Special Weapons – Knox Game Design, September 2025
From Knox Game Design by Knox Game Design
September 29, 2025 · 43 min
About this episode
This episode provides an overview of ten special weapons for a 2D platformer game, including demos and C# code explanations.
Overview of ten special weapons for a 2D platformer game, along with demos in MonoGame with explanation of C# code. The weapons covered are normal (buster), eight way, freeze, wave, boomerang, tornado, charge, orbit shield, roller, exploder. Links and Notes Source code – https://github.com/levidsmith/KnoxGameDesign/tree/master/special_weapons Podcast theme music – Ride by Pocketmaster
People in this episode
Host: Knox Game Design
Topics covered
- game design
- 2D platformer
- special weapons
- C# programming
- MonoGame
Keywords
- special weapons
- 2D platformer
- MonoGame
- C# code
- game development
Mentioned in this episode
Products: MonoGame
Books & works: Ride
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