
Dispatch developer: We were told comedy games don’t sell
From The Game Business Show by Hosted by Christopher Dring
March 31, 2026 · 51 min
About this episode
The episode features a discussion with the leaders of AdHoc Studio about their experiences developing and self-publishing the comedy game Dispatch.
This week, we speak to the leaders of AdHoc Studio, the developer behind the smash hit superhero workplace comedy game Dispatch. In this edition, we discuss the team's 'hell' of trying to find a publisher, why the game was viewed as being high risk, and their experiences of self-publishing the title. Plus, we chat comedy games, their relationship with Critical Role, the episodic model, and what the team is planning to do next. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
People in this episode
Host: Christopher Dring
Topics covered
- comedy games
- self-publishing
- game development
- publisher challenges
- Critical Role
- episodic model
Keywords
- Dispatch
- AdHoc Studio
- comedy games
- self-publishing
- game development
- Critical Role
Mentioned in this episode
Organizations: AdHoc Studio
Products: Dispatch
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