
Innovative Commanders... that FAILED | Commander | Magic: the Gathering
From JoeyDH by Joey Schultz
June 8, 2026 · 53 min · Episode 425
About this episode
The episode discusses legendary commanders in Magic: the Gathering that were expected to be innovative but ultimately failed.
These legends SHOULD have been cool, so why did they fail? ALL OUR DECKS: https://edhrec.com/articles/edhrecast-our-decks/ Access to exclusive content & more on Patreon! https://patreon.com/edhrecast Get new cards on Cardsphere! https://www.cardsphere.com/welcome?referrer=edhrecast Proud partners with DragonShield: https://www.dragonshield.com/?ref=edhrecast Follow the cast on social media: @EDHRECast @JosephMSchultz @danaroach @mathimus55 See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info .
People in this episode
Hosts: Joseph M. Schultz, Dana Roach, Mathimus
Topics covered
- commanders
- Magic: the Gathering
- deck building
- game strategy
- failed designs
Keywords
- commanders
- Magic: the Gathering
- failed
- deck building
- game strategy
Sponsors
DragonShield
Mentioned in this episode
Organizations: Patreon, Cardsphere
Books & works: Magic: the Gathering
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