Pellet Eating Maze Game – Knox Game Design, July 2025
From Knox Game Design by Knox Game Design
July 29, 2025 · 45 min
About this episode
This episode covers the design and implementation steps for creating a pellet eating maze game using MonoGame and C#.
Design and implementation steps for creating a pellet eating maze game in MonoGame with C#. Source code – https://github.com/levidsmith/KnoxGameDesign/tree/master/pellet_eating Links and Notes MonoGame – https://monogame.net/ Visual Studio – https://visualstudio.microsoft.com/ Ghost behaviors – https://pacman.fandom.com/wiki/Maze_Ghost_AI_Behaviors Podcast theme music – Ride by Pocketmaster
People in this episode
Host: Knox Game Design
Topics covered
- game design
- MonoGame
- C#
- pellet eating maze game
- ghost behaviors
- implementation steps
Keywords
- pellet eating maze game
- MonoGame
- C#
- game design
- ghost behaviors
- implementation steps
Mentioned in this episode
Organizations: Pocketmaster, Visual Studio, Pac-Man
Products: MonoGame
Books & works: Ride
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