Pellet Eating Maze Game – Knox Game Design, July 2025

From Knox Game Design by Knox Game Design

July 29, 2025 · 45 min

About this episode

This episode covers the design and implementation steps for creating a pellet eating maze game using MonoGame and C#.

Design and implementation steps for creating a pellet eating maze game in MonoGame with C#. Source code – https://github.com/levidsmith/KnoxGameDesign/tree/master/pellet_eating Links and Notes MonoGame – https://monogame.net/ Visual Studio – https://visualstudio.microsoft.com/ Ghost behaviors – https://pacman.fandom.com/wiki/Maze_Ghost_AI_Behaviors Podcast theme music – Ride by Pocketmaster

People in this episode

Host: Knox Game Design

Topics covered

  • game design
  • MonoGame
  • C#
  • pellet eating maze game
  • ghost behaviors
  • implementation steps

Keywords

  • pellet eating maze game
  • MonoGame
  • C#
  • game design
  • ghost behaviors
  • implementation steps

Mentioned in this episode

Organizations: Pocketmaster, Visual Studio, Pac-Man

Products: MonoGame

Books & works: Ride

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