
Creating Positive Gaming Spaces
From Gameplayarts: Helping Cultural Institutions Break Into Games by Jamin Warren
August 23, 2023 · 26 min · Episode 5
About this episode
Jamin Warren interviews Chris Norris from Electronic Arts about fostering positive social interactions in gaming communities.
I'm shining the spotlight on Chris Norris, the exec from Electronic Arts who's dialing up the positive play in gaming communities. Chris is the Senior Director of Player Connection at EA. I had a great conversation, treading the path of evolution of social interactions in video games - from the cozy comfort of couch co-op play to making friends in the far reaches of the globe. We also explored how game makers developers can inspire better behavior in players and debunk the widespread belief that gamers are antisocial. Chris and I also delve into the exciting prospects of how using cues from physical spaces can create palpable experiences in the digital world. We're not just talking about games; we're talking about fostering positive social interactions in gaming spaces, and you're invited to join the conversation. This episode was hosted by Jamin Warren. Music was provided by Lusine. For more insights, signup for my newsletter . Jamin Warren founded Gameplayarts, an advisory that helps museums and cultural organizations engage with the world of gaming. He provides them with the research, strategy, and execution they need to reach gamers for the first–or millionth–time…
People in this episode
Host: Jamin Warren
Guest: Chris Norris
Topics covered
- positive gaming spaces
- social interactions in video games
- couch co-op play
- player behavior
- gaming communities
- digital experiences
Keywords
- gaming
- positive play
- social interactions
- video games
- player connection
- gaming communities
- couch co-op
- digital experiences
Mentioned in this episode
Organizations: Electronic Arts, Gameplayarts, MoMA, Getty Research Institute, Tribeca Enterprises, PBS
More episodes of Gameplayarts: Helping Cultural Institutions Break Into Games
- How SFMOMA Built a 15-Year Game-Based Arts Program From the Inside Out · May 13, 2026 · 48 min
- How Tribeca Made Space For Games · April 30, 2026 · 33 min
- What Tribeca Games Built—And What Most Institutions Still Miss · April 22, 2026 · 33 min
- How the V&A Built a Games Program From the Inside Out · February 28, 2026 · 46 min
- Theo Triantafyllidis on the Technical Realities of Exhibiting Game-Based Art · February 10, 2026 · 36 min
- Fandom as Ocean: Building Authentic Communities for Art-Forward Games (w/ Bria Davis) · July 9, 2025 · 32 min
Explore listener stats, chart rankings, contacts and more on the Gameplayarts: Helping Cultural Institutions Break Into Games podcast page.