AI and videogames (Ep. 305)

AI and videogames (Ep. 305)

From Data Science at Home by Francesco Gadaleta

May 5, 2026 · 50 min · Episode 308

About this episode

The episode discusses the current state of AI in videogames, including key players and notable failures.

What is the state of AI and videogames? Who is considering it? What are the big fails so far? This and much more is covered in this 1st episode of AI and videogames. Buy me a coffee https://ko-fi.com/datascience Discord Channel: https://discord.gg/4UNKGf3 ✨ Connect with us! Personal newsletter: https://defragzone.substack.com 📩 Newsletter: https://datascienceathome.substack.com 🎙 Podcast: Available on Spotify, Apple Podcasts, and more. 🐦 Twitter: @DataScienceAtHome 📘LinkedIn: https://www.linkedin.com/in/fragadaleta/ Instagram: https://www.instagram.com/datascienceathome/ Facebook: https://www.facebook.com/datascienceAH LinkedIn: https://www.linkedin.com/company/data-science-at-home-podcast SPONSORS This episode is brought to you by Outshift, Cisco's incubation engine. Check outshift.com NEW TO DATA SCIENCE AT HOME? Welcome! Data Science at Home explores the latest in AI, data science, and machine learning. Whether you’re a data professional, tech enthusiast, or just curious about the field, our podcast delivers insights, interviews, and discussions. Learn more at https://datascienceathome.com SEND US MAIL! We love hearing from you! Send us mail at: hello@datascienceathome.com…

People in this episode

Host: Francesco Gadaleta

Topics covered

  • AI
  • videogames
  • technology
  • failures
  • industry insights

Keywords

  • AI
  • videogames
  • failures
  • technology
  • gaming industry

Sponsors

Outshift

Mentioned in this episode

Organizations: Cisco, Spotify, Apple Podcasts, Discord, Substack, Twitter, LinkedIn, Facebook

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