why they are actually one of the best ways to play and run TTRPGs as a GM. Some believe that open-world campaigns are outdated or directionless, but we’re here to debunk that myth. Sandbox campaigns encourage true exploration, player-driven storytelling, and easy GM prep. We also talk about how sandbox settings enhance narrative campaigns, why travel is one of the most o... | 22m 40s | ||||||
| 3/7/25 | How to Get Published: Insider Tips for Aspiring Authors | Wizards of Eem EP003 | Send us Fan Mail In this episode, we share our journey to getting published and break down the key steps for aspiring authors. Learn how to network with industry professionals, acquire an agent, craft a compelling pitch, and why having complete work is essential. We also dive into working with publishers, refining your manuscript with editors, and the best ways to promote yourself using social media, school visits, and creative tools like the Land of Eem tabletop game. Whether you’re starting... | 18m 53s | ||||||
| 2/21/25 | The Secret to Making a Graphic Novel | Wizards of Eem EP002 | Send us Fan Mail How do you make a 657-page graphic novel series? In this episode, we, Ben Costa and James Parks, take you through every stage of the creative process behind Rickety Stitch and the Gelatinous Goo. From outlining and scripting to thumbnailing and illustrating, we share how we brought this epic fantasy adventure to life—one page at a time. If you’re curious about what it takes to make a massive creative project or looking for practical tips to refine your own process (and get it... | 25m 40s | ||||||
| 2/7/25 | How Two Friends Built a Fantasy World (Plus 6 World Building Tips) | Wizards of Eem EP001 | Send us Fan Mail Join hosts Ben Costa and James Parks—lifelong friends and the creative duo behind Rickety Stitch and the Gelatinous Goo, Dungeoneer Adventures, and the Land of Eem tabletop RPG—as they dive into their imaginative world. In this inaugural episode, they share their whimsical philosophy on storytelling, insights into game design, and the magic of crafting unique fantasy settings. Whether you’re an aspiring writer, a budding game designer, or a passionate member of the TTRPG comm... | 21m 18s | ||||||
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Chart Positions
1 placement across 1 market.
Chart Positions
1 placement across 1 market.

