
Stinker Madness - The Bad Movie Podcast
by Stinker Madness
Is this your podcast?Insights from recent episode analysis
Audience Interest
Podcast Focus
Publishing Consistency
Platform Reach
Insights are generated by CastFox AI using publicly available data, episode content, and proprietary models.
Most discussed topics
Brands & references
Total monthly reach
Estimated from 1 chart position in 1 market.
By chart position
- 🇹🇷TR · TV & Film#130500 to 3K
- Per-Episode Audience
Est. listeners per new episode within ~30 days
250 to 1.5K🎙 ~2x weekly·669 episodes·Last published 1w ago - Monthly Reach
Unique listeners across all episodes (30 days)
500 to 3K🇹🇷100% - Active Followers
Loyal subscribers who consistently listen
150 to 900
Market Insights
Platform Distribution
Reach across major podcast platforms, updated hourly
Total Followers
—
Total Plays
—
Total Reviews
—
* Data sourced directly from platform APIs and aggregated hourly across all major podcast directories.
On the show
From 13 epsHost
Recent guests
No guests detected in recent episodes.
Recent episodes
Gunhed - OH! The green goop lady is inside the bio-droid! Then who is inside the flying hamburgers?
Aug 24, 2026
Unknown duration
Trucks - In the Trucks vs Chopper War there are no winners
Aug 3, 2026
Unknown duration
Riding the Bullet - But please don't
Jul 13, 2026
1h 29m 09s
Maximum Overdrive - Coach should've kept his eye on the can
Jun 29, 2026
1h 31m 05s
Death Run - Looks like meats back on the menu, boys!
Jun 8, 2026
1h 18m 54s
Social Links & Contact
Official channels & resources
Official Website
Login
RSS Feed
Login
| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 8/24/26 | Gunhed - OH! The green goop lady is inside the bio-droid! Then who is inside the flying hamburgers? | Gunhed is the kind of movie that makes you desperately want to love it. It has enormous robots, giant explosions, lasers everywhere, fantastic miniature work, and some genuinely impressive production design. Unfortunately, it also seems to have been edited by someone who assumed the audience had come to see a completely different movie. The result is a visually spectacular but narratively incoherent mess that frequently feels like you're watching the highlights of a much longer film. The miniature work is easily the star of the show. The sets have a wonderfully grimy, industrial, post-apocalyptic look, and Gunhed puts a surprising amount of effort into making its futuristic world feel tangible. When the robots start stomping around and the lasers start flying, there's plenty to enjoy. This is the sort of practical-effects-heavy spectacle that makes you appreciate how much work went into building all of this stuff, even when the story surrounding it leaves you scratching your head. Unfortunately, almost everything involving the actual plot is considerably less impressive. Characters speak in vague, cryptic dialogue, scenes seem to happen without much explanation, and the action frequently lacks any sense of spatial or narrative continuity. People run from one place to another, discover things, fight things, and then apparently forget what just happened. It's difficult to tell whether the movie is intentionally mysterious or simply assumes that explaining anything would ruin the surprise. After a while, trying to figure out what's going on becomes less intriguing and more of a chore. And then there are the two kids, who somehow manage to make the experience even more exhausting. They're loud, irritating, and seemingly designed to test the viewer's patience at precisely the moments when the movie is already struggling to maintain momentum. Gunhed isn't a terrible movie so much as a frustrating one: there's clearly a lot of talent and effort on display, but it's buried beneath a story that's nearly impossible to follow. The production design, miniatures, robots, lasers, and explosions make it worth seeing for the bad-movie enthusiast, but there's just not enough coherent movie underneath all that spectacle to make it genuinely fun. A lukewarm recommendation for effects fans, and a pretty hard pass for everyone else. | — | ||||||
| 8/3/26 | Trucks - In the Trucks vs Chopper War there are no winners | The movie that sets up the great Choppers vs Trucks War of 2006. Trucks is what happens when you take a Stephen King story about murderous vehicles, remove most of the things that made it interesting, and then somehow replace them with even more nonsense. Like Maximum Overdrive before it, this adaptation manages to botch King's source material while still producing something that is far more entertaining than it has any right to be. The central problem remains the same: they're trucks. Just run away from them. Yet Trucks compensates for its complete lack of credible tension with bizarre decisions, ridiculous characters, and enough questionable filmmaking to make it an absolute gold mine for riffing. The movie's biggest strength is that it understands, perhaps accidentally, that watching people hide from trucks isn't particularly exciting. Instead, it keeps throwing increasingly stupid complications at the survivors while the trucks continue doing truck things. There are moments where the movie seems to forget that these are supposed to be unstoppable killing machines and instead treats them like particularly aggressive parking-lot hazards. The result is a strange mixture of horror, action, and roadside slapstick where you can spend as much time wondering what the characters are doing as you do worrying about whether they'll survive. It doesn't quite reach the deranged heights of Maximum Overdrive, which remains in a league of its own when it comes to bizarre performances, insane choices, and general "what the hell am I watching?" energy. But that's not necessarily a bad thing. Maximum Overdrive can become surprisingly tedious between its moments of glorious insanity, whereas Trucks keeps things moving and continually finds new ways to be ridiculous. It may not have a Green Goblin truck or an gatling gun vending machine, but it has its own special brand of nonsense that makes it extremely riffable. And, of course, Brenda Bakke is in it, which is always a point in its favor. Ultimately, Trucks is a ton of fun for virtually any level of bad-movie fan. If you're looking for a faithful Stephen King adaptation, you're going to be disappointed. If you're looking for genuinely frightening killer vehicles, you're probably going to be disappointed. But if you want a cheap late-'90s made-for-TV horror movie where homicidal trucks chase people around while everyone makes questionable decisions, Trucks delivers the goods. It's not quite the same as Maximum Overdrive, but it doesn't need to be. It's goofy, dumb, surprisingly watchable, and packed with enough material to keep a group of riffers busy from beginning to end. | — | ||||||
| 7/13/26 | screenplay structurefilm analysis+3 | — | Riding the BulletMonster A-Go-Go | — | Riding the BulletMonster A-Go-Go+5 | — | 1h 29m 09s | ||
| 6/29/26 | horrorcomedy+4 | — | AC/DCMaximum Overdrive | — | Maximum OverdriveEmilio Estevez+6 | — | 1h 31m 05s | ||
| 6/8/26 | post-apocalypticbad movies+3 | — | Death RunMutant City | — | Death RunMutant City+4 | — | 1h 18m 54s | ||
| 5/26/26 | horrordark comedy+3 | — | Final Destination: Bloodlines | — | Final DestinationBloodlines+5 | — | 1h 59m 12s | ||
| 4/28/26 | bad moviescult movies+3 | — | — | — | bad moviescult films+3 | — | 1h 23m 26s | ||
| 4/13/26 | martial artsninja movies+3 | — | Wu Tang Vs NinjaTeen Witch+1 | — | ninjamartial arts+3 | — | 1h 21m 04s | ||
| 3/30/26 | disaster moviesabsurd cinema+3 | — | F-4 Phantom IIMcDonnell Douglas+1 | — | disaster movieabsurdity+3 | — | 1h 50m 50s | ||
| 3/16/26 | horrorfilm franchise+3 | — | Final Destination 5 | — | Final Destination 5death+5 | — | 1h 19m 59s | ||
Want analysis for the episodes below?Free for Pro Submit a request, we'll have your selected episodes analyzed within an hour. Free, at no cost to you, for Pro users. | |||||||||
| 2/23/26 | ninjaaction+3 | — | — | — | The OctagonChuck Norris+3 | — | 2h 09m 13s | ||
| 2/16/26 | ninja moviesfilm analysis+3 | — | Super Ninja | — | Super Ninjaninja tropes+3 | — | 1h 21m 01s | ||
| 1/26/26 | horrorfilm critique+4 | — | The Final Destination | — | The Final Destinationhorror franchise+5 | — | 1h 43m 20s | ||
| 1/12/26 | Italian horror1980s cinema+3 | — | — | — | Demonshorror+5 | — | 1h 35m 30s | ||
| 12/30/25 | bad moviesTroll 2+3 | — | Troll 2Jurassic Park+2 | NilbogNorway | Troll 2bad movie+3 | — | 1h 56m 09s | ||
| 12/15/25 | Finding Mrs. Clause - maybe look for the orgy room, Chris | Seems like this isn't the first time Mrs. Clause has run off to an exotic location filled with thirsty dudes. “Finding Mrs. Claus” is one of those movies that exists in a very specific cinematic snow globe, and if you’ve spent any time in that globe, you already know exactly what you’re getting. This is pure Lifetime Christmas programming: wholesome, gentle, slightly artificial, and utterly uninterested in surprising you. It’s not bad, not embarrassing, and not particularly memorable—it’s just there, humming softly like a string of pre-lit lights you forgot to unplug. The premise is simple and relentlessly pleasant: Santa’s been neglecting Mrs. Clause after 500 years of marriage, so she whisks off to Las Vegas to help fulfill a girls dream of her mother finding a new husband. Mira Sorvino brings a level of competence and warmth that slightly exceeds the material, which helps the movie coast along without ever fully collapsing under its own predictability. Everyone involved seems perfectly aware of the assignment and executes it with calm professionalism. Ultimately, “Finding Mrs. Claus” is a textbook example of its genre. If you enjoy Lifetime or Hallmark Christmas movies, this is a pretty good one and will likely deliver exactly the cozy, low-effort holiday vibes you’re looking for. If you don’t like those movies, absolutely skip this—there is nothing here that will convert you. It’s not trying to win over skeptics, and frankly, it doesn’t need to. | — | ||||||
| 12/1/25 | Aquaman and the Lost Kingdom - This buddy cop movie is getting in the way of my stinker! | Getting the unique title of being so bland that it isn't worth it's own terribleness. Aquaman and the Lost Kingdom is the rare kind of bad movie that doesn’t even earn the dignity of being fun bad. It’s a two-hour shrug—completely unremarkable in its beige, water-logged blandness. You keep waiting for something—anything—to break the monotony, but the movie just keeps paddling in circles, content to be as tepid as possible. If “wet cardboard” were a cinematic aesthetic, this would be its crown jewel. And here’s the truly tragic part: there is plenty of stupidity floating around in this bloated fish tank of a plot. Dumb worldbuilding, goofy lore drops, baffling character motivations—you name it. The ingredients for a delightfully trashy disaster are all right there, begging to be mocked. But the presentation is so suffocatingly dull and flavorless that you can’t even muster the energy to enjoy the nonsense. It’s like being handed a plate of absurdly shaped food but discovering it somehow tastes like nothing at all. The cast flounders through their scenes, seemingly unsure whether they’re in a superhero epic, a Saturday morning cartoon, or a contractual obligation. The action is limp, over-processed, and slathered in CGI so flat and lifeless it makes a screensaver look dynamic. Even the attempts at humor feel like they’ve been filtered through three committees and a desalination plant. By the time the credits roll, you’re left not with irritation or amusement but with the numbing realization that you just watched a movie that managed to squander every opportunity to be interestingly bad. Aquaman and the Lost Kingdom isn’t a glorious shipwreck—it’s a soggy beige sponge. And there’s nothing here worth squeezing. | — | ||||||
| 11/17/25 | Air Force One - OMG DON'T LET THAT HIGH GUY FLY THE PLANE! | “Air Force One” is the kind of movie that grabs you by the collar, shouts “GET OFF MY PLANE,” and dares you not to grin through the whole ride. It’s the most unabashedly earnest “Fly Hard” ever committed to film—yes, it’s Die Hard on a plane, and yes, it knows it. Yet somehow, through sheer force of will (and Harrison Ford’s presidential scowl), it keeps its two-plus hours aloft with crowd-pleasing momentum. Sure, the premise is absurd to the point of parody: the President of the United States personally throwing hands with terrorists at 30,000 feet. The script asks you to swallow far more than peanuts—plot holes you could taxi a 747 through, logic leaps that would make John McClane blush, and an “Idiot Plot” where the villains make decisions that seem scientifically engineered to defeat themselves to keep the movie going. But the movie never stops long enough for any of that to really sink in. It just keeps hustling, barreling from corridor shootout to cockpit crisis like a blockbuster with someplace urgent to be. The special effects… well, bless them. Even in the late ’90s, some of these shots looked suspiciously like the world’s most patriotic PlayStation cutscenes. But their rubbery seams and digital wobble just add to the charm—this is a movie that’s trying so hard to thrill you that you forgive it for occasionally looking like a flight simulator running on Windows 95. And that’s the thing: despite its flaws—maybe even because of them—Air Force One is a blast. Ford and Oldman chew the scenery with gusto, the pacing never really sags, and the film delivers exactly the kind of fist-pumping, flag-waving nonsense it promises. It might be ridiculous, but it’s ridiculously entertaining. | — | ||||||
| 10/27/25 | Final Destination 3: Love Rollercoaster | Final Destination 3 marks the point where the series’ once-ingenious death-trap premise starts to feel a bit mechanical. The franchise’s formula — a character foresees a horrific accident, cheats Death, then scrambles to outwit its unseen design — is intact but beginning to show its age. The opening roller-coaster disaster is spectacularly staged, yet it’s also a reminder that we’ve seen this all before, only with diminishing returns. There are still flashes of the dark humor that made the earlier entries work, particularly in some of the elaborate kill sequences. But here the film seems oddly unsure of whether it wants to play things straight or wink at its own absurdity. Gone is much of the gleeful self-awareness that made Final Destination 2 such a fun, macabre ride; instead, FD3 leans harder into teen angst and pseudo-philosophical dread. Mary Elizabeth Winstead does her best to ground the chaos with a solid performance, and the inventive set-pieces — especially the infamous tanning bed scene — keep things intermittently lively. Still, the connective tissue between the deaths feels more like an obligation than a thrill, with dialogue that takes itself far too seriously for a film about Rube Goldberg-style fatality. By the time Death checks off its last victim, Final Destination 3 feels less like an inevitability and more like repetition. It’s not bad, just tired — a middle entry coasting on the momentum of its predecessors rather than carving out a fresh reason to exist. | — | ||||||
| 10/13/25 | The Adventures of Buckaroo Banzai - And the Snooze Button of Chaos! | There’s a great movie hiding somewhere inside The Adventures of Buckaroo Banzai—but you’ll need a map, a microscope, and probably a flux capacitor to find it. Despite its gloriously weird premise and a cast that includes Peter Weller, Jeff Goldblum, John Lithgow, and Christopher Lloyd, the film feels like the cinematic equivalent of someone dumping every genre into a blender and forgetting to hit “mix.” What could have been a clever cult adventure ends up as a directionless mishmash that mistakes confusion for complexity. The biggest sin here isn’t that the film is weird—it’s that it’s aimlessly weird. One moment it’s a rock ’n’ roll adventure, the next it’s a dimension-hopping sci-fi, and then suddenly it’s a love story or a satire. The problem is it never commits to any of those identities long enough for the audience to care. Every cool idea is buried under three others that go nowhere, leaving the viewer dazed rather than dazzled. And while the cast is stacked with talent, even they can’t bring focus to the chaos. Weller plays Buckaroo like a man who just read the script five minutes before filming, while Lithgow chews scenery in a way that’s entertaining only because nothing else is. The movie keeps hinting at depth—a sprawling universe, quirky characters, offbeat humor—but it never follows through. It’s as if someone wrote ten beginnings and forgot to write an ending. At the end of the day, Buckaroo Banzai isn’t strange enough to be a great cult film and not coherent enough to be a good one. It’s a cinematic shrug—full of potential, short on payoff, and surprisingly dull for something that promises interdimensional adventure. A “so bad it’s good” movie at least makes you laugh; this one just makes you wish it would pick a lane and go somewhere—anywhere—interesting. | — | ||||||
| 10/2/25 | Cabin Pressure - As boring as that guy who talks to you on the airplane | “Cabin Pressure” (2003) is the cinematic equivalent of being stuck on the tarmac forever with a dying paperback and a screaming air vent. It’s not just dull; it’s aggressively, proudly dull—an unviewable mess that mistakes droning cockpit chatter and recycled stock footage for suspense. If turbulence were interesting, this movie would still find a way to taxi around it. From the opening minutes, the film announces its priorities: beige sets, beige lighting, beige characters speaking in acronyms about systems we never see break in any satisfying way. Scenes repeat like safety demonstrations—pointless, bloodless, and performed by people who look like they’ve already mentally clocked out of the shift. The “action” is mostly cross-cutting between bored faces and a model plane that’s never given a convincing sense of scale, speed, or danger. You can practically hear the temp track begging to be replaced by something—anything—with a pulse. The script is a wasteland of clichés and filler, the kind of movie where every problem is solved by the next line of dialogue rather than an actual set piece. No character has an arc; they have altitudes. Every attempt at ratcheting tension stalls into holding patterns: more radio chatter, more hollow commands, more reaction shots that mistake blinking for acting. Even the inevitable “hero moment” feels perfunctory, like someone looked at their watch and said, “Guess we should land this thing.” For Stinker Madness seekers, there’s no campy payoff here—just the slow, oxygen-starved fade of a production that never gets off the ground. “So bad it’s good” requires swagger, accident, or at least a spectacular crash. “Cabin Pressure” offers none of that. It’s boredom at cruising altitude: a feature-length layover where the only emergency is keeping your eyes open. | — | ||||||
| 9/2/25 | War of the Worlds (2025) - Man....COVID really really sucked. | If you ever needed a reminder that some remakes shouldn’t exist, 2025’s War of the Worlds delivers it in spades. This is not just a bad movie—it’s the kind of cinematic faceplant that makes you wonder how anyone signed off on it. The acting is flat-out terrible, with Ice Cube headlining in a role that feels less like a performance and more like someone wandered onto set after being told he was shooting a different movie. The whole thing reeks of miscasting, misdirection, and missed opportunities. The real insult, though, is how aggressively this film relies on the “Idiot Plot”, a story that only moves forward because every single character makes the dumbest possible choice at every possible moment. Characters stand around waiting to get vaporized, make suicidal detours for no reason, and never once act like actual human beings dealing with an alien apocalypse. It’s not suspenseful, it’s not dramatic—it’s just aggravating to sit through. Visually and tonally, the film is stuck in a post-COVID hangover haze. The world feels small, tired, and drained of life, not in a gritty, artistic way, but in a “we shot this at our desks because we couldn't go outside” kind of way. The whole thing becomes an unintentional time capsule of how much the pandemic gutted creativity and ambition. Watching it is like staring into the ghost of an industry still trying to find its footing—and tripping over itself at every step. Ultimately, 2025’s War of the Worlds isn’t just a bad remake, it’s a sad reminder of what happens when you try to drag a classic into the present without talent, vision, or even basic competence. It’s noisy without being exciting, dumb without being fun, and joyless to the core. If the aliens really wanted to wipe us out, the fastest method would have been just screening this movie to humanity on loop. | — | ||||||
| 8/18/25 | Wanted: Dead or Alive - Making Bon Jovi look like Mozart | Rutger Hauer and Gene Simmons squaring off sounds like the recipe for a wild cult classic, but Wanted: Dead or Alive (1987) ends up being more lukewarm than explosive. On paper, it’s a hybrid of gritty crime thriller and high-octane action flick, but the way those genres are handled here creates a constant tug-of-war. The crime elements are played too straight, dragging the pacing down, while the action beats aren’t stylish or kinetic enough to pull the film into popcorn territory. The end result sits uncomfortably in the middle—not pulpy enough for “so bad it’s good” status, but not sharp enough to be genuinely gripping. The script is one of the biggest culprits. Dialogue is so flat and mundane that Hauer, who could carry almost anything with his screen presence, is forced to chew scenery just to keep viewers from nodding off. You can practically see him straining to inject some life into lines that might as well have been lifted from a TV procedural. Meanwhile, Simmons as the villain brings his usual menace, but the writing undercuts him—his terrorist mastermind never feels threatening so much as silly, especially when the movie leans on his boneheaded schemes. That said, there are flashes of entertainment value if you squint hard enough. The movie indulges in one of the purest forms of “Idiot Plot” with the villain’s bizarre tactic of stuffing henchmen into barrels and honking a horn to unleash them like evil jack-in-the-boxes. It’s laughable, but at least it breaks up the monotony with something memorable. A few of the action sequences manage to land simply because Hauer sells the physicality, even if the staging is clunky. In the end, though, Wanted: Dead or Alive is a middling watch. It doesn’t embarrass itself enough to be a riot, nor does it have the chops to rise above its B-movie roots. Instead, it drifts in no-man’s-land—a serviceable but unremarkable relic of the late ’80s action-crime craze. Hauer fans might find a few scraps of fun, but anyone else will likely forget it by the next morning. | — | ||||||
| 8/6/25 | Crash Landing - Look out atoll! | Fasten your seatbelts and stow your disbelief, because “Crash Landing” (2005) is Wynorski at cruising altitude—never aiming for art, but always ready to drop the landing gear on your funny bone. This is the kind of movie where gravity is optional, logic is banned from the cabin, and an entire cargo hold of explosions—many borrowed from other, possibly better, movies—are always just a nervous copilot away from erupting. If you’re a Wynorski fan, you know exactly what kind of clearance you’re in for: low, turbulent, and unapologetically entertaining. Antonio Sabato Jr. takes the stick as the world’s most reluctant action hero, trying to land a plane full of rich snotty college kids who end up in a kidnapping plot - over the Pacific Ocean. The acting, if you can call it that, ranges from “midday soap” to “community theater hostage situation.” The villains are less “Die Hard” and more “Weekend at Bernie’s,” bumbling their way through a hijacking plot so dumb you almost wish they’d succeed, just for the novelty. Special mention must go to the action set pieces—chiefly the endless parade of stock explosions and crash footage Frankensteined from the vaults of late-90s action movies. The airplane’s physics seem to exist in a separate reality where turbulence is whatever the camera operator can shake into frame, and gunfights happen in slow motion, possibly to save money on blanks. Add in the kind of CGI that would embarrass a 2001 Weather Channel forecast and you’ve got a recipe for a beautiful, cheesy mess. “Crash Landing” isn’t trying to fool anyone. It knows it’s ridiculous, it revels in being ridiculous, and, best of all, it delivers the kind of brainless, late-night fun that Wynorski made his name on. If you’re here for believable drama, you’ve boarded the wrong flight. But if you want to laugh, riff, and marvel at how many ways one movie can break the rules of both Hollywood and aerodynamics, this is your ticket to so-bad-it’s-good bliss. | — | ||||||
| 7/21/25 | Final Destination 2: But this time, death is going in reverse. Diabolical! | Final Destination 2 is a symphony of stupidity—and I mean that as a compliment. It’s the kind of gloriously dumb horror sequel that knows exactly what it is, knows exactly what you came for, and wastes not a single moment trying to be anything more. This is 90 minutes of elaborate, Rube Goldberg murder machines soaked in blood and irony, gleefully cooked up for maximum squirm, scream, and laugh-out-loud shock value. It’s dumb, it’s low-brow, and it’s absolutely perfect at being both. The movie wastes no time setting the tone: a now-iconic highway pile-up that feels like someone gave Michael Bay a box of Hot Wheels and told him to film a snuff film. From there, the film doesn’t bother with character development beyond “this one’s kind of a jerk” and “that one’s probably doomed” because it has better things to do—namely, assembling ludicrous, overly complex death scenes like it’s competing in a sadistic engineering contest. The real star isn’t any of the humans, it’s the absurd chain reactions involving ladders, air bags, barbed wire, and a spaghetti of fate that could only exist in this series. What sets Final Destination 2 apart from other gore-porn offerings is its laser focus. It has a mission—deliver karmic, over-the-top death scenes wrapped in a thick coating of schlock—and it executes (pun intended). There’s no meandering subplot, no slow-burn psychological twists. It’s pure horror junk food: bloody, crunchy, and instantly satisfying. The movie also dials up the black comedy with every scene, letting the audience lean into the absurdity. It knows you’re laughing at it, and it wants you to laugh harder. And let’s talk karma—because this sequel adds an extra little spice to the kills. Everyone who gets got sort of had it coming, and the movie leans into this with a smug wink, giving the audience permission to cackle through the carnage. There’s something almost therapeutic about watching these characters try to outmaneuver Death while it patiently flexes its Final Destination “gotcha” muscles. It’s a greasy, gory good time, and unlike many horror sequels, it actually delivers what it promises—nothing more, but certainly nothing less. | — | ||||||
Showing 25 of 676
Pitch Fit is a Pro feature
See how bookable this show is for guests, which brands already advertise, the per-episode ad value, and the best-fit guest and sponsor profile. The numbers are blurred on the free plan.
How readily this show books outside guests like you.
How proven this show is for host-read sponsorships.
For Guests
ProFor Advertisers
ProUpgrade to Pro to unlock guest cadence, sponsor categories, fit scores, and per-episode ad value for this show.
Chart history for Stinker Madness - The Bad Movie Podcast
Peaked at #130 in TR, currently #130 in TR.
| Market | Genre | Peak | Current | Trend |
|---|---|---|---|---|
| TR | — | #130 | #130 | — |
Chart Positions
1 placement across 1 market.
Chart Positions
1 placement across 1 market.