N64 Development – Knox Game Design, March 2026

From Knox Game Design by Knox Game Design

March 28, 2026 · 47 min

About this episode

This episode explains how to create a game for the N64, covering architecture, development tools, and project setup.

Explanation of how to create a game for N64. Overview of the N64 architecture. Development environment with Pyrite64, MSYS2, libdragon, and Tiny3D. How to install and setup development environment. Creating a new project. Navigating the editor. Adding a simple object and creating a build. Building and running a test project. Creating a model in Blender … Continue reading N64 Development – Knox Game Design, March 2026 →

People in this episode

Host: Knox Game Design

Topics covered

  • N64 development
  • game design
  • development environment
  • programming
  • 3D modeling

Keywords

  • N64
  • game development
  • Pyrite64
  • MSYS2
  • libdragon
  • Tiny3D
  • Blender
  • 3D modeling
  • game design

Mentioned in this episode

Products: N64, Pyrite64, MSYS2, libdragon, Tiny3D

Books & works: Blender

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