
About this episode
The episode discusses the game HYPERBEAT, exploring its themes of friendship and narrative within a rhythm game context.
Think about the wonders and pains of creating, and then shake some ass about it. Today we're talking about HYPERBEAT by Dreamware Media! A game about being there for your friends and playing dressup in a rhythm purgatory. Get HYPERBEAT on Steam !!! Follow Dreamware Media's work on Steam ! Discussed in the episode: City of None on Steam HYPERBEAT (Original Game Soundtrack) by Chancellor John Wallin Support us on Ko-fi! Visit our website! Follow us on YouTube! Follow the show on Bluesky! Check out The Worst Garbage Online! --- Art by Tara Crawford Theme music by _amaranthine Additional sounds by Boqeh Produced and edited by AJ Fillari --- Timecodes: (00:00) - BREAKING NEWS THAT IS NOT OUT OF DATE (02:13) - Hey hi you can support us monetarily :) (02:52) - What is HYPERBEAT (06:00) - How the game deals with its narrative (09:10) - The Wellspring and the look of the game (10:46) - The rhythm game part (15:47) - HYPERFASHION (18:36) - More about the rhythm game part (23:55) - CENTR by Chancellor John Wallin (24:30) - The music is GOOD (26:11) - Spoilers (26:15) - Motivational posters in prose (27:15) - Going to the Wellspring (28:15) - The game has one message (33:46) - Character…
People in this episode
Host: AJ Fillari
Guest: Robin
Topics covered
- game development
- rhythm games
- friendship
- narrative
- music
Keywords
- HYPERBEAT
- Dreamware Media
- rhythm game
- game soundtrack
- game narrative
Mentioned in this episode
Organizations: Dreamware Media
Products: HYPERBEAT, City of None
Books & works: HYPERBEAT (Original Game Soundtrack)
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