
Word on The Street 18: Audio Direction
From Word on The Street, with Greg Street & Scott Johnson by Scott Johnson
August 5, 2025 · 49 min
About this episode
Scott Johnson and Greg Street discuss audio design in MMOs with guest James Ackley, focusing on challenges and immersive soundscapes.
Scott Johnson and Greg Street with guest James Ackley, Audio Director for Ghost at Fantastic Pixel Castle. They discuss audio design in MMOs, especially challenges with adaptive sound in open-world games versus corridor shooters and other genres. James shares his background (Monolith, ArenaNet, Amazon, Meta) and talks about leveraging in-world lore to craft immersive soundscapes. Avoiding traditional fantasy music, favoring diverse and real-world-inspired audio. Collaborative development is key! It’s all here in this episode! Hosted on Acast. See acast.com/privacy for more information.
People in this episode
Hosts: Scott Johnson, Greg Street
Guest: James Ackley
Topics covered
- audio design
- MMOs
- adaptive sound
- open-world games
- immersive soundscapes
- collaborative development
Keywords
- audio direction
- MMOs
- adaptive sound
- sound design
- game audio
- immersive audio
- fantasy music
Mentioned in this episode
Organizations: Ghost, Fantastic Pixel Castle, Monolith, ArenaNet, Amazon, Meta
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