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On the show
From 27 epsHost
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Recent episodes
The Stinger Report #1269 - Asian Amusement Focus - Part 1
Jun 23, 2026
17m 28s
Sound Off #126 - Vibe is Key, AWE Highlights, Lane7 up, D&B down & more!
Jun 23, 2026
1h 21m 37s
The LBX Show #82 - Universal Kids Resort Opening, BattleKart franchising, & more!
Jun 21, 2026
44m 26s
The Stinger Report #1268 - Entertainment's Immersive Perspective
Jun 18, 2026
11m 43s
Sound Off #125 - Prioritizing the Guest Journey, Playcations, Crane Oasis & more!
Jun 16, 2026
1h 14m 16s
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| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 6/23/26 | ![]() The Stinger Report #1269 - Asian Amusement Focus - Part 1 | China's rapidly expanding amusement, XR, and attraction sectors, which are driving significant investment into next-generation attractions with growing influence on Western markets. Key trends include the resurgence of immersive VR/AR experiences, innovative racing and shooting simulators, and the integration of live remote play and eSports. Chinese manufacturers are increasingly partnering with Western distributors, signaling a shift in global supply chains. The AAA’26 Expo highlighted robus... | 17m 28s | ||||||
| 6/23/26 | ![]() Sound Off #126 - Vibe is Key, AWE Highlights, Lane7 up, D&B down & more! | Sponsored by Intercard! On this week's show we argue that the “vibe” of a venue is as important as the attraction mix, and we challenge operators to stop treating location-based entertainment like cookie-cutter venues. We also track the business shocks coming for LBE, from under-16 social media bans to trade show postponements, platform resets, and XR’s accelerating move into out-of-home experiences. • Why vibe, design, and social energy become the real differentiator • How under-... | 1h 21m 37s | ||||||
| 6/21/26 | ![]() The LBX Show #82 - Universal Kids Resort Opening, BattleKart franchising, & more! | Sponsored by Intercard! On this week's show we track the biggest location-based entertainment headlines of the week, from new openings to delayed expos, then zoom out with Kevin Williams on what the rapid pace of new immersive entertainment openings means for operators. We weigh what drives repeat visitation, where secondary spend gets missed, and why some venues quietly disappear while their listings still look alive online. • Intercard’s upcoming trade show stops and what they are sho... | 44m 26s | ||||||
| 6/18/26 | ![]() The Stinger Report #1268 - Entertainment's Immersive Perspective | Marking a rapid expansion of immersive attractions leveraging projection-based XR platforms offering frictionless, IP-driven experiences across LBE sectors. Notable developments include new immersive enclosures like NeoXperiences’ ‘Angry Birds’ and Immersive Gamebox’s self-service units, expanding globally amid market restructuring. The rise of large-scale immersive environments, 4D theaters, and flying attractions from Asian and Western manufacturers signals a shift toward mid-scale, social,... | 11m 43s | ||||||
| 6/16/26 | ![]() Sound Off #125 - Prioritizing the Guest Journey, Playcations, Crane Oasis & more! | Sponsored by Intercard! On this week's show we push back on hospitality-first thinking and argue that the entertainment layer, narrative, and agency are what make location-based venues feel distinct and repeatable. We also track the latest theme park, competitive socializing, XR, VR, and AI moves that are reshaping how operators build and upgrade attractions. • prioritizing the guest journey over food and drink trend-chasing • making entertainment accessible across ages and skill ... | 1h 14m 16s | ||||||
| 6/16/26 | ![]() The Stinger Report #1267 - Defining Immersive Punch! | The evolving XR landscape in Out-of-Home entertainment faces challenges amid industry churn, with notable closures like RED Tokyo Tower highlighting monetization hurdles. Strategic acquisitions, such as Vertigo Games’ closure and shifting support for VR headsets, reflect industry consolidation and operational difficulties. Meanwhile, the cinema sector is increasingly integrating amusement, gaming, and transmedia IP – exemplified by blockbuster-driven Cinetainment and immersive experienc... | 15m 17s | ||||||
| 6/14/26 | ![]() The LBX Show #81 - Hasbro's SixthWall, ROLLER Capital, Phase 2 Social & more! | Sponsored by Intercard! On this week's show we share major LBE news, plus fresh examples of how IP, pricing, and AI are reshaping guest experiences. Then we dig into ROLLER Capital with Chris Rich and scan the latest openings, acquisitions, and closures with Kevin Williams to see where competitive socializing is headed next. • Pilot tests for a new rewards platform for the location-based entertainment industry • Intercard’s 2026 event schedule and where to connect in person ... | 1h 12m 10s | ||||||
| 6/11/26 | ![]() The Stinger Report #1266 - XR Future Entertainment Frontier✨ | immersive entertainmentconsumer VR market+3 | — | Steam FrameApple’s Vision Pro+3 | — | immersive entertainmentconsumer VR+5 | — | 19m 11s | |
| 6/9/26 | ![]() Sound Off #124 - Karting Goes Phygital, Park Avenue Open Day, & more!✨ | phygital e-kartingindoor karting business model+5 | — | — | Las Vegas | phygitale-karting+6 | Intercard | 1h 23m 09s | |
| 6/7/26 | ![]() The LBX Show #80 - China’s Phygital Active Play, Park Avenue Open Day, & more!✨ | location-based entertainmentcashless technology+3 | — | — | ChinaPark Avenue | location-based entertainmentcashless systems+3 | Intercard | 1h 02m 46s | |
| 6/2/26 | ![]() Sound Off #123 - The Closure Logjam, Staytainment, Licensing Expo, & More!✨ | location-based entertainmentclosures+4 | — | — | — | location-based entertainmentclosures+5 | Intercard | 1h 09m 37s | |
| 5/31/26 | ![]() The LBX Show #79 - World Cup Playbook, Black Mirror, Influencer Marketing, & More!✨ | World Cupinfluencer marketing+3 | — | Black Mirror | — | World Cupinfluencer marketing+6 | Intercard | 47m 44s | |
| 5/26/26 | ![]() Sound Off #122 - AAA Expo Review, Exec Shakeups, Hasbro Transmedia & more!✨ | private partieslocation-based entertainment+5 | — | Hasbro | USChina | private hirerevenue driver+5 | Intercard | 1h 31m 51s | |
| 5/24/26 | ![]() The LBX Show #78 - Captain Cacao, Immersive Fever, Summer Passes, & more!✨ | LBE headlinesevent lineup+5 | Kevin Williams | Universal | Universal Orlando | LBEIntercard+5 | Intercard | 39m 55s | |
| 5/17/26 | ![]() The LBX Show #77 - BW visits The Factory, Adam Pratt reviews AAA Expo, & more!✨ | indoor adventure parksgroup events+4 | — | — | CanadaGuangzhou | indoor adventure parkgroup events+4 | Intercard | 1h 14m 53s | |
| 5/12/26 | ![]() Sound Off #121 - IP tradeoffs, EVA gets $, Big Buck Hunter lifestyle, and more!✨ | IP tradeoffslicensing+5 | — | Big Buck HunterEVA | — | IPlicensing fees+5 | Intercard | 1h 02m 19s | |
| 5/10/26 | ![]() The LBX Show #76 - Herschend’s Heartspitality, Layered Reality collapse, & more!✨ | attraction industrylocation-based entertainment+4 | Kevin Williams | Kennywood | Asbury Park | attraction industryKennywood+5 | IntercardCODE | 41m 27s | |
| 5/7/26 | ![]() Entertainment Social Arena #18 - Competitive Socializing USA Visit! – Part 3✨ | competitive socializingimmersive entertainment+3 | — | AREA15Universal Horror Unleashed+1 | Vegas | Vegascompetitive socializing+3 | — | 10m 35s | |
| 5/5/26 | ![]() Sound Off #120 - Gen Alpha wants phygital, WXO London debrief, Helium, & more!✨ | location-based entertainmentVR arcades+3 | — | VR arcadehelium-driven chip | Middle East | location-based entertainmentVR arcade+5 | Intercard | 1h 01m 06s | |
| 5/5/26 | ![]() Entertainment Social Arena #17 - Competitive Socializing USA Visit! – Part 2✨ | social entertainmentimmersive experiences+3 | — | Funk BowlingSingPods+2 | Vegas | social entertainmentimmersive venues+3 | — | 10m 44s | |
| 5/3/26 | ![]() The LBX Show #75 - BW visits Shanghai, Airhop's Makeover, Japan's Evo & more!✨ | location-based entertainmentarcade game news+3 | — | — | ShanghaiChina+1 | ShanghaiIntercard+6 | Intercard | 1h 11m 55s | |
| 4/30/26 | ![]() Entertainment Social Arena #16 - Competitive Socializing USA Visit! – Part 1✨ | competitive socializinginvestments+3 | — | retro cabinetsIP-based amusement+2 | USA | competitive socializinginvestments+3 | — | 14m 25s | |
| 4/28/26 | ![]() Sound Off #119 - Competitive Socializing Saturation, D&B Gambling? & more!✨ | competitive socializingentertainment mix+4 | — | — | — | competitive socializingentertainment+5 | Intercard | 56m 34s | |
| 4/28/26 | ![]() Virtual Arena #23 - Train Hard, Fight Easy!✨ | immersive technologyAR+5 | — | Immersive technologyAR+5 | — | immersive technologyAR+7 | — | 13m 58s | |
| 4/26/26 | ![]() The LBX Show #74 - Medieval Mini Golf, Zombie Venues, & More!✨ | location-based entertainmentmini golf+3 | Kevin Williams | Pixel FloorSlick City+1 | Illinois | medieval mini golflocation-based entertainment+5 | Intercard | 40m 54s | |
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