Developing for the Fruit Jam

Developing for the Fruit Jam

From The CircuitPython Show by Paul Cutler

April 20, 2026 · 37 min · Season 7 · Episode 58

About this episode

Paul discusses app and game development for the Adafruit Fruit Jam with three guests.

Paul is joined by three former guests: Tim Cocks, Dan Cogliano, and Cooper Dalrymple who share their experience developing apps, games, and screensavers for the Adafruit Fruit Jam and Fruit Jam OS. Show Notes 00:00 Welcome 00:38 FruitJamOS Cooper’s best practices Fruitris 3:44 Cooper’s excitement for the Fruit Jam 7:24 Dan’s interest in the Fruit Jam Z Machine Moon Miner 8:52 Dan’s screensavers for the Fruit Jam Screensaver bundle 10:48 Coding for othe Fruit Jam 12:20 The Fruit Jam app library Fruit Jam Library 18:02 GPIO and expansion 19:44 Display support Using DVI Video Learn Guide 24:07 Challenges to look out for when developing for the Fruit Jam Mice Learn Guide Keyboard Learn Guide Cooper’s Mystify screensaver 31:01 What advice for someone creating a game or app for the Fruit Jam? Cooper’s Fruit Jam / Pong tutorial 36:48 Wrap-up Enjoying the show? You can now sponsor the show, learn more at www.circuitpythonshow.com . Thank you for your support!

People in this episode

Host: Paul Cutler

Guests: Tim Cocks, Dan Cogliano, Cooper Dalrymple

Topics covered

  • app development
  • game development
  • screensavers
  • Adafruit Fruit Jam
  • best practices
  • coding challenges

Keywords

  • Fruit Jam
  • app development
  • game development
  • screensavers
  • Adafruit
  • coding
  • best practices

Mentioned in this episode

Organizations: Adafruit

Products: Fruit Jam, Fruit Jam OS, Fruitris, Z Machine, Moon Miner, screensaver bundle, Fruit Jam Library, DVI Video Learn Guide, Mice Learn Guide, Keyboard Learn Guide

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