Sean Carolan

Sean Carolan

From The CircuitPython Show by Paul Cutler

February 23, 2026 · 19 min · Season 7 · Episode 54

About this episode

Sean Carolan discusses creating a Pac-Man clone in CircuitPython using AI tools.

In this episode, Paul is joined by Sean Carolan. Sean shares how he used CoPilot with Claude Opus to create a Pac-Man clone in CircuitPython in just one day. Show Notes 00:00 Intro 00:32 Sean’s start with computers 1:34 Choosing Pac-Man 2:30 Seeed Wio Terminal 4:04 Coding Pac-Man in CircuitPython 5:17 The game’s art assets The Spriters Resource Assets · Kenney 6:51 Re-creating the sounds of Pac-Man 8:29 Pac-Man on the Fruit Jam Port to Adafruit Fruit jam by relic-se · Pull Request #1 · scarolan/pac-wio 9:51 What worked well when using Claude Opus for Ai 12:50 The challenges in using AI 14:14 Recommendations for someone just starting to use AI to code 16:38 Learn more about Sean Sean Carolan’s Github Site Sean on LinkedIn 17:01 Which board? 18:36 Wrap-up Enjoying the show? You can now sponsor the show, learn more at www.circuitpythonshow.com . Thank you for your support!

People in this episode

Host: Paul Cutler

Guest: Sean Carolan

Topics covered

  • AI in coding
  • game development
  • CircuitPython
  • Pac-Man clone
  • using CoPilot
  • art assets
  • sound design

Keywords

  • CircuitPython
  • Pac-Man
  • CoPilot
  • Claude Opus
  • AI coding
  • game development
  • art assets

Mentioned in this episode

Organizations: Seeed, Adafruit, The Spriters Resource, Kenney, scarolan/pac-wio, relic-se, CircuitPython Show

Products: CoPilot, Claude Opus

Books & works: Pac-Man

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