
Friends at the Table
Friends at the Table is an actual play podcast about critical worldbuilding, smart characterization, and fun interaction between good friends. Find us (and a listener guide) @Friends_Table on Twitter.
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On the show
- Ali Acampora2 eps
- Art Martinez-Tebbel2 eps
- Jack de Quidt1 ep
Also: Andrew Lee Swan
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- 🇺🇸United States · FictionHOME#1993.1K to 16K
- 🇦🇺Australia · Fiction#151239 to 1.3K
- 🇫🇮FI · Fiction#73149 to 790
- 🇩🇰DK · Fiction#13850 to 264
- 🇭🇺HU · Fiction#14024 to 128
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3.5K to 19K🎙 Weekly cadence·554 episodes·Last published 1w ago - Monthly Reach
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7.1K to 38K🇺🇸87%🇦🇺7%🇫🇮4%+2 more - Active Followers
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3.9K to 21K
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| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 10/9/26 | Perpetua 52: At the Threshold 04 | On a small isle in the southwestern reach of the Valte Archipelego, the crew of the Little Snail sits in frustration. Their ultimate destination has been made clear to them: A continent to the south, separated not only by distance, but by a seemingly unbreachable power. How will they breach such a barrier, and more, what might it mean that their cyclical predecessors often faced a similarly fatal obstacle on the path to their great destinies…? This week on Perpetua: At the Threshold 04 Perpetua Guide [In Progress v.061] Some Feedback [Page 77 of 78] Alukard83 So, does anyone know how to actually play The Speel. xXZelgadyskXx I looked everywhere, even found a way to get to Stitchscore (the town that's all about games and sports from the demo?), but I just don't think it's in the game. Or at the very least least not on disc one. I've definitely been collecting as many pieces as I can just in case it shows up later though! Alukard83 Oh no, I meant like, in real life. Have you found the rules explained anywhere? It would be cool if they sold a set. DoomTreeAnne You know I don't like to be a naysayer or a "Negative Nancy," but I don't think they could really do that… If you paid close attention when it first came up (both in Perpetua Prelude and when the party finds its first piece and the concept gets introduced), there's a line about the game having thousands and thousands of pieces. Perpetua would have to be way more popular to make a game with thousands of little miniatures like that! Alukard83 You could make it like a card game. CCGs have tons of cards. TheUnforgivenIII OMG, you're a card game freak!! That's why you have "kard" in your name. Card games are gay as hell. It needs to be a cool war game where you have huge badass armies fighting each other. That's why there are so many pieces, because you need to put a ton of them on the table and make them fight. You could even customize your army and paint them differently. FriendOfNei Can we not use "gay" like that, Unforgiven? Mods? CarlsSr "Card games are gay. I'm a big tough man. The only thing I love more than heavy metal music is painting my cute little figurines." TheDiamondRanger My mom says its okay to be gay and my uncle is even one but she won't let me buy any card games cause she says they're paper casinos. Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash. | 1h 49m 40s | ||||||
| 10/6/26 | Perpetua 51: At the Threshold 03 | Aloft above the sea, the Adventure Beckons and the staff of the Little Snail head towards a small island in the Valte archipelago. There, they seek information on the White Lectern from the members of the Luminaries—a group which Nicky, Elena, and Veile have found themselves newly oathed. What answers will they find in such a place? And will they meet a new ally… or someone altogether more troubling? This week on Perpetua: At the Threshold 03 Perpetua Guide [In Progress v.061] Some Feedback [Page 76 of 76] FriendofNei It's rare that I do anything like this but I'm curious… what do you all think is behind the barrier on Nightglow Island? At this point, I've been bouncing around the world, clearing up sidequests before I head there and (presumably) finish up the first disc. And please remember, we don't talk about anything in this thread that isn't already currently covered in my guide, so if you already went there, don't give me the deets! TheDiamondRanger Oh, it's the white lectern. It says so in the official strategy guide. What do you want to know about it? xXZelgadyskXx Diamond! Nei just said not to talk about stuff from after where the guide is! He wanted guesses, not information! TheDiamondRanger Ohhhhhhhh. I'm sorry. I meant, SPOILER ALERT SPOILER WARNING SPOILERS COMING UP it's the white lectern. DoomTreeAnne Diamond… Please give the forum rules a read when you get a chance. We wouldn't want another regular getting banned before Unforgiven is even back! Anyway, in this case, I'm pretty sure the conversation with Doctor Cinnabar does already mention the White Lectern. So that part isn't technically a "spoiler" anyway. But what the White Lectern actually is… now that's a whole other story. Now, a "lectern" is a sort of standing desk that you can read from, like when you read out loud at Church. That comes from the Latin (well, from the French and then the Latin) "lego" which means "I read." Except… It doesn't only mean "I read." It originally means "I gather" or "I choose." (I guess reading is sort of like "gathering" words, though I think that's more like writing!) Anyway, that makes me wonder. Is the White Lectern a place where someone reads or where something gets gathered and chosen? CarlsSr Diamond can't read the rules because if he did, he'd see you have to be 13 before you're allowed to post here. TheDiamondRanger ACTUALLY I'll be 13 next tuesday! (This user was temporarily banned for this post. They will be unbanned next Tuesday.) CarlsSr Sorry, I meant that Diamond can't read the rules because he can't read. Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash. | 1h 26m 10s | ||||||
| 9/29/26 | Perpetua 50: At the Threshold 02 | With the Adventure Beckons resting just outside of town, Nicky, Elena, and Veile have traveled into town to complete two important tasks: Recovering a gem sold by mistake and reconnecting with Thelonious, member of the Luminaries, to find direction on where to go next. With new connections forged, they return to their ship (and its captain), and set off into the skies, where dark clouds gather on the horizon… This week on Perpetua: At the Threshold 02 Perpetua Guide [In Progress v.061] Random Encounters - [PPRE] Sky Encounters Once you've got yourself the Adventure Beckons, you're able to travel from place to place on Perpetua's Sky Layer. And that means there's a whole new pool of Random Encounters. I've gathered some of the ones I've seen here, but I'm just getting started. Let me know any others you've hit and I'll try to find them and integrate them! Barnacle Cloud [REBC] You'd think this only triggers when you fly through clouds on the map, but it can happen anywhere. This is a mini-game, but bad enough performance can eventually make it a combat encounter. Elena is your best bet on this, because she can just toast them with fire magic. But if you use Nicky, you'll end up with some useful ingredients! Valte Wreckage [REVR] These you can actually spot on the ground and trigger on purpose, though what you can't determine is which "Valte Wreckage" encounter you'll load into. Most of the time, the wreckage is a fortress the Valte wrecked with their airship bombs. Sometimes, the wreckage is one of the big V-wing Valte ships itself, crashed in the ground. And in both cases there's a chance that you'll trigger an actual fight against Valte soldiers once you land and hop out of your ship! Balloon Festival [REBF] Over friendly territory, you can sometimes load into another mini-game. Well, I guess it's a mini-game. It's a "Hot Air Balloon Festival," and you can customize your the Adventure Beckon's big blimp-like balloon. Then you can see a sort of wide angle shot of it floating around with the other, regular balloons. Why would you do that? Um… Just cause, I guess? Valte Boarding [REVB] Some Valte board your ship and depending on when it is in the story (and who you've upset), there's a chance it turns hostile quick. And let me clear up some confusion: This is always a possibility. It's just that the closer to the Valte archipelago that you're flying, the more likely this one is. Kleye Glider [REKG] This is basically a duplicate of the Kleye fight you can get between Calstega Bay and Spillwater Peaks. I don't know how they're shooting clay pirates up high enough to hit the airship, but they're doing it. Worse: the more that get on there, the lower the Adventure Beckons gets, which makes it even easier for them to get more guys onboard! Draconic Eagle [REGE] The way you load into combat and the unique music starts playing, you'd think this was some sort of bonus challenge boss… But it seems like it's actually a puzzle or something? I managed to Scan it once, and it starts in Crisis, and within three turns, it always flees. Maybe there's an objective action you can do? Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash. | 2h 14m 03s | ||||||
| 9/17/26 | Perpetua 49: At the Threshold 01 | For hours, unto days, unto weeks, the crew of the LIttle Snail delved the Castle Eschatonica with their new allies, the Source Rot Investigators from the Elevana League. In the heart of the void, these adventurers escaped the wrath of dragons, met a fallen god, recovered lost, living gems… and found not only a route out, but a whole new method of travel entirely. Jonathan named his new airship 'The Adventures Beckons,' and so, it does: But before it can be attended to in earnest—before he, Elena, Nicky, Veile, Flegbot, and their coterie of gems—can find and reach the White Lectern—they must first say goodbye to the little town of Spillaway Peaks, where Terapine ever-strive to prepare for the cycle's end. But when will that end be? Is it still centuries away, or might the many ill portents across Perpetua prove what some whisper: The clock runs short. The stars have faltered. An inverted eclipse. Cattle, obliterated. The return of dragons. Fire, cataclysmic. Invasion and War. Prayers go unanswered. A ruinous wind. It is to this moment, this Perpetua-in-crisis, that the Little Snail and its roving staff returns to. Are the days of easy adventuring behind them? Is there no more blue in the sky now that they can traverse it? These are questions they dare not stop to answer. For it is time to prepare: To master this new vessel. To gather supplies for the journey. To meet new allies. To take new oaths. And to learn (or to remember) that it is never guaranteed that you can go home again. This week on Perpetua: At the Threshold 01 Perpetua Guide [In Progress v.061] Some Feedback [Page 73 of 75] TheUnforgivenIII Okay. Do NOT be an @$$h0le to me, because you all KNOW I hate asking for help. But I can't tell if I hit a weird bug or something. I finished up Castle Eschatonica finally last night and my Tidaline party got put back up in the southern part of the Clayridge Mountains (as expected). I wanted to go down into Spillaway Peaks to restock on some stuff when leaving, but it won't let me. Like I can walk down one area from where the airship is, and then when I get to the edge of the zone, it just pops up a Do Not Enter type sign. Is this bugged. Alukard83 Uh, well… Is Jonathan in your party? TheUnforgivenIII Uh, well… didn't I JUST say I had the airship? So OBVIOUSLY he's in my party. Alukard83 UH, WELL, SO, OBVIOUSLY, YOU CAN'T GO BACK INTO SPILLAWAY PEAKS IF YOU GOT THE AIRSHIP FROM THE BECKONINGS. THAT WAS THE COST OF THE AIRSHIP xXZelgadyskXx You're right, but come on, there's no need to shout XD Just swap Jonathan out of your party for now Unforgiven. Then you can go into town. TheUnforgivenIII UH WELL SO OBVIOUSLY YOU CAN GO STRAIGHT TO HELL ALUCARD. IF THAT WAS TRUE THEY SHOULD'VE ACTUALLY TOLD ME THAT IN THE GAME. THE WAY IT WAS PHRASED WAS AMBIBIGUOUS ASND YOU COULD READ IT DIFERENTLY THAN THAT. I THOUGHT IT MEANT YOU COULDN'T GO BACK INTO JONATHANS FAMILY (WHO SUCKS) HOUSE, SO IT WASN'T REALLY A COST ATALL. BUT NOW YOUR SAYING I CANT EVEN GO FUCKING SHOPPING WITH JONATHAN ANYMORE? WHAT HAPPENS IF I GET A RADNOM ENCOUNTER, DO I JUST NOT GET TO HAVE MY STRONGEST CHARACTER??????? ABSOLUTE HORSE SHIT STRAIGHT FROM THE DONKEY'S ASS, JUST LIKE YOU (This user was temporarily banned for this post. They will be unbanned: 1 week from the Post.) CarlsSr This place is like a zoo for stupid people. I love it! Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash. | 1h 55m 27s | ||||||
| 9/4/26 | Perpetua 48: Escape from the Rumbling Castle! 08 | All aboard the Adventure Beckons! Drawn back together after a disastrous time apart, a reunited team of Eschatonica explorers must fight their way to escape. But the Creed of Oracle's most determined soldiers haven't given up on taking Jonathan's new airship back yet… This week on Perpetua: Escape the Rumbling Castle! 08 Perpetua Guide [In Progress v.06] Some Feedback [Page 69 of 71] FriendofNei So what was everyone's favorite part of Eschatonica? For me, it was getting to mix up the two parties and see how their abilities worked together. Antistrophe, Nicky, and Jonathan are a real powerhouse team! Doom_Tree_Anne I loved mixing the parties too, but more for the special conversations you can get! I hope Brontë can spend more time with Veile and Elena later in the game. TheDiamondRanger Why? Do they get cool bonuses? Doom_Tree_Anne Haha, no, I just like to see them together n.n;;;;;; TheUnforgivenIII The Redolencia and Ichoria Celestial Echoes were fuggin bad ass. I gotta go play those games, they seem metal as hell. Doom_Tree_Anne Oh, they are quite metal indeed! I'd say that was my favorite part as well. Especially getting to see the Agonies rendered in the Perpetua style! What a treat for a long time fan! Alukard83 I loved the Agonies, but I wish they got to stick around long term. I think my favorite part was the exploration. I loved mapping out all the hallways and dead ends. TheUnforgivenIII Why would you like like to map out a dead end. It's a dead end. Dumbass. Lol page 69 btw TheDiamondRanger Why is that Lol? CarlsSr Log off until you're old enough to post. Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), Janine Hawkins (@bleatingheart), Sylvi Bullet (@sylvibullet), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash. | 2h 24m 25s | ||||||
| 8/25/26 | Perpetua 47: Escape from the Rumbling Castle! 07 | With a single step, a world shattered and the stars faltered. Those who witnessed the destruction must face the future and pick up the pieces, but first they must escape the Dragon Path and return home—or at least near it. To do that, though, they'll need to capture Jonathan's airship, the Adventure Beckons, from the Creed of Oracles… This week on Perpetua: Escape the Rumbling Castle! 07 Perpetua Guide [In Progress v.06] NPCs & Monsters [PNMS] Creed of Oracles Infantry [NMCOIN] Typical Traits: Gritty, Grim Type: Humanoid Hunter Level: 10 Rank: Soldier Stats: DEX 10, INS 8, MIG 10, WLP 6 Attacks: Holy Salvo, Forceful Flurry Special Abilities: Summon Platemail Elemental Affinities: RES: Physical | VUL: Dark, Poison In-Game Description: With blessed light armor, rifle, and bayonet, Infantry make up the bulk of the Oracle's ranks. The rank-and-file soldier in the Creed of Oracles. If you decide to rush across the open courtyard when you first arrive to area of the castle, you can fight an infinite number of these guys. They aren't especially hardy, but their Holy Salvo is built specifically to knock out sturdy physical characters, so don't underestimate them! Starter Tip: If you can do it, try to dispel their summoned platemail, it'll make fighting them toe to toe a lot easier. Hovering Pyroclastic Typical Traits: Precise, Devoted, Short-fused Type: Humanoid Support Level: 10 Rank: Soldier Stats: DEX 8, INS 8, MIG 6, WLP 10 Attacks: Ignition, Volcanic Charge Special Abilities: Flying, Bracing Ash Elemental Affinities: RES: AIr, Earth [Can gain Fire] | VUL: Dark, Ice, [Starts with Fire] In-Game Description: A soldier in the robes and armor of the Creed of Oracles with flamethrower and a number of volcanic explosives at their belt. These floating demolitionists punch through your elemental defenses and their volcanic charges are like sticky grenades that give a boost to anything that hits your side of the field. Most importantly: They can cover themselves in a magical ash that will boost their might and give them a Fire resistance. Once they do this, they sort of become solid all-arounders, so it's best to knock them out before they can do that. Starter Tip: Hit them with Dark or Ice damage to bring them down to melee range! Fares, Devout Chef Traits: Tricky, Inventive, Religious, Adaptable Type: Humanoid Saboteur Level: 10 Rank: Soldier Stats: DEX 8, INS 8, MIG 8, WLP 8 Attacks: Poison Vial Special Abilities: Bottled Vigour, Enervating Powder Elemental Affinities: RES: Earth, Fire, Light| VUL: Air, Dark, Ice In-Game Description: A chef of the Creed of Oracles. Master of the Kitchen and Pantry. This guy SUCKS! I don't even mean in combat, he's fine to fight. But as a character, I hate how he can draw you into conflict. There's basically only one way through his conversation tree that doesn't draw you either into combat with him immediately (with reinforcements coming soon after) or up into the Barracks where his friends are. Personally, I prefer to just knock him out ASAP and then sneak up to the hidden passage a few rooms away. Starter Tip: If he manages to poison you, don't forget to use your IP for an Antitote. Poisoned doesn't do damage over times like in some games, instead it saps BOTH your Might and Willpower, so whether it hits a bruiser or a mage, you're in trouble! Ushala, Conduit Traits: Mysterious, Possessed, Sacrificial Type: Demon Mage Level: 10 Rank: Soldier Stats: DEX 10, INS 8, MIG 10, WLP 6 Attacks: Heaven's Light, Heaven's Glory, Heaven's Call Special Abilities: Flying, Pressure Gauge Elemental Affinities: IMM: Light | RES: Physical, Poison | VUL: Dark | Pressure Points: Dagger, Sword In-Game Description: A member of the Creed who temporary gives their body up to be possessed by the spirit of the holy Oracles. So, as far as I know, there's two versions of Ushala you can fight. The above is the "standard" one, which is what happens when the Gem Scene goes the way it almost always does. But I've heard that if you manage to get the gem away from the Draconic Elf safely, then Ushala can become possessed (by who? My theory is Lucena) and then she gets a second, much harder phase. Which is saying something, because even this version of her is NO JOKE. Starter Tip: If you can, hit her with Shaken and Poisoned (the status condition, NOT the damage type). All three of her attacks are based on WLP, so it helps to knock that down as far as possible. Sarithe, Shieldmaiden [NMSRSH] Traits: Courageous, Devout, Charismatic, Armored Type: Humanoid Sentinel Level: 10 Rank: Champion (4) Stats: DEX 8, INS 8, MIG 10, WLP 8 Attacks: Face Me!, Intercepting Javelin Special Abilities: Elemental Shield, Head up, Soldier!, Not this time!, Get behind me!, Strong Will, Honest Heart!, Pressure Gauge Elemental Affinities: IMM: | RES: Light, (Can gain Air, Earth, Fire, Ice) | VUL: Bolt, Dark, Poison | Pressure Points: Flail, Firearm, Spear, Heavy Weapon In-Game Description: A knight in elementally-charged armor, wielding a tower shield and a javelin that hums with power. Despite being fully kitted out in heavy armor, Sarithe's abilities seem designed to make her a strong support character. She keeps her crew safe not only by taking hits for them, but also by healing them, stopping Opportunities (critical hits), and granting them multiple elemental resistances. Starter Tip: Because she has a pressure gauge (from the Armidirge games), she doesn't take extra damage from the elements she's weak against. Instead, if you can hit her six times with something she's vulnerable to (including her pressure point weapon types), she'll get staggered and she loses all of her actions for the rest of the round. Be sure to take advantage of this!! Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), Janine Hawkins (@bleatingheart), Sylvi Bullet (@sylvibullet), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash. | 2h 14m 12s | ||||||
| 8/8/26 | Perpetua 46: Escape the Rumbling Castle! 06 | Confrontations with Villains need not be catastrophic. Some hostile encounters, including those against enemy bosses, can be de-escalated through conversation or completed through clever use of Objective action. Parties specializing in tools of foresight can leverage their navigational upperhand to outmaneuver potentially deadly encounters all together. Some clashes—especially those with reality-shaking stakes—seem written into the fabric of Perpetua itself. But even these, despite the long odds, have many possible resolutions. This week on Perpetua: Escape the Rumbling Castle! 06 Perpetua Guide [In Progress v.06] Some Feedback [Page 68 of 68] CarlsSr So uh, has anyone won the big fight in Eschatonica? TheUnforgivenIII Holeeeeeyyyyy $#!+!!! HOT SHOT CARLS SR (more like JUNIOR) FINALLY HAS TO ASK US LOWLY NOOBS A QUESTION. Not such a big shot one-liner now are you. Finally got brought down to your knees by the Creed of Oracles and their holy knights, huh? Doom_Tree_Anne Okay, Unforgiven, let's dial it back a little bit. Not everyone is perfect. In fact, you even got something wrong in your post. They're not "holy knights," which you would know if you had played Armidirge II: Marcellina's Tears (which came out in the US and UK as Armidirge 2: Holy Reign). About halfway through the game, right after the destruction of the East Cathedral, Beri calls Carcenia "one of those high-and-mighty holy knights of the Creed" and Carcenia says "Tsk. There haven't been holy knights for six hundred years. We are saints, revived!" In any case, I had a pretty hard time with that fight until I just let Antistrophe take the lead. You can really build him perfectly for the one-on-one fights! FriendOfNei Agreed on Antistrophe there, though if you mean the second fight with the Creed, there's a lot of other options. The key (I think) is making sure to get the second party involved as soon as possible. Otherwise you can really get overwhelmed, especially by Ushala with all that multi-target light damage she can do. CarlsSr Wait. You thought I was talking about THAT fight? Lololol, you really are all lost. Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), Janine Hawkins (@bleatingheart), Sylvi Bullet (@sylvibullet), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash. | 2h 06m 45s | ||||||
| 7/27/26 | Perpetua 45: Escape the Rumbling Castle! 05 | Conflict and complication at the edge of Eschatonica! In the Creed of Oracles' fortress courtyard, Antistrophe, Nicky, and Jonathan find out just how far the protocols of war go. And for those on the other side of the vast castle, progress will come only with mastery of another world's language and ritual… This week on Perpetua: Escape the Rumbling Castle! 05 Perpetua Guide [In Progress v.06] Spoiler-free Ten Hint Puzzle Guide This new section is inspired by the community addendum that xXzelgadyskXx did for the Alteros masquerade puzzle. As always, I want to try to preserve some sense of mystery for people using this guide, so I'll give a series of ten progressively more direct hints, but won't ever give the direct solution. Springsong Mural Puzzle The large mural depicting Sprinsong's legendary Heroes of the Spark is more than meets the eye. Just be careful, because if you make too many wrong moves, the ostrich-like automatons will activate and defend the secrets here! Hint 1 There's more to the mural than meets the eye. Look closely at the symbols AND the middle… Hint 2 Some of the floor tiles in this room look different than the others. Hint 3 Remember how you dealt with the flowers in the previous room? 'Springsong' is more than just a name. Hint 4 Springsong and Perpetua have different, but corresponding elements. You have to map them one to one if you want to crack this puzzle. Don't look at the next clue if you want to figure this one out yourself! Hint 5 Symbol Springsong Element Perpetua Element 3 Curved Sideways S's Breeze Air Downward Zigzags Spark Bolt Crescent Night Dark Triangle Mountain Earth Open Square Hearth Fire Teardrop Spring Ice Open Circle Sun Light Quatrefoil (Clover) Nature Poison Hint 6 In the story hidden in the Flower Room, you can learn that while the evil sorcerer of Springsong used all the elements (except Spark/Bolt) to harm the world, he took complete control of Spring (Ice), Night (Dark), and Nature (Poison). Hint 7 You'll have to use the magic of the remaining elements (Air, Bolt, Earth, Fire, Light) to complete this puzzle. Remember that in Springsong, you must perform in order to use magic! Hint 8 Don't just look at the Mural, use the "Study" action on the heroes depicted there. What can you learn from their names? Hint 9 By combining the elements together you can create different letter runes. Pay attention to the combinatory effect! By the way, the letter Z doesn't seem to exist in Springsong. Hint 10 The heroes of Springsong must be very naive if this is the password to their secret vault... Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), Janine Hawkins (@bleatingheart), Sylvi Bullet (@sylvibullet), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash. | 1h 40m 44s | ||||||
| 7/4/26 | adventurefantasy+3 | — | — | Castle Eschatonica | Castle Eschatonicaminigame+3 | — | 1h 37m 09s | ||
| 6/25/26 | Marieldasoundtrack+4 | — | Lost in CultMarielda 10th Anniversary Vinyl Soundtrack | Holy CityVelas+1 | Marieldasoundtrack+6 | — | 13m 20s | ||
Want analysis for the episodes below?Free for Pro Submit a request, we'll have your selected episodes analyzed within an hour. Free, at no cost to you, for Pro users. | |||||||||
| 6/19/26 | mysteryfantasy+3 | — | AgoniesImago+1 | Castle Eschatonica | Castle EschatonicaAgonies+5 | — | 1h 43m 48s | ||
| 5/29/26 | dungeon explorationotherworldly beings+3 | — | PerpetuaImago 2: Ancestral Fault | — | Castle Eschatonicaadventurers+3 | — | 1h 26m 09s | ||
| 5/16/26 | adventurefantasy+3 | — | — | Castle EschatonicaDragon Path+1 | Castle EschatonicaDragon Path+4 | — | 1h 44m 35s | ||
| 4/21/26 | mysteryadventure+3 | — | — | Castle Eschatonica | Castle EschatonicaTrue Beckonings+3 | — | 1h 28m 50s | ||
| 4/7/26 | multi-dimensional dungeonad-hoc mega party+4 | — | Perpetua | Castle EschatonicaAlteros | Castle EschatonicaGnova+5 | — | 1h 33m 09s | ||
| 3/31/26 | fantasyrole-playing games+3 | — | House DeadwindPerpetua+1 | AlterosDragon Tower+1 | Wicked WeaverAntistrophe+6 | — | 1h 29m 05s | ||
| 3/15/26 | fantasyrole-playing games+4 | — | Perpetua | Castle Eschatonica | PerpetuaCastle Eschatonica+5 | — | 1h 43m 35s | ||
| 3/10/26 | podcast platform changesSpotify removal+3 | — | SpotifyDHS+5 | — | Spotifypodcast removal+3 | — | 18m 14s | ||
| 3/8/26 | fantasyadventure+3 | Ali AcamporaArt Martinez-Tebbel+2 | Friends at the TablePerpetua+1 | — | Castle EschatonicaPerpetua+3 | — | 1h 48m 41s | ||
| 3/1/26 | dungeon explorationadventurers+3 | — | — | Castle Eschatonica | Castle Eschatonicadungeon+4 | — | 1h 47m 17s | ||
| 2/25/26 | adventurefantasy+3 | — | — | Castle EschatonicaDragon Path | adventurersCastle Eschatonica+3 | — | 1h 17m 55s | ||
| 2/20/26 | fundraiser updatepodcast schedule+3 | — | Dwarf FortressKentucky Route 0+9 | Minnesota | fundraiserpodcast+3 | — | 20m 21s | ||
| 2/14/26 | role-playing gamesnarrative+3 | Ali AcamporaArt Martinez-Tebbel | — | — | PerpetuaCastle Eschatonica+3 | — | 1h 35m 05s | ||
| 2/13/26 | Fundraising for Immigrant Justice | On Sunday 15th and Monday 16th of February 2026, we're going to be hosting ICEBREAKER, a two day fundraising marathon on twitch.tv/friendsatthetable to raise money for the Women's Foundation of Minnesota's Immigrant Rapid Response Fund! As Minnesota faces the brunt of a violent anti-immigrant crackdown, and ICE's cruelty continues to spread nationwide, we are inspired by the solidarity, community, and mutual aid demonstrated by those on the front lines of immigration justice. The WFM's Immigrant Rapid Response Fund distributes funding to organizations working to provide food, housing, rent relief, transportation and healthcare as well as legal support for immigrants, detainees, and their families. The fight for immigration justice is immensely important to us all. Please join us to help raise some money! In addition to streaming, new limited edition t-shirts will be available on the Friends at the Table store on Sunday 15th, featuring the incredible ICEBREAKER art by Conner Fawcett. For the months of February and March, all proceeds from any purchases made at friendsatthetable.shop will go to the Immigration Law Center of Minnesota, which provides free legal representation to immigrants and their families. After March, this t-shirt will no longer be available! Please stay tuned to our social media and here on Patreon for upcoming information about the schedule, as well as our fundraising goals. We'll be kicking off around 11am ET and going all day with a carefully selected blend of games, running the gamut from emergent multiplayer disasters to 90s educational software to — let me just check my notes here — it looks like someone's written down "Flegg Hell"? We'll see you on Sunday! | 8m 03s | ||||||
| 2/10/26 | Perpetua 32: A Picture of the Hills 05 | Above Spillaway Peaks, the crew of the Little Snail has found signs of a horrible corruption, tainting not only the town's oxen and their food, but perhaps of something even more fundamental. With only one clue to go one—the presumed whereabouts of a mysterious food seller—they travel further up the mountains in search of answers. What they find will draw them deeper into adventure than they ever could've imagined. Perpetua Guide [In Progress v.058] Some Feedback [Page 32 of 32] XxZelgadyskXx You KILLED the little paladin egg guy? Doom_Tree_Anne Well the thing is, the only character I had left standing was Nicky, and he'd already declared a bond of hatred against the Sentishell, and it seemed like the only winning outcome I really had left. So I didn't have a choice n.n;;;; Alukard83 That's crazy! I would just load my save if that happened to me. TheUnforgivenIII Brutal… But that's the way the world is. Sometimes its life or death. Him or you. You know? And when that happens you gotta fight with your whole heart. If you hold back at all your gonna die. Killing is what it takes to be a hero. TheDiamondRanger No way. A real hero never kills anyone, like Batman or Spider-Man. TheUnforgivenIII The real world isn't like those cartoons. It's blood in blood out, little man. Plus, Batman doesn't even have a sword. If he did, he'd probably kill a LOT of people. FriendofNei Hey, someone just sent in a tip and said that something special happens if you finish the Sentishell fight with a complete Eastern Continent Act 1 save already? Anyone do this? Did you have to do anything special? XxZelgadyskXx OMG you didn't get that????? Come onto IRC, I'll message you! Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash. | 1h 16m 07s | ||||||
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Chart history for Friends at the Table
Peaked at #73 in Finland, currently #73 in Finland.
| Market | Genre | Peak | Current | Trend |
|---|---|---|---|---|
| Finland | — | #73 | #73 | — |
| Denmark | — | #138 | #138 | — |
| HU | — | #140 | #140 | — |
| Australia | — | #151 | #151 | — |
| United States | — | #199 | #199 | — |
Chart Positions
5 placements across 5 markets.
Chart Positions
5 placements across 5 markets.