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On the show
Recent episodes
Season 20, Episode 19
Jun 21, 2026
Unknown duration
Season 20, Episode 18
Jun 14, 2026
Unknown duration
Season 20, Episode 17
Jun 7, 2026
1h 38m 17s
Season 20, Episode 16
May 31, 2026
1h 39m 03s
Season 20, Episode 15
May 17, 2026
1h 38m 21s
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| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 6/21/26 | ![]() Season 20, Episode 19 | And the bad news just keeps rolling on. To start with, after the wonderful help and generosity with the help of our hosting costs – our host decided to increase our costs. If you are able to help, and I get that we’re living in times right now where helping, financially, is difficult, we appreciate even the least little bit. It’s all laid out in the post just below this one on our website. So, again, thank you. As for the other bad news, Microsoft is currently in the reaping part of that whole phrase/verse/proverb. And it really sucks. We keep a running tally of job losses at the end of each of these posts and that number is about to go WAY up. Nothing has happened yet but it’s likely to in the weeks to come. And it’s happening with Bungie & Sony as well. I’m not sure what the good news could be or any kind of silver lining in all of this is, but I don’t think it’s going to stop or slow down any time soon. There’s a whole ripple effect that’s going on with a near perfect storm of economic issues, RAM issues because of AI (and the economy), and game/console development issues because of the RAM and the economy. As much as I harp on Ubisoft for never releasing another Splinter Cell – it won’t save them. I get now why they are just, seemingly, going with a remake. It’s been…it’s been 4,689 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released. Also, there’s been 3,895 job losses in the gaming industry since January 1, 2026. | — | ||||||
| 6/14/26 | ![]() Season 20, Episode 18 | To start this off I need to thank all of you for listening over the years and being as supportive as you’ve always been. And to specifically thank Dave, Sarah, & Bryan. We have hosting costs coming up next month and their generosity has gone further than I ever expected to make that possible. This is what was talked about at the beginning of the show and before the first hour was done, we’d already made our goal – thank you each from the bottom of our heart and thank you all for your continued support of this show. As for the news, that’s about the only happy news we have. I mean, yeah, we cover some more of all the games shown off last week, but then we talk about more closings and people losing their jobs – at both Ubisoft and Microsoft. That and what’s to come for PC and console players alike – which is more price increases. And the outlook for how they’ll go about selling you a brand new Xbox or PS6. While no one has announced prices yet, I think it’s mainly because, right now, at this point in time with the way things are price wise, you’d be asking A LOT from your consumers. We’re likely talking 4-digit prices or the whole 999 thing. I miss building PCs. That fun little hobby done every several years or so has evidently faded away as well given the prices of components. Oh, I completely forgot about the “no shows” of our big games reveal week – and at the top of that list you have ONE guess as to what I’m talking about. Ubisoft…it’s been 4,682 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released. Also, there’s been 3,300 job losses in the gaming industry since January 1, 2026. | — | ||||||
| 6/7/26 | ![]() Season 20, Episode 17✨ | game showcasesvideo game announcements+3 | — | Splinter CellSony+4 | — | game showcasesSony+6 | — | 1h 38m 17s | |
| 5/31/26 | ![]() Season 20, Episode 16✨ | Destiny 2game updates+3 | — | Destiny 2Bungie | — | Destiny 2Bungie+3 | — | 1h 39m 03s | |
| 5/17/26 | ![]() Season 20, Episode 15✨ | video game releasesupcoming games+5 | — | Forza Horizon 6Subnautica 2+6 | — | Forza Horizon 6Subnautica 2+6 | — | 1h 38m 21s | |
| 5/10/26 | ![]() Season 20, Episode 14✨ | video gamingconsole prices+4 | — | Splinter CellUbisoft | — | video gamingconsole prices+3 | — | 1h 37m 59s | |
| 5/3/26 | ![]() Season 20, Episode 13✨ | Steam controllerSteamDeck+4 | — | Steam controllerSteamDeck+2 | — | Steam controllerSteamDeck+6 | — | 1h 39m 23s | |
| 4/26/26 | ![]() Season 20, Episode 11✨ | advertising in gamingmobile market+3 | — | — | — | advertisinggaming+5 | — | 1h 38m 37s | |
| 4/5/26 | ![]() Season 20, Episode 10✨ | digital ownershipsubscription services+3 | — | GTA6Splinter Cell+3 | — | digital ownershipPlayStation 5+3 | — | 1h 38m 38s | |
| 3/29/26 | ![]() Season 20, Episode 09✨ | gaming industry newsstudio closures+4 | — | NintendoSony+1 | — | gaming newsstudio layoffs+5 | — | 1h 38m 53s | |
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| 3/15/26 | ![]() Season 20, Episode 08✨ | pre-built PCgaming hardware+4 | — | Splinter CellXbox+6 | — | pre-built PCRAM prices+5 | — | 1h 38m 40s | |
| 3/8/26 | ![]() Season 20, Episode 07✨ | AI in gamingstudio closings+3 | — | Half-Life 1Half-Life 2+4 | — | AIgaming industry+3 | — | 1h 40m 17s | |
| 3/1/26 | ![]() Season 20, Episode 06 | I’d love to be able to write one of these and NOT talk about how bleak things are, but that ain’t happening this week. There’s more studio closures and people losing their jobs. More price increases or flat out shortages because of RAM due to AI – which is also a part of the job losses. Microsoft just made a big shakeup in their leadership, which brings us back to AI again given who took over the Xbox side of things there was formally the head of AI for Microsoft. Like I said, it’s not great news. And hasn’t been for a while. On the less important side of things but adding a cherry on top of the news – we almost certainly now know we’ll likely never get that Bloodborne remake. But we came close. I’d say it’s great to be back but I really wish things weren’t so bad right now – and that extends beyond the world of gaming at the moment given the recent news. I’d love to be able to have a show where we played something fun and didn’t feel guilty telling you about it without remembering how horrible things currently are. And normally I’m not this much of a Debbie Downer in my write up’s but THAT’S HOW BAD THINGS ARE! Look, if you want a break away from the bad news, gaming isn’t a bad place to start, but at this point I’d recommend anything – hell, you got a good book sitting around? READ IT! A new demo from the next fest to try out? PLAY IT! Whatever you need to do to keep you mentally healthy right now, just give it a go and fall into that world instead of this one at the moment. Also, there’s still no Splinter Cell – because I have to keep the tradition going I guess. Ubisoft, it’s been 4,577 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released. Also, there’s been 1,525 job losses in the gaming industry since January 1, 2026. | — | ||||||
| 2/15/26 | ![]() Season 20, Episode 05 | It’s been a bit since I’ve sort of been excited for upcoming games. The game awards reveals weren’t all that spectacular this year and there’s so many of them that you hardly have time to drink them in and remember them. Compare that to what we got from Sony’s recent State Of Play from this past week and it’s a night and day difference of what a good show should look like. A lot of video and very little talk in between. It likely could have been shortened just a hair but with things like this you sort of have to cater to all tastes a little bit. So the boring parts for me are the exciting parts for others. Still, all around, this was a good showing. Even more so because a lot of what was shown was not exclusive to the PlayStation platform. My two biggest stand outs were the John Wick game (jury is still out on how it’ll play – what we got seemed mostly NOT actual gameplay. It’s not a red flag but I’ll wait and see) and Star Wars Galactic Racer. Let’s focus a bit on that racer, shall we? It’s made by a studio that has mostly employed folks from Criterion. The old Criterion from the Burnout days. And if what we saw was anything to go by (again, did we see gameplay? Are we sure? I’m still gonna wait but I’m hopeful) there is a heavy sense of Burnout DNA in that game. I don’t mind that it’s adorned in Star Wars clothing, I’ll take it. For me, you could have wrapped it in a Sesame Street Kart racer but if the Burnout DNA was there, I would be to – day one. Nothing to dismiss from Wreckreation – another game with Burnout devs. I haven’t played it yet and it didn’t sell well but it exists and I’ll eventually get around to playing it. I’ll take any and all comers when it comes to my Burnout. Someone’s bound to get it right and I’ll probably still enjoy their attempts. Then there’s that Shinobi Ops game with the Tenchu vibes. You know, seeing how that game plays, I wouldn’t mind an isometric stealth title in a Splinter Cell package. Ubisoft, if you’re listening (you aren’t). It’s been…4,563 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released. Also, there’s been 1,280 job losses in the gaming industry since January 1, 2026. | — | ||||||
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