
AI and videogames: Conversational NPCs (Ep. 306)
From Data Science at Home by Francesco Gadaleta
May 7, 2026 · 52 min · Episode 309
About this episode
The episode discusses the potential of NPCs in videogames utilizing LLM-based technology, exploring benefits and costs.
Can NPCs in videogames leverage new LLM-based tech? What are the benefits? What are the costs? Buy me a coffee https://ko-fi.com/datascience Discord Channel: https://discord.gg/4UNKGf3 ✨ Connect with us! Personal newsletter: https://defragzone.substack.com 📩 Newsletter: https://datascienceathome.substack.com 🎙 Podcast: Available on Spotify, Apple Podcasts, and more. 🐦 Twitter: @DataScienceAtHome 📘LinkedIn: https://www.linkedin.com/in/fragadaleta/ Instagram: https://www.instagram.com/datascienceathome/ Facebook: https://www.facebook.com/datascienceAH LinkedIn: https://www.linkedin.com/company/data-science-at-home-podcast SPONSORS This episode is brought to you by Outshift, Cisco's incubation engine. Check outshift.com NEW TO DATA SCIENCE AT HOME? Welcome! Data Science at Home explores the latest in AI, data science, and machine learning. Whether you’re a data professional, tech enthusiast, or just curious about the field, our podcast delivers insights, interviews, and discussions. Learn more at https://datascienceathome.com SEND US MAIL! We love hearing from you! Send us mail at: hello@datascienceathome.com Don’t forget to like, subscribe, and hit the 🔔 for updates on the…
People in this episode
Host: Francesco Gadaleta
Topics covered
- AI
- videogames
- conversational NPCs
- LLM-based technology
- data science
- machine learning
Keywords
- NPCs
- videogames
- AI
- LLM
- technology
- data science
- machine learning
Sponsors
Outshift
Mentioned in this episode
Organizations: Cisco, Spotify, Apple Podcasts, Discord, Substack, LinkedIn, Instagram, Facebook
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