N64 Development – Knox Game Design, March 2026
From Knox Game Design by Knox Game Design
March 28, 2026 · 47 min
About this episode
This episode explains how to create a game for the N64, covering architecture, development tools, and project setup.
Explanation of how to create a game for N64. Overview of the N64 architecture. Development environment with Pyrite64, MSYS2, libdragon, and Tiny3D. How to install and setup development environment. Creating a new project. Navigating the editor. Adding a simple object and creating a build. Building and running a test project. Creating a model in Blender … Continue reading N64 Development – Knox Game Design, March 2026 →
People in this episode
Host: Knox Game Design
Topics covered
- N64 development
- game design
- development environment
- programming
- 3D modeling
Keywords
- N64
- game development
- Pyrite64
- MSYS2
- libdragon
- Tiny3D
- Blender
- 3D modeling
- game design
Mentioned in this episode
Products: N64, Pyrite64, MSYS2, libdragon, Tiny3D
Books & works: Blender
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