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On the show
From 10 epsHosts
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Recent episodes
DnD: The Nine Hells
May 4, 2026
Unknown duration
DnD Monsters: Centaurs
Apr 27, 2026
53m 20s
DnD Gods: LOLTH THE SPIDER QUEEN
Apr 20, 2026
1h 34m 22s
Creator Races Featuring Sergio
Apr 13, 2026
1h 16m 41s
DnD Gods: Mielikki
Apr 6, 2026
1h 18m 07s
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| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 5/4/26 | ![]() DnD: The Nine Hells | Hell hath nine layers — and we're going through every single one.In this episode of Roll For Lore, we take a deep dive into the Nine Hells of Baator, one of the most iconic and terrifying planes in all of Dungeons & Dragons lore. Whether you're a dungeon master building your next campaign, a player whose character just made a very bad deal, or a lore-lover who can't get enough D&D worldbuilding — this episode is your complete guide to the Nine Hells.We break down every layer of the Nine Hells, from the blood-soaked battlefields of Avernus to the frozen wasteland of Cania, and introduce the archdevils who rule each one — including Zariel, Dispater, Mammon, Fierna & Belial, Levistus, Glasya, Baalzebul, Mephistopheles, and the lord of all devils himself, Asmodeus.Topics covered in this episode:All nine layers of the Nine Hells explainedThe archdevils and their motivations, powers & politicsThe Blood War and its impact on the infernal hierarchyHow the Nine Hells fit into D&D's Great Wheel cosmologyLore deep dives perfect for DMs and players alikeWhether you're prepping a Baldur's Gate 3 run, running Descent into Avernus, or just want to know your Mephistopheles from your Mammon — pull up a chair by the eternal flames. Class is in session.Subscribe to Roll For Lore for weekly D&D lore and deep dives into the planes, monsters, and history of the world's greatest tabletop RPG. Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 4/27/26 | ![]() DnD Monsters: Centaurs✨ | Centaursmythology+4 | — | DC ComicsParthenon | ancient GreeceForgotten Realms | Centaursmythology+6 | — | 53m 20s | |
| 4/20/26 | ![]() DnD Gods: LOLTH THE SPIDER QUEEN✨ | Dungeons & DragonsLolth+5 | Jessica | SeldarineDark Seldarine+1 | UnderdarkAbyss | LolthDungeons & Dragons+8 | — | 1h 34m 22s | |
| 4/13/26 | ![]() Creator Races Featuring Sergio✨ | Forgotten Realms loreCreator Races+3 | Sergio | Dungeons & Dragons Lorecast | FaerûnMerrouroboros+1 | SarrukhBatrachi+6 | — | 1h 16m 41s | |
| 4/6/26 | ![]() DnD Gods: Mielikki✨ | MielikkiDungeons and Dragons+4 | Jess | Order of the Unicorn's HornShadoweirs+1 | FaerûnForgotten Realms+3 | MielikkiDungeons and Dragons+5 | — | 1h 18m 07s | |
| 3/30/26 | ![]() DnD Monsters: Vampires✨ | vampiresDungeons & Dragons+4 | Jess | Dracula | BaroviaEberron+3 | vampiresDungeons & Dragons+7 | — | 56m 56s | |
| 3/23/26 | ![]() DnD Factions: Emerald Enclave✨ | D&D factionsEmerald Enclave+4 | — | Emerald Enclave | FaerunForgotten Realms | D&DEmerald Enclave+6 | — | 1h 11m 33s | |
| 3/16/26 | ![]() DnD Legends: Manshoon✨ | Dungeons & DragonsManshoon+4 | — | ZhentarimWaterdeep: Dragon Heist | Faerûn | ManshoonDungeons & Dragons+5 | — | 57m 37s | |
| 3/9/26 | ![]() DnD Monsters: Rakshasa✨ | DnD monstersRakshasa+3 | — | DnDRakshasa | Nine Hells | RakshasaD&D+5 | — | 1h 11m 20s | |
| 3/2/26 | ![]() DnD Factions: Zhentarim✨ | ZhentarimForgotten Realms+4 | — | ZhentarimRoll For Lore | Faerûn | ZhentarimForgotten Realms+6 | — | 1h 13m 05s | |
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| 2/23/26 | ![]() DnD Factions: Lord's Alliance✨ | DnD factionsLord's Alliance+5 | — | Lord’s AllianceFlaming Fist | Forgotten RealmsWaterdeep+3 | Lord's AllianceForgotten Realms+7 | — | 1h 08m 24s | |
| 2/16/26 | ![]() DnD Factions: Order of the Gauntlet | Today on Roll For Lore, we’re diving into the Order of the Gauntlet—the Forgotten Realms’ premier "punch-evil-in-the-mouth" society. If the Harpers are the spies and the Lords’ Alliance are the politicians, the Order is the heavy metal cleanup crew.Join us as we break down:The Vibe: Why they’re more than just a glorified neighborhood watch in plate armor.The Gods: Torm, Helm, and Tyr walk into a bar... and demand justice.The Ranks: From Chevalier to Vindicator (and how to not get fired).For the DM: How to use them as patrons without making them "The Fun Police."Keywords: Dungeons and Dragons, D&D Lore, Order of the Gauntlet, Forgotten Realms, Paladin, Cleric, DnD Factions, TTRPG, Wizards of the Coast. Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 2/9/26 | ![]() DnD Monsters: Cyclopses, Ettins, Fomorians, ogres, and Trolls | This episode covers a lot of ground—mostly because the things we're talking about have very large feet and very little impulse control. We’re diving into the "not-quite-giants" of the D&D multiverse: Cyclopses, Ettins, Fomorians, Ogres, and Trolls.From the "two heads are better than one" (unless they're arguing about who gets to eat the halfling) logic of the Ettin, to the "I’ll heal that later" biological horror of the Troll, we explore why these creatures are the backbone of every classic dungeon crawl. We also take a dark turn into the Feywild to discuss the Fomorians—the fallen royalty of the giant-kin—and why their "Evil Eye" is a lot worse than just a judgmental look from your DM. Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 2/2/26 | ![]() DnD Locations: Mystara | In this episode of Roll For Lore, we explore Mystara, one of the classic Dungeons & Dragons campaign settings and a cornerstone of early D&D worldbuilding. Originally developed for the Basic, Expert, and Companion D&D rules, Mystara helped define how fantasy settings could blend mythology, history, and high adventure.We break down Mystara’s real-world origins, how it evolved through early D&D products, and why it stands apart from later settings like Forgotten Realms and Greyhawk. From its diverse populations and nations to its unique approach to cultures, empires, and Immortals, Mystara presents a world that feels both familiar and wildly experimental. Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 1/26/26 | ![]() DnD Factions: The Harpers | In this episode of Roll for Lore, we pull back the curtain on The Harpers, one of the most influential and secretive organizations in the Forgotten Realms. Neither a kingdom nor a conquering force, the Harpers operate in the shadows—using information, music, magic, and quiet heroism to oppose tyranny and keep powerful forces in check. We explore their origins, their loose and often fractured structure, famous members like Elminster, and why they believe balance matters more than domination. From covert missions to moral gray areas, this episode breaks down how the Harpers shape the Realms without ever ruling them—and why they’re one of D&D’s most fascinating factions for players and Dungeon Masters alike. Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 1/20/26 | ![]() Szass Tam & the Red Wizards of Thay | In this episode of Roll for Lore, we dive deep into the dark and calculating mind of Szass Tam, one of the most dangerous necromancers in the Forgotten Realms. From his rise within the Red Wizards of Thay to his transformation into an immortal lich, Szass Tam’s story is one of ambition, cruelty, and long-term planning on a truly terrifying scale. We explore his role in Thayan politics, his repeated attempts at godhood, and how his schemes have shaped Faerûn across multiple editions of D&D. Whether you see him as a classic villain or a masterclass in lawful evil, this episode breaks down why Szass Tam remains one of the greatest undead threats in D&D history. Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 1/12/26 | ![]() DnD Monsters: Mimics | In this episode of Roll for Lore, we take a lighter, slightly unhinged look at one of Dungeons & Dragons’ funniest and most traumatizing monsters: the Mimic. From the moment a perfectly normal chest grows teeth, Mimics have ruined player trust forever—and we love them for it. We dig into where Mimics came from, how they evolved across editions, and all the ridiculous things they’ve disguised themselves as over the years (doors, toilets, inns… nothing is safe). This episode is less “epic lore” and more “shared table trauma,” celebrating the monster that taught generations of adventurers to poke everything with a ten-foot pole. Laugh, cringe, and never open a door the same way again. Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 1/9/26 | ![]() DnD Species: Aasimar | Touched by the divine and absolutely not subtle about it, Aasimar are one of D&D’s most iconic—and misunderstood—lineages. In this episode, we crack open what it actually means to be born with celestial power: angels whispering in your ear, glowing eyes at inconvenient moments, and the crushing expectation that you’re supposed to be “the good one.”We break down where Aasimar come from, how they differ from Tieflings beyond the obvious vibes, and why their lore is way more morally complicated than “holy hero with wings.” From fallen Aasimar and broken destinies to why so many players use them to explore faith, guilt, and rebellion, this episode digs into the good, the bad, and the divinely awkward.If you’ve ever wanted to play a character who looks like a blessing and feels like a curse—this one’s for you. Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 1/5/26 | ![]() DnD DRAGONS!!!!! | Hey guys, due to unfortunate circumstances we find ourselves having to release the Aasimar episode later this week. It will be hella dank, don't worry. For now enjoy this previously patreon exclusive dragon episode. In this special two-hour mega episode of Roll for Lore, we go all in on dragons—every color, every type, every legend. From the noble metallic dragons and the terrifying chromatic tyrants, to gem dragons, planar dragons, dracoliches, and everything in between, this is the definitive deep dive into the creatures that gave Dungeons & Dragons its name. We explore their mythological roots, how dragons have evolved across every edition of D&D, their gods like Bahamut and Tiamat, and the roles dragons play as rulers, monsters, schemers, and living forces of nature. Whether you’re a new player who wants to understand why dragons matter or a veteran lore-hound ready for the full fire-breathing experience, this epic episode is a love letter to the most iconic creatures in fantasy—no hoard left untouched. Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 12/29/25 | ![]() DnD Species: Tieflings | In this episode of Roll for Lore, we dive into Tieflings—Jess’s favorite playable species and one of Dungeons & Dragons’ most iconic and misunderstood peoples. Born with infernal bloodlines and marked by horns, tails, and glowing eyes, Tieflings carry the legacy of devils whether they want it or not. We explore their real-world mythological inspirations, their evolution across D&D editions, and how Tieflings became symbols of identity, prejudice, and self-determination in the game’s lore. From their infernal ancestors and planar bargains to the many ways Tieflings choose who they become, this episode is all about why being touched by hell doesn’t mean you’re destined for it. Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 12/22/25 | ![]() DnD Classes: Bloodhunter | In this episode of Roll for Lore, we dive into the grim and compelling world of the Blood Hunter, the homebrew class created by Matt Mercer. Born from a desire to explore darker themes of sacrifice, obsession, and moral ambiguity, Blood Hunters are warriors who willingly curse themselves to hunt monsters that threaten the world. We explore the real-world inspirations behind the class, its evolution from early homebrew to widespread popularity, and how it carved out a unique identity alongside official D&D classes. From the Orders of the Ghostslayer, Lycan, and Mutant to the controversial mechanics that sparked debate across the community, this episode breaks down what makes the Blood Hunter so beloved—and so divisive. Whether you see it as a design triumph or a cautionary tale, this is the definitive lore-focused look at one of modern D&D’s most talked-about classes. Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 12/15/25 | ![]() DnD Species: Dragonborn! | In this episode of Roll for Lore, we explore the proud and powerful world of the dragonborn, one of Dungeons & Dragons’ most striking playable species. Born with the blood of dragons and shaped by ancient oaths and clan traditions, dragonborn embody themes of honor, discipline, and destiny. We trace their real-world inspirations, their introduction in 4th Edition, and how they found a permanent home in modern D&D as a species tied to legendary dragons, draconic gods, and elemental power. From chromatic and metallic lineage to the unique breath weapons and cultural codes that define their clans, this episode uncovers what makes dragonborn such compelling heroes—and fearsome foes—in the worlds of D&D. Whether you’re building your first dragonborn character or diving deeper into their lore, this episode is all about embracing your inner drake. Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 12/8/25 | ![]() DnD Species: Orc and Half Orcs | In this episode of Roll for Lore, we charge into the fierce and fascinating history of orcs and half-orcs—two of the most iconic and evolving peoples in Dungeons & Dragons. Once portrayed solely as brutal villains, orcs have grown into a complex culture of honor, endurance, and community, shaped by generations of storytelling and reinterpretation. We trace their origins in Tolkien’s mythology, their early depictions in classic D&D, and how newer editions have redefined them as a proud and diverse people. We also explore the story of half-orcs, caught between worlds, and what their existence reveals about identity and belonging in fantasy storytelling. From the war cries of Gruumsh’s followers to the quiet strength of those who choose their own path, this episode dives into the lore, history, and heart of one of D&D’s most misunderstood lineages. Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 12/1/25 | ![]() DnD Species: Elves! | In this episode of Roll for Lore, we journey into the timeless world of the elves, one of the most ancient and influential peoples in Dungeons & Dragons. Known for their grace, longevity, and deep connection to the Weave of magic, elves have shaped the history of Faerûn since its earliest days. We explore their real-world inspirations from myth and folklore, their evolution through every edition of D&D, and the vast variety of elven subraces—from the radiant sun elves of Evermeet to the shadowed drow of the Underdark. Along the way, we meet their gods, like Corellon Larethian, and uncover the tragedies and triumphs that define their immortal lives. Whether you’re drawn to their artistry, their mystery, or their enduring struggle between light and dark, this episode celebrates the beauty and complexity of the elves—D&D’s eternal wanderers of the stars and the forest. Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
| 11/24/25 | ![]() DnD Species: Goliaths | In this episode of Roll for Lore, we climb into the rugged, high-altitude world of the Goliaths, one of Dungeons & Dragons’ most physically imposing and spiritually grounded peoples. Born among the highest mountains and harshest climates, Goliaths embody the ideals of strength, endurance, and self-reliance, living by a code where survival and honor go hand in hand. We trace their origins in D&D—first appearing in Races of Stone for 3.5 Edition—explore their culture of competition and community, and uncover their ties to the ancient bloodlines of giants and the Ordning. From their stone-carved traditions to their wandering spirits, Goliaths stand as living testaments to nature’s raw power and the will to rise above it. Whether you’re building a stoic warrior or just fascinated by the lore of mountain-born heroes, this episode is your guide to the mighty Goliaths of D&D. Hosted on Acast. See acast.com/privacy for more information. | — | ||||||
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Chart Positions
5 placements across 4 markets.
Chart Positions
5 placements across 4 markets.
