
Episode 284: GPU Rotate
From ADSP: Algorithms + Data Structures = Programs by Conor Hoekstra, Bryce Adelstein Lelbach & Ben Deane
May 1, 2026 · 32 min
About this episode
Conor and Bryce discuss a potential GPU implementation of the rotate algorithm with guest Marco Franzeb.
In this episode, Conor and Bryce chat with Marco Franzeb about a potential GPU implementation of the rotate algorithm. Link to Episode 284 on WebsiteDiscuss this episode, leave a comment, or ask a question (on GitHub)Socials ADSP: The Podcast: TwitterConor Hoekstra: LinkTree / BioBryce Adelstein Lelbach: TwitterAbout the Guest: Marco is a software engineer at NVIDIA, where he works on improving the nvCOMP library, which offers fast GPU implementations of multiple data compression formats. For...
People in this episode
Hosts: Conor Hoekstra, Bryce Adelstein Lelbach
Guest: Marco Franzeb
Topics covered
- GPU implementation
- rotate algorithm
- data compression
- software engineering
- NVIDIA
Keywords
- GPU
- rotate algorithm
- data compression
- nvCOMP
- NVIDIA
- software engineering
Mentioned in this episode
Organizations: NVIDIA, nvCOMP
More episodes of ADSP: Algorithms + Data Structures = Programs
- Episode 290: AI Thoughts & The Best Thing You Can Do for Your Career · June 12, 2026 · 22 min
- Episode 289: Ben's Updated AI Thoughts · June 5, 2026 · 24 min
- Episode 288: C++ Now, Lasting Quality & Programming as Theory Building · May 29, 2026 · 44 min
- Episode 287: AI Takes & AI Taxes · May 22, 2026 · 45 min
- Episode 286: GPU Profiling with NVIDIA Nsight Compute (NCU) · May 15, 2026 · 37 min
- Episode 285: GPU Rotate (Part 2) · May 8, 2026 · 25 min
Explore listener stats, chart rankings, contacts and more on the ADSP: Algorithms + Data Structures = Programs podcast page.