Designer Notes 90: Patrice Desilets - Part 2

Designer Notes 90: Patrice Desilets - Part 2

From Designer Notes by Idle Thumbs

July 25, 2025 · 1h 42m

About this episode

Soren interviews veteran game designer Patrice Desilets about his experiences and insights in game design.

In this episode, Soren interviews veteran game designer Patrice Desilets, best known for his work on Prince of Persia: The Sands of Time, the Assassin’s Creed series, and Ancestors: The Humankind Odyssey. They discuss why they couldn’t put rewind into Assassin’s Creed, the problem with designing for a meeting, and why he needed to have players beat up the pope. This episode was recorded on April 15, 2025.

People in this episode

Host: Soren

Guest: Patrice Desilets

Topics covered

  • game design
  • interview
  • Assassin's Creed
  • game mechanics
  • video game history

Keywords

  • game design
  • Assassin's Creed
  • Prince of Persia
  • Patrice Desilets
  • video games

Mentioned in this episode

Books & works: Prince of Persia: The Sands of Time, Assassin’s Creed, Ancestors: The Humankind Odyssey

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