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Recent episodes
Episode 34 – How to make fun Blood Angels lists that are lore accurate and don’t suck.
Oct 14, 2026
34m 00s
Episode 33 – The Blood Angels 8th to 11th edition, the “good” old days of spending 8+ command points a turn.
Sep 30, 2026
34m 29s
Episode 32 – The Blood Angels 2nd edition to 7th edition, turns out invincible murder dreadnaughts are good.
Sep 16, 2026
33m 39s
Episode 31 - Can lore accurate Chaos lists be competitive? Yes of course they can!
Sep 2, 2026
39m 22s
Episode 30 - Chaos Space Marines in 8th, 9th and 10th editions.
Aug 19, 2026
41m 24s
Insights from recent episode analysis
Audience Interest
Podcast Focus
Publishing Consistency
Platform Reach
Insights are generated by CastFox AI using publicly available data, episode content, and proprietary models.
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Total monthly reach
Estimated from 7 chart positions in 7 markets.
By chart position
- 🇺🇸US · Games#1075K to 30K
- 🇦🇺AU · Games#1275K to 30K
- 🇲🇽MX · Games#1461K to 10K
- 🇦🇷AR · Games#4410K to 30K
- 🇲🇾MY · Games#523K to 10K
- Per-Episode Audience
Est. listeners per new episode within ~30 days
14K to 62K🎙 ~2x weekly·33 episodes·Last published 2d ago - Monthly Reach
Unique listeners across all episodes (30 days)
28K to 123K🇺🇸24%🇦🇺24%🇦🇷24%+4 more - Active Followers
Loyal subscribers who consistently listen
11K to 49K
Market Insights
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Reach across major podcast platforms, updated hourly
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* Data sourced directly from platform APIs and aggregated hourly across all major podcast directories.
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| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 10/14/26 | Episode 34 – How to make fun Blood Angels lists that are lore accurate and don’t suck. | On today’s cast we talk about the Blood Angels in their current state on the table top. With a look at some of their most iconic units and how good (or bad) they are on the table top. Basically Death Company: good. The Baal predator: less so.PatreonMerchandiseDiscord Link:Our WebsiteRetro RecallBrad ChannelAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy | 34m 00s | ||||||
| 9/30/26 | Episode 33 – The Blood Angels 8th to 11th edition, the “good” old days of spending 8+ command points a turn. | On today’s episode we continue to explore the history of the Blood Angels on the tabletop. Starting in 8th edition with the advent of Stratagems and Command Points. Things that became quite critical for the Blood Angels’ Captains with thunder-hammers and jump packs. After the wildness that was 8th we move into 9th edition where they settle back into a mono faction again seeing a lot of success thanks to their new primaris models. After that came the great times of 10th edition where the dense terrain let them play like the melee smash army they want to play as. We then close out with our ideas for 11th edition and the army. What it needs and what we hope it gets. Patreon Merchandise Discord Link: Our Website Retro Recall Brad Channel Advertising Inquiries: https://redcircle.com/brands Privacy & Opt-Out: https://redcircle.com/privacy | 34m 29s | ||||||
| 9/16/26 | Episode 32 – The Blood Angels 2nd edition to 7th edition, turns out invincible murder dreadnaughts are good. | On today’s episode we explore the history of the Blood Angels on the tabletop. Starting with their original inception in 2nd edition (which is really the 1st edition). We then enjoy their 3rd edition double codex (where the second one had to be released to fix the errors of the first). But then move on to their greatest moments, the 4th edition white dwarf and the massively OP 5th edition codex. We then conclude on them falling to irrelevance in the 6th and 7th editions, due to just not being good enough allies (selfish Blood Angles). Patreon Merchandise Discord Link: Our Website Retro Recall Brad Channel Advertising Inquiries: https://redcircle.com/brands Privacy & Opt-Out: https://redcircle.com/privacy | 33m 39s | ||||||
| 9/2/26 | Chaos listsWarhammer 40k+3 | — | Night LordsDaemon Engines+2 | — | ChaosWarhammer 40k+6 | — | 39m 22s | ||
| 8/19/26 | Chaos Space MarinesWarhammer 40k+4 | — | The 40K LorecastChaos Space Marines | — | Chaos Space MarinesWarhammer 40k+5 | — | 41m 24s | ||
| 8/5/26 | Chaos Space MarinesWarhammer 40K+4 | — | The 40K LorecastChaos Space Marines+2 | — | Chaos Space MarinesCodex 3.5+5 | — | 38m 54s | ||
| 7/22/26 | Eldar editionsYnnari+4 | — | GWEldar+5 | — | EldarYnnari+5 | — | 44m 14s | ||
| 7/8/26 | EldarWarhammer 40k+3 | — | The 40K LorecastEldar | — | EldarWarhammer 40k+3 | — | 36m 26s | ||
| 6/24/26 | OrksWarhammer 40K+4 | — | The 40K LorecastEpisode 26 - Orks pt 2, shooty orks can get a little OP at times | — | OrksWarhammer 40K+6 | — | 38m 59s | ||
| 6/10/26 | OrksWarhammer 40k+3 | — | The 40K Lorecast | — | OrksWarhammer 40k+3 | — | 41m 33s | ||
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| 5/27/26 | TauWarhammer 40k+5 | — | Tau | — | Tau8th edition+5 | — | 37m 36s | ||
| 5/13/26 | Tau factioncontroversies+3 | — | TAUPatreon+6 | — | TauWarhammer 40k+7 | — | 39m 08s | ||
| 4/29/26 | corporate influencegame mechanics+3 | — | The 40K Lorecast | — | 40kAdepticon+3 | — | 40m 27s | ||
| 4/15/26 | Episode 21 - The History Adepticon pt 1 - The beginnings of Adepticon | On today’s episode we decided to switch and talk about Adepticon. After all we had just been there and it was epic and fun. On this episode we go back to the original Adepticons starting in 2003 and going through the mid teens. Focusing on the tournament’s growth and expansion. And how they added to and expanded upon their format in that time. Patreon Merchandise Discord Link: Our Website Retro Recall Advertising Inquiries: https://redcircle.com/brands Privacy & Opt-Out: https://redcircle.com/privacy | 32m 09s | ||||||
| 4/1/26 | Episode 20 - The History of the Grey Knights on the tabletop | On today’s episode we pivot over to a new style and decide to talk about the Grey Knights over the ages. From their original appearance in rogue trader (as terminator models only) through 2nd edition expansion (of more terminator models). Then we cover one of the move influential codexes Daemonhunters in 3rd edition where they got their first expansion (along with GW trying out some new rules). Then we cover their first codex in 5th edition, which was busted AF. From there we dive into how the Grey Knights have evolved over the years. With some very good, and less good play styles (8th and 9th were very up and down). Along with how we think they should be adjusted to play more in line with their lore. Patreon Merchandise Discord Link: Our Website Retro Recall Advertising Inquiries: https://redcircle.com/brands Privacy & Opt-Out: https://redcircle.com/privacy | 36m 32s | ||||||
| 3/18/26 | Episode 19 - 9th edition: yeah so the Tyranid codex was a bit much, but the Ork Buggie list was AMAZING!! | On today’s episode close out our coverage of the editions of 40k with trip down the power creep that was 9th edition. Talking through the many busted codexes, and how they reshaped the meta. With an especial focus on the nightmare that was the tyranid codex release, and the joy that was the ork buggy release! As well as some fun hits on Drukhari, chaos, and some more. In retrospect we totally forgot about the harlequins, sorry! Patreon Merchandise Discord Link: Our Website Retro Recall Advertising Inquiries: https://redcircle.com/brands Privacy & Opt-Out: https://redcircle.com/privacy | 46m 37s | ||||||
| 3/4/26 | Episode 18 - 9th edition: hope you like power creep and backorders..... or 3D printing | On today’s episode we begin our coverage of 9th edition 40k. With a trip down memory lane of June 2020 and the big going on (leading to all of us not having a lot going on). And how that affected the launch of the edition cough cough back orders cough cough. Then we spend time talking about the actual changes of the edition, how they functioned and the effect on the game state. Patreon: www.patreon.com/The40kLorecast Merchandise: www.etsy.com/shop/The40kLorecast Discord Link: Discord.gg/40klc Our Website: https://the40klorecast.com/ Advertising Inquiries: https://redcircle.com/brands Privacy & Opt-Out: https://redcircle.com/privacy | 40m 57s | ||||||
| 2/18/26 | Episode 17 - 8th edition busted parts, command points, overlapping auras, overpowered units, and of course the Iron Hands | On today’s episode we close our coverage of 8th edition with a discussion of the most broken and problematic elements of the edition. Starting with the over abundance of and lack of limitations on command points. Followed by overlapping auras and overly broad key-words. And then we jump into more specific examples of things that just got tuned up a little too high, Ynnari, loyal 32, smash captains, castellan knights, etc. And then close out on the death of the edition with the iron hands detachment of doom. Patreon: www.patreon.com/The40kLorecast Merchandise: www.etsy.com/shop/The40kLorecast Discord Link: Discord.gg/40klc Our Website: https://the40klorecast.com/ Advertising Inquiries: https://redcircle.com/brands Privacy & Opt-Out: https://redcircle.com/privacy | 48m 36s | ||||||
| 2/4/26 | Episode 16 - 8th edition the core rules have some MASSIVE changes to the game | On today’s episode we continue our coverage of 8th edition with a review of the core rules. From the addition of movement to data sheets, the improved psychic phase, and wonky new line of sight (character targeting was odd). We also then jump into charge and fight phases, and close out on the completely reworked moral phase (really sucked to be horde). Patreon: www.patreon.com/The40kLorecast Merchandise: www.etsy.com/shop/The40kLorecast Discord Link: Discord.gg/40klc Our Website: https://the40klorecast.com/ Advertising Inquiries: https://redcircle.com/brands Privacy & Opt-Out: https://redcircle.com/privacy | 51m 38s | ||||||
| 1/21/26 | Episode 15 - 8th edition arrives to save the game pt 1 - initial reactions and some oopsies | On today’s episode we jump into the savior of the game 8th edition! But with a focus on its release which, despite the issues of 7th was met with a lot of trepidation. Which was somewhat valid because like Cyberpunk it was very buggy at release. We go though the end of templates, armor rating, and the first in 20 years index-hammer! But we also got stratagems, crazy allies, and one busted codex after another. So join us for a jump down memory lane of 8th edition 40k! Patreon: www.patreon.com/The40kLorecast Merchandise: www.etsy.com/shop/The40kLorecast Discord Link: Discord.gg/40klc Our Website: https://the40klorecast.com/ Advertising Inquiries: https://redcircle.com/brands Privacy & Opt-Out: https://redcircle.com/privacy | 43m 32s | ||||||
| 1/7/26 | Episode 14 - 7th edition Forge world, Force Orgs, and Formations. One was great, one was cool, and one shall never be spoken of again. | On today’s episode we finalize our jump (for now) into the great 7th edition. Jumping around a bit between forge world hilarity, the great idea that was force org charts, and the destruction of said force org charts with formations. With some special focus on units that really made waves (and were subsequently banned). Enjoy! Patreon: www.patreon.com/The40kLorecast Merchandise: www.etsy.com/shop/The40kLorecast Discord Link: Discord.gg/40klc Our Website: https://the40klorecast.com/ Advertising Inquiries: https://redcircle.com/brands Privacy & Opt-Out: https://redcircle.com/privacy | 49m 24s | ||||||
| 12/24/25 | Episode 13 - 7th Edition pt 2 - At least the all new psychic phase was fair and well balanced... | On today’s episode we continue our dive into the great bogyman that was 7th edition of 40k, with a focus on the core mechanics. What has changed from 6th and what has changed the same. With an obvious focus on the new and brutal psychic phase of the game. Patreon: www.patreon.com/The40kLorecast Merchandise: www.etsy.com/shop/The40kLorecast Discord Link: Discord.gg/40klc Our Website: https://the40klorecast.com/ Advertising Inquiries: https://redcircle.com/brands Privacy & Opt-Out: https://redcircle.com/privacy | 52m 25s | ||||||
| 12/10/25 | Episode 12 - 7th Edition pt 1 - dear god why GW! why? | Patreon: www.patreon.com/The40kLorecast Merchandise: www.etsy.com/shop/The40kLorecast Discord Link: Discord.gg/40klc Our Website: https://the40klorecast.com/ Advertising Inquiries: https://redcircle.com/brands Privacy & Opt-Out: https://redcircle.com/privacy | 48m 59s | ||||||
| 11/26/25 | Episode 11 - 6th edition: Forge World, Airplanes, Challenges, and the death of melee | On today’s episode we spend more time on 6th edition the rules and units that made it what it was. From dumb terrain pieces like the fortress of redemption (was basically insta banned), to even worse flyer formations (good job Alan), and Forgeworld in general. Note* Forgeworld is a big issue in both 6th and 7th as the people over there went hog wild with the product. After that we spend time on the great concept but terrible idea challenges. But we do then talk a bit about the greatest Ork weapons of all time, the lifta droppa and custom stompa. From there we go over all the things that made melee in effect useless in the edition, and close out preparing for the great apocalypse that is 7th edition. Patreon: www.patreon.com/The40kLorecast Our Website: https://the40klorecast.com/ Discord Link: Discord.gg/40klc Advertising Inquiries: https://redcircle.com/brands Privacy & Opt-Out: https://redcircle.com/privacy | 50m 45s | ||||||
| 11/12/25 | Episode 10 - 6th edition pt1 - was this actually worse than 7th? | On today’s episode we dive into the nightmare that was 6th edition. Sure being able to advance was an great asset to the game, as was 2D6 charge. But then there was the addition of the snap shot, which started great (yay we can shoot heavy weapons) and became terrible (units that can only be hit on 6’s). We then jump into how the edition began to get rough, with Daemon flying circus, flyers in general, psychic powers from hell, and more. Jump in and join us on a trip down maybe not the happiest memory lane. Patreon: www.patreon.com/The40kLorecast Our Website: https://the40klorecast.com/ Discord Link: Discord.gg/40klc Advertising Inquiries: https://redcircle.com/brands Privacy & Opt-Out: https://redcircle.com/privacy | 50m 05s | ||||||
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Chart history for The History of 40k
Peaked at #44 in AR, currently #44 in AR.
| Market | Genre | Peak | Current | Trend |
|---|---|---|---|---|
| AR | — | #44 | #44 | — |
| MY | — | #52 | #52 | — |
| AT | — | #70 | #70 | — |
| United States | — | #107 | #107 | — |
| Australia | — | #127 | #127 | — |
| Mexico | — | #146 | #146 | — |
| New Zealand | — | #189 | #189 | — |
Chart Positions
7 placements across 7 markets.
Chart Positions
7 placements across 7 markets.