Designer Notes 90: Patrice Desilets - Part 2
From Designer Notes by Idle Thumbs
July 25, 2025 · 1h 42m
About this episode
Soren interviews veteran game designer Patrice Desilets about his experiences and insights in game design.
In this episode, Soren interviews veteran game designer Patrice Desilets, best known for his work on Prince of Persia: The Sands of Time, the Assassin’s Creed series, and Ancestors: The Humankind Odyssey. They discuss why they couldn’t put rewind into Assassin’s Creed, the problem with designing for a meeting, and why he needed to have players beat up the pope. This episode was recorded on April 15, 2025.
People in this episode
Host: Soren
Guest: Patrice Desilets
Topics covered
- game design
- interview
- Assassin's Creed
- game mechanics
- video game history
Keywords
- game design
- Assassin's Creed
- Prince of Persia
- Patrice Desilets
- video games
Mentioned in this episode
Books & works: Prince of Persia: The Sands of Time, Assassin’s Creed, Ancestors: The Humankind Odyssey
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- Designer Notes 92: Paul Kilduff-Taylor · December 26, 2025 · 3h 9m
- Designer Notes 91: Tomislav Uzelac · November 18, 2025 · 2h 28m
- Designer Notes 89: Patrice Desilets - Part 1 · July 3, 2025 · 1h 44m
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