
Insights from recent episode analysis
Audience Interest
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Publishing Consistency
Platform Reach
Insights are generated by CastFox AI using publicly available data, episode content, and proprietary models.
Total monthly reach
Estimated from 1 chart position in 1 market.
By chart position
- 🇮🇩ID · Video Games#174500 to 3K
- Per-Episode Audience
Est. listeners per new episode within ~30 days
250 to 1.5K🎙 Weekly cadence·63 episodes·Last published 5d ago - Monthly Reach
Unique listeners across all episodes (30 days)
500 to 3K🇮🇩100% - Active Followers
Loyal subscribers who consistently listen
200 to 1.2K
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* Data sourced directly from platform APIs and aggregated hourly across all major podcast directories.
On the show
Recent episodes
Mixtape is My Game of The Year (So Far)
May 7, 2026
Unknown duration
The Complete Timeline of the Krafton and Subnautica 2 Dispute
Apr 20, 2026
Unknown duration
Epic Games Has Mass Layoffs and Fortnite Cuts
Mar 27, 2026
Unknown duration
A Full Breakdown of the Maverick Games/Amazon News
Feb 28, 2026
Unknown duration
What is the Future of Xbox?
Feb 21, 2026
Unknown duration
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| Date | Episode | Description | Length | ||||||
|---|---|---|---|---|---|---|---|---|---|
| 5/7/26 | ![]() Mixtape is My Game of The Year (So Far) | Mixtape is a unique coming-of-age narrative driven game where you follow three friends coming to a huge turning point in their lives. Mixtape combines music, visual art, and real life experiences all into one to really engage players in its story. I was able to talk to Johnny Galvatron, the creative director, and Woody Woodward, producer about the process behind even creating a game like Mixtape, how they were able to get huge artists like Devo involved, and what they brought from their own teen years into the game. | — | ||||||
| 4/20/26 | ![]() The Complete Timeline of the Krafton and Subnautica 2 Dispute | Subnautica 2 is being developed by studio Unknown Worlds and was expected to have an early access release date sometime in 2025. However, Krafton Inc., Unknown Worlds' parent company, seized control of Subnautica 2's development and cast out the former founders out of leadership positions. Since then, the two parties have been in a legal battle for restitution, creative and operational control of Unknown Worlds, and the proper release of Subnautica 2's early access. Here is the complete timeline of events that covers Krafton's initial acquisition of Unknown Worlds, the controversy, and the lawsuit. | — | ||||||
| 3/27/26 | ![]() Epic Games Has Mass Layoffs and Fortnite Cuts | Epic Games released a statement this week about laying off more than 1,000 employees and shutting down a few Fortnite game modes. Tim Sweeney, CEO of Epic Games, released his own response to the layoffs he initiated and garnered mixed responses. Here's what you need to know about the Epic Games layoffs and Fortnite closures. | — | ||||||
| 2/28/26 | ![]() A Full Breakdown of the Maverick Games/Amazon News | Maverick Games found its independence after Amazon Game Studios backed out of its publishing deal with the developer. Maverick seems to be doing just fine on their own and is going to be showcasing their new open-world, narrative driven, racing game sometime this year. Here's the full breakdown on what happened with Amazon and the history of where Maverick Games came from and what they aim to achieve. | — | ||||||
| 2/21/26 | ![]() What is the Future of Xbox? | Phil Spencer, CEO of Microsoft Gaming, and Sarah Bond, President of Xbox, have both resigned today February 20th, and new leadership is now in place. Asha Sharma, former President of Microsoft's CoreAI Products, is now the head of Xbox. Stella dives into all the implications this leadership change brings and what the future of Xbox may be. | — | ||||||
| 2/4/26 | ![]() Ashes of Creation Studio Shuts Down Days After Early Access Launch | Ashes of Creation was an upcoming MMORPG set to "rebirth" the genre created by the San Diego based developer, Intrepid Studios. Unfortunately, a few days after the official public early access dropped, Steam removed Ashes of Creation from the store and Intrepid Studios seems to have been dismantled completely. Here's the full breakdown on what we know so far. | — | ||||||
| 1/9/26 | ![]() Ubisoft Halifax Shut Down After Forming Union | Ubisoft Halifax has shut down only two days after forming a Union. | — | ||||||
| 11/12/25 | ![]() Why AI Voices in Arc Raiders is a Problem | Arc Raiders is a PvPvE third-person extraction shooter that’s been developed and published by Embark Studios that released October 30 2025. The game has come under scrutiny after Eurogamer released their review of Arc Raiders and criticized the use of AI voice actors. Tim Sweeney, CEO of Epic Games, responded to this review with AI positive sentiments and avoiding any conversations about the ethical impact of AI usage. Here's the full breakdown on what you need to know. | — | ||||||
| 10/24/25 | ![]() Why Remake Halo: Combat Evolved? | Dev interview | Stella went to Halo Studios in Seattle to talk to Executive Producer Damon Conn and Creative Director Max Szlagor about why they're remaking Halo: Combat Evolved for the 25th anniversary of Halo and what they hope to achieve with bringing this franchise to PlayStation fans. Halo: Campaign Evolved is a complete remake of Halo: Combat Evolved in Unreal Engine 5 and is set to release sometime next year in 2026. | — | ||||||
| 10/17/25 | ![]() Talking to Tim Shafer and Lee Petty About Double Fine's New Game: Keeper | This was an absolute honor to speak with Tim Shafer and Lee Petty about Doublefine's new game Keeper releasing today on PC and Xbox Series X/S. We talked about creative blocks, writing, getting back our childhood whimsy, and more! Also, Lee Petty hopes you cry during Keeper. | — | ||||||
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| 10/2/25 | ![]() What Saudi Arabia Buying EA Really Means | If you’re not aware or caught up on the news of what the Saudi Arabian government is doing expanding so quickly and aggressively into the games and entertainment space, here’s a full comprehensive breakdown of why Saudi Arabia is aggressively pushing its way into gaming and why the country's public investment fund was used to buyout Electronic Arts; | — | ||||||
| 8/3/25 | ![]() Talking to Grounded 2 Devs Post Launch | In this episode of Snap Aim, Stella gave the Grounded 2 devs Marcus Morgan and Chris Parker a weird meme request, an actual gameplay addition request, and just asked them a bunch of questions on the creation process for Grounded 2 and what the future roadmap looks like for early access. | — | ||||||
| 7/30/25 | ![]() Grounded 2 Early Access Review | We all have a ton of games we're trying to play and finish in our backlog in this big year of 2025 but the new releases keep on coming. Grounded 2 just released July 29th and if you love survival crafting games, you might be tempted to drop your backlog games to hop on Grounded 2. Here are Stella's thoughts on whether or not you should play Grounded 2 right now. | — | ||||||
| 7/6/25 | ![]() Is the Games Industry Okay? (Xbox Layoffs) | This episode was recorded July 4th, awful timing but it wasn't really feeling like a particularly celebratory day. Stella covers the Xbox layoffs, the Microsoft AI investment, and the game studios affected by the layoffs. | — | ||||||
| 7/2/25 | ![]() Talking to Phasmophobia's Creators on The 5 Year Anniversary and Chronicle Update | On June 24th, the new Phasmophobia update Chronicle was released which introduced a massive overhaul on how hunters can gather evidence, what gets hunters bonus points as evidence, a new CCTV system, and more challenges. Chronicle is the biggest update to come from Phasmophobia since it launched five years ago and the team at Kinetic Games isn't slowing down at all. Stella got to chat with Daniel Knight, CEO/Lead Developer (the solo creator of Phasmophobia), and Ben Lavender, their technical director on what we can expect from the 5 year anniversary update and how the journey has been so far with building Phasmophobia's community and playerbase. | — | ||||||
| 6/18/25 | ![]() Talking With 007 First Light Devs on Bringing James Bond Back to Video Games | Stella spoke with IO Interactive's Rasmus Poulsen, the Franchise Art Director, on their new IP with 007 and what it took to bring James Bond back to video games. 007 First Light will follow a young James Bond, who's just starting out in his British Secret Service career. Stella got to ask Poulsen what the process was like in writing a whole backstory to young Bond and how they stayed true to Bond's personality/character. | — | ||||||
| 6/16/25 | ![]() Chatting with Fallout 76's Devs on the Latest Update: Gone Fission | Fallout 76 just released their latest update Gone Fission and Stella got to talk to the Fallout 76 developers on the last five years of creating the game, maintaining fresh updates, and what we the players might expect in the upcoming 5 year anniversary update! | — | ||||||
| 5/19/25 | ![]() A Deep Dive Into Bungie’s History With Stolen Work | In this episode, Stella conducted a deep dive into Bungie's history with stolen artwork and writings. Last week, Bungie confirmed that Marathon, their latest extraction shooter title, had been built off stolen artwork. Prior to this transgression, Bungie had stolen work from other artists and community members three other times (that the public knows of). Here's the deep dive on Bungie's history with Plagiarism. | — | ||||||
| 5/15/25 | ![]() FBC: Firebreak Previews Are In | In this episode, Stella covers the FBC: Firebreak preview impressions rolling in and how this Control spin-off might play. Along with Firebreak, Stella discusses Katsuhiro Harada wanting to bring Waffle House as a level to Tekken and other small gaming news of the week! | — | ||||||
| 5/13/25 | ![]() Switch 2 Prices and Some Real Talk | In this episode, Stella talks about the Switch 2 pricing and whether or not it feels anti-consumer, read some odd headlines, get distracted by ADHD discussions, and talks about some real life news/drama. | — | ||||||
| 5/8/25 | ![]() Xbox Handheld Leaked? (And More News) | Stella covers all the news this week from the GTA 6 delay, Xbox handheld leaks, Epic Games winning their lawsuit over Apple, and more! | — | ||||||
| 4/20/25 | ![]() Discussing STALKER 2’s Future Roadmap, Lore, and the Team’s Perseverance | Developer Interview | Stella sat down with Ingwar Dovgoteles — Head of Cinematics / Cutscenes Director / Creative Director, Mykyta Balnov — Lead Compliance Artist, and Mykyta Horodyvskyi — Community and Social Media Manager from GSC Game World to chat about the current state of STALKER 2, the roadmap ahead, behind the scenes insight on development, and how they’ve persevered through war times while creating this long awaited game. | — | ||||||
| 3/27/25 | ![]() The 3 Best Demos I Played at GDC | The Game Developers Conference (GDC) was last week and Stella got to be one of the 30,000+ attendees. While at GDC, Stella was super busy and signed up for a ton of meetings and hands-on demo time. There’s over 400 exhibitors at GDC so getting through the show floor takes the full week. However, there were some really great standouts that Stella wanted to bring some light to so these are the best demos Stella played at GDC. (There are some other previews coming that Stella got to play from GDC but those are under embargo!) | — | ||||||
| 3/10/25 | ![]() Can The Hidden Ones survive as a free-to-play game? | On this episode of Snap Aim, Stella and her editor Ivan Rodriguez chat about The Hidden Ones and the latest closed beta that went live. @InfantryInk is an expert fighting games player and got some hands-on time with The Hidden Ones and he discusses the mechanics, gameplay, and more compared to other fighting games. The Hidden Ones is set to release sometime this year 2025 and as a free-to-play model with NO gacha mechanics in unlocking characters. | — | ||||||
| 2/28/25 | ![]() Is the Nemesis System Lost? (WB Games Studio Shutdowns) | WB Games just shut down Monolith Productions (Shadow of Mordor), Player First Games (MultiVersus), and WB San Diego (mobile/free to play games) this Tuesday February 25, 2025. The Wonder Woman game in development by Monolith is now cancelled and the question of who owns the Nemesis System is up in the air. Here's the breakdown on who owns the system and what will happen in the future with the WB Games universe. | — | ||||||
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Chart Positions
1 placement across 1 market.
Chart Positions
1 placement across 1 market.

























