Special Weapons – Knox Game Design, September 2025

From Knox Game Design by Knox Game Design

September 29, 2025 · 43 min

About this episode

This episode provides an overview of ten special weapons for a 2D platformer game, including demos and C# code explanations.

Overview of ten special weapons for a 2D platformer game, along with demos in MonoGame with explanation of C# code. The weapons covered are normal (buster), eight way, freeze, wave, boomerang, tornado, charge, orbit shield, roller, exploder. Links and Notes Source code – https://github.com/levidsmith/KnoxGameDesign/tree/master/special_weapons Podcast theme music – Ride by Pocketmaster

People in this episode

Host: Knox Game Design

Topics covered

  • game design
  • 2D platformer
  • special weapons
  • C# programming
  • MonoGame

Keywords

  • special weapons
  • 2D platformer
  • MonoGame
  • C# code
  • game development

Mentioned in this episode

Products: MonoGame

Books & works: Ride

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