
Insights from recent episode analysis
Audience Interest
Podcast Focus
Publishing Consistency
Platform Reach
Insights are generated by CastFox AI using publicly available data, episode content, and proprietary models.
Most discussed topics
Brands & references
Total monthly reach
Estimated from 25 chart positions in 25 markets.
By chart position
- 🇩🇪DE · Technology#9030K to 100K
- 🇺🇸US · Technology#1665K to 30K
- 🇰🇷KR · Technology#6510K to 30K
- 🇮🇳IN · Technology#6710K to 30K
- 🇧🇷BR · Technology#1281K to 10K
- Per-Episode Audience
Est. listeners per new episode within ~30 days
29K to 105K🎙 Daily cadence·53 episodes·Last published 5d ago - Monthly Reach
Unique listeners across all episodes (30 days)
96K to 349K🇩🇪29%🇺🇸9%🇰🇷9%+22 more - Active Followers
Loyal subscribers who consistently listen
29K to 105K
Market Insights
Platform Distribution
Reach across major podcast platforms, updated hourly
Total Followers
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Total Reviews
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* Data sourced directly from platform APIs and aggregated hourly across all major podcast directories.
On the show
From 20 epsHosts
Recent guests
Recent episodes
1968 Predicted Every Modern Tech Problem
Aug 28, 2026
1h 11m 40s
DHH Omarchy Quattro Announcement
Aug 22, 2026
1h 23m 55s
Trash's Linux Update | Parking Lot
Aug 18, 2026
7m 14s
Is Vibe Coding a Game?
Aug 13, 2026
46m 52s
Minimalist Coding Harness Pi
Aug 8, 2026
1h 08m 30s
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| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 8/28/26 | 1968 Predicted Every Modern Tech Problem | [Sponsor] Linear helps teams track issues, manage projects, collaborate on docs, and ship products - and the crazy thing is their software is actually fast and a joy to use. Learn more: https://trm.sh/linear [Description] In this episode of The Standup, Casey Muratori joins us to look at the fascinating parallels between 1968 tech and today. We examine the original context of "premature optimization is the root of all evil" and flip through the pages of Datamation from over 50 years ago. It’s a wild trip through early ray tracing, the birth of firmware, and the first mentions of virtual machines. [Sources] Dax Fraud Tweet: https://x.com/thdxr/status/2092238606987370884 Stripes Fraud Pricing Update: https://support.stripe.com/questions/updates-to-radar-pricing-(january-2027) Caseys BSC 2025 Talk: https://www.youtube.com/watch?v=wo84LFzx5nI Caseys BSC 2026 Talk: http://computerenhance.com/theroot (lots more sources here too) Programmer of the Month (Edsger Dijkstra) https://www.youtube.com/watch?v=lnMnXsmxoHc | 1h 11m 40s | ||||||
| 8/22/26 | DHH Omarchy Quattro Announcement | DHH joins The Standup to talk about Omarchy Quattro, the new $8M Omarchy Foundation, and why he thinks 2026 is finally the year of the Linux desktop. Plus, AI agents, Linux security, developer burnout, Mac vs. Linux, and what building software looks like in the age of AI. | 1h 23m 55s | ||||||
| 8/18/26 | Trash's Linux Update | Parking Lot | Trash gives a highly anticipated update on his journey with Linux. | 7m 14s | ||||||
| 8/13/26 | Is Vibe Coding a Game? | We dive deep into the controversial idea that "gaming is dead" because everyone will soon just build their own games using AI. Joining as always is legendary game developer Casey Muratori to help break down the history of gaming tools, the rise of "Friendship Slop," and whether "vibe coding" can ever truly replace traditional game design. | 46m 52s | ||||||
| 8/8/26 | Minimalist Coding Harness Pi | Something different this week, we actually learn something! Dillon joins us to explain why he switched to Pi for his AI coding workflow. We dive into the importance of context management, building custom UI extensions for your AI agent, and why minimalism often beats "token-maxing" with bloated system prompts. From automating household budgets to intercepting bad git commits, discover how to mold an AI harness around your specific developer taste. | 1h 08m 30s | ||||||
| 7/31/26 | The Codeberg Situation | We dive deep into the controversy surrounding Codeberg's decision to ban generative AI projects. They analyze the platform's reasoning, from hardware strain and infrastructure costs to the potential breakdown of community trust and the "slop" of low-effort pull requests. The discussion expands into the philosophy of coding, the "Amish chair" analogy for handmade software, and whether platforms like Codeberg are protecting the future of human craftsmanship or being "left behind" by the AI revolution. Along the way, they touch on everything from Boston accents and steak-cooking debates to the hidden patterns in LLM-generated humor and the "Interstellar" corn crisis. [Sponsor] Sentry: Catch, trace, and fix bugs across your entire stack. Use code: prime for $100 in free sentry credits → https://trm.sh/sentry | 1h 16m 57s | ||||||
| 7/24/26 | Open Sauce vs Better Software Conference | Casey Muratori and ThePrimeagen return from two very different conferences: Better Software Conference in Sweden and Open Sauce in California. They discuss why modern software feels broken, the developers trying to fix it, and the chaotic world of Open Sauce packed with science YouTubers, homemade machines, dangerous experiments, rockets, robots, and wildly ambitious projects built in garages and backyards. Linear helps teams track issues, manage projects, collaborate on docs, and ship products - and the crazy thing is their software is actually fast and a joy to use. Learn more: https://trm.sh/linear | 1h 14m 14s | ||||||
| 7/10/26 | layoffsMicrosoft+5 | — | MicrosoftXbox+2 | — | MicrosoftXbox+5 | — | 1h 19m 04s | ||
| 7/3/26 | cloud gaminghardware ownership+4 | — | GeForce NowGamersNexus+3 | — | cloud gamingGeForce Now+4 | Code Rabbit | 1h 25m 32s | ||
| 6/26/26 | LEGOinvestigation+4 | — | Bricks & MinifigsYouTuber+1 | — | LEGO HeistStar Wars+5 | Linear | 1h 15m 28s | ||
| 6/11/26 | first jobdeveloper journey+3 | — | — | — | first jobdeveloper+3 | — | 54m 06s | ||
| 6/5/26 | optimization mythsfloating-point math+5 | — | RTX SparkCode Rabbit+2 | — | optimizationfloating-point math+5 | LinearCODE | 1h 29m 30s | ||
| 5/29/26 | Linux desktop experiencedotfiles+4 | Trash | GitHub | LinuxMac+2 | LinuxMac+5 | Code RabbitCODE | 1h 13m 25s | ||
| 5/22/26 | AI psychosiscoding+4 | — | GPTClaude+1 | — | AI psychosiscoding+5 | — | 1h 01m 13s | ||
| 5/15/26 | software engineeringclichés+3 | — | Bullsh*t Engineers Say Tier List (Lost Episode) | — | thought-terminating clichésIt depends+3 | — | 51m 20s | ||
| 5/8/26 | Windows 11 updateUI responsiveness+4 | Casey | Windows 11Pokémon+3 | — | Windows 11performance-first+5 | — | 1h 10m 05s | ||
| 5/1/26 | code reviewphilosophy+4 | — | Wikipedia | — | code reviewWikipedia+6 | Code Rabbit | 1h 11m 09s | ||
| 4/18/26 | software securityAI+4 | — | — | — | software securityAI+4 | Sentryprime | 56m 37s | ||
| 4/10/26 | app developmentAI tools+3 | — | Trash’s App Receipts | haunted hotel | appAI+5 | Code RabbitCODE | 54m 36s | ||
| 4/3/26 | AI-driven developmentopen source+4 | Dane KnechtSteve Faulkner+1 | Next.jsVinext+1 | — | CloudflareAI+7 | SentryCODE | 56m 48s | ||
| 3/26/26 | open sourceAI impact+4 | — | GitHubLaravel+3 | — | open sourceAI-generated PRs+5 | blacksmith.sh | 53m 26s | ||
| 3/20/26 | techstartups+4 | TJDV+2 | AppleLinkedIn | — | tech industrystartups+5 | SentryCODE | 1h 06m 32s | ||
| 3/17/26 | indie game developmentgame design+3 | NolanAdam | InsigniaSteam | — | indie game devgame development+5 | Sentry | 1h 02m 21s | ||
| 3/13/26 | AIsoftware engineering+4 | Dimitri | ThePrimeagen | — | AIsoftware engineering+5 | — | 1h 34m 30s | ||
| 3/6/26 | programmingAI coding tools+3 | — | Windows NotepadNotepad+++1 | — | Microsofttext editors+3 | — | 1h 02m 52s | ||
Showing 25 of 81
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Chart history for The Standup with ThePrimeagen
Peaked at #33 in KE, currently #33 in KE.
| Market | Genre | Peak | Current | Trend |
|---|---|---|---|---|
| KE | — | #33 | #33 | — |
| HU | — | #41 | #41 | — |
| South Korea | — | #65 | #65 | — |
| India | — | #67 | #67 | — |
| PT | — | #68 | #68 | — |
| CH | — | #79 | #79 | — |
| PL | — | #83 | #83 | — |
| CO | — | #89 | #89 | — |
| Germany | — | #90 | #90 | — |
| Finland | — | #103 | #103 | — |
| GR | — | #103 | #103 | — |
| CZ | — | #116 | #116 | — |
| TH | — | #122 | #122 | — |
| AR | — | #123 | #123 | — |
| Brazil | — | #128 | #128 | — |
| Norway | — | #129 | #129 | — |
| CL | — | #131 | #131 | — |
| RO | — | #133 | #133 | — |
| BE | — | #140 | #140 | — |
| Sweden | — | #142 | #142 | — |
Chart Positions
25 placements across 25 markets.
Chart Positions
25 placements across 25 markets.